config.cpp 6.9 KB

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  1. //Get this addons macro
  2. //get the macro for the air subaddon
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon A_Wing
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_a_wing_class(name) vehicle_classname##_##name
  10. #define macro_r1_skin(classname,display,texture)\
  11. class macro_new_vehicle(A_Wing,classname) : macro_new_vehicle(A_Wing,RZ_1_Mk2)\
  12. {\
  13. forceInGarage=0;\
  14. displayName= A-Wing RZ-1 (##display##) Mk.II;\
  15. hiddenSelectionsTextures[] = {Awing\##texture};\
  16. };
  17. class CfgPatches
  18. {
  19. class macro_patch_name(A_Wing)
  20. {
  21. addonRootClass=macro_patch_name(vehicles)
  22. requiredAddons[]=
  23. {
  24. macro_patch_name(vehicles)
  25. };
  26. requiredVersion=0.1;
  27. units[]=
  28. {
  29. macro_new_vehicle(A_Wing,RZ_1_Mk2),
  30. macro_new_vehicle(A_Wing,RZ_1_Blue_Leader_MkII),
  31. macro_new_vehicle(A_Wing,RZ_1_Blue_MkII),
  32. macro_new_vehicle(A_Wing,RZ_1_Green_Leader_MkII),
  33. macro_new_vehicle(A_Wing,RZ_1_Green_MkII),
  34. macro_new_vehicle(A_Wing,RZ_1_Red_Leader_MkII),
  35. macro_new_vehicle(A_Wing,RZ_1_Red_MkII),
  36. macro_new_vehicle(A_Wing,RZ_2_Mk2),
  37. macro_new_vehicle(A_Wing,RZ_2_Mk2_blue),
  38. macro_new_vehicle(A_Wing,RZ_2_Mk2_green),
  39. };
  40. weapons[]=
  41. {
  42. };
  43. };
  44. };
  45. #include "../../common/sensor_templates.hpp"
  46. class CBA_Extended_EventHandlers_base;
  47. class CfgVehicles
  48. {
  49. class Plane_Base_F;
  50. class swop_aw:Plane_Base_F
  51. {
  52. class ACE_SelfActions;
  53. };
  54. class swop_awbl:swop_aw
  55. {
  56. class ACE_SelfActions;
  57. };
  58. class swop_awrz2:Plane_Base_F
  59. {
  60. class ACE_SelfActions;
  61. };
  62. class swop_awrz2b:swop_awrz2
  63. {
  64. class ACE_SelfActions;
  65. };
  66. class swop_awrz2g:swop_awrz2
  67. {
  68. class ACE_SelfActions;
  69. };
  70. class macro_new_vehicle(A_Wing,RZ_1_Mk2) : swop_aw
  71. {
  72. forceInGarage=1;
  73. displayName= "A-Wing RZ-1 Mk.II"
  74. faction = macro_rebel_faction
  75. editorSubcategory = macro_editor_cat_air(Rebel_vtol)
  76. vehicleClass = macro_editor_vehicle_type_air(Rebel)
  77. scope = 2;
  78. altFullForce = 6000;
  79. altNoForce = 9000;
  80. airBrakeFrictionCoef = 80.4;
  81. armor = 200;
  82. class UserActions
  83. {
  84. class AfterburnerOn
  85. {
  86. displayName = "<t color='#4C9900'>[Afterburner On]</t>";
  87. shortcut = "";
  88. condition = "speed this >50 and (!(this getVariable 'AfterBurnerawing'))";
  89. statement = "this setVariable ['AfterBurnerawing',true];this spawn nes4day_afterburnerawing";
  90. priority = 1e+011;
  91. displayNameDefault = "";
  92. position = "pilotview";
  93. radius = 10;
  94. onlyforplayer = 1;
  95. };
  96. class AfterburnerOff
  97. {
  98. displayName = "<t color='#FF9933'>[Afterburner Off]</t>";
  99. shortcut = "";
  100. condition = "(this getVariable 'AfterBurnerawing')";
  101. statement = "this setVariable ['AfterBurnerawing',false]";
  102. priority = 1e+011;
  103. displayNameDefault = "";
  104. position = "pilotview";
  105. radius = 10;
  106. onlyforplayer = 1;
  107. };
  108. };
  109. class EventHandlers
  110. {
  111. fired = "_this call (uinamespace getvariable 'BIS_fnc_effectFired');";
  112. init = "[_this select 0] execVM '\awing\init.sqf';[_this select 0] execVM '\awing\initturbine.sqf';";
  113. killed = "_this call (uinamespace getvariable 'BIS_fnc_effectKilled');";
  114. class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {};
  115. };
  116. class ACE_SelfActions:ACE_SelfActions
  117. {
  118. #include "../../common/universal_hud_color_changer.hpp"
  119. };
  120. #include "../../common/universal_mfd.hpp"
  121. weapons[] = {
  122. macro_new_weapon(wynd,a2a),
  123. macro_new_weapon(wynd,agm),
  124. macro_new_weapon(wynd,ugm),
  125. macro_basic_air_weapons,
