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Deleted Duplicate

earthknite vor 7 Jahren
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Commit
72511bf88d
1 geänderte Dateien mit 0 neuen und 59482 gelöschten Zeilen
  1. 0 59482
      Missions/20180507_Desert_P1_v2.Desert_E/mission.sqm

+ 0 - 59482
Missions/20180507_Desert_P1_v2.Desert_E/mission.sqm

@@ -1,59482 +0,0 @@
-version=53;
-class EditorData
-{
-	moveGridStep=1;
-	angleGridStep=0.2617994;
-	scaleGridStep=1;
-	autoGroupingDist=10;
-	toggles=1;
-	class ItemIDProvider
-	{
-		nextID=2109;
-	};
-	class MarkerIDProvider
-	{
-		nextID=1;
-	};
-	class LayerIndexProvider
-	{
-		nextID=24;
-	};
-	class Camera
-	{
-		pos[]={-121.59661,77.645134,-36.433777};
-		dir[]={-0.19955011,-0.73537886,0.64769888};
-		up[]={-0.2165256,0.6776334,0.70279825};
-		aside[]={0.95572686,2.3725443e-007,0.2944473};
-	};
-};
-binarizationWanted=0;
-addons[]=
-{
-	"SWOP_Characters_Republic",
-	"SWOP_DCRIFLES",
-	"ElectroBinoculars_SW",
-	"A3_Weapons_F",
-	"SWOP_clones_helmet",
-	"SWOP_clones_uniforms",
-	"SWOP_Weapons_Explosives",
-	"A3_Weapons_F_Items",
-	"ace_medical",
-	"SWOP_clones_armor",
-	"impammo",
-	"mcc_sandbox",
-	"SWOP_Voces",
-	"swop_system",
-	"SW_Taunts",
-	"acex_fortify",
-	"acex_headless",
-	"A3_Characters_F",
-	"ace_respawn",
-	"task_force_radio_items",
-	"SWOP_NVG",
-	"ace_microdagr",
-	"ace_maptools",
-	"ace_flashlights",
-	"ace_explosives",
-	"cTab",
-	"ace_attach",
-	"ace_trenches",
-	"ace_hearing",
-	"ace_captives",
-	"ace_common",
-	"A3_Modules_F_Curator_Curator",
-	"SWOP_clones_nvg",
-	"A3_Structures_F_Walls",
-	"A3_Structures_F_Ind_Transmitter_Tower",
-	"A3_Structures_F_Mil_Cargo",
-	"A3_Structures_F_Ind_WindPowerPlant",
-	"A3_Structures_F_Mil_Helipads",
-	"A3_Structures_F_Mil_Fortification",
-	"SW_FIELDGUNS_AV7",
-	"A3_Ui_F"
-};
-class AddonsMetaData
-{
-	class List
-	{
-		items=37;
-		class Item0
-		{
-			className="SWOP_Characters_Republic";
-			name="SWOP_Characters_Republic";
-			author="SWOP";
-		};
-		class Item1
-		{
-			className="SWOP_DCRIFLES";
-			name="SWOP_DCRIFLES";
-			author="SWOP";
-		};
-		class Item2
-		{
-			className="ElectroBinoculars_SW";
-			name="ElectroBinoculars_SW";
-			author="SWOP";
-		};
-		class Item3
-		{
-			className="A3_Weapons_F";
-			name="Arma 3 Alpha - Weapons and Accessories";
-			author="Bohemia Interactive";
-			url="https://www.arma3.com";
-		};
-		class Item4
-		{
-			className="SWOP_clones_helmet";
-			name="SWOP_clones_helmet";
-			author="SWOP";
-		};
-		class Item5
-		{
-			className="SWOP_clones_uniforms";
-			name="SWOP_clones_uniforms";
-			author="SWOP";
-		};
-		class Item6
-		{
-			className="SWOP_Weapons_Explosives";
-			name="SWOP_Weapons_Explosives";
-			author="SWOP";
-		};
-		class Item7
-		{
-			className="ace_medical";
-			name="ACE3 - Medical";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item8
-		{
-			className="SWOP_clones_armor";
-			name="SWOP_clones_armor";
-			author="SWOP";
-		};
-		class Item9
-		{
-			className="impammo";
-			name="impammo";
-			author="SWOP";
-		};
-		class Item10
-		{
-			className="mcc_sandbox";
-			name="MCC Sandbox";
-			author="shay_gman";
-		};
-		class Item11
-		{
-			className="SWOP_Voces";
-			name="SWOP_Voces";
-			author="Scar - SWOP";
-		};
-		class Item12
-		{
-			className="swop_system";
-			name="swop_system";
-			author="SWOP";
-			url="http://www.vk.com/swopposition";
-		};
-		class Item13
-		{
-			className="SW_Taunts";
-			name="SW_Taunts";
-			author="Scar - SWOP";
-		};
-		class Item14
-		{
-			className="acex_fortify";
-			name="acex_fortify";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item15
-		{
-			className="acex_headless";
-			name="ACEX - Headless";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item16
-		{
-			className="A3_Characters_F";
-			name="Arma 3 Alpha - Characters and Clothing";
-			author="Bohemia Interactive";
-			url="https://www.arma3.com";
-		};
-		class Item17
-		{
-			className="ace_respawn";
-			name="ACE3 - Respawn";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item18
-		{
-			className="task_force_radio_items";
-			name="task_force_radio_items";
-			author="[TF]Nkey";
-			url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
-		};
-		class Item19
-		{
-			className="SWOP_NVG";
-			name="SWOP_NVG";
-			author="SWOP";
-		};
-		class Item20
-		{
-			className="ace_microdagr";
-			name="ACE3 - MicroDAGR";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item21
-		{
-			className="ace_maptools";
-			name="ACE3 - Map Tools";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item22
-		{
-			className="ace_flashlights";
-			name="ACE3 - Flashlights";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item23
-		{
-			className="ace_explosives";
-			name="ACE3 - Explosives";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item24
-		{
-			className="cTab";
-			name="cTab";
-		};
-		class Item25
-		{
-			className="ace_attach";
-			name="ACE3 - Attach";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item26
-		{
-			className="ace_trenches";
-			name="ACE3 - Trenches";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item27
-		{
-			className="ace_hearing";
-			name="ACE3 - Hearing";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item28
-		{
-			className="ace_captives";
-			name="ACE3 - Captives";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item29
-		{
-			className="ace_common";
-			name="ACE3 - Common";
-			author="ACE-Team";
-			url="http://ace3mod.com/";
-		};
-		class Item30
-		{
-			className="A3_Modules_F_Curator";
-			name="Arma 3 Zeus Update - Scripted Modules";
