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@@ -0,0 +1,28718 @@
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+version=53;
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+class EditorData
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+{
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+ moveGridStep=1;
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+ angleGridStep=0.2617994;
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+ scaleGridStep=1;
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+ autoGroupingDist=10;
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+ toggles=2;
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+ class ItemIDProvider
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+ {
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+ nextID=884;
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+ };
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+ class MarkerIDProvider
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+ {
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+ nextID=1;
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+ };
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+ class Camera
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+ {
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+ pos[]={5506.1104,54.990952,-2735.082};
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+ dir[]={-0.85342801,-0.51276433,0.094785593};
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+ up[]={-0.50983602,0.85824996,0.056626558};
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+ aside[]={0.11040217,-1.7390848e-006,0.99401087};
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+ };
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+};
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+binarizationWanted=0;
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+addons[]=
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+{
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+ "SWOP_props_ships",
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+ "SD_ships",
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+ "SW_Droides_2",
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+ "SWOP_props_impBuild",
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+ "A3_Structures_F_Ind_DieselPowerPlant",
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+ "A3_Structures_F_Ind_Factory",
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+ "A3_Structures_F_Ind_Cargo",
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+ "sw_crates",
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+ "A3_Structures_F_Walls",
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+ "sw_death_star",
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+ "SWOP_arc170",
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+ "swop_Vwing",
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+ "swop_ywing",
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+ "swop_Delta7",
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+ "72nd_Straightrench",
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+ "72nd_Straightrench_Half",
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+ "Land_72nd_TrenchMiddle_Half",
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+ "72nd_Endtrench_Half",
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+ "Land_72nd_TrenchMiddle",
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+ "72nd_Endtrench",
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+ "OPTRE_UNSC_Structure_Walls",
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+ "OPTRE_UNSC_Structure_Towers",
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+ "OPTRE_UNSC_Structure_Buildings",
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+ "swop_awing",
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+ "SWOP_HoverT",
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+ "platform_1",
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+ "A3_Structures_F_Exp_Infrastructure_Airports",
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+ "A3_Structures_F_Mil_Barracks",
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+ "CUP_WarfareBuildings",
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+ "CUP_StandaloneTerrains_Core_Faction",
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+ "CUP_Misc3_Config",
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+ "SWOP_props_containers",
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+ "GONK",
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+ "A3_Props_F_Tank_Military_Wrecks",
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+ "A3_Modules_F_Curator_Curator",
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+ "SWOP_Characters_Republic",
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+ "SWOP_DCRIFLES",
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+ "ElectroBinoculars_SW",
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+ "A3_Weapons_F",
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+ "SWOP_clones_helmet",
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+ "SWOP_clones_uniforms",
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+ "A3_Weapons_F_Items",
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+ "ace_medical",
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+ "SWOP_clones_armor",
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+ "SWOP_Weapons_Explosives",
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+ "SWOP_clones_nvg",
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+ "task_force_radio_items",
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+ "SWOP_NVG",
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+ "ace_microdagr",
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+ "ace_maptools",
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+ "ace_flashlights",
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+ "ace_explosives",
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+ "cTab",
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+ "ace_attach",
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+ "acex_fortify",
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+ "ace_trenches",
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+ "ace_hearing",
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+ "ace_captives",
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+ "ace_common",
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+ "SWOP_DropTurret",
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+ "OPTRE_Weapons_Ammo",
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+ "BlasterSquadShield",
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+ "A3_Weapons_F_Orange",
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+ "ace_logistics_wirecutter",
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+ "SWOP_LAAT",
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+ "impammo",
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+ "A3_Ui_F"
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+};
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+class AddonsMetaData
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+{
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+ class List
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+ {
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+ items=64;
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+ class Item0
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+ {
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+ className="SWOP_props_ships";
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+ name="SWOP_props_ships";
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+ author="SWOP";
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+ };
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+ class Item1
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+ {
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+ className="SD_ships";
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+ name="SD_ships";
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+ author="SWOP";
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+ };
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+ class Item2
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+ {
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+ className="SW_Droides_2";
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+ name="SW_Droides_2";
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+ author="SWOP";
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+ };
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+ class Item3
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+ {
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+ className="SWOP_props_impBuild";
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+ name="SWOP_props_impBuild";
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+ author="SWOP";
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+ };
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+ class Item4
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+ {
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+ className="A3_Structures_F_Ind";
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+ name="Arma 3 - Industrial Structures";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item5
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+ {
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+ className="sw_crates";
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+ name="sw_crates";
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+ author="Scar and Clon - SWOP";
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+ };
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+ class Item6
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+ {
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+ className="A3_Structures_F";
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+ name="Arma 3 - Buildings and Structures";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item7
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+ {
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+ className="sw_death_star";
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+ name="sw_death_star";
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+ author="Scar and Clon - SWOP";
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+ };
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+ class Item8
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+ {
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+ className="SWOP_arc170";
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+ name="SWOP_arc170";
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+ };
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+ class Item9
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+ {
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+ className="swop_Vwing";
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+ name="swop_Vwing";
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+ author="SWOP";
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+ };
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+ class Item10
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+ {
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+ className="swop_ywing";
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+ name="swop_ywing";
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+ author="SWOP";
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+ };
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+ class Item11
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+ {
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+ className="swop_Delta7";
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+ name="swop_Delta7";
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+ author="SWOP";
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+ };
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+ class Item12
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+ {
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+ className="72nd_Straightrench";
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+ name="72nd_Straightrench";
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+ };
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+ class Item13
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+ {
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+ className="72nd_Straightrench_Half";
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+ name="72nd_Straightrench_Half";
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+ };
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+ class Item14
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+ {
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+ className="Land_72nd_TrenchMiddle_Half";
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+ name="Land_72nd_TrenchMiddle_Half";
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+ };
