#include "../../RD501_main/config_macros.hpp" class CfgPatches { class macro_patch_name(ammo) { author=RD501; addonRootClass= macro_patch_name(weapons) requiredAddons[]= { macro_patch_name(weapons) }; requiredVersion=0.1; units[]={}; weapons[]={}; }; }; class CfgAmmo { class 3AS_EC20_BluePlasma; class 3AS_EC30_BluePlasma; class 3AS_EC40_BluePlasma; class 3AS_EC50_BluePlasma; class 3AS_EC60_BluePlasma; class 3AS_EC70_BluePlasma; class 3AS_EC80_BluePlasma; class JLTS_bullet_carbine_red; class G_40mm_HE; class SWOP_BCCKtermimploder; class SWOP_termDet; class B_12Gauge_Pellets_Submunition; class B_12Gauge_Pellets_Submunition_Deploy; class FlareBase; class JLTS_bullet_stun; class macro_new_ammo(surrender_stun): JLTS_bullet_stun { model="\MRC\JLTS\weapons\Core\effects\stun.p3d"; hit=0.0099999998; JLTS_isStunAmmo=0; typicalSpeed=30; timetolive=3; aiAmmoUsageFlags=0; RD501_stunDuration=30; }; class macro_new_ammo(2mw):3AS_EC20_BluePlasma { hit=4; airLock=1; typicalSpeed=400; caliber=1.2; airFriction=0; }; class macro_new_ammo(5mw) : 3AS_EC30_BluePlasma { hit=6; airLock=1; typicalSpeed=400; caliber=1.4; airFriction=0; }; class macro_new_ammo(10mw) : 3AS_EC40_BluePlasma { hit=9; airLock=1; typicalSpeed=550; caliber=1; airFriction=0; explosive = 0; }; class macro_new_ammo(10mws) : 3AS_EC40_BluePlasma { hit=9; airLock=1; typicalSpeed=550; caliber=1; visibleFire=1; audibleFire=5; visibleFireTime=3; airFriction=0; explosive = 0; }; class macro_new_ammo(20mw) : 3AS_EC50_BluePlasma { hit=12; airLock=1; typicalSpeed=700; caliber=2.8; airFriction=0; explosive = 0.4; }; class macro_new_ammo(20mw_d) : JLTS_bullet_carbine_red { hit=12; airLock=1; typicalSpeed=700; caliber=2.8; airFriction=0; }; class macro_new_ammo(20mwup) : 3AS_EC50_BluePlasma { hit=10; airLock=1; typicalSpeed=500; indirectHit = 3; indirectHitRange = 0.5; explosive = 0.4; caliber=0.6; airFriction=0; }; class macro_new_ammo(20mwdp) : 3AS_EC50_BluePlasma { hit=17; airLock=1; typicalSpeed=800; caliber=2.8; airFriction=0; explosive = 0.2; }; class macro_new_ammo(30mw) : 3AS_EC60_BluePlasma { hit=35; airLock=1; typicalSpeed=1000; caliber=2.4; airFriction=0; explosive = 0.4; }; class macro_new_ammo(30mw_d) : JLTS_bullet_carbine_red { hit=35; airLock=1; typicalSpeed=1000; caliber=2.4; airFriction=0; }; class macro_new_ammo(40mw) : 3AS_EC70_BluePlasma { hit=60; airLock=1; typicalSpeed=1100; caliber=3.6; airFriction=0; explosive = 0.4; }; class macro_new_ammo(40mwemp) : 3AS_EC70_BluePlasma { hit=0.01; airLock=1; typicalSpeed=1100; caliber=1; airFriction=0; explosive = 0; JLTS_isEMPAmmo=1; }; class macro_new_ammo(50mw) : 3AS_EC80_BluePlasma { hit=300; thrust=210; explosive=0.4; thrustTime=1.5; airLock=1; typicalSpeed=1100; caliber=5; airFriction=0; }; class macro_new_ammo(mar1) : 3AS_EC80_BluePlasma { hit=1000; thrust=500; explosive=0; thrustTime=1.5; airLock=1; typicalSpeed=3000; caliber=50; airFriction=0; }; /////////////////////////////////////////////////////////////////////// ///////////////////////////UGL//////////////////////////////////////// ////////////////////////////////////////////////////////////////////// class macro_new_ammo(UGL_AP): G_40mm_HE { hit = 350; indirectHit = 0; indirectHitRange = .1; timeToLive =30; model = "\GeonFighter\LaserGeon.p3d"; fuseDistance = 3; explosive = 0.0001; deflecting = 5; caliber = 5; ace_frag_enabled = 0; ace_frag_force = 0; ace_frag_classes[] = {""}; ace_frag_metal = 0; ace_frag_charge = 0; ace_frag_gurney_c = 0; ace_frag_gurney_k = "0"; ace_rearm_caliber = 0; }; class macro_new_ammo(UGL_HE) :G_40mm_HE { hit = 60; indirectHit = 50; indirectHitRange = 5; timeToLive =30; model = "SW_AV7\ion.p3d"; fuseDistance = 3; }; class RD501_grenade_emp_ammo: G_40mm_HE { JLTS_isEMPAmmo=1; hit = 0.1; indirectHit = 0.01; indirectHitRange = 12; timeToLive =30; model = "\thermalD\EMP_Grenade_ammo.p3d"; fuseDistance = 1 explosive = 0.0001; deflecting = 5; caliber = 5; ace_frag_enabled = 0; ace_frag_force = 0; ace_frag_classes[] = {""}; ace_frag_metal = 0; ace_frag_charge = 0; ace_frag_gurney_c = 0; ace_frag_gurney_k = "0"; ace_rearm_caliber = 0; explosionEffects="JLTS_fx_exp_EMP"; grenadeBurningSound[]= { "EMPSoundLoop1", 0.5 }; EMPSoundLoop1[]= { "MRC\JLTS\weapons\Grenades\sounds\grenade_burning.wss", 0.125893, 1, 70 }; SoundSetExplosion[]= { "JLTS_GrenadeEMP_Exp_SoundSet", "JLTS_GrenadeEMP_Tail_SoundSet", "Explosion_Debris_SoundSet" }; aiAmmoUsageFlags=0; class CamShakeExplode { distance=10; duration=1; frequency=20; power=0; }; }; class macro_new_ammo(imploder) : SWOP_BCCKtermimploder { hit=50; indirectHit=45; indirectHitRange=2; } class macro_new_ammo(thermaldet) : SWOP_termDet { hit=18; indirectHit=14; indirectHitRange=8; } /////////////////////////////////////////////////////////////////////// /////////////////////////Shotgun/////////////////////////////////////// ////////////////////////////////////////////////////////////////////// class macro_new_ammo(shotgun_scatter): B_12Gauge_Pellets_Submunition { hit=20; submunitionConeAngle = 1; submunitionAmmo=macro_new_ammo(shotgun_scatter_submunition) }; class macro_new_ammo(shotgun_scatter_submunition) : B_12Gauge_Pellets_Submunition_Deploy { hit=12; }; class macro_new_ammo(shotgun_HE): B_12Gauge_Pellets_Submunition { hit=20; submunitionConeAngle = 4; submunitionAmmo=macro_new_ammo(shotgun_HE_submunition) }; class macro_new_ammo(shotgun_HE_submunition) : B_12Gauge_Pellets_Submunition_Deploy { hit=8; indirectHit=8; indirectHitRange=0.9; }; class macro_new_ammo(shotgun_EMP): B_12Gauge_Pellets_Submunition { hit=20; submunitionConeAngle = 20; submunitionAmmo=macro_new_ammo(shotgun_EMP_submunition) }; class macro_new_ammo(shotgun_EMP_submunition) : B_12Gauge_Pellets_Submunition_Deploy { hit=1; timeToLive = 0.05; JLTS_isEMPAmmo=1; }; /////////////////////////////////////////////////////////////////////// /////////////////////////Flares/////////////////////////////////////// ////////////////////////////////////////////////////////////////////// class macro_new_ammo(40mm_white): FlareBase { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {1, 1, 1 ,1}; useFlare = 1; deflecting = 30; smokeColor[] = {1, 1, 1, 1}; brightness = 1200; size = 3;//1 triggerTime = 3; triggerSpeedCoef = 1; audibleFire = 20; intensity = 1000000; flareSize = 3;//1 timeToLive = 120; flareMaxDistance = 300; }; class macro_new_ammo(40mm_green): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {0, 1, 0, 0}; }; class macro_new_ammo(40mm_red): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {1, 0, 0, 0}; }; class macro_new_ammo(40mm_yellow): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {1, 1, 0, 0}; }; class macro_new_ammo(40mm_CIR): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {0.5, 0.5, 0.25, 0}; }; class macro_new_ammo(40mm_blue): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {0, 0, 1, 0}; }; class macro_new_ammo(40mm_cyan): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {0, 1, 1, 0}; }; class macro_new_ammo(40mm_purple): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {.7, 0, 1, 0}; }; /////////////////////////////////////////////////////////////////////// /////////////////////////Rockets/////////////////////////////////////// ////////////////////////////////////////////////////////////////////// class M_Titan_AT; class macro_new_ammo(striker):M_Titan_AT { hit=115; effectsMissileInit="RocketBackEffectsStaticRPG"; initTime=0.1; manualControl = 0; }; };