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- class CfgSkeletons
- {
- class Default
- {
- isDiscrete=1;
- skeletonInherit="";
- skeletonBones[]={};
- };
- class 3AS_DC15S_Skeleton: Default
- {
- skeletonBones[]=
- {
- "stock", "",
- "butt", "stock",
- "magazine","",
- "zasleh", ""
- };
- };
- };
- class CfgModels
- {
- class Default
- {
- sectionsInherit="";
- sections[]={};
- skeletonName="";
- };
- class 3AS_DC15s_F: Default
- {
- htMin = 1;
- htMax = 600;
- afMax = 0;
- mfMax = 0;
- mFact = 1;
- tBody = 100;
- sections[]=
- {
- "zasleh"
- };
- skeletonName="3AS_DC15s_Skeleton";
- class Animations
- {
- class stock_rot
- {
- type = rotation;
- source = weaponMode;
- selection = "stock";
- axis = "stock_axis";
- memory = 1;
- minValue = 0;
- maxValue = 1;
- angle0 = 0;
- angle1 ="rad 180";
- };
- /*class stock_collapsed
- {
- type =translation;
- source =weaponMode;
- selection ="stock";
- axis ="stock_attach_axis";
- memory=1;
- minValue=0.000000;
- maxValue=1.000000;
- offset0=0;
- offset1=1.0;
- };*/
- class butt_rot
- {
- type = rotation;
- source = weaponMode;
- selection = "butt";
- axis = "butt_axis";
- memory = 1;
- minValue = 0;
- maxValue = 1;
- angle0 = 0;
- angle1 ="rad 90";
- };
- class magazine_hide
- {
- type="hide";
- source="reloadmagazine.0";
- selection="magazine";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- hideValue=0.311927;
- unHideValue=0.779817;
- };
- class no_magazine
- {
- type="hide";
- source="hasmagazine";
- selection="magazine";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- hideValue=0.5;
- unHideValue=-1;
- };
- class MuzzleFlashROT
- {
- type="rotationX";
- source="ammoRandom";
- sourceAddress="loop";
- selection="zasleh";
- axis="";
- centerFirstVertex=true;
- minValue=0;
- maxValue=4;
- angle0="rad 0";
- angle1="rad 360";
- };
- };
- };
- };
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