config.cpp 11 KB

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  1. //Get this addons macro
  2. //get the macro for the air macro_patch_name(vehicles)
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon Mynock
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_Mynock_class(name) vehicle_classname##_##name
  10. class CfgPatches
  11. {
  12. class macro_patch_name(mynock)
  13. {
  14. addonRootClass=macro_patch_name(vehicles)
  15. requiredAddons[]=
  16. {
  17. macro_patch_name(vehicles)
  18. };
  19. requiredVersion=0.1;
  20. units[]=
  21. {
  22. macro_new_vehicle(T1000,Republic),
  23. macro_new_vehicle(Claymore,Republic),
  24. macro_new_vehicle(Warhammer,Republic),
  25. macro_new_vehicle(Glaive,Mynock),
  26. macro_new_vehicle(Glaive,Republic),
  27. macro_new_vehicle(Longbow,Republic),
  28. macro_new_vehicle(Courser,Republic)
  29. };
  30. weapons[]=
  31. {
  32. };
  33. };
  34. };
  35. #include "../../common/sensor_templates.hpp"
  36. class DefaultEventhandlers;
  37. class CfgVehicles
  38. {
  39. #include "inheritance.hpp"
  40. class macro_new_vehicle(T1000,Mynock):O_MBT_02_Cannon_F
  41. {
  42. scope=2;
  43. scopeCurator=2;
  44. forceInGarage = 1;
  45. side=1;
  46. displayName="Republic T1000 MBT (Mynock)"
  47. crew = "SWOP_Clonetrooper_P1";
  48. author="RD501"
  49. hiddenSelections[] = {"Camo1", "Camo2", "Camo3", "Camo4", "Camo5", "CamoSlat"};
  50. textureList[] = {};
  51. hiddenSelectionsTextures[] =
  52. {
  53. "RD501_Vehicles\textures\t1000\t1000_ext1_mynock_co.paa",
  54. "RD501_Vehicles\textures\t1000\t1000_turret_mynock_co.paa",
  55. "RD501_Vehicles\textures\t1000\t1000_ext2_mynock_co.paa",
  56. "RD501_Vehicles\textures\grey.paa"
  57. };
  58. faction = macro_republic_faction
  59. editorSubcategory = macro_editor_cat(Tank)
  60. vehicleClass = macro_editor_vehicle_type(Tank)
  61. class TransportBackpacks;
  62. class TransportItems;
  63. class TransportWeapons;
  64. class TransportMagazines;
  65. #include "common_stuff_mynock.hpp"
  66. class Turrets: Turrets
  67. {
  68. class MainTurret: MainTurret
  69. {
  70. weapons[] = {macro_new_weapon(mynock_cannon,mbt), macro_new_weapon(generic,plasma_aircraft_cannon)};
  71. magazines[] = {macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(generic_aircraft_cannon_plasma_red,1000), macro_new_mag(generic_aircraft_cannon_plasma_red,1000)};
  72. class Turrets: Turrets
  73. {
  74. class CommanderOptics: CommanderOptics
  75. {
  76. weapons[] = {macro_new_weapon(generic,plasma_aircraft_cannon),"CMFlareLauncher","SmokeLauncher"};
  77. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine",macro_new_mag(generic_aircraft_cannon_plasma_red,1000), macro_new_mag(generic_aircraft_cannon_plasma_red,1000), "SmokeLauncherMag"};
  78. };
  79. };
  80. };
  81. };
  82. };
  83. class macro_new_vehicle(Claymore,Mynock):B_MBT_01_TUSK_F
  84. {
  85. scope=2;
  86. side=1;
  87. scopeCurator=2;
  88. forceInGarage = 1;
  89. displayName="Republic Claymore MBT (Mynock)"
  90. crew = "SWOP_Clonetrooper_P1";
  91. author="RD501"
  92. hiddenSelections[] = {"Camo1", "Camo2", "Camo3", "Camo4", "Camo5", "CamoSlat"};
  93. textureList[] = {};
  94. hiddenSelectionsTextures[] =
  95. {
  96. "RD501_Vehicles\textures\mbt01\mbt01_ext1_mynock_co.paa",
  97. "RD501_Vehicles\textures\mbt01\claymore\claymore_tower_mynock_co.paa",
  98. "RD501_Vehicles\textures\mbt01\claymore\claymore_addons_mynock_co.paa",
  99. "a3\Armor_F\Data\camonet_NATO_Desert_CO.paa"
  100. };
  101. faction = macro_republic_faction
  102. editorSubcategory = macro_editor_cat(Tank)
  103. vehicleClass = macro_editor_vehicle_type(Tank)
  104. class TransportBackpacks;
  105. class TransportItems;
  106. class TransportWeapons;
  107. class TransportMagazines;
  108. #include "common_stuff_mynock.hpp"
  109. class Turrets: Turrets
  110. {
  111. class MainTurret: MainTurret
  112. {
  113. weapons[] = {macro_new_weapon(mynock_cannon,mbt), macro_new_weapon(generic,plasma_aircraft_cannon)};
