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@@ -26,7 +26,7 @@ class CfgPatches
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};
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};
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};
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};
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};
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};
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-
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+class mode_FullAuto;
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class cfgWeapons
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class cfgWeapons
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{
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{
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class 3AS_DC15A_Base_F;
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class 3AS_DC15A_Base_F;
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@@ -54,6 +54,7 @@ class cfgWeapons
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"this",
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"this",
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"Stun"
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"Stun"
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};
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};
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+ modes[] = {"Single","Burst","FullAuto"};
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class Stun: RD501_stun_muzzle
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class Stun: RD501_stun_muzzle
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{
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{
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displayName="High Energy StunMode";
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displayName="High Energy StunMode";
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@@ -68,6 +69,23 @@ class cfgWeapons
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reloadTime=0.1;
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reloadTime=0.1;
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dispersion=0.0006;
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dispersion=0.0006;
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};
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};
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+ class FullAuto: Mode_FullAuto
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+ {
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+ reloadTime = 0.125;
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+ dispersion = 0.0006;
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+ soundContinuous = 0;
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+ soundBurst = 0;
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+ sounds[] = {"StandardSound","SilencedSound"};
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+ class BaseSoundModeType;
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+ class StandardSound: BaseSoundModeType
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+ {
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+ soundSetShot[] = {"3AS_DC15A_Shot_SoundSet"};
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+ };
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+ class SilencedSound: BaseSoundModeType
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+ {
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+ soundSetShot[] = {""};
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+ };
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+ };
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class WeaponSlotsInfo: WeaponSlotsInfo
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class WeaponSlotsInfo: WeaponSlotsInfo
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{
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{
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mass = 30;
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mass = 30;
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