model.cfg 1.0 KB

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  1. class CfgSkeletons
  2. {
  3. class Default
  4. {
  5. isDiscrete=1;
  6. skeletonInherit="";
  7. skeletonBones[]={};
  8. };
  9. class 3AS_Z6_Skeleton: Default
  10. {
  11. skeletonBones[]=
  12. {
  13. "barrels", "",
  14. "zasleh", ""
  15. };
  16. };
  17. };
  18. class CfgModels
  19. {
  20. class Default
  21. {
  22. sectionsInherit="";
  23. sections[]={};
  24. skeletonName="";
  25. };
  26. class 3AS_Z6_F
  27. {
  28. htMin=1;
  29. htMax=600;
  30. afMax=0;
  31. mfMax=0;
  32. mFact=1;
  33. tBody=100;
  34. skeletonName="3AS_Z6_Skeleton";
  35. sectionsInherit="";
  36. sections[]={"zasleh", "camo", "camo1", "camo2"};
  37. class Animations
  38. {
  39. class zaslehrot
  40. {
  41. type="rotationx";
  42. source="ammorandom";
  43. selection="zasleh";
  44. sourceAddress="loop";
  45. axis="";
  46. centerFirstVertex=true;
  47. minPhase=0;
  48. maxPhase=4;
  49. minValue=0;
  50. maxValue=4;
  51. memory=0;
  52. angle0=0;
  53. angle1=6.283185;
  54. };
  55. };
  56. };
  57. };