  114. magazines[] = {macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(generic_aircraft_cannon_plasma_red,1000), macro_new_mag(generic_aircraft_cannon_plasma_red,1000)};
  115. class Turrets: Turrets
  116. {
  117. class CommanderOptics: CommanderOptics
  118. {
  119. weapons[] = {macro_new_weapon(generic,plasma_aircraft_cannon),"CMFlareLauncher","SmokeLauncher"};
  120. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine",macro_new_mag(generic_aircraft_cannon_plasma_red,1000), macro_new_mag(generic_aircraft_cannon_plasma_red,1000), "SmokeLauncherMag"};
  121. };
  122. };
  123. };
  124. };
  125. };
  126. class macro_new_vehicle(Warhammer,Mynock):I_MBT_03_cannon_F
  127. {
  128. scope=2;
  129. side=1;
  130. scopeCurator=2;
  131. forceInGarage = 1;
  132. displayName="Republic Warhammer MBT (Mynock)"
  133. crew = "SWOP_Clonetrooper_P1";
  134. author="RD501"
  135. hiddenSelections[] = {"Camo1", "Camo2", "Camo3", "Camo4", "Camo5", "CamoSlat"};
  136. textureList[] = {};
  137. hiddenSelectionsTextures[] =
  138. {
  139. "RD501_Vehicles\textures\warhammer\warhammer_ext01_mynock_co.paa",
  140. "RD501_Vehicles\textures\warhammer\warhammer_ext02_mynock_co.paa",
  141. "RD501_Vehicles\textures\warhammer\warhammer_ext03_mynock_co.paa",
  142. "A3\Armor_F\Data\camonet_AAF_Digi_Green_CO.paa"
  143. };
  144. faction = macro_republic_faction
  145. editorSubcategory = macro_editor_cat(Tank)
  146. vehicleClass = macro_editor_vehicle_type(Tank)
  147. class TransportBackpacks;
  148. class TransportItems;
  149. class TransportWeapons;
  150. class TransportMagazines;
  151. #include "common_stuff_mynock.hpp"
  152. class Turrets: Turrets
  153. {
  154. class MainTurret: MainTurret
  155. {
  156. weapons[] = {macro_new_weapon(mynock_cannon,mbt), macro_new_weapon(generic,plasma_aircraft_cannon)};
  157. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine",macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_ap,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(mynock_mbt_he,12), macro_new_mag(generic_aircraft_cannon_plasma_red,1000), macro_new_mag(generic_aircraft_cannon_plasma_red,1000)};
  158. class Turrets: Turrets
  159. {
  160. class CommanderOptics: CommanderOptics
  161. {
  162. weapons[] = {macro_new_weapon(generic,plasma_aircraft_cannon),"CMFlareLauncher","SmokeLauncher"};
  163. magazines[] = {macro_new_mag(generic_aircraft_cannon_plasma_red,1000), macro_new_mag(generic_aircraft_cannon_plasma_red,1000), "SmokeLauncherMag"};
  164. };
  165. };
  166. };
  167. };
  168. };
  169. class macro_new_vehicle(Glaive,Mynock):B_AFV_Wheeled_01_up_cannon_F
  170. {
  171. scope=2;
  172. side=1;
  173. scopeCurator=2;
  174. forceInGarage = 1;
  175. displayName="Republic Glaive TD (Mynock)"
  176. crew = "SWOP_Clonetrooper_P1";
  177. author="RD501"
  178. hiddenSelections[] = {"Camo1", "Camo2", "Camo3", "Camo4", "Camo5", "CamoSlat"};
  179. textureList[] = {};
  180. hiddenSelectionsTextures[] =
  181. {
  182. "RD501_Vehicles\textures\glaive\glaive_ext1_mynock_co.paa",
  183. "RD501_Vehicles\textures\glaive\glaive_ext2_mynock_co.paa",
  184. "RD501_Vehicles\textures\glaive\glaive_wheel_mynock_co.paa",
  185. "RD501_Vehicles\textures\glaive\glaive_ext3_mynock_co.paa",
  186. "RD501_Vehicles\textures\glaive\glaive_turret_mynock_co.paa",
  187. "RD501_Vehicles\textures\grey.paa",
  188. "RD501_Vehicles\textures\glaive\glaive_ext3_mynock_co.paa"
  189. };
  190. faction = macro_republic_faction
  191. editorSubcategory = macro_editor_cat(APC)
  192. vehicleClass = macro_editor_vehicle_type(APC)
  193. class TransportBackpacks;
  194. class TransportItems;
  195. class TransportWeapons;
  196. class TransportMagazines;
  197. #include "common_stuff_mynock.hpp"
  198. class EventHandlers: DefaultEventhandlers
  199. {
  200. init = "[_this select 0] execVM 'RD501_Vehicles\_init_functions\wheel_dmg.sqf';";
  201. };
  202. class Turrets: Turrets
  203. {
  204. class MainTurret: MainTurret
  205. {
