config.cpp 14 KB

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  1. //Get this addons macro
  2. //get the macro for the air macro_patch_name(vehicles)
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon saber
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_saber_class(name) vehicle_classname##_##name
  10. #define macro_republic_skin hiddenSelectionsTextures[] = {"tx130s\imp_tank_rep_a_c.paa"};
  11. //common mag-weap
  12. #define macro_common_weap\
  13. "Laserdesignator_pilotCamera"
  14. #define macro_common_mag\
  15. "Laserbatteries"
  16. //super saber mag-weap
  17. #define macro_super_saber_weap\
  18. macro_common_weap,\
  19. macro_new_weapon(saber_gun,mbt)
  20. #define macro_super_saber_mag\
  21. macro_common_mag,\
  22. macro_new_mag(saber_tx130,10),\
  23. macro_new_mag(saber_tx130,10),\
  24. macro_new_mag(saber_tx130,10),\
  25. macro_new_mag(saber_tx130,10),\
  26. macro_new_mag(saber_tx130,10),
  27. //normal saber mag-weap
  28. #define macro_saber_weap\
  29. macro_common_weap,\
  30. macro_new_weapon(super_mg,z6)
  31. #define macro_saber_mag\
  32. macro_common_mag,\
  33. macro_new_mag(supercharged_z6,400),\
  34. macro_new_mag(supercharged_z6,400),\
  35. macro_new_mag(supercharged_z6,400),\
  36. macro_new_mag(supercharged_z6,400),\
  37. macro_new_mag(supercharged_z6,400),\
  38. macro_new_mag(supercharged_z6,400),\
  39. macro_new_mag(supercharged_z6,400)
  40. #define macro_saber_weap_imperial\
  41. macro_common_weap,\
  42. macro_new_weapon(super_mg,dlt19)
  43. #define macro_saber_mag_imperial\
  44. macro_common_mag,\
  45. macro_new_mag(supercharged_dlt19,200),\
  46. macro_new_mag(supercharged_dlt19,200),\
  47. macro_new_mag(supercharged_dlt19,200),\
  48. macro_new_mag(supercharged_dlt19,200),\
  49. macro_new_mag(supercharged_dlt19,200),\
  50. macro_new_mag(supercharged_dlt19,200),\
  51. macro_new_mag(supercharged_dlt19,200)
  52. #define macro_saber_main_weap\
  53. macro_common_weap,\
  54. macro_new_weapon(saber_gun,td),\
  55. "SmokeLauncher"
  56. #define macro_saber_main_mag\
  57. macro_common_mag,\
  58. macro_new_mag(saber_tx130,10),\
  59. macro_new_mag(saber_tx130,10),\
  60. macro_new_mag(saber_tx130,10),\
  61. macro_new_mag(saber_tx130,10),\
  62. "smokelaunchermag",\
  63. "smokelaunchermag",\
  64. "smokelaunchermag",\
  65. "smokelaunchermag",\
  66. "smokelaunchermag",\
  67. "smokelaunchermag",\
  68. "smokelaunchermag",\
  69. "smokelaunchermag",\
  70. "smokelaunchermag"
  71. #define macro_saber_driver\
  72. weapons[] = {"SmokeLauncher","Laserdesignator_pilotCamera","CMFlareLauncher"};\
  73. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine","Laserbatteries","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag"};
  74. #define macro_command_saber_smoke\
  75. smokeLauncherGrenadeCount = 12;\
  76. smokeLauncherVelocity = 14;\
  77. smokeLauncherOnTurret = 1;\
  78. smokeLauncherAngle = 360;
  79. #define macro_saber_smoke\
  80. smokeLauncherGrenadeCount = 24;\
  81. smokeLauncherVelocity = 14;\
  82. smokeLauncherOnTurret = 0;\
  83. smokeLauncherAngle = 160;
  84. class CfgPatches
  85. {
  86. class macro_patch_name(saber)
  87. {
  88. addonRootClass=macro_patch_name(vehicles)
  89. requiredAddons[]=
  90. {
  91. macro_patch_name(vehicles)
  92. };
  93. requiredVersion=0.1;
