config.cpp 3.2 KB

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  1. #include "../../../RD501_main/config_macros.hpp"
  2. class CfgPatches
  3. {
  4. class macro_patch_name(dwarf_spider_droid)
  5. {
  6. addonRootClass=macro_patch_name(vehicles)
  7. requiredAddons[]=
  8. {
  9. macro_patch_name(vehicles)
  10. };
  11. requiredVersion=0.1;
  12. units[]=
  13. {
  14. // REMOVE TO HERE
  15. macro_new_vehicle(dwarf_spider_droid,MkII),
  16. macro_new_vehicle(dwarf_spider_droid,Movable_MkII),
  17. macro_new_vehicle(crab_droid,MkII),
  18. macro_new_vehicle(crab_droid,Movable_MkII)
  19. };
  20. weapons[]=
  21. {
  22. };
  23. };
  24. };
  25. #include "../../common/sensor_templates.hpp"
  26. class DefaultEventhandlers;
  27. class CfgVehicles
  28. {
  29. class LandVehicle;
  30. class StaticWeapon: LandVehicle
  31. {
  32. class Turrets
  33. {
  34. class MainTurret;
  35. };
  36. };
  37. class StaticMGWeapon: StaticWeapon
  38. {
  39. class Turrets: Turrets
  40. {
  41. class MainTurret: MainTurret
  42. {
  43. class ViewOptics;
  44. };
  45. };
  46. };
  47. class SpiderDSD: StaticMGWeapon
  48. {
  49. scope=0;
  50. class Turrets: Turrets
  51. {
  52. class MainTurret: MainTurret
  53. {
  54. class ViewOptics;
  55. };
  56. };
  57. };
  58. class 101st_DSD3_Droid:SpiderDSD
  59. {
  60. class Turrets: Turrets
  61. {
  62. class MainTurret: MainTurret
  63. {
  64. class ViewOptics;
  65. };
  66. };
  67. };
  68. class macro_new_vehicle(dwarf_spider_droid,MkII): 101st_DSD3_Droid
  69. {
  70. displayName = "Dwarf Spider Droid";
  71. scope = 2;
  72. forceInGarage = 1;
  73. class EventHandlers: DefaultEventhandlers {};
  74. faction = macro_cis_faction;
  75. editorSubcategory = macro_editor_cat(heavy_armored_infantry);
  76. vehicleClass = macro_editor_vehicle_type(heavy_armored_infantry);
  77. armor = 125;
  78. armorStructural = 1.0;
  79. explosionShielding = 0.1;
  80. minTotalDamageThreshold = 0.01;
  81. impactDamageMultiplier = 0.1;
  82. class HitPoints
  83. {
  84. class telo
  85. {
  86. armor = 0.9;
  87. material = -1;
  88. name = "telo";
  89. visual = "autonomous_unhide";
  90. passThrough = 1;
  91. radius = 1.5
  92. };
  93. };
  94. };
  95. class macro_new_vehicle(dwarf_spider_droid,Movable_MkII): macro_new_vehicle(dwarf_spider_droid,MkII)
  96. {
  97. displayName = "Dwarf Spider Droid MkII (Moveable)";
  98. forceInGarage = 0;
  99. };
  100. class 101st_Crab_Droid : SpiderDSD
  101. {
  102. class Turrets: Turrets
  103. {
  104. class MainTurret: MainTurret
  105. {
  106. class ViewOptics;
  107. };
  108. };
  109. };
  110. class macro_new_vehicle(crab_droid,MkII): 101st_Crab_Droid
  111. {
  112. displayName = "Crab Droid";
  113. scope = 2;
  114. forceInGarage = 1;
  115. armor = 125;
  116. armorStructural = 1.0;
  117. explosionShielding = 0.1;
  118. minTotalDamageThreshold = 0.01;
  119. impactDamageMultiplier = 0.1;
  120. class EventHandlers: DefaultEventhandlers {};
  121. faction = macro_cis_faction;
  122. editorSubcategory = macro_editor_cat(heavy_armored_infantry);
  123. vehicleClass = macro_editor_vehicle_type(heavy_armored_infantry);
  124. class Turrets: Turrets
  125. {
  126. class MainTurret: MainTurret
  127. {
  128. weapons[]=
  129. {
  130. "GMG_20mm"
  131. };
  132. magazines[]=
  133. {
  134. "40Rnd_20mm_g_belt",
  135. "40Rnd_20mm_g_belt",
  136. "40Rnd_20mm_g_belt",
  137. "40Rnd_20mm_g_belt",
  138. "40Rnd_20mm_g_belt"
  139. };
  140. class HitPoints
  141. {
  142. class telo
  143. {
  144. armor=0.9;
  145. material=-1;
  146. name="telo";
  147. visual="autonomous_unhide";
  148. passThrough=1;
  149. radius=1.5;
  150. };
  151. };
  152. };
  153. };
  154. };
  155. class macro_new_vehicle(crab_droid,Movable_MkII): macro_new_vehicle(crab_droid,MkII)
  156. {
  157. displayName = "Crab Droid (Moveable)";
  158. forceInGarage = 0;
  159. };
  160. };