  206. weapons[] = {macro_new_weapon(mynock_cannon,td), macro_new_weapon(generic,plasma_aircraft_cannon)};
  207. magazines[] = {macro_new_mag(mynock_mbt_td,12), macro_new_mag(mynock_mbt_td,12), macro_new_mag(mynock_mbt_td,12), macro_new_mag(mynock_mbt_td,12), macro_new_mag(mynock_mbt_td,12), macro_new_mag(mynock_mbt_td,12), macro_new_mag(generic_aircraft_cannon_plasma_red,1000), macro_new_mag(generic_aircraft_cannon_plasma_red,1000)}; class Turrets: Turrets
  208. {
  209. class CommanderOptics: CommanderOptics
  210. {
  211. weapons[] = {macro_new_weapon(generic,plasma_aircraft_cannon),"SmokeLauncher","CMFlareLauncher"};
  212. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine",macro_new_mag(generic_aircraft_cannon_plasma_red,1000), macro_new_mag(generic_aircraft_cannon_plasma_red,1000), "SmokeLauncherMag"};
  213. };
  214. };
  215. };
  216. };
  217. };
  218. class macro_new_vehicle(Glaive,Republic): macro_new_vehicle(Glaive,Mynock)
  219. {
  220. displayName="Republic Glaive TD"
  221. author="RD501"
  222. hiddenSelectionsTextures[]=
  223. {
  224. "RD501_Vehicles\textures\glaive\glaive_ext1_republic_co.paa",
  225. "RD501_Vehicles\textures\glaive\glaive_ext2_republic_co.paa",
  226. "RD501_Vehicles\textures\glaive\glaive_wheel_republic_co.paa",
  227. "RD501_Vehicles\textures\glaive\glaive_ext3_republic_co.paa",
  228. "RD501_Vehicles\textures\glaive\glaive_turret_republic_co.paa",
  229. "RD501_Vehicles\textures\cream.paa",
  230. "RD501_Vehicles\textures\glaive\glaive_ext3_republic_co.paa"
  231. };
  232. };
  233. class macro_new_vehicle(Longbow,Mynock):O_APC_Tracked_02_AA_F
  234. {
  235. scope=2;
  236. side=1;
  237. scopeCurator=2;
  238. forceInGarage = 1;
  239. displayName="Republic Longbow AA (Mynock)"
  240. crew = "SWOP_Clonetrooper_P1";
  241. author="RD501"
  242. hiddenSelections[] = {"Camo1", "Camo2", "Camo3", "Camo4", "Camo5", "CamoSlat"};
  243. textureList[] = {};
  244. hiddenSelectionsTextures[] =
  245. {
  246. "RD501_Vehicles\textures\longbow\longbow_ext1_mynock_co.paa",
  247. "RD501_Vehicles\textures\longbow\longbow_ext2_mynock_co.paa",
  248. "RD501_Vehicles\textures\longbow\longbow_tower_mynock_co.paa",
  249. "A3\Armor_F\Data\camonet_CSAT_HEX_Desert_CO.paa",
  250. "RD501_Vehicles\FE_Vehicles\textures\grey.paa",
  251. };
  252. faction = macro_republic_faction
  253. editorSubcategory = macro_editor_cat(AA)
  254. vehicleClass = macro_editor_vehicle_type(AA)
  255. class TransportBackpacks;
  256. class TransportItems;
  257. class TransportWeapons;
  258. class TransportMagazines;
  259. #include "common_stuff_mynock.hpp"
  260. class Turrets: Turrets
  261. {
  262. class MainTurret: MainTurret
  263. {
  264. weapons[] = {macro_new_weapon(aa_gun,aa_gun_base),"missiles_titan_AA"};
  265. magazines[] = {macro_new_mag(AA_Gun_Base,1000),macro_new_mag(AA_Gun_Base,1000),macro_new_mag(AA_Gun_Base,1000),macro_new_mag(AA_Gun_Base,1000),"4Rnd_Titan_long_missiles_O","4Rnd_Titan_long_missiles_O"};
  266. class Turrets: Turrets
  267. {
  268. class CommanderOptics: CommanderOptics
  269. {
  270. weapons[] = {"CMFlareLauncher","SmokeLauncher"};
  271. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine","SmokeLauncherMag"};
  272. };
  273. };
  274. };
  275. };
  276. };
  277. class macro_new_vehicle(Courser,Republic):O_LSV_02_unarmed_F
  278. {
  279. scope=2;
  280. side=1;
  281. scopeCurator=2;
  282. forceInGarage = 1;
  283. displayName="Republic Courser"
  284. crew = "SWOP_Clonetrooper_P1";
  285. author="RD501"
  286. //hiddenSelections[] = {"Camo1","Camo2","Camo3"};
  287. //hiddenSelectionsTextures[] =
  288. //{
  289. // "\RD501_Vehicles\textures\LAAT\krayt_black_red\laatkraytbodyblackred.paa",
  290. // "\RD501_Vehicles\textures\LAAT\krayt_black_red\laatkraytbodyblackred.paa",
  291. // "\RD501_Vehicles\textures\LAAT\krayt_black_red\laatkraytbodyblackred.paa"
  292. //};
  293. faction = macro_republic_faction
  294. editorSubcategory = macro_editor_cat(Transport)
  295. vehicleClass = macro_editor_vehicle_type(Transport)
  296. };
  297. };