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scalefactor for at-te dmg is set to 6

Namenai 7 anos atrás
pai
commit
23049601b1

+ 1 - 1
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/landBased/ATTE/atteBase.sqf

@@ -63,7 +63,7 @@ rexiAtteBase={
 		_rexiSelection = _this select 1;
 		_rexiPassedDamage = _this select 2;
 		_rexiOldDamage = 0;
-		_rexiDmgScaleFactor=10000;
+		_rexiDmgScaleFactor=6;
 		switch(_rexiSelection)do{
 			case(""):{_rexiOldDamage = damage _rexiUnit;};
 			default{};