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@@ -638,10 +638,10 @@ class CfgAmmo
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muzzleEffect = "";
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cmimmunity = 0.6;
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effectsSmoke = "RD501_Effect_Violet";
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- soundFly[] = {"\xt\SWionrocketloop.ogg",3,1,800};
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- lockedTargetSound[] = {"TIE\LockedOn_2.ogg",0.7,1};
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- lockingTargetSound[] = {"TIE\Locking_Beep1.ogg",1,1};
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- model = "\SWOP_Main\Effects\Tracer\laserred";
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+ //soundFly[] = {"\xt\SWionrocketloop.ogg",3,1,800};
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+ //lockedTargetSound[] = {"TIE\LockedOn_2.ogg",0.7,1};
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+ //lockingTargetSound[] = {"TIE\Locking_Beep1.ogg",1,1};
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+ //model = "\SWOP_Main\Effects\Tracer\laserred";
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tracerColor[] = {"blue"};
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brightness = 20000;
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lightColor[] = {0, 0, 1, 1};
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@@ -663,10 +663,10 @@ class CfgAmmo
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effectsMissile = "RD501_FX_Missile_AA_Violet";
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muzzleEffect = "";
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effectsSmoke = "RD501_Effect_Violet";
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- soundfly[] = {"\xt\SWionrocketloop.ogg",3,1,800};
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- lockedTargetSound[] = {"TIE\LockedOn_2.ogg",0.7,1};
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- lockingTargetSound[] = {"TIE\Locking_Beep1.ogg",1,1};
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- model = "\SWOP_Main\Effects\Tracer\laserred";
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+ //soundfly[] = {"\xt\SWionrocketloop.ogg",3,1,800};
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+ //lockedTargetSound[] = {"TIE\LockedOn_2.ogg",0.7,1};
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+ //lockingTargetSound[] = {"TIE\Locking_Beep1.ogg",1,1};
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+ //model = "\SWOP_Main\Effects\Tracer\laserred";
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tracerColor[] = {"blue"};
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canLock = 2;
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weaponLockSystem = "1 + 2 + 4 + 8";
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@@ -693,8 +693,8 @@ class CfgAmmo
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effectsMissile = "RD501_FX_Missile_AA_Violet";
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muzzleEffect = "";
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effectsSmoke = "RD501_Effect_Violet";
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- soundfly[] = {"\xt\SWionrocketloop.ogg",3,1,800};
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- model = "\SWOP_Main\Effects\Tracer\laserred";
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+ //soundfly[] = {"\xt\SWionrocketloop.ogg",3,1,800};
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+ //model = "\SWOP_Main\Effects\Tracer\laserred";
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tracerColor[] = {"blue"};
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brightness = 20000;
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lightColor[] = {0, 0, 1, 1};
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@@ -721,8 +721,8 @@ class CfgAmmo
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};
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muzzleEffect = "";
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effectsSmoke = "RD501_Effect_Violet";
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- soundfly[] = {"\xt\SWionrocketloop.ogg",3,1,800};
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- model = "\SWOP_Main\Effects\Tracer\laserred";
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+ //soundfly[] = {"\xt\SWionrocketloop.ogg",3,1,800};
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+ //model = "\SWOP_Main\Effects\Tracer\laserred";
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tracerColor[] = {"blue"};
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brightness = 20000;
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lightColor[] = {0, 0, 1, 1};
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@@ -754,7 +754,7 @@ class CfgAmmo
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muzzleEffect = "";
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effectsSmoke = "RD501_Effect_Violet";
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soundfly[] = {"\rd501_vehicle_weapons\_sounds\proton_torp.ogg",3,1,800};
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- model = "\SWOP_Main\Effects\Tracer\laserblue";
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+ //model = "\SWOP_Main\Effects\Tracer\laserblue";
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tracerColor[] = {"blue"};
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brightness = 20000;
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lightColor[] = {0, 0, 1, 1};
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@@ -836,7 +836,7 @@ class CfgAmmo
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cost = 22;
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CraterEffects = "ATMissileCrater";
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explosionEffects = "IEDMineSmallExplosion";
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- model = "SW_AV7\ion.p3d";
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+ model="RD501_Vehicle_Weapons\_ammo\data\laser_big_purple.p3d";
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effectFly = "SWOP_BlueLaserEffect";
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tracerStartTime = 0;
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tracerEndTime = 10;
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@@ -874,33 +874,6 @@ class CfgAmmo
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allowAgainstInfantry = 1;
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timeToLive=10;
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};
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- class macro_new_ammo(mynock_mbt_td): macro_new_ammo(aat_king)//AAT_Laser
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- {
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- displayname = "Tankbuster Shell"
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- warheadName = "Tankbuster Shell"
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- hit = 15000;
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- indirectHit = 0;
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- indirectHitRange = 0;
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- visibleFire = 42;
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- audibleFire = 42;
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- explosionSoundEffect = "DefaultExplosion";
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- explosive = 0;
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- cost = 22;
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- CraterEffects = "ATMissileCrater";
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- explosionEffects = "IEDMineSmallExplosion";
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- model = "SW_AV7\ion.p3d";
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- effectFly = "SWOP_BlueLaserEffect";
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- tracerStartTime = 0;
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- tracerEndTime = 10;
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- airFriction = 0;
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- muzzleEffect = "";
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- caliber = 1;
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- tracerScale = 4;
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- typicalSpeed = 600;
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- aiAmmoUsageFlags = "64 + 128 + 256 + 512";
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- allowAgainstInfantry = 1;
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- timeToLive=20;
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- };
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class ATTE_Laser;
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class macro_new_ammo(atte):ATTE_Laser
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{
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