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442_ships
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bd358c2fdd
Working 442 ships added with categories.
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4 years ago |
442_structures
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5681e74b30
442 Structures
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4 years ago |
501st_Helmets
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60b8bef70b
Recomit
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4 years ago |
RD501_AARF
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ae659ff82d
remove some of the logging
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4 years ago |
RD501_Compositions
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71a11b313f
Compositions from competition and bacta tank heal
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4 years ago |
RD501_Droid_Dispenser
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f23e6fce0a
get rid of frame delay (to prevent issues)
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4 years ago |
RD501_Droids
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83571b70f5
B1 and sabre recon fix
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4 years ago |
RD501_EMP
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339aac39c4
fix emp system for emp clusters
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4 years ago |
RD501_End
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60b8bef70b
Recomit
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4 years ago |
RD501_Flares
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99d75023fb
merge purdy stuff
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4 years ago |
RD501_Helmets
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ce7dad0dbf
Patch 3.12
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4 years ago |
RD501_Jumppack
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87c713c0ce
Someone changed the jump pack class >:(
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4 years ago |
RD501_Laat
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d3703e0c81
laat mk3 update done
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4 years ago |
RD501_Leagacy_Classnames
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60b8bef70b
Recomit
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4 years ago |
RD501_Main
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9a2ec0b23b
Merge pull request #129 from 501st-Aux-Mod-Team/patch47
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4 years ago |
RD501_Markers
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ce7dad0dbf
Patch 3.12
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4 years ago |
RD501_Particle_Effects
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60b8bef70b
Recomit
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4 years ago |
RD501_RDS
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60b8bef70b
Recomit
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4 years ago |
RD501_Stretcher
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60b8bef70b
Recomit
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4 years ago |
RD501_Units
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168901b5de
Update to use 501st colours (blue/red)
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4 years ago |
RD501_Vehicle_Weapons
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ae5482b089
Patch 3.17
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4 years ago |
RD501_Vehicles
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83571b70f5
B1 and sabre recon fix
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4 years ago |
RD501_Weapons
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981f7eee3c
ATAP, Mortar, Shotgun name, Z1000 UP rounds
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4 years ago |
RD501_Zeus
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971d9142e9
Remove Poly 'contribution'
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4 years ago |
VenMK2
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60b8bef70b
Recomit
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4 years ago |
texHeaders.bin
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bd358c2fdd
Working 442 ships added with categories.
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4 years ago |