-			author="Bohemia Interactive";
-			url="https://www.arma3.com";
-		};
-		class Item31
-		{
-			className="SWOP_clones_nvg";
-			name="SWOP_clones_nvg";
-			author="SWOP";
-		};
-		class Item32
-		{
-			className="A3_Structures_F";
-			name="Arma 3 - Buildings and Structures";
-			author="Bohemia Interactive";
-			url="https://www.arma3.com";
-		};
-		class Item33
-		{
-			className="A3_Structures_F_Ind";
-			name="Arma 3 - Industrial Structures";
-			author="Bohemia Interactive";
-			url="https://www.arma3.com";
-		};
-		class Item34
-		{
-			className="A3_Structures_F_Mil";
-			name="Arma 3 - Military Buildings and Structures";
-			author="Bohemia Interactive";
-			url="https://www.arma3.com";
-		};
-		class Item35
-		{
-			className="SW_FIELDGUNS_AV7";
-			name="SW_FIELDGUNS_AV7";
-		};
-		class Item36
-		{
-			className="A3_Ui_F";
-			name="Arma 3 - User Interface";
-			author="Bohemia Interactive";
-			url="https://www.arma3.com";
-		};
-	};
-};
-randomSeed=2918715;
-class ScenarioData
-{
-	author="earthknite";
-	disabledAI=1;
-	respawn=3;
-	class Header
-	{
-		gameType="Coop";
-	};
-};
-class CustomAttributes
-{
-	class Category0
-	{
-		name="Multiplayer";
-		class Attribute0
-		{
-			property="Enh_saveLoadout";
-			expression="      if (!is3DEN && hasInterface && _value) then      {         [] spawn         {            waitUntil {sleep 1; !isNull player};            if (isNil {player getVariable 'Enh_savedLoadout'}) then            {               player setVariable ['Enh_savedLoadout',getUnitloadout player];               player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}];            };         };      };   ";
-			class Value
-			{
-				class data
-				{
-					class type
-					{
-						type[]=
-						{
-							"BOOL"
-						};
-					};
-					value=1;
-				};
-			};
-		};
-		class Attribute1
-		{
-			property="RespawnTemplates";
-			expression="true";
-			class Value
-			{
-				class data
-				{
-					class type
-					{
-						type[]=
-						{
-							"ARRAY"
-						};
-					};
-					class value
-					{
-						items=1;
-						class Item0
-						{
-							class data
-							{
-								class type
-								{
-									type[]=
-									{
-										"STRING"
-									};
-								};
-								value="Counter";
-							};
-						};
-					};
-				};
-			};
-		};
-		nAttributes=2;
-	};
-	class Category1
-	{
-		name="Scenario";
-		class Attribute0
-		{
-			property="Enh_ambientFlyby_speed";
-			expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
-			class Value
-			{
-				class data
-				{
-					class type
-					{
-						type[]=
-						{
-							"STRING"
-						};
-					};
-					value="LIMITED";
-				};
-			};
-		};
-		nAttributes=1;
-	};
-};
-class Mission
-{
-	assetType="Free";
-	class Intel
-	{
-		briefingName="DesertMap_P1";
-		resistanceWest=0;
-		timeOfChanges=1800.0002;
-		startWeather=0.30000001;
-		startWind=0.1;
-		startWaves=0.1;
-		forecastWeather=0.30000001;
-		forecastWind=0.1;
-		forecastWaves=0.1;
-		forecastLightnings=0.1;
-		wavesForced=1;
-		windForced=1;
-		year=2012;
-		month=6;
-		day=24;
-		startFogDecay=0.014;
-		forecastFogDecay=0.014;
-	};
-	class Entities
-	{
-		items=66;
-		class Item0
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=6;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-161.08182,28.79105,0.58067322};
-						angles[]={0,2.889055,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 6 Company Commander";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_commander";
-						};
-					};
-					id=1647;
-					type="SWOP_Clonetrooper_P1_commander_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-159.42639,28.728058,0.47536564};
-						angles[]={0,2.889055,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 5 Company XO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_commander";
-						};
-					};
-					id=1648;
-					type="SWOP_Clonetrooper_P1_commander_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-157.52643,28.677927,0.4064846};
-						angles[]={0,2.889055,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 4 Company Adjutant";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_commander";
-						};
-					};
-					id=1649;
-					type="SWOP_Clonetrooper_P1_commander_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="face";
-							expression="_this setface _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="tfHead_cruisie_A3";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-155.95059,28.636786,0.36849213};
-						angles[]={0,3.1571724,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 7 NCOIC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_captain";
-						};
-					};
-					id=1650;
-					type="SWOP_Clonetrooper_P1_captain_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-154.42479,28.609417,0.62313938};
-						angles[]={0,3.2988582,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 6-Mike Company Medic ";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1651;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.97000003;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-152.91312,28.580036,0.76789856};
-						angles[]={0,3.2146463,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 6-Romeo Company RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_BlackBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1652;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1646;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item1
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=4;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-154.54312,28.61198,-2.7116373};