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+ class Item15
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+ {
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+ className="72nd_Endtrench_Half";
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+ name="72nd_Endtrench_Half";
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+ };
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+ class Item16
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+ {
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+ className="Land_72nd_TrenchMiddle";
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+ name="Land_72nd_TrenchMiddle";
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+ };
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+ class Item17
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+ {
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+ className="72nd_Endtrench";
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+ name="72nd_Endtrench";
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+ };
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+ class Item18
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+ {
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+ className="OPTRE_UNSC_Structure_Walls";
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+ name="OPTRE_UNSC_Structure_Walls";
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+ };
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+ class Item19
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+ {
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+ className="OPTRE_UNSC_Structure_Towers";
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+ name="OPTRE_UNSC_Structure_Towers";
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+ };
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+ class Item20
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+ {
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+ className="OPTRE_UNSC_Structure_Buildings";
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+ name="OPTRE_UNSC_Structure_Buildings";
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+ };
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+ class Item21
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+ {
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+ className="swop_awing";
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+ name="swop_awing";
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+ author="SWOP";
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+ };
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+ class Item22
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+ {
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+ className="A3_Armor_F_Beta";
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+ name="Arma 3 Beta - Armored Land Vehicles";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item23
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+ {
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+ className="platform_1";
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+ name="platform_1";
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+ author="Scar and Clon - SWOP";
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+ };
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+ class Item24
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+ {
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+ className="A3_Structures_F_Exp_Infrastructure";
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+ name="Arma 3 Apex - Infrastructure Objects";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item25
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+ {
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+ className="A3_Structures_F_Mil";
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+ name="Arma 3 - Military Buildings and Structures";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item26
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+ {
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+ className="CUP_WarfareBuildings";
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+ name="CUP_WarfareBuildings";
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+ };
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+ class Item27
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+ {
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+ className="CUP_StandaloneTerrains_Core_Faction";
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+ name="CUP_StandaloneTerrains_Core_Faction";
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+ };
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+ class Item28
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+ {
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+ className="CUP_Misc3_Config";
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+ name="CUP_Misc3_Config";
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+ };
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+ class Item29
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+ {
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+ className="SWOP_props_containers";
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+ name="SWOP_props_containers";
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+ author="SWOP";
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+ };
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+ class Item30
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+ {
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+ className="GONK";
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+ name="GONK";
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+ };
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+ class Item31
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+ {
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+ className="A3_Props_F_Tank";
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+ name="Arma 3 Tank - Decorative and Mission Objects";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item32
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+ {
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+ className="A3_Modules_F_Curator";
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+ name="Arma 3 Zeus Update - Scripted Modules";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item33
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+ {
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+ className="SWOP_Characters_Republic";
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+ name="SWOP_Characters_Republic";
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+ author="SWOP";
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+ };
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+ class Item34
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+ {
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+ className="SWOP_DCRIFLES";
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+ name="SWOP_DCRIFLES";
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+ author="SWOP";
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+ };
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+ class Item35
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+ {
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+ className="ElectroBinoculars_SW";
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+ name="ElectroBinoculars_SW";
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+ author="SWOP";
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+ };
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+ class Item36
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+ {
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+ className="A3_Weapons_F";
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+ name="Arma 3 Alpha - Weapons and Accessories";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item37
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+ {
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+ className="SWOP_clones_helmet";
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+ name="SWOP_clones_helmet";
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+ author="SWOP";
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+ };
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+ class Item38
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+ {
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+ className="SWOP_clones_uniforms";
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+ name="SWOP_clones_uniforms";
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+ author="SWOP";
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+ };
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+ class Item39
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+ {
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+ className="ace_medical";
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+ name="ACE3 - Medical";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item40
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+ {
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+ className="SWOP_clones_armor";
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+ name="SWOP_clones_armor";
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+ author="SWOP";
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+ };
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+ class Item41
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+ {
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+ className="SWOP_Weapons_Explosives";
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+ name="SWOP_Weapons_Explosives";
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+ author="SWOP";
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+ };
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+ class Item42
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+ {
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+ className="SWOP_clones_nvg";
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+ name="SWOP_clones_nvg";
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+ author="SWOP";
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+ };
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+ class Item43
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+ {
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+ className="task_force_radio_items";
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+ name="task_force_radio_items";
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+ author="[TF]Nkey";
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+ url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
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+ };
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+ class Item44
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+ {
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+ className="SWOP_NVG";
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+ name="SWOP_NVG";
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+ author="SWOP";
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+ };
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+ class Item45
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+ {
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+ className="ace_microdagr";
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+ name="ACE3 - MicroDAGR";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item46
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+ {
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+ className="ace_maptools";
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+ name="ACE3 - Map Tools";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item47
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+ {
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+ className="ace_flashlights";
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+ name="ACE3 - Flashlights";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item48
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+ {
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+ className="ace_explosives";
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+ name="ACE3 - Explosives";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item49
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+ {
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+ className="cTab";
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+ name="cTab";
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+ };
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+ class Item50
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+ {
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+ className="ace_attach";
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+ name="ACE3 - Attach";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item51
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+ {
