class CfgSkeletons {
	class Default
	{
		isDiscrete=1;
		skeletonInherit="";
		skeletonBones[]={};
	};
	class OFP2_ManSkeleton
	{
		isDiscrete=0;
		skeletonInherit="";
		skeletonBones[]=
		{
			"Pelvis",
			"",
			"Spine",
			"Pelvis",
			"Spine1",
			"Spine",
			"Spine2",
			"Spine1",
			"Spine3",
			"Spine2",
			"Camera",
			"Pelvis",
			"weapon",
			"Spine1",
			"launcher",
			"Spine1",
			"neck",
			"Spine3",
			"neck1",
			"neck",
			"head",
			"neck1",
			"Face_Hub",
			"head",
			"Face_Jawbone",
			"Face_Hub",
			"Face_Jowl",
			"Face_Jawbone",
			"Face_chopRight",
			"Face_Jawbone",
			"Face_chopLeft",
			"Face_Jawbone",
			"Face_LipLowerMiddle",
			"Face_Jawbone",
			"Face_LipLowerLeft",
			"Face_Jawbone",
			"Face_LipLowerRight",
			"Face_Jawbone",
			"Face_Chin",
			"Face_Jawbone",
			"Face_Tongue",
			"Face_Jawbone",
			"Face_CornerRight",
			"Face_Hub",
			"Face_CheekSideRight",
			"Face_CornerRight",
			"Face_CornerLeft",
			"Face_Hub",
			"Face_CheekSideLeft",
			"Face_CornerLeft",
			"Face_CheekFrontRight",
			"Face_Hub",
			"Face_CheekFrontLeft",
			"Face_Hub",
			"Face_CheekUpperRight",
			"Face_Hub",
			"Face_CheekUpperLeft",
			"Face_Hub",
			"Face_LipUpperMiddle",
			"Face_Hub",
			"Face_LipUpperRight",
			"Face_Hub",
			"Face_LipUpperLeft",
			"Face_Hub",
			"Face_NostrilRight",
			"Face_Hub",
			"Face_NostrilLeft",
			"Face_Hub",
			"Face_Forehead",
			"Face_Hub",
			"Face_BrowFrontRight",
			"Face_Forehead",
			"Face_BrowFrontLeft",
			"Face_Forehead",
			"Face_BrowMiddle",
			"Face_Forehead",
			"Face_BrowSideRight",
			"Face_Forehead",
			"Face_BrowSideLeft",
			"Face_Forehead",
			"Face_Eyelids",
			"Face_Hub",
			"Face_EyelidUpperRight",
			"Face_Hub",
			"Face_EyelidUpperLeft",
			"Face_Hub",
			"Face_EyelidLowerRight",
			"Face_Hub",
			"Face_EyelidLowerLeft",
			"Face_Hub",
			"EyeLeft",
			"Face_Hub",
			"EyeRight",
			"Face_Hub",
			"LeftShoulder",
			"Spine3",
			"LeftArm",
			"LeftShoulder",
			"LeftArmRoll",
			"LeftArm",
			"LeftForeArm",
			"LeftArmRoll",
			"LeftForeArmRoll",
			"LeftForeArm",
			"LeftHand",
			"LeftForeArmRoll",
			"LeftHandRing",
			"LeftHand",
			"LeftHandRing1",
			"LeftHandRing",
			"LeftHandRing2",
			"LeftHandRing1",
			"LeftHandRing3",
			"LeftHandRing2",
			"LeftHandPinky1",
			"LeftHandRing",
			"LeftHandPinky2",
			"LeftHandPinky1",
			"LeftHandPinky3",
			"LeftHandPinky2",
			"LeftHandMiddle1",
			"LeftHand",
			"LeftHandMiddle2",
			"LeftHandMiddle1",
			"LeftHandMiddle3",
			"LeftHandMiddle2",
			"LeftHandIndex1",
			"LeftHand",
			"LeftHandIndex2",
			"LeftHandIndex1",
			"LeftHandIndex3",
			"LeftHandIndex2",
			"LeftHandThumb1",
			"LeftHand",
			"LeftHandThumb2",
			"LeftHandThumb1",
			"LeftHandThumb3",
			"LeftHandThumb2",
			"RightShoulder",
			"Spine3",
			"RightArm",
			"RightShoulder",
			"RightArmRoll",
			"RightArm",
			"RightForeArm",
			"RightArmRoll",
			"RightForeArmRoll",
			"RightForeArm",
			"RightHand",
			"RightForeArmRoll",
			"RightHandRing",
			"RightHand",
			"RightHandRing1",
			"RightHandRing",
			"RightHandRing2",
			"RightHandRing1",
			"RightHandRing3",
			"RightHandRing2",
			"RightHandPinky1",
			"RightHandRing",
			"RightHandPinky2",
			"RightHandPinky1",
			"RightHandPinky3",
			"RightHandPinky2",
			"RightHandMiddle1",
			"RightHand",
			"RightHandMiddle2",
			"RightHandMiddle1",
			"RightHandMiddle3",
			"RightHandMiddle2",
			"RightHandIndex1",
			"RightHand",
			"RightHandIndex2",
			"RightHandIndex1",
			"RightHandIndex3",
			"RightHandIndex2",
			"RightHandThumb1",
			"RightHand",
			"RightHandThumb2",
			"RightHandThumb1",
			"RightHandThumb3",
			"RightHandThumb2",
			"LeftUpLeg",
			"Pelvis",
			"LeftUpLegRoll",
			"LeftUpLeg",
			"LeftLeg",
			"LeftUpLegRoll",
			"LeftLegRoll",
			"LeftLeg",
			"LeftFoot",
			"LeftLegRoll",
			"LeftToeBase",
			"LeftFoot",
			"RightUpLeg",
			"Pelvis",
			"RightUpLegRoll",
			"RightUpLeg",
			"RightLeg",
			"RightUpLegRoll",
			"RightLegRoll",
			"RightLeg",
			"RightFoot",
			"RightLegRoll",
			"RightToeBase",
			"RightFoot"
		};
		pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
	};
};

class CfgModels {
	class Default
	{
		sectionsInherit="";
		sections[]={};
		skeletonName="";
	};
	class ArmaMan: Default
	{
		htMin=60;
		htMax=1800;
		afMax=30;
		mfMax=200;
		mFact=1;
		tBody=37;
		sections[]=
		{
			"osobnost",
			"Head_Injury",
			"Body_Injury",
			"l_leg_injury",
			"l_arm_injury",
			"r_arm_injury",
			"r_leg_injury",
			"injury_body",
			"injury_legs",
			"injury_hands",
			"clan",
			"clan_sign",
			"Camo",
			"CamoB",
			"Camo1",
			"Camo2",
			"personality",
			"hl",
			"injury_head",
			"insignia",
			"ghillie_hide"
		};
		skeletonName="OFP2_ManSkeleton";
	};
	class AB_helmet: ArmaMan
	{
		sections[]=
		{
			"camo1",
			"mat"
		};
	};

	class AB_helmet_p1: ArmaMan
	{
		sections[]=
		{
			"camo1",
			"mat"
		};
	};

	class AB_helmet_p1_gold: ArmaMan
	{
		sections[]=
		{
			"camo1",
			"mat"
		};
	};



};