class CfgSkeletons { class 501st_shield_wall_skeleton { isDiscrete = 1; skeletonInherit = ""; skeletonBones[] = { "shield", "" }; }; }; class CfgModels { class RD501_Shield_wall_Model { skeletonName = "501st_bubble_skeleton"; sectionsInherit = ""; sections[] = { "camo1" }; }; };