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+ className="acex_fortify";
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+ name="acex_fortify";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item52
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+ {
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+ className="ace_trenches";
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+ name="ACE3 - Trenches";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item53
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+ {
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+ className="ace_hearing";
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+ name="ACE3 - Hearing";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item54
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+ {
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+ className="ace_captives";
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+ name="ACE3 - Captives";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item55
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+ {
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+ className="ace_common";
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+ name="ACE3 - Common";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item56
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+ {
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+ className="SWOP_DropTurret";
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+ name="SWOP_DropTurret";
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+ author="SWOP";
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+ };
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+ class Item57
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+ {
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+ className="OPTRE_Weapons_Ammo";
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+ name="OPTRE_Weapons_Ammo";
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+ author="Article 2 Studios";
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+ };
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|
+ class Item58
|
|
|
+ {
|
|
|
+ className="BlasterSquadShield";
|
|
|
+ name="BlasterSquadShield";
|
|
|
+ author="Scar - SWOP";
|
|
|
+ };
|
|
|
+ class Item59
|
|
|
+ {
|
|
|
+ className="A3_Weapons_F_Orange";
|
|
|
+ name="Arma 3 Orange - Weapons and Accessories";
|
|
|
+ author="Bohemia Interactive";
|
|
|
+ url="https://www.arma3.com";
|
|
|
+ };
|
|
|
+ class Item60
|
|
|
+ {
|
|
|
+ className="ace_logistics_wirecutter";
|
|
|
+ name="ACE3 - Logistics Wire Cutter";
|
|
|
+ author="ACE-Team";
|
|
|
+ url="http://ace3mod.com/";
|
|
|
+ };
|
|
|
+ class Item61
|
|
|
+ {
|
|
|
+ className="SWOP_LAAT";
|
|
|
+ name="SWOP_LAAT";
|
|
|
+ author="SWOP";
|
|
|
+ };
|
|
|
+ class Item62
|
|
|
+ {
|
|
|
+ className="impammo";
|
|
|
+ name="impammo";
|
|
|
+ author="SWOP";
|
|
|
+ };
|
|
|
+ class Item63
|
|
|
+ {
|
|
|
+ className="A3_Ui_F";
|
|
|
+ name="Arma 3 - User Interface";
|
|
|
+ author="Bohemia Interactive";
|
|
|
+ url="https://www.arma3.com";
|
|
|
+ };
|
|
|
+ };
|
|
|
+};
|
|
|
+randomSeed=12580195;
|
|
|
+class ScenarioData
|
|
|
+{
|
|
|
+ author="Coward";
|
|
|
+ disabledAI=1;
|
|
|
+ respawn=3;
|
|
|
+ class Header
|
|
|
+ {
|
|
|
+ gameType="Coop";
|
|
|
+ };
|
|
|
+};
|
|
|
+class CustomAttributes
|
|
|
+{
|
|
|
+ class Category0
|
|
|
+ {
|
|
|
+ name="Multiplayer";
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="RespawnTemplates";
|
|
|
+ expression="true";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="Counter";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_saveLoadout";
|
|
|
+ expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ class Category1
|
|
|
+ {
|
|
|
+ name="Scenario";
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_ambientFlyby_speed";
|
|
|
+ expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="LIMITED";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+};
|
|
|
+class Mission
|
|
|
+{
|
|
|
+ assetType="Free";
|
|
|
+ class Intel
|
|
|
+ {
|
|
|
+ briefingName="Operation Dying King";
|
|
|
+ resistanceWest=0;
|
|
|
+ timeOfChanges=1800.0002;
|
|
|
+ startWeather=0.1;
|
|
|
+ startWind=0.1;
|
|
|
+ startWaves=0.1;
|
|
|
+ forecastWeather=0.1;
|
|
|
+ forecastWind=0.1;
|
|
|
+ forecastWaves=0.1;
|
|
|
+ forecastLightnings=0.1;
|
|
|
+ wavesForced=1;
|
|
|
+ windForced=1;
|
|
|
+ year=2008;
|
|
|
+ month=6;
|
|
|
+ day=24;
|
|
|
+ hour=15;
|
|
|
+ startFogDecay=0.014;
|
|
|
+ forecastFogDecay=0.014;
|
|
|
+ };
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=295;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={727.97162,9.610487,651.90613};
|
|
|
+ angles[]={6.2820296,3.1544547,6.1922455};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=6;
|
|
|
+ type="AcclamHangar";
|
|
|
+ atlOffset=21.761501;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1627.474,13.441711,2188.2451};
|
|
|
+ angles[]={6.095737,0.087039568,0.36538467};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=9;
|
|
|
+ type="Acclamator";
|
|
|
+ atlOffset=-43.542999;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1856.8201,9.1400881,2324.8486};
|
|
|
+ angles[]={0.12507674,3.1415927,0.020618327};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=27;
|
|
|
+ type="land_Destroyed_LAAT";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1702.5988,9.5858612,2268.261};
|
|
|
+ angles[]={6.0565825,1.6615497,0.045936782};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=56;
|
|
|
+ type="SWOP_ImpWall_door";
|
|
|
+ atlOffset=0.44783258;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1701.3097,5.7355618,2269.2822};
|
|
|
+ angles[]={6.0710225,1.6535833,-0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=57;
|
|
|
+ type="SWOP_ImpWall_doorframe";
|
|
|
+ atlOffset=-2.7248242;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1701.4093,10.18927,2268.4229};
|
|
|
+ angles[]={2.9453008,1.4541209,6.2428312};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=58;
|
|
|
+ type="SWOP_ImpWall_doorframe";
|
|
|
+ atlOffset=0.084187508;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1707.964,8.9464788,2301.7021};
|
|
|
+ angles[]={6.2751803,1.8232275,0.0013718414};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=59;
|
|
|
+ type="SWOP_ImpWall_doorframe";
|
|
|
+ atlOffset=-0.79867649;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1708.057,13.042484,2301.655};
|
|
|
+ angles[]={3.1560719,1.2843492,6.2447243};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=60;
|
|
|
+ type="SWOP_ImpWall_doorframe";
|
|
|
+ atlOffset=3.2912393;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1709.0664,8.7384138,2301.5923};
|
|
|
+ angles[]={0.00071247929,1.8797407,0.072963908};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=61;
|
|
|
+ type="SWOP_ImpWall_door";
|
|
|
+ atlOffset=-0.011802673;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
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+ {
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+ disableSimulation=1;
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+ id=658;
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+ {
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+ disableSimulation=1;
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+ };
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+ id=663;
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
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+ {
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+ flags=4;
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+ {
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+ disableSimulation=1;
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+ };
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+ id=670;
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+ type="Gue_WarfareBBarracks";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
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+ expression="_this allowdamage _value;";
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+ {
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+ dataType="Object";
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+ {
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+ };
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+ side="Empty";
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+ flags=4;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=673;
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+ type="Land_Barrack2";
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+ atlOffset=-0.52737045;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
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+ expression="_this allowdamage _value;";
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+ class Value
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={3233.1118,5.7526712,2874.5977};
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+ };
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+ flags=4;
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+ {
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+ disableSimulation=1;
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+ };
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+ id=683;
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+ type="Land_Barrack2";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
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+ expression="_this allowdamage _value;";
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+ class Value
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+ class Item246
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={3277.8811,4.8107629,2938.7056};
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+ angles[]={0,2.5774238,0};
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+ };
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+ flags=4;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=684;
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+ type="Land_Barrack2";
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+ atlOffset=-0.41727686;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
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+ expression="_this allowdamage _value;";
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+ class Value
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+ class data
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+ {
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+ class type
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+ type[]=
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+ "BOOL"
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+ };
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+ nAttributes=1;
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+ };
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+ class Item247
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={390.35889,-0.41680098,-727.02655};
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+ angles[]={0,4.7931571,0};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=709;
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+ type="SWOP_Land_crate_scarifG";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
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+ class Value
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+ {
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+ class data
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+ {
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+ "STRING"
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+ };
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+ nAttributes=1;
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+ };
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+ class Item248
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={354.47623,0.43233395,-712.80005};
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+ angles[]={0,0.59583271,0};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=714;
|
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+ type="SWOP_ContRepBig";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ nAttributes=1;
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+ class Item249
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={400.70807,0.23979008,-730.61969};
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+ angles[]={0,5.6798153,0};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=715;
|
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+ type="SWOP_ContRepMedium";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "STRING"
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+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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+ nAttributes=1;
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+ class Item250
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={522.34644,8.1725779,-730.42737};
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+ angles[]={-0,0.13997321,0};