  126. macro_new_weapon(generic,rebel_aircraft_cannon)
  127. };
  128. magazines[] = {
  129. macro_new_mag(a2a,4),
  130. macro_new_mag(agm,6),
  131. macro_new_mag(ugm,10),
  132. macro_basic_air_mags,
  133. macro_new_mag(generic_aircraft_cannon_red,1000),
  134. macro_new_mag(generic_aircraft_cannon_red,1000)
  135. };
  136. };
  137. macro_r1_skin(RZ_1_Blue_Leader_MkII,Blue Leader,t_awing_02_cw.paa)
  138. macro_r1_skin(RZ_1_Blue_MkII,Blue,t_awing_03_cw.paa)
  139. macro_r1_skin(RZ_1_Green_Leader_MkII,Green Leader,t_awing_04_cw.paa)
  140. macro_r1_skin(RZ_1_Green_MkII,Green,t_awing_05_cw.paa)
  141. macro_r1_skin(RZ_1_Red_Leader_MkII,Red Leader,t_awing_06_cw.paa)
  142. //--------------------------------------------------------------------------------
  143. class macro_new_vehicle(A_Wing,RZ_2_Mk2) : swop_awrz2
  144. {
  145. forceInGarage=1;
  146. displayName= "A-Wing RZ-2 Mk.II"
  147. faction = macro_resistance_faction
  148. editorSubcategory = macro_editor_cat_air(Resistance)
  149. vehicleClass = macro_editor_vehicle_type_air(Resistance)
  150. scope = 2;
  151. altFullForce = 6000;
  152. airBrakeFrictionCoef = 80.4;
  153. altNoForce = 9000;
  154. armor = 200;
  155. class ACE_SelfActions:ACE_SelfActions
  156. {
  157. #include "../../common/universal_hud_color_changer.hpp"
  158. };
  159. #include "../../common/universal_mfd.hpp"
  160. class UserActions
  161. {
  162. class AfterburnerOn
  163. {
  164. displayName = "<t color='#4C9900'>[Afterburner On]</t>";
  165. shortcut = "";
  166. condition = "speed this >50 and (!(this getVariable 'AfterBurnerawing'))";
  167. statement = "this setVariable ['AfterBurnerawing',true];this spawn nes4day_afterburnerawing";
  168. priority = 1e+011;
  169. displayNameDefault = "";
  170. position = "pilotview";
  171. radius = 10;
  172. onlyforplayer = 1;
  173. };
  174. class AfterburnerOff
  175. {
  176. displayName = "<t color='#FF9933'>[Afterburner Off]</t>";
  177. shortcut = "";
  178. condition = "(this getVariable 'AfterBurnerawing')";
  179. statement = "this setVariable ['AfterBurnerawing',false]";
  180. priority = 1e+011;
  181. displayNameDefault = "";
  182. position = "pilotview";
  183. radius = 10;
  184. onlyforplayer = 1;
  185. };
  186. };
  187. class EventHandlers
  188. {
  189. fired = "_this call (uinamespace getvariable 'BIS_fnc_effectFired');";
  190. init = "[_this select 0] execVM '\awing\init.sqf';[_this select 0] execVM '\awing\initturbine.sqf';";
  191. killed = "_this call (uinamespace getvariable 'BIS_fnc_effectKilled');";
  192. class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers_base {};
  193. };
  194. crew = "SWOP_Rebel_navy_pil_b";
  195. typicalCargo[] = {"SWOP_Rebel_navy_pil_b"};
  196. model = "\Awing\rz2.p3d";
  197. weapons[] = {
  198. macro_basic_air_weapons,
  199. macro_new_weapon(generic,rebel_aircraft_cannon),
  200. macro_new_weapon(wynd,a2a),
  201. macro_new_weapon(wynd,agm),
  202. macro_new_weapon(wynd,ugm)
  203. };
  204. magazines[] = {
  205. macro_new_mag(a2a,4),
  206. macro_new_mag(agm,6),
  207. macro_new_mag(ugm,10),
  208. macro_basic_air_mags,
  209. macro_new_mag(generic_aircraft_cannon_red,1000),
  210. macro_new_mag(generic_aircraft_cannon_red,1000)
  211. };
  212. };
  213. class macro_new_vehicle(A_Wing,RZ_2_Mk2_blue) : macro_new_vehicle(A_Wing,RZ_2_Mk2)
  214. {
  215. displayName= "A-Wing RZ-2 (Blue) Mk.II";
  216. forceInGarage = 0;
  217. scopeArsenal = 0;
  218. hiddenSelections[] = {"camo1"};
  219. hiddenSelectionsTextures[] = {"Awing\t_queenhoneybee_co.paa"};
  220. };
  221. class macro_new_vehicle(A_Wing,RZ_2_Mk2_green) : macro_new_vehicle(A_Wing,RZ_2_Mk2)
  222. {
  223. displayName= "A-Wing RZ-2 (Green) Mk.II";
  224. forceInGarage = 0;
  225. scopeArsenal = 0;
  226. hiddenSelections[] = {"camo1"};
  227. hiddenSelectionsTextures[] = {"Awing\t_queenhoneybeegreen_co.paa"};
  228. };
  229. };