|
@@ -1,6 +1,8 @@
|
|
|
//ye ole drop turret on which all stands
|
|
|
params["_vic"];
|
|
|
+//The object that has the action menu to deploy this at-te
|
|
|
_dropTurret=_vic;
|
|
|
+//The stomper that makes at-te move
|
|
|
atte_drive = "B_UGV_01_rcws_F" createVehicle (position _dropTurret);
|
|
|
|
|
|
//sleep 1;
|
|
@@ -96,7 +98,7 @@
|
|
|
// "remote desig,commanders laz dezer";
|
|
|
atte_com = "B_Static_Designator_01_F" createVehicle (position _dropTurret);
|
|
|
// Set the name and attach it to the Stomper;
|
|
|
- ATTE_com attachTo [ATTE_DRIVE,[0,0.9,6.8]];
|
|
|
+ atte_com attachTo [ATTE_DRIVE,[0,0.9,6.8]];
|
|
|
atte_com allowDamage false;
|
|
|
createVehicleCrew atte_com;
|
|
|
[atte_com, true] remoteExec ["hideObjectglobal", 0];
|
|
@@ -131,6 +133,7 @@
|
|
|
createVehicleCrew ATTE_gun3;
|
|
|
atte_gun3 setdir 180;
|
|
|
atte_gun3 allowCrewInImmobile true;
|
|
|
-
|
|
|
+//Stores the varible names of all objects
|
|
|
+ atte_body setVariable ["atteObjectsOnIt", [atte_drive,atte_mens,atte_mens2,atte_com,atte_gun1,atte_gun2,atte_gun3],true];
|
|
|
//deleted the drop turret
|
|
|
deleteVehicle _dropTurret;
|