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+ };
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+ side="Empty";
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=716;
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+ type="medicdroid";
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+ atlOffset=40.084229;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
|
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "STRING"
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+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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+ nAttributes=1;
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+ class Item251
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={361.7793,0.43233395,-714.82642};
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+ angles[]={0,6.2539563,0};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=727;
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+ type="SWOP_ContRepBig";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "STRING"
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+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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+ };
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+ nAttributes=1;
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+ };
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+ };
|
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+ class Item252
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={369.48474,0.43233395,-716.32483};
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+ angles[]={0,2.7709875,0};
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+ };
|
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
|
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+ id=728;
|
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+ type="SWOP_ContRepBig";
|
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
|
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|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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+ };
|
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+ nAttributes=1;
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+ };
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+ };
|
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+ class Item253
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+ {
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+ dataType="Object";
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+ class PositionInfo
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|
+ {
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+ position[]={376.39471,0.42754459,-717.12189};
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|
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+ angles[]={1.0671562,0.089424923,5.9725847};
|
|
|
+ };
|
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+ side="Empty";
|
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+ flags=5;
|
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+ class Attributes
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+ {
|
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|
+ disableSimulation=1;
|
|
|
+ };
|
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|
+ id=729;
|
|
|
+ type="SWOP_ContRepBig";
|
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|
+ class CustomAttributes
|
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|
+ {
|
|
|
+ class Attribute0
|
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|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
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|
+ {
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|
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+ class data
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+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
|
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+ };
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+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
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+ };
|
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+ };
|
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|
+ };
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+ nAttributes=1;
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+ };
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+ };
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+ class Item254
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={318.59833,4.6802292,-681.99139};
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+ angles[]={0,0.59583271,0};
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+ };
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+ side="Empty";
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+ flags=1;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=730;
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+ type="SWOP_ContRepBig";
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+ atlOffset=35.905914;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "STRING"
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+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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+ nAttributes=1;
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+ };
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+ class Item255
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={407.65823,0.53085899,-755.92896};
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+ angles[]={0,1.5306392,0};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=731;
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+ type="SWOP_ContRepBig";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
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+ class Value
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+ {
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+ class type
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+ class Item256
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={383.06366,0.055210948,-717.55933};
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+ flags=1;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=732;
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+ type="SWOP_ContRepBig";
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+ atlOffset=31.423229;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ class Item257
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={390.03223,0.4072094,-738.87201};
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+ angles[]={0,0.59583271,0};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=733;
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+ type="SWOP_ContRepBig";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={517.97791,9.488246,-722.37531};
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+ };
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+ side="Empty";
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+ flags=1;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=390;
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+ type="Land_hall_wall2";
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+ atlOffset=32.645035;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
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+ expression="_this allowdamage _value;";
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={435.19785,0.2970866,-755.60382};
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+ angles[]={0,1.3032886,0};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=735;
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+ type="SWOP_ContRepMedium";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
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+ class Value
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+ {
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+ dataType="Object";
|
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+ class PositionInfo
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|
|
+ {
|
|
|
+ position[]={454.66193,0.22210968,-764.04852};
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+ angles[]={0,4.3351536,0};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=736;
|
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+ type="SWOP_ContRepMedium";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
|
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
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+ class Value
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|
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|
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+ nAttributes=1;
|
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+ class Item261
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
|
|
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+ position[]={373.92859,1.2766346,-763.58527};
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+ angles[]={0,1.4421347,0};
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+ };
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+ side="Empty";
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+ flags=1;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=737;
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+ type="SWOP_ContRepMedium";
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+ atlOffset=32.775242;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ammoBox";
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+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
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+ nAttributes=1;
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+ class Item262
|
|
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+ {
|
|
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+ dataType="Object";
|
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+ class PositionInfo
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+ {
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+ position[]={2549,5.1111975,2141};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ disableSimulation=1;
|
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+ };
|
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+ id=744;
|
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+ type="Land_OPTRE_GuardShack";
|
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
|
|
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+ expression="_this allowdamage _value;";
|
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+ class Value
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+ class data
|
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+ {
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+ {
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+ "BOOL"
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+ nAttributes=1;
|
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+ };
|
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+ };
|
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+ class Item263
|
|
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+ {
|
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+ dataType="Object";
|
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+ class PositionInfo
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+ {
|
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+ position[]={1982,10.007292,2281};
|
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+ angles[]={0.086289071,1.5965922,0.06428048};
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+ };
|
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+ side="Empty";
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+ flags=4;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=745;
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+ type="Land_Wreck_MBT_04_F";
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+ atlOffset=-0.44264984;
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+ class CustomAttributes
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+ {
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|
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+ class Attribute0
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+ {
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+ property="allowDamage";
|
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+ expression="_this allowdamage _value;";
|
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+ class Value
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+ {
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+ {
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+ "BOOL"
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+ value=0;
|
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+ };
|
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+ nAttributes=1;
|
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|
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+ };
|
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|
