class CfgPatches { class 3AS_Weapons_E60R { addonRootClass="3AS_Weapons"; requiredAddons[]= { "3AS_Weapons" }; requiredVersion=0.1; units[]={}; weapons[]= { "3AS_E60R_F" }; }; }; class Mode_SemiAuto; class Mode_Burst; class Mode_FullAuto; class SlotInfo; class CowsSlot; class MuzzleSlot; class PointerSlot; class UnderBarrelSlot; class CfgWeapons { class Launcher; class Launcher_Base_F: Launcher { class WeaponSlotsInfo; }; class 3AS_E60R_Base: Launcher_Base_F { author="The Clone Wars Mod Team"; _generalMacro="launch_Titan_base"; scope=0; displayName="$STR_A3_CfgWeapons_launch_MPRL0"; model="\A3\Weapons_F_Beta\Launchers\Titan\Titan_F.p3d"; UiPicture="\A3\Weapons_F\Data\UI\icon_aa_CA.paa"; nameSound="aalauncher"; weaponInfoType="RscOptics_titan"; modelOptics="\A3\Weapons_F_Beta\acc\reticle_titan.p3d"; magazines[]= { "3AS_E60R_AT" }; cursor="missile"; handAnim[]= { "OFP2_ManSkeleton", "\A3\Weapons_F_Beta\Launchers\Titan\Data\Anim\titan.rtm" }; reloadAction="ReloadRPG"; recoil="recoil_titan_long"; maxZeroing=2000; shotPos="muzzlePos2"; shotEnd="muzzleEnd2"; class GunParticles { class effect1 { positionName="muzzleEnd2"; directionName="muzzlePos2"; effectName="RocketBackEffectsNLAWNT"; }; }; modes[]= { "Single", "TopDown" }; class Single: Mode_SemiAuto { sounds[]= { "StandardSound" }; class BaseSoundModeType { }; class StandardSound: BaseSoundModeType { begin1[]= { "A3\Sounds_F\arsenal\weapons\Launchers\Titan\Titan", 3.1622777, 1, 2000 }; soundBegin[]= { "begin1", 1 }; }; recoil="recoil_single_titan"; aiRateOfFire=7; aiRateOfFireDistance=1500; minRange=70; minRangeProbab=0.60000002; midRange=150; midRangeProbab=0.85000002; maxRange=3450; maxRangeProbab=0.85000002; }; class TopDown: Single { textureType="topDown"; displayName="Top-down Attack"; aiRateOfFire=7; aiRateOfFireDistance=1500; minRange=150; minRangeProbab=0.80000001; midRange=500; midRangeProbab=0.94999999; maxRange=2000; maxRangeProbab=0.94999999; }; drySound[]= { "A3\Sounds_F\arsenal\weapons\Launchers\Titan\Dry_Titan", 0.15848932, 1, 18 }; reloadMagazineSound[]= { "A3\Sounds_F\arsenal\weapons\Launchers\Titan\reload_Titan", 1, 1, 20 }; lockingTargetSound[]= { "A3\Sounds_F\arsenal\weapons\Launchers\Titan\locking_Titan", 0.31622776, 1 }; lockedTargetSound[]= { "A3\Sounds_F\arsenal\weapons\Launchers\Titan\locked_Titan", 0.31622776, 2.5 }; value=20; canLock=2; picture="\A3\Weapons_F_Beta\Launchers\Titan\Data\UI\icon_launch_B_Titan_F_ca.paa"; class Library { libTextDesc="$STR_A3_CfgWeapons_launch_MPRL_Library0"; }; descriptionShort="E60R Rocket Launcher"; inertia=1.2; aimTransitionSpeed=0.60000002; dexterity=0.80000001; class WeaponSlotsInfo: WeaponSlotsInfo { mass=140; class PointerSlot: PointerSlot { iconPosition[]={0.2,0.44999999}; iconScale=0.25; }; }; class ItemInfo { priority=3; }; weaponLockDelay=3; weaponLockSystem=2; cmImmunity=0.40000001; class OpticsModes { class StepScope { opticsID=1; useModelOptics=1; opticsPPEffects[]= { "OpticsCHAbera1", "OpticsBlur1" }; opticsFlare=0; opticsZoomMin=0.083329998; opticsZoomMax=0.041669998; opticsZoomInit=0.083329998; distanceZoomMin=300; distanceZoomMax=300; memoryPointCamera="eye"; cameraDir="look"; visionMode[]= { "Normal", "Ti" }; thermalMode[]={0,1}; opticsDisablePeripherialVision=1; discretefov[]={0.083329998,0.041669998}; discreteInitIndex=0; }; }; hiddenSelections[]= { "camo" }; }; class 3AS_E60R_F: 3AS_E60R_Base { author="The Clone Wars Mod Team"; scope=2; displayName="[3AS] E60R Guided Missile Launcher Platform"; descriptionShort="E60r Missile Launcher"; model="\3AS\3AS_Weapons\E60R\3AS_E60R_F.p3d"; modelSpecial="\3AS\3AS_Weapons\E60R\3AS_E60R_Loaded_F.p3d"; }; /*class 3AS_E60R: Launcher_Base_F { author="$STR_A3_Bohemia_Interactive"; ACE_UsedTube="3AS_RPS6_Used"; _generalMacro="launch_RPG32_F"; scope=2; displayName="[3AS] E-60R Disposible Rocket Launcher"; model="\3AS\3AS_Weapons\E60R\3AS_E60R_F.p3d"; picture="\A3\Weapons_F\launchers\RPG32\data\UI\gear_RPG32_X_CA.paa"; UiPicture="\A3\Weapons_F\Data\UI\icon_at_CA.paa"; handAnim[]= { "OFP2_ManSkeleton", "\A3\Weapons_F\Launchers\RPG32\data\Anim\RPG32.rtm" }; reloadAction="ReloadRPG"; recoil="recoil_rpg"; maxZeroing=600; modelOptics="\A3\Weapons_F\acc\reticle_RPG_F"; weaponInfoType="RscWeaponEmpty"; opticsZoomMin=0.1083; opticsZoomMax=0.1083; opticsZoomInit=0.1083; cameraDir="look"; class GunParticles { class effect1 { positionName="konec hlavne"; directionName="usti hlavne"; effectName="RocketBackEffectsRPGNT"; }; }; class OpticsModes { class optic { opticsID=1; useModelOptics=1; opticsZoomMin=0.1083; opticsZoomMax=0.1083; opticsZoomInit=0.1083; distanceZoomMin=300; distanceZoomMax=300; memoryPointCamera="eye"; opticsFlare=1; opticsDisablePeripherialVision=1; cameraDir="look"; visionMode[]= { "Normal", "NVG" }; opticsPPEffects[]= { "OpticsCHAbera1", "OpticsBlur1" }; }; }; magazines[]= { "3AS_MK40_AT" }; modes[]= { "Single" }; class Single: Mode_SemiAuto { sounds[]= { "StandardSound" }; class BaseSoundModeType { }; class StandardSound: BaseSoundModeType { begin1[]= { "A3\Sounds_F\arsenal\weapons\Launchers\RPG32\rpg32", 1.9952624, 1, 1500 }; soundBegin[]= { "begin1", 1 }; }; recoil="recoil_single_law"; aiRateOfFire=5; aiRateOfFireDistance=500; aiRateOfFireDispersion=2; minRange=10; minRangeProbab=0.30000001; midRange=40; midRangeProbab=0.85000002; maxRange=600; maxRangeProbab=0.85000002; }; drySound[]= { "A3\Sounds_F\arsenal\weapons\Launchers\RPG32\Dry_RPG32", 0.44668359, 1, 20 }; reloadMagazineSound[]= { "A3\Sounds_F\arsenal\weapons\Launchers\RPG32\reload_RPG32", 0.25118864, 1, 10 }; canLock=0; weaponLockDelay=3; lockAcquire=0; inertia=0.89999998; aimTransitionSpeed=0.5; dexterity=1.1; class WeaponSlotsInfo: WeaponSlotsInfo { mass=100; }; descriptionShort="$STR_A3_CfgWeapons_launch_LAW1"; class Library { libTextDesc="$STR_A3_CfgWeapons_launch_LAW_Library0"; }; };*/ };