  94. units[]=
  95. {
  96. macro_new_vehicle(saber,republic_tx130_MkII),
  97. macro_new_vehicle(saber,republic_tx130_gl_MkII),
  98. macro_new_vehicle(saber,republic_tx130_super_MkII),
  99. macro_new_vehicle(saber,republic_tx130_recon_MkII)
  100. /*macro_new_vehicle(saber,empire_super_saber_MkII),
  101. macro_new_vehicle(saber,empire_saber_MkII),
  102. macro_new_vehicle(saber,empire_command_saber_MkII),
  103. macro_new_vehicle(saber,republic_super_saber_MkII),
  104. macro_new_vehicle(saber,republic_saber_MkII),
  105. macro_new_vehicle(saber,republic_command_saber_MkII)*/
  106. };
  107. weapons[]=
  108. {
  109. };
  110. };
  111. };
  112. #include "../../common/sensor_templates.hpp"
  113. class DefaultEventhandlers;
  114. class CfgVehicles
  115. {
  116. //O_JM_TX130_1 empire command
  117. //O_JM_TX130m1_1 normal
  118. //O_JM_TX130m2_1 super
  119. class Tank_F;
  120. class 3as_saber_01_Base: Tank_F
  121. {
  122. RD501_magclamp_small_offset[] = {0.0,0.0,-3.0};
  123. RD501_magclamp_large_offset[] = {0.0,0.0,-3.0};
  124. class Turrets;
  125. };
  126. #include "inheritance.hpp"
  127. class 3as_saber_Base:3as_saber_01_Base{};
  128. class 3as_saber_m1:3as_saber_Base
  129. {
  130. class Turrets: Turrets
  131. {
  132. class MainTurret_bottom;
  133. class Mainturret_top;
  134. };
  135. };
  136. class 3as_saber_02_Base:3as_saber_01_Base{};
  137. class 3as_saber_m1G:3as_saber_02_Base
  138. {
  139. class Turrets: Turrets
  140. {
  141. class MainTurret_bottom;
  142. class MainTurret_top;
  143. }
  144. };
  145. class 3as_saber_super_base:3as_saber_01_Base{};
  146. class 3as_saber_super:3as_saber_super_base
  147. {
  148. class Turrets: Turrets
  149. {
  150. class Mainturret_super;
  151. };
  152. };
  153. class 3as_saber_03_Base:3as_saber_01_Base{};
  154. class 3as_saber_m1Recon:3as_saber_03_Base
  155. {
  156. class Turrets: Turrets
  157. {
  158. class MainTurret_top;
  159. class MainTurret_bottom;
  160. };
  161. };
  162. class macro_new_vehicle(saber,republic_tx130_MkII):3as_saber_m1
  163. {
  164. scope=2;
  165. forceInGarage = 1;
  166. scopeCurator=2;
  167. displayName = "Saber TX-130 Mk.II"
  168. faction = macro_republic_faction
  169. editorSubcategory = macro_editor_cat(tank)
  170. vehicleClass = macro_editor_vehicle_type(tank)
  171. class Turrets: Turrets
  172. {
  173. class MainTurret_bottom : MainTurret_bottom{};
  174. class Mainturret_top : Mainturret_top
  175. {
  176. weapons[]=
  177. {
  178. macro_new_weapon(saber_mg,50cal),
  179. "SmokeLauncher"
  180. };
  181. magazines[]=
  182. {
  183. macro_new_mag(saber_mg,300),
  184. macro_new_mag(saber_mg,300),
  185. macro_new_mag(saber_mg,300),
  186. macro_new_mag(saber_mg,300),
  187. macro_new_mag(saber_mg,300),
  188. macro_new_mag(saber_mg,300),
  189. macro_new_mag(saber_mg,300),
  190. "SmokeLauncherMag"
  191. };
  192. };
  193. };
  194. };
  195. class macro_new_vehicle(saber,republic_tx130_gl_MkII):3as_saber_m1G
  196. {
  197. scope=2;
  198. forceInGarage = 1;
  199. scopeCurator=2;
  200. displayName = "Saber TX-130 GL Mk.II"
  201. faction = macro_republic_faction
  202. editorSubcategory = macro_editor_cat(tank)
  203. vehicleClass = macro_editor_vehicle_type(tank)
  204. class Turrets: Turrets
  205. {
  206. class MainTurret_bottom:MainTurret_bottom{};
