model.cfg 1.0 KB

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  1. class CfgSkeletons
  2. {
  3. class Default
  4. {
  5. isDiscrete=1;
  6. skeletonInherit="";
  7. skeletonBones[]={};
  8. };
  9. class 3AS_E5S_Skeleton: Default
  10. {
  11. skeletonBones[]=
  12. {
  13. //"magazine", "",
  14. //"trigger", "",
  15. "zasleh", ""
  16. };
  17. };
  18. };
  19. class CfgModels
  20. {
  21. class Default
  22. {
  23. sectionsInherit="";
  24. sections[]={};
  25. skeletonName="";
  26. };
  27. class 3AS_E5S_F
  28. {
  29. htMin=1;
  30. htMax=600;
  31. afMax=0;
  32. mfMax=0;
  33. mFact=1;
  34. tBody=100;
  35. skeletonName="3AS_E5S_Skeleton";
  36. sectionsInherit="";
  37. sections[]={"zasleh", "camo"};
  38. class Animations
  39. {
  40. class zaslehrot
  41. {
  42. type="rotationx";
  43. source="ammorandom";
  44. selection="zasleh";
  45. sourceAddress="loop";
  46. axis="";
  47. centerFirstVertex=true;
  48. minPhase=0;
  49. maxPhase=4;
  50. minValue=0;
  51. maxValue=4;
  52. memory=0;
  53. angle0=0;
  54. angle1=6.283185;
  55. };
  56. };
  57. };
  58. };