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={2063.5413,12.512444,2400.0637};
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+ angles[]={0,2.2794735,0};
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+ };
|
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+ side="Empty";
|
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+ flags=4;
|
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+ class Attributes
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|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=746;
|
|
|
+ type="Land_Wreck_MBT_04_F";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
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|
|
+ {
|
|
|
+ property="allowDamage";
|
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|
+ expression="_this allowdamage _value;";
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+ class Value
|
|
|
+ {
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|
|
+ class data
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+ {
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|
+ class type
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|
+ {
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|
+ type[]=
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+ {
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+ "BOOL"
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|
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+ nAttributes=1;
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+ };
|
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|
+ class Item265
|
|
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+ {
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+ dataType="Object";
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+ class PositionInfo
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|
+ {
|
|
|
+ position[]={1920.2028,5.7008114,2245.6265};
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+ angles[]={0,1.9160295,0};
|
|
|
+ };
|
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+ side="Empty";
|
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+ flags=4;
|
|
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+ class Attributes
|
|
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+ {
|
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+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=747;
|
|
|
+ type="Land_Wreck_MBT_04_F";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
|
|
+ {
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|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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+ {
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+ type[]=
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+ {
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|
|
+ "BOOL"
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|
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+ value=0;
|
|
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+ };
|
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+ };
|
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+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item266
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={1983.49,3.4783587,2191.0381};
|
|
|
+ angles[]={0,0.87396759,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=748;
|
|
|
+ type="Land_Wreck_MBT_04_F";
|
|
|
+ atlOffset=-0.56295538;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="allowDamage";
|
|
|
+ expression="_this allowdamage _value;";
|
|
|
+ class Value
|
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|
+ {
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|
+ class data
|
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|
+ {
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+ class type
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={1918.598,8.1427383,2335.9387};
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+ angles[]={0.086289071,1.5965922,0.06428048};
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+ };
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+ side="Empty";
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+ flags=4;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=749;
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+ type="Land_Wreck_MBT_04_F";
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
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+ expression="_this allowdamage _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={1958.5503,4.8861051,2448.9395};
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+ angles[]={3.1457782,6.2311683,5.2427626};
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+ };
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+ side="Empty";
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+ flags=4;
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+ class Attributes
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+ {
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+ disableSimulation=1;
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+ };
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+ id=750;
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+ type="Land_Wreck_MBT_04_F";
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+ atlOffset=-0.7229538;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="allowDamage";
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+ expression="_this allowdamage _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ "BOOL"
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+ value=0;
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+ nAttributes=1;
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+ class Item269
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={5470.2266,20.601721,-2728.3188};
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+ };
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+ side="Empty";
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+ flags=1;
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+ class Attributes
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+ {
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+ };
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+ id=751;
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+ type="land_platform_white_tower_MLOD";
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+ atlOffset=35.540714;
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+ };
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+ class Item270
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={5432.1631,33.305145,-2730.0669};
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+ };
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+ side="Empty";
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+ flags=5;
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+ class Attributes
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+ {
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+ };
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+ id=752;
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+ type="land_landingplat_2_MLOD";
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+ atlOffset=-335.27255;
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+ };
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+ class Item271
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+ {
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+ dataType="Logic";
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+ class PositionInfo
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+ {
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+ position[]={5478.9951,31.726223,-2713.8555};
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+ angles[]={0,5.908957,0};
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+ };
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+ id=753;
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+ type="ModuleCurator_F";
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+ atlOffset=0.86353302;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ModuleCurator_F_Owner";
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+ expression="_this setVariable ['Owner',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="a4";
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="ModuleCurator_F_Forced";
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+ expression="_this setVariable ['Forced',_value,true];";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0;
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+ };
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+ class Attribute2
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+ {
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+ property="ModuleCurator_F_Name";
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+ expression="_this setVariable ['Name',_value,true];";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "STRING"
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+ };
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+ value="";
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+ };
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+ };
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+ };
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+ class Attribute3
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+ {
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+ property="ModuleCurator_F_Addons";
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+ expression="_this setVariable ['Addons',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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|
+ value=2;
|
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+ };
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|
+ };
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|
+ };
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|
+ nAttributes=4;
|
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|
+ };
|
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|
+ };
|
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+ class Item272
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5484.8584,31.702953,-2713.9707};
|
|
|
+ angles[]={0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=754;
|
|
|
+ type="ModuleCurator_F";
|
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|
+ atlOffset=0.84026337;
|
|
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+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
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|
+ class data
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+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
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|
|
+ };
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|
+ };
|
|
|
+ value="a6";
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
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|
+ {
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|
+ class data
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+ {
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|
+ class type
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+ {
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|
+ type[]=
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
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|
|
+ class data
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|
+ {
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|
+ class type
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|
+ {
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|
+ type[]=
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|
+ {
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|
|
+ "STRING"
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|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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|
+ {
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|
+ type[]=
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item273
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5483.2666,31.707584,-2713.9121};
|
|
|
+ angles[]={0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=755;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.84489441;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
|
|
+ {
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|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a5";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item274
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=5;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5420.6646,30.633152,-2751.4392};
|
|
|
+ angles[]={0,6.2242751,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a2";
|
|
|
+ description="Zeus Operator";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=757;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
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+ {
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+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