  207. class MainTurret_top: Mainturret_top
  208. {
  209. weapons[]=
  210. {
  211. macro_new_weapon(saber_gl,40mm),
  212. "SmokeLauncher"
  213. };
  214. };
  215. };
  216. };
  217. class macro_new_vehicle(saber,republic_tx130_super_MkII):3as_saber_super
  218. {
  219. scope=2;
  220. forceInGarage = 1;
  221. scopeCurator=2;
  222. displayName = "Saber TX-130 Super Mk.II"
  223. faction = macro_republic_faction
  224. editorSubcategory = macro_editor_cat(tank)
  225. vehicleClass = macro_editor_vehicle_type(tank)
  226. class Turrets: Turrets
  227. {
  228. class Mainturret_super: Mainturret_super
  229. {
  230. weapons[]=
  231. {
  232. macro_new_weapon(saber_cannon,supermkii),
  233. macro_new_weapon(saber_mg,50cal),
  234. "SmokeLauncher"
  235. };
  236. magazines[]=
  237. {
  238. "3as_25rnd_Sabre_Super_Mag",
  239. "3as_25rnd_Sabre_Super_Mag",
  240. "3as_25rnd_Sabre_Super_Mag",
  241. "3as_25rnd_Sabre_Super_Mag",
  242. "3as_25rnd_Sabre_Super_Mag",
  243. "3as_25rnd_Sabre_Super_Mag",
  244. "3as_25rnd_Sabre_Super_Mag",
  245. macro_new_mag(saber_mg,300),
  246. macro_new_mag(saber_mg,300),
  247. macro_new_mag(saber_mg,300),
  248. macro_new_mag(saber_mg,300),
  249. macro_new_mag(saber_mg,300),
  250. "SmokeLauncherMag"
  251. };
  252. };
  253. };
  254. };
  255. class macro_new_vehicle(saber,republic_tx130_recon_MkII):3as_saber_m1Recon
  256. {
  257. scope=2;
  258. forceInGarage = 1;
  259. scopeCurator=2;
  260. displayName = "Saber TX-130 Recon Mk.II"
  261. faction = macro_republic_faction
  262. editorSubcategory = macro_editor_cat(tank)
  263. vehicleClass = macro_editor_vehicle_type(tank)
  264. class Turrets: Turrets
  265. {
  266. class MainTurret_top: Mainturret_top{};
  267. class MainTurret_bottom: MainTurret_bottom
  268. {
  269. weapons[]=
  270. {
  271. macro_new_weapon(saber_gl,40mm),
  272. macro_new_weapon(saber_mg,50cal),
  273. "SmokeLauncher",
  274. "missiles_DAGR"
  275. };
  276. magazines[]=
  277. {
  278. macro_new_mag(saber_recon,100),
  279. macro_new_mag(saber_recon,100),
  280. macro_new_mag(saber_recon,100),
  281. macro_new_mag(saber_recon,100),
  282. macro_new_mag(saber_recon,100),
  283. macro_new_mag(saber_recon,100),
  284. macro_new_mag(saber_mg,300),
  285. macro_new_mag(saber_mg,300),
  286. macro_new_mag(saber_mg,300),
  287. macro_new_mag(saber_mg,300),
  288. macro_new_mag(saber_mg,300),
  289. "SmokeLauncherMag",
  290. "12Rnd_PG_missiles"
  291. };
  292. };
  293. };
  294. };
  295. //empire
  296. /*class macro_new_vehicle(saber,empire_super_saber_MkII):O_JM_TX130m2_1
  297. {
  298. scope=2
  299. forceInGarage = 1;
  300. displayName = "Super Saber Mk.II (Empire)";
  301. macro_saber_smoke
  302. macro_saber_driver
  303. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  304. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  305. side=0;
  306. faction = macro_empire_faction
  307. editorSubcategory = macro_editor_cat(tank)
  308. vehicleClass = macro_editor_vehicle_type(tank)
  309. class Turrets:Turrets
  310. {
  311. class MainTurret:MainTurret
  312. {
  313. weapons[] = {
  314. macro_super_saber_weap
  315. };
  316. magazines[] = {
  317. macro_super_saber_mag
  318. };
  319. };
  320. };
  321. class EventHandlers :DefaultEventhandlers {};
  322. };