-						angles[]={0,3.0674279,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 1-6 Platoon Commander";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_commander";
-						};
-					};
-					id=1654;
-					type="SWOP_Clonetrooper_P1_commander_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-152.76762,28.572157,-2.7530153};
-						angles[]={0,2.9693403,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-7 Platoon Sergeant Major";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_captain";
-						};
-					};
-					id=1655;
-					type="SWOP_Clonetrooper_P1_captain_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-150.98601,28.535814,-3.0425708};
-						angles[]={0,3.3602066,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-Mike Platoon Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1656;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.94999999;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-149.71053,28.527277,-3.1235003};
-						angles[]={0,3.1753066,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-Romeo Platoon RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_BlackBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1657;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					atlOffset=0.017513275;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.97000003;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1653;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item2
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.98542,28.299339,12.599623};
-						angles[]={0,4.5537629,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 1-1 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1659;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.77983,28.214012,11.546774};
-						angles[]={0,4.6058788,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1660;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.94904,28.268953,14.661917};
-						angles[]={0,4.6120043,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1661;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.82716,28.24081,13.014387};
-						angles[]={0,4.5730486,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1662;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.19946,28.218048,14.780027};
-						angles[]={0,4.549016,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Medic";
-						isPlayable=1;
-					};
-					id=1663;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.20925,28.173098,11.847265};
-						angles[]={0,4.587657,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Medic";
-						isPlayable=1;
-					};
-					id=1664;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.61603,28.170647,14.807577};
-						angles[]={0,4.6150064,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Trooper";
-						isPlayable=1;
-					};
-					id=1665;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.21221,28.130375,14.93508};
-						angles[]={0,4.6261072,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Trooper";
-						isPlayable=1;
-					};
-					id=1666;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.32172,28.118662,11.98406};
-						angles[]={0,4.6706653,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Trooper";
-						isPlayable=1;
-					};
-					id=1667;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.61343,28.071278,12.24539};
-						angles[]={0,4.7745295,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Trooper";
-						isPlayable=1;
-					};
-					id=1668;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-118.812,28.089746,15.016081};
-						angles[]={0,4.7092543,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-1 Trooper";
-						isPlayable=1;
-					};
-					id=1669;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1658;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item3
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-127.13152,28.437719,18.386213};
-						angles[]={0,4.5527372,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 1-2 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1671;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.92493,28.334743,17.335646};
-						angles[]={0,4.6048527,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1672;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.09744,28.443653,20.450743};
-						angles[]={0,4.6109786,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1673;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.97362,28.388811,18.80303};
-						angles[]={0,4.5720229,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1674;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.34782,28.393915,20.570627};
-						angles[]={0,4.5479898,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Medic";
-						isPlayable=1;
-					};
-					id=1675;
-					type="SWOP_Clonetrooper_P1_medic";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.35443,28.298885,17.637701};
-						angles[]={0,4.5866313,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Medic";
-						isPlayable=1;
-					};
-					id=1676;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.76468,28.347513,20.599878};
-						angles[]={0,4.6139808,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Trooper";
-						isPlayable=1;
-					};
-					id=1677;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.36089,28.308098,20.728594};
-						angles[]={0,4.6250811,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Trooper";
-						isPlayable=1;
-					};
-					id=1678;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.46724,28.247227,17.776533};
-						angles[]={0,4.6696396,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Trooper";
