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- #define COMPONENT RPS4
- #include "..\..\script_component.hpp"
- #include "..\..\_common\common.hpp"
- class CfgPatches
- {
- class RD501_patch_RPS4
- {
- author="RD501";
- addonRootClass = MACRO_QUOTE(RD501_patch_weapons);
- requiredAddons[]=
- {
- RD501_patch_weapons
- };
- requiredVersion=0.1;
- units[]={};
- weapons[]={
- macro_new_weapon(launcher,RPS4)
- };
- };
- };
- class CfgWeapons
- {
- class JLTS_RPS6;
- class macro_new_weapon(launcher,RPS4):JLTS_RPS6
- {
- scope=2;
- canLock = 0;
- airLock=0;
- displayName="Republic RPS4 Launcher";
- icon = "\RD501_Weapons\Launchers\RPS6\icon.paa";
- picture = "\RD501_Weapons\Launchers\RPS6\icon.paa";
- weaponInfoType="RscOpticsRangeFinderNLAW";
- JLTS_hasElectronics=0;
- recoil="";
- hiddenSelections[]=
- {
- "camo1"
- };
- hiddenSelectionsTextures[]=
- {
- "\RD501_Weapons\Launchers\RPS4\data\rps4_co.paa"
- };
- magazines[]=
- {
- macro_new_mag(rps4heat,1),
- macro_new_mag(rps4he,1),
- macro_new_mag(rps4burst,1),
- macro_new_mag(rps4emp,1)
- };
- };
- };
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