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@@ -1,13 +1,13 @@
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-##RD501 EMP adjustments
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-
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-###Goal
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-
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+RD501 EMP adjustments
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+======
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+Goal
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+------
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While JLTS' EMP system works great, its weapon swap feature was deemed to taxing on the servers, especially considering the possibility of cluster-EMP that might hit hundreds of units.
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To still have EMP effect guns, but avoid the switching, all guns not configured otherwise will jam when hit by EMP.
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-###Config
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-
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+Config
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+------
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Default (no config params): Gun jams on EMP
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To go back to JLTS behaviour:
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@@ -15,4 +15,4 @@ To go back to JLTS behaviour:
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* JLTS_hasEMPProtection = 0
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* **RD501_fryOnEMP = 1**
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-If RD501_fryOnEMP is not set to 1, the gun will still jam, thus having the desired behaviour on default JLTS guns without having to edit their config.
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+If RD501_fryOnEMP is not set to 1, the gun will still jam, thus having the desired behaviour on default JLTS guns without having to edit their config.
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