b2_armor.sqf 236 B

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  1. params[
  2. ["_unit",objNull ,[player]]
  3. ];
  4. if(isNull _unit) exitWith {
  5. };
  6. _unit setvariable ["ace_medical_unitDamageThreshold", [3,2.1,2.5], true]; //*Zatama 15.06.18
  7. // format: [ HEAD, TORSO, LIMBS ]
  8. // Default values: [1, 1, 1 * 1.7]