#define COMPONENT RPS6 #include "../../../RD501_main/config_macros.hpp" #include "../../_common/common.hpp" class CfgPatches { class macro_patch_name(RPS6) { author="RD501"; addonRootClass= macro_patch_name(weapons) requiredAddons[]= { macro_patch_name(weapons) }; requiredVersion=0.1; units[]={}; weapons[]={ macro_new_weapon(launcher,RPS6) }; }; }; class CfgWeapons { class 3AS_RPS6_HP; class macro_new_weapon(launcher,RPS6):3AS_RPS6_HP { scope=2; displayName="Republic RPS6 Launcher"; weaponInfoType="RscOptics_titan"; modelOptics="\A3\Weapons_F_Beta\acc\reticle_titan.p3d"; magazines[]= { macro_new_mag(RPS_AT,1), macro_new_mag(RPS_AA,1) }; class OpticsModes { class StepScope { opticsID=1; useModelOptics=1; opticsPPEffects[]= { "OpticsCHAbera1", "OpticsBlur1" }; opticsFlare=0; opticsZoomMin=0.083329998; opticsZoomMax=0.041669998; opticsZoomInit=0.083329998; distanceZoomMin=300; distanceZoomMax=300; memoryPointCamera="eye"; cameraDir="look"; visionMode[]= { "Normal", "Ti" }; thermalMode[]={0,1}; opticsDisablePeripherialVision=1; discretefov[]={0.083329998,0.041669998}; discreteInitIndex=0; }; }; }; };