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- class cfgSkeletons
- {
- class tempSkeleton
- {
- skeletonInherit = "";
- isDiscrete = 1;
- SkeletonBones[]=
- {
- "handle" ,"",
- "handle1" ,"",
- "handle2" ,""
- };
- };
- };
- class CfgModels
- {
- class Default
- {
- sections[] = {};
- sectionsInherit="";
- skeletonName = "";
- };
- class 501_stretcher:Default
- {
- skeletonName="tempSkeleton";
- sections[]=
- {
- };
- class Animations
- {
- class handle_hide
- {
- type="hide";
- source="vehicletransported";
- selection="handle";
- minValue = 0.0;
- maxValue = 1.0;
- hideValue = 0.1;
- animPeriod = 0.0;
- initPhase = 0.0;
- };
- class handle1_collapse
- {
- type="translation";
- source="vehicletransported";
- selection="handle1";
- axis="handle1_axis";
- minValue = 0.0;
- maxValue = 1.0;
- offset0 = 0.0;
- offset1 = -1.0;
- animPeriod = 0.0;
- initPhase = 0.0;
- };
- class handle2_collapse
- {
- type="translation";
- source="vehicletransported";
- selection="handle2";
- axis="handle2_axis";
- minValue = 0.0;
- maxValue = 1.0;
- offset0 = 0.0;
- offset1 = 1.0;
- animPeriod = 0.0;
- initPhase = 0.0;
- };
- };
- };
- };
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