_vehic = _this; _vehic setvariable ["impulsorStatus",false,true]; _titlehintimpulsor = "IMPULSOR"; _texthintimpulsor = "
OFF"; hint parseText (_titlehintimpulsor+_texthintimpulsor); while {(!(_vehic getvariable ["impulsorStatus",false]) AND (speed _vehic > 100))} do { _vel = velocity _vehic; _dir = direction _vehic; _speed = -10; _vehic setVelocity [ (_vel select 0) + (sin _dir * _speed), (_vel select 1) + (cos _dir * _speed), (_vel select 2) ]; sleep 0.5; };