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+ flags=5;
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+ {
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+ rank="MAJOR";
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+ init="call{player enableFatigue false;}";
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+ name="a4";
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+ description="Zeus Operator ";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
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+ name="SWOP_DC15_Mag";
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+ ammoLeft=60;
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+ };
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+ class uniform
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+ {
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+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
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+ isBackpack=0;
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+ class MagazineCargo
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+ {
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+ {
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+ name="SWOP_DC15_Mag";
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+ ammoLeft=60;
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+ };
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+ {
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+ {
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+ {
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+ {
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+ name="SWOP_DC15_Mag";
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+ count=2;
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+ ammoLeft=60;
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+ {
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+ name="SWOP_termDet_G";
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+ ammoLeft=1;
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+ };
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+ class backpack
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+ {
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+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
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+ isBackpack=1;
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+ };
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+ map="ItemMap";
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+ compass="ItemCompass";
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+ watch="ItemWatch";
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+ radio="ItemRadio";
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+ gps="ItemGPS";
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+ headgear="SWOP_Clonetrooper_501appo_helmet";
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+ };
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+ id=758;
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+ type="SWOP_501_Appo";
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+ {
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+ class Attribute0
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+ {
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+ property="ace_isMedic";
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+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
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+ class Value
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+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
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+ expression="_this enablestamina _value;";
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+ {
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+ rank="MAJOR";
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+ init="call{player enableFatigue false;}";
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+ {
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+ name="SWOP_DC15_Mag";
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+ ammoLeft=60;
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+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
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+ {
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+ };
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+ class vest
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+ {
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+ typeName="SWOP_Clonetrooper_501_armor";
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+ isBackpack=0;
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ name="SWOP_DC15_Mag";
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+ count=2;
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+ ammoLeft=60;
|
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|
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+ {
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+ name="SWOP_termDet_G";
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+ count=2;
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+ ammoLeft=1;
|
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+ };
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+ };
|
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+ };
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+ class backpack
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+ {
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+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
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|
+ isBackpack=1;
|
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|
+ };
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|
+ map="ItemMap";
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+ compass="ItemCompass";
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+ watch="ItemWatch";
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|
+ radio="ItemRadio";
|
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|
+ gps="ItemGPS";
|
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|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
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|
+ };
|
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|
+ id=759;
|
|
|
+ type="SWOP_501_Appo";
|
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+ atlOffset=0.018791199;
|
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+ class CustomAttributes
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+ {
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+ class Attribute0
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|
+ {
|
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+ property="ace_isMedic";
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|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
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+ class Value
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class data
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+ class type
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+ "BOOL"
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+ class Attribute2
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+ {
|
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|
+ property="ace_isEngineer";
|
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+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
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+ class Value
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ {
|
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+ property="enableStamina";
|
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|
+ expression="_this enablestamina _value;";
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
|
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+ {
|
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+ position[]={5428.7876,30.713802,-2751.4607};
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|
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+ angles[]={0,0.0206753,0};
|
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|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a6";
|
|
|
+ description="Zeus Operator [ Reserverd for Senior Zeus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
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|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=760;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.08065033;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
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|
+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5426.7485,30.676617,-2751.5662};
|
|
|
+ angles[]={0,6.2242799,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a5";
|
|
|
+ description="Zeus Operator [ Reserverd for Head Zeus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_SnowBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_501appo_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=761;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.043464661;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=756;
|
|
|
+ };
|
|
|
+ class Item275
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5477.21,31.719006,-2713.7598};
|
|
|
+ angles[]={0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=762;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.85631561;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a2";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item276
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5481.2295,31.708073,-2713.8848};
|
|
|
+ angles[]={0,5.908957,0};
|
|
|
+ };
|
|
|
+ id=763;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.84538269;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a3";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item277
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5439.7422,30.633152,-2725.6052};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio17_1";
|
|
|
+ description="ARC Commander";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=765;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5439.6152,30.633152,-2727.7603};
|
|
|
+ angles[]={0,1.5109234,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio18_1";
|
|
|
+ description="ARC RT";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=766;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=764;
|
|
|
+ };
|
|
|
+ class Item278
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5437.1689,30.633152,-2725.7542};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio19_2";
|
|
|
+ description="ARC Trooper Cronus Alpha ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=768;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5437.2822,30.633152,-2727.8242};
|
|
|
+ angles[]={0,1.5109234,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_14";
|
|
|
+ description="ARC Trooper Cronus Gen 2 Squad Leader";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=769;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5437.186,30.633152,-2729.3564};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_15";
|
|
|
+ description="ARC Trooper Cronus Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=770;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5435.1255,30.633152,-2725.8545};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_16";
|
|
|
+ description="ARC Trooper Cronus Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=771;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5435.0498,30.633152,-2727.6655};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_17";
|
|
|
+ description="ARC Trooper Cronus Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=772;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5434.9653,30.633152,-2729.3401};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_18";
|
|
|
+ description="ARC Trooper Cronus Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=773;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5432.876,30.633152,-2725.8127};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_19";
|
|
|
+ description="ARC Trooper Cronus Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=774;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5432.6704,30.633152,-2727.7334};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_20";
|
|
|
+ description="ARC Trooper Cronus Gen 2 ARC (Reserve)";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=775;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="Enh_allowFleeing";
|
|
|
+ expression="_this allowFleeing _value";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.76999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=8;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=767;
|
|
|
+ };
|
|
|
+ class Item279
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5437.5347,30.633152,-2731.4099};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio19_3";
|
|
|
+ description="ARC Trooper Kreios Alpha ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=777;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5437.6479,30.633152,-2733.4802};