  323. class macro_new_vehicle(saber,empire_saber_MkII):O_JM_TX130m1_1
  324. {
  325. scope=2
  326. scopeCurator=2;
  327. forceInGarage = 1;
  328. displayName = "Saber Mk.II (Empire)";
  329. macro_saber_smoke
  330. armor =1100;
  331. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  332. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  333. faction = macro_empire_faction
  334. editorSubcategory = macro_editor_cat(tank)
  335. vehicleClass = macro_editor_vehicle_type(tank)
  336. side=0;
  337. weapons[] = {
  338. macro_saber_main_weap
  339. };
  340. magazines[] = {
  341. macro_saber_main_mag
  342. };
  343. side=0;
  344. class Turrets:Turrets
  345. {
  346. class MainTurret:MainTurret
  347. {
  348. weapons[] = {
  349. macro_saber_weap_imperial
  350. };
  351. magazines[] = {
  352. macro_saber_mag_imperial
  353. };
  354. };
  355. };
  356. class EventHandlers :DefaultEventhandlers {};
  357. };
  358. class macro_new_vehicle(saber,empire_command_saber_MkII):O_JM_TX130_1//O_JM_TX130r_1
  359. {
  360. scope=2
  361. scopeCurator=2;
  362. forceInGarage = 1;
  363. displayName = "Saber (Command) Mk.II (Empire)";
  364. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  365. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  366. armor = 750;
  367. macro_command_saber_smoke
  368. macro_saber_driver
  369. side=0;
  370. faction = macro_empire_faction
  371. editorSubcategory = macro_editor_cat(tank)
  372. vehicleClass = macro_editor_vehicle_type(tank)
  373. class Turrets:Turrets
  374. {
  375. class MainTurret:MainTurret
  376. {
  377. weapons[] = {
  378. macro_saber_weap_imperial
  379. };
  380. magazines[] = {
  381. macro_saber_mag_imperial
  382. };
  383. };
  384. };
  385. class EventHandlers :DefaultEventhandlers {};
  386. };
  387. //republic
  388. class macro_new_vehicle(saber,republic_super_saber_MkII):O_JM_TX130m2_1
  389. {
  390. scope=2
  391. side=1;
  392. forceInGarage = 1;
  393. displayName = "Super Saber Mk.II (Republic)";
  394. macro_republic_skin
  395. crew = "SWOP_Clonetrooper_P1";
  396. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  397. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  398. faction = macro_republic_faction
  399. editorSubcategory = macro_editor_cat(tank)
  400. vehicleClass = macro_editor_vehicle_type(tank)
  401. macro_saber_driver
  402. macro_saber_smoke
  403. armor = 600;
  404. class Turrets:Turrets
  405. {
  406. class MainTurret:MainTurret
  407. {
  408. weapons[] = {
  409. macro_super_saber_weap
  410. };
  411. magazines[] = {
  412. macro_super_saber_mag
  413. };
  414. };
  415. };
  416. class EventHandlers :DefaultEventhandlers {};
  417. };
  418. class macro_new_vehicle(saber,republic_saber_MkII):O_JM_TX130m1_1
  419. {
  420. scope=2
  421. forceInGarage = 1;
  422. displayName = "Saber Mk.II (Republic)";
  423. macro_republic_skin
  424. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  425. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  426. faction = macro_republic_faction
  427. editorSubcategory = macro_editor_cat(tank)
  428. vehicleClass = macro_editor_vehicle_type(tank)
  429. crew = "SWOP_Clonetrooper_P1";
  430. armor =1100;
  431. macro_saber_smoke
  432. weapons[] = {
  433. macro_saber_main_weap
  434. };
  435. magazines[] = {
