model.cfg 1.8 KB

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  1. class CfgSkeletons
  2. {
  3. class Default
  4. {
  5. isDiscrete=1;
  6. skeletonInherit="";
  7. skeletonBones[]={};
  8. };
  9. class 3AS_E5_Skeleton: Default
  10. {
  11. skeletonBones[]=
  12. {
  13. "magazine", "",
  14. //"trigger", "",
  15. "zasleh", ""
  16. };
  17. };
  18. };
  19. class CfgModels
  20. {
  21. class Default
  22. {
  23. sectionsInherit="";
  24. sections[]={};
  25. skeletonName="";
  26. };
  27. class 3AS_E5_F
  28. {
  29. htMin=1;
  30. htMax=600;
  31. afMax=0;
  32. mfMax=0;
  33. mFact=1;
  34. tBody=100;
  35. skeletonName="3AS_E5_Skeleton";
  36. sectionsInherit="";
  37. sections[]={"zasleh", "camo"};
  38. class Animations
  39. {
  40. class magazine_hide
  41. {
  42. type="hide";
  43. source="reloadmagazine.0";
  44. selection="magazine";
  45. sourceAddress="clamp";
  46. minPhase=0;
  47. maxPhase=1;
  48. minValue=0;
  49. maxValue=1;
  50. memory=0;
  51. hideValue=0.22;
  52. unHideValue=0.66;
  53. };
  54. class no_magazine
  55. {
  56. type="hide";
  57. source="hasmagazine";
  58. selection="magazine";
  59. sourceAddress="clamp";
  60. minPhase=0;
  61. maxPhase=1;
  62. minValue=0;
  63. maxValue=1;
  64. memory=0;
  65. hideValue=0.5;
  66. unHideValue=-1;
  67. };
  68. class zaslehrot
  69. {
  70. type="rotationx";
  71. source="ammorandom";
  72. selection="zasleh";
  73. sourceAddress="loop";
  74. axis="";
  75. centerFirstVertex=true;
  76. minPhase=0;
  77. maxPhase=4;
  78. minValue=0;
  79. maxValue=4;
  80. memory=0;
  81. angle0=0;
  82. angle1=6.283185;
  83. };
  84. };
  85. };
  86. };