|
|
|
+ angles[]={0,1.5109234,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_21";
|
|
|
+ description="ARC Trooper Kreios Gen 2 Squad Leader";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=778;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5437.5508,30.633152,-2735.0115};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_22";
|
|
|
+ description="ARC Trooper Kreios Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=779;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5435.4912,30.633152,-2731.5103};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_23";
|
|
|
+ description="ARC Trooper Kreios Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=780;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5435.416,30.633152,-2733.3206};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_24";
|
|
|
+ description="ARC Trooper Kreios Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=781;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5435.3311,30.633152,-2734.9946};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_25";
|
|
|
+ description="ARC Trooper Kreios Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=782;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5433.2417,30.633152,-2731.4685};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_26";
|
|
|
+ description="ARC Trooper Kreios Gen 2 ARC";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=783;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5433.0366,30.633152,-2733.3884};
|
|
|
+ angles[]={0,1.5109062,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_27";
|
|
|
+ description="ARC Trooper Kreios Gen 2 ARC (Reserve)";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=784;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="Enh_allowFleeing";
|
|
|
+ expression="_this allowFleeing _value";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.76601213;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=8;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=776;
|
|
|
+ };
|
|
|
+ class Item280
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=9;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={5423.4385,30.633152,-2711.3074};
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+ angles[]={0,2.3954163,0};
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+ };
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+ side="West";
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+ flags=7;
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+ class Attributes
|
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
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+ {
|
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|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
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|
+ class primaryMuzzleMag
|
|
|
+ {
|
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|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
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|
+ };
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+ class binocular
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|
+ {
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|
|
+ name="ElectroBinocularsW_F";
|
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|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
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|
|
+ };
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|
+ };
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+ class uniform
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|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
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+ isBackpack=0;
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|
+ };
|
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+ class vest
|
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|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
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|
+ isBackpack=0;
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|
+ };
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|
+ map="ItemMap";
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+ compass="ItemCompass";
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|
+ watch="ItemWatch";
|
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|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
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|
+ hmd="SWOP_NVChip";
|
|
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+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
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+ id=786;
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+ type="SWOP_Clonetrooper_a";
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
|
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item1
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
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+ position[]={5422.0889,30.633152,-2709.6909};
|
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+ angles[]={0,2.3954163,0};
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+ };
|
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+ side="West";
|
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|
+ flags=5;
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=787;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
|
|
|
+ value=0;
|
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+ };
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|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
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|
+ {
|
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|
+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
|
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|
+ };
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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|
+ {
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|
+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
|
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|
+ nAttributes=3;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5420.8276,30.633152,-2708.4028};
|
|
|
+ angles[]={0,2.3954163,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=788;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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|
|
+ class type
|
|
|
+ {
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|
+ type[]=
|
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|
+ {
|
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
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+ type[]=
|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
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|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
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|
+ type[]=
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+ {
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|
+ "BOOL"
|
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|
+ };
|
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|
+ };
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5419.4023,30.633152,-2709.5764};
|
|
|
+ angles[]={0,2.3954163,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=789;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5419.105,30.633152,-2712.2971};
|
|
|
+ angles[]={0,2.3954163,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
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|
+ };
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+ };
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+ class binocular
|
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+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
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|
+ };
|
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|
+ class uniform
|
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|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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+ isBackpack=0;
|
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|
+ };
|
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|
+ class vest
|
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+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
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|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
|
|
|
+ id=790;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ value=0;
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ class type
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+ };
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+ value=0.99000001;
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ class data
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+ class type
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+ nAttributes=3;
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+ };
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+ };
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+ class Item5
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={5417.8457,30.633152,-2711.0112};
|
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+ angles[]={0,2.3954163,0};
|
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+ };
|
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+ side="West";
|
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+ flags=5;
|
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+ class Attributes
|
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|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
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|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=791;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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+ };
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|
+ };
|
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+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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+ {
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
|
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+ };
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|
+ };
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|
+ value=0;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5420.4561,30.633152,-2713.9126};
|
|
|
+ angles[]={0,2.3954163,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=792;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
|
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|
+ {
|
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|
+ type[]=
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+ {
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|
+ "BOOL"
|
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|
+ };
|
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|
+ };
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5420.6616,30.633152,-2710.8652};
|
|
|
+ angles[]={0,2.3954163,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=832;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5422.0122,30.633152,-2712.4797};
|
|
|
+ angles[]={0,2.3954163,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=833;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=785;
|
|
|
+ };
|
|
|
+ class Item281
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5470.3848,30.864182,-2718.0591};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot01";
|
|
|
+ description="Squadron Commander Razor 1-6";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501raven";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=835;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5469.0713,30.864182,-2719.521};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot02";
|
|
|
+ description="Squadron Sub-Commander Razor 1-7";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=836;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=834;
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ };
|
|
|
+ class Item282
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5468.9912,30.864182,-2717.0835};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot11";
|
|
|
+ description="Pilot Razor 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=838;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5467.8662,30.864182,-2718.5366};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot12";
|
|
|
+ description="Co-Pilot Razor 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=839;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5466.5605,30.864182,-2719.9868};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot13";
|
|
|
+ description="Pilot Razor 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=840;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5465.3145,30.864182,-2721.7271};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot14";
|
|
|
+ description="Co-Pilot Razor 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=841;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=4.9591064e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=837;
