b1_aa_unit.hpp 1.8 KB

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  1. //vehicles
  2. class SWOP_CIS_camo_droid_AA: SWOP_CIS_B1_Base
  3. {
  4. scope=0;
  5. }
  6. class macro_new_unit_class(opfor,B1_forest_v1_droid_AA) : SWOP_CIS_camo_droid_AA
  7. {
  8. scope = 2;
  9. faction = macro_cis_faction
  10. editorSubcategory = macro_editor_cat(B1)
  11. author = "SWOP";
  12. vehicleClass = "Men";
  13. backpack = macro_new_backpack_class(opfor,B1_AA_Forest_Bag)
  14. displayName = "[deprecated] B1 battledroid (Forest v1)(AA)";
  15. identityTypes[] = {"B1Droids"};
  16. uniformClass = macro_new_uniform_class(opfor,B1_AA_Forest_v1);
  17. icon = "iconManAT";
  18. linkeditems[] = {"ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
  19. respawnlinkeditems[] = {"ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"};
  20. weapons[] = {"SWOP_E5", "SWOP_E5_HoloScope", "launch_I_Titan_F", "Throw", "Put"};
  21. respawnWeapons[] = {"SWOP_E5", "SWOP_E5_HoloScope", "launch_I_Titan_F", "Throw", "Put"};
  22. magazines[] = {"SWOP_E5_Mag", "SWOP_E5_Mag", "SWOP_E5_Mag", "SWOP_E5_Mag", "SWOP_E5_Mag"};
  23. respawnMagazines[] = {"SWOP_E5_Mag", "SWOP_E5_Mag", "SWOP_E5_Mag", "SWOP_E5_Mag", "SWOP_E5_Mag"};
  24. threat[] = {0.2, 0.1,1};
  25. cost = 700000;
  26. class EventHandlers : DefaultEventhandlers {};
  27. };
  28. class macro_new_unit_class(opfor,B1_geonosis_droid_AA): macro_new_unit_class(opfor,B1_forest_v1_droid_AA)
  29. {
  30. scope = 2;
  31. backpack = macro_new_backpack_class(opfor,B1_AA_Geon_Bag)
  32. displayName = "[deprecated] B1 battledroid Geo (AA)";
  33. uniformClass = macro_new_uniform_class(opfor,B1_AA_Geon);
  34. };
  35. class macro_new_unit_class(opfor,B1_droid_AA): macro_new_unit_class(opfor,B1_forest_v1_droid_AA)
  36. {
  37. scope = 2;
  38. backpack = macro_new_backpack_class(opfor,B1_AA_Bag)
  39. displayName = "[deprecated] B1 battledroid (AA)";
  40. uniformClass = macro_new_uniform_class(opfor,B1_AA);
  41. };