_vehic = _this;
_vehic setvariable ["impulsorStatus",false,true];
_titlehintimpulsor = "IMPULSOR";
_texthintimpulsor = "
OFF";
hint parseText (_titlehintimpulsor+_texthintimpulsor);
while {(!(_vehic getvariable ["impulsorStatus",false]) AND (speed _vehic > 100))} do
{
_vel = velocity _vehic;
_dir = direction _vehic;
_speed = -10;
_vehic setVelocity [
(_vel select 0) + (sin _dir * _speed),
(_vel select 1) + (cos _dir * _speed),
(_vel select 2)
];
sleep 0.5;
};