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ };
|
|
|
+ class Item283
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5465.7637,30.864182,-2719.0376};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot05";
|
|
|
+ description="Pilot Razor 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=843;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5464.3076,30.864182,-2720.5356};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot06";
|
|
|
+ description="Co-Pilot Razor 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=844;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=4.9591064e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5467.9541,30.864182,-2716.1636};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot03";
|
|
|
+ description="Pilot Razor 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=845;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5466.7041,30.864182,-2717.645};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot04";
|
|
|
+ description="Co-Pilot Razor 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=846;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=842;
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ };
|
|
|
+ class Item284
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5466.5371,30.864182,-2714.6714};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot11_4";
|
|
|
+ description="Pilot Razor 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=848;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5465.4111,30.864182,-2716.1235};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot12_4";
|
|
|
+ description="Co-Pilot Razor 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=849;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5464.1055,30.864182,-2717.5737};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot13_4";
|
|
|
+ description="Pilot Razor 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=850;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5462.8594,30.864182,-2719.3149};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot14_4";
|
|
|
+ description="Co-Pilot Razor 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=851;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=847;
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ };
|
|
|
+ class Item285
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5465.1123,30.864182,-2713.0493};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot11_5";
|
|
|
+ description="Pilot Razor 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=853;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5463.9863,30.864182,-2714.5015};
|
|
|
+ angles[]={0,2.2396588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot12_5";
|
|
|
+ description="Co-Pilot Razor 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=854;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5462.6807,30.864182,-2715.9517};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot13_5";
|
|
|
+ description="Pilot Razor 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=855;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5461.4346,30.864182,-2717.6929};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot14_5";
|
|
|
+ description="Co-Pilot Razor 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=856;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=852;
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ };
|
|
|
+ class Item286
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5463.6807,30.864182,-2711.605};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot15";
|
|
|
+ description="Pilot Lightning 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=9;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SW_DropTurret_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SmokeShellBlue";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SmokeShellGreen";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="SmokeShellOrange";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="SmokeShellPurple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=6;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=6;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Yellow";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Red";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="OPTRE_M2_Smoke_Purple";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneDV";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=8;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SW_SquadShield_magCARGA";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOPthrowableExplosive";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="SWOPthrowablectype";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="swop_SmokeShell";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="swop_mag_gimpact";
|
|
|
+ count=3;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="SWOP_SCAR_EMP_GrenadeGM";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=18;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=21;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_epinephrine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=10;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=4;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="MineDetector";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_wirecutter";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="tf_microdagr";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=858;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5462.335,30.864182,-2713.1353};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot16";
|
|
|
+ description="Co-Pilot Lightning 1-1 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=859;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=857;
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ };
|
|
|
+ class Item287
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5460.4629,30.864182,-2714.3032};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot17";
|
|
|
+ description="Pilot Trainee";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=861;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="Enh_allowFleeing";
|
|
|
+ expression="_this allowFleeing _value";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.77999997;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=8;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5459.2705,30.864182,-2715.7544};
|
|
|
+ angles[]={0,2.2396598,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot18";
|
|
|
+ description="Pilot Trainee";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=862;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=860;
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ };
|
|
|
+ class Item288
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5457.7764,30.864182,-2713.8027};
|
|
|
+ angles[]={0,2.237618,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=7;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="a7";
|
|
|
+ description="Warden-Actual";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=864;
|
|
|
+ type="SWOP_Clonetrooper_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.05;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5458.6689,30.864182,-2712.5908};
|
|
|
+ angles[]={0,2.2259588,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ description="Warden 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=865;
|
|
|
+ type="SWOP_Clonetrooper_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5459.7373,30.864182,-2711.4639};
|
|
|
+ angles[]={0,2.2070746,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ description="Warden 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class secondaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="DCStun_Mag";
|
|
|
+ ammoLeft=10;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloudBackpack_RTdv_Base";
|
|
|
+ isBackpack=1;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="TermMineC_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=11;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_UW_Mag";
|
|
|
+ count=1;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=22;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="ACE_tourniquet";
|
|
|
+ count=8;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="ACE_surgicalKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV";
|
|
|
+ count=3;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_250";
|
|
|
+ count=12;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ name="ACE_plasmaIV_500";
|
|
|
+ count=6;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ name="ACE_personalAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ name="ACE_packingBandage";
|
|
|
+ count=20;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ name="ACE_morphine";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ name="ACE_microDAGR";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ name="ACE_MapTools";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ name="ACE_Flashlight_XL50";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ name="ACE_Clacker";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ name="ItemcTabHCam";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ name="ACE_IR_Strobe_Item";
|
|
|
+ count=2;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ name="ACE_Fortify";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ name="ACE_EntrenchingTool";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item16
|
|
|
+ {
|
|
|
+ name="ACE_EarPlugs";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ name="ACE_CableTie";
|
|
|
+ count=5;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ name="ACE_quikclot";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ name="ACE_Banana";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ name="ACE_fieldDressing";
|
|
|
+ count=15;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ name="ACE_elasticBandage";
|
|
|
+ count=50;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=866;
|
|
|
+ type="SWOP_Clonetrooper_pilot";
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType parseNumber (_value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.01;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=863;
|
|
|
+ atlOffset=5.3405762e-005;
|
|
|
+ };
|
|
|
+ class Item289
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5460.3501,30.862741,-2709.709};
|
|
|
+ angles[]={0,5.0251002,0};
|
|
|
+ };
|
|
|
+ id=867;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=5.1498413e-005;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a7";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item290
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5481.3784,34.536163,-2737.4707};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ reportRemoteTargets=1;
|
|
|
+ receiveRemoteTargets=1;
|
|
|
+ reportOwnPosition=1;
|
|
|
+ };
|
|
|
+ id=875;
|
|
|
+ type="swop_LAATmk2_spec";
|
|
|
+ atlOffset=3.4332275e-005;
|
|
|
+ };
|
|
|
+ class Item291
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5434.5142,31.3279,-2739.2976};
|
|
|
+ angles[]={0,0.67314351,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=880;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item292
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5435.876,31.3279,-2719.5769};
|
|
|
+ angles[]={0,0.67314351,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=881;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item293
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={5467.6108,31.55887,-2722.8867};
|
|
|
+ angles[]={0,0.67314351,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=882;
|
|
|
+ type="repammobox2";
|
|
|
+ atlOffset=66.403397;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item294
|
|
|
+ {
|
|
|
+ dataType="Marker";
|
|
|
+ position[]={5467.7588,30.863001,-2734.6809};
|
|
|
+ name="respawn_west";
|
|
|
+ text="SPAWN";
|
|
|
+ type="mil_circle";
|
|
|
+ colorName="ColorWhite";
|
|
|
+ id=883;
|
|
|
+ atlOffset=0.00030708313;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Connections
|
|
|
+ {
|
|
|
+ class LinkIDProvider
|
|
|
+ {
|
|
|
+ nextID=7;
|
|
|
+ };
|
|
|
+ class Links
|
|
|
+ {
|
|
|
+ items=7;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ linkID=0;
|
|
|
+ item0=762;
|
|
|
+ item1=757;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ linkID=1;
|
|
|
+ item0=763;
|
|
|
+ item1=759;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ linkID=2;
|
|
|
+ item0=753;
|
|
|
+ item1=758;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ linkID=3;
|
|
|
+ item0=754;
|
|
|
+ item1=760;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ linkID=4;
|
|
|
+ item0=755;
|
|
|
+ item1=761;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ linkID=5;
|
|
|
+ item0=774;
|
|
|
+ item1=771;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="TriggerOwner";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ linkID=6;
|
|
|
+ item0=867;
|
|
|
+ item1=864;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="TriggerOwner";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+};
|