  436. macro_saber_main_mag
  437. };
  438. side=1;
  439. class Turrets:Turrets
  440. {
  441. class MainTurret:MainTurret
  442. {
  443. weapons[] = {
  444. macro_saber_weap
  445. };
  446. magazines[] = {
  447. macro_saber_mag
  448. };
  449. };
  450. };
  451. class EventHandlers :DefaultEventhandlers {};
  452. };
  453. class macro_new_vehicle(saber,republic_command_saber_MkII):O_JM_TX130_1
  454. {
  455. scope=2
  456. forceInGarage = 1;
  457. displayName = "Saber (Command) Mk.II (Republic)";
  458. macro_republic_skin
  459. macro_saber_driver
  460. macro_command_saber_smoke
  461. armor = 750;
  462. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  463. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  464. crew = "SWOP_Clonetrooper_P1";
  465. faction = macro_republic_faction
  466. editorSubcategory = macro_editor_cat(tank)
  467. vehicleClass = macro_editor_vehicle_type(tank)
  468. side=1;
  469. class Turrets:Turrets
  470. {
  471. class MainTurret:MainTurret
  472. {
  473. weapons[] = {
  474. macro_saber_weap
  475. };
  476. magazines[] = {
  477. macro_saber_mag
  478. };
  479. };
  480. };
  481. class EventHandlers :DefaultEventhandlers {};
  482. };*/
  483. };
  484. class CfgWeapons
  485. {
  486. class 3AS_Sabre_MG;
  487. class 3as_saber_gmg_40mm;
  488. class 3AS_Sabre_Cannons_Super;
  489. class LMG_M200;
  490. class autocannon_Base_F
  491. {
  492. class player;
  493. };
  494. class 3as_saber_autocannon_30mm:LMG_M200
  495. {
  496. class HE: autocannon_Base_F
  497. {
  498. class player:player{};
  499. };
  500. };
  501. class macro_new_weapon(saber_mg,50cal):3AS_Sabre_MG
  502. {
  503. magazineReloadTime=3;
  504. magazines[]=
  505. {
  506. macro_new_mag(saber_mg,300)
  507. };
  508. };
  509. class macro_new_weapon(saber_gl,40mm):3as_saber_gmg_40mm
  510. {
  511. magazineReloadTime=3;
  512. magazines[]=
  513. {
  514. macro_new_mag(saber_recon,100)
  515. };
  516. };
  517. class macro_new_weapon(saber_cannon,supermkii):3AS_Sabre_Cannons_Super
  518. {
  519. magazineReloadTime=6;
  520. };
  521. class macro_new_weapon(saber_cannon,super):3as_saber_autocannon_30mm
  522. {
  523. class HE: autocannon_Base_F
  524. {
  525. magazines[]=
  526. {
  527. macro_new_mag(saber_recon,100)
  528. };
  529. magazineReloadTime=3;
  530. };
  531. };
  532. };
  533. class CfgMagazines
  534. {
  535. class 3AS_300Rnd_SabreMG_Mag;
  536. class 3as_saber_200Rnd_autocannon_30mm_mag;
  537. class macro_new_mag(saber_mg,300):3AS_300Rnd_SabreMG_Mag
  538. {
  539. displayName="300 Rnd Heavy MG Ammo";
  540. displayNameShort="Heavy MG";
  541. ammo=macro_new_ammo(saber_mg)
  542. };
  543. class macro_new_mag(saber_recon,100):3as_saber_200Rnd_autocannon_30mm_mag
  544. {
  545. count=100;
  546. };
  547. };
  548. class CfgAmmo
  549. {
  550. class 3AS_EC60_BluePlasma;
  551. class macro_new_ammo(saber_mg):3AS_EC60_BluePlasma
  552. {
  553. hit=30;
  554. indirectHit=0;
  555. indirectHitRange=0;
  556. cartridge="FxCartridge_127";
  557. visibleFire=8;
  558. audibleFire=120;
  559. dangerRadiusBulletClose=12;
  560. dangerRadiusHit=16;
  561. suppressionRadiusBulletClose=8;
  562. suppressionRadiusHit=12;
  563. cost=5;
  564. airLock=1;
  565. caliber=2.5999999;
  566. typicalSpeed=880;
  567. timeToLive=10;
  568. };
  569. };