-						isPlayable=1;
-					};
-					id=1679;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.75925,28.20627,18.039568};
-						angles[]={0,4.7735038,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Trooper";
-						isPlayable=1;
-					};
-					id=1680;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-118.96057,28.268879,20.811014};
-						angles[]={0,4.7082286,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-2 Trooper";
-						isPlayable=1;
-					};
-					id=1681;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1670;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item4
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-127.25359,28.566109,24.112123};
-						angles[]={0,4.526732,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 1-3 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1683;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.02038,28.484415,23.118998};
-						angles[]={0,4.5788479,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1684;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.27373,28.535295,26.22851};
-						angles[]={0,4.5849733,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1685;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.10732,28.508987,24.584742};
-						angles[]={0,4.5460176,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1686;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.52805,28.485849,26.393953};
-						angles[]={0,4.5219851,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Medic";
-						isPlayable=1;
-					};
-					id=1687;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.45843,28.443813,23.461802};
-						angles[]={0,4.560626,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Medic";
-						isPlayable=1;
-					};
-					id=1688;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.94598,28.440302,26.46435};
-						angles[]={0,4.5879755,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Trooper";
-						isPlayable=1;
-					};
-					id=1689;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.54617,28.401419,26.629694};
-						angles[]={0,4.5990763,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Trooper";
-						isPlayable=1;
-					};
-					id=1690;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.57541,28.391533,23.64966};
-						angles[]={0,4.6436343,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Trooper";
-						isPlayable=1;
-					};
-					id=1691;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.87485,28.346666,23.957132};
-						angles[]={0,4.7474985,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Trooper";
-						isPlayable=1;
-					};
-					id=1692;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.14856,28.362717,26.748423};
-						angles[]={0,4.6822233,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-3 Trooper";
-						isPlayable=1;
-					};
-					id=1693;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1682;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item5
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-127.75099,28.779387,29.303286};
-						angles[]={0,4.5897832,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 1-4 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1695;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					atlOffset=0.12460327;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.58401,28.570269,28.170984};
-						angles[]={0,4.6418991,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1696;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.64079,28.627787,31.290277};
-						angles[]={0,4.6480246,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1697;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.57922,28.596523,29.639978};
-						angles[]={0,4.6090689,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1698;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.88898,28.576714,31.346079};
-						angles[]={0,4.5850363,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Medic";
-						isPlayable=1;
-					};
-					id=1699;
-					type="SWOP_Clonetrooper_P1_medic";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.00438,28.527836,28.415407};
-						angles[]={0,4.6236773,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Medic";
-						isPlayable=1;
-					};
-					id=1700;
-					type="SWOP_Clonetrooper_P1_medic";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.30479,28.529713,31.315958};
-						angles[]={0,4.6510267,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Trooper";
-						isPlayable=1;
-					};
-					id=1701;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.89818,28.489819,31.393328};
-						angles[]={0,4.6621275,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Trooper";
-						isPlayable=1;
-					};
-					id=1702;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.11227,28.473577,28.483454};
-						angles[]={0,4.7066855,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Trooper";
-						isPlayable=1;
-					};
-					id=1703;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.39656,28.426847,28.683878};
-						angles[]={0,4.8105497,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Trooper";
-						isPlayable=1;
-					};
-					id=1704;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.496,28.449762,31.423868};
-						angles[]={0,4.7452745,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 1-4 Trooper";
-						isPlayable=1;
-					};
-					id=1705;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1694;
-			atlOffset=0.12460327;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item6
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-129.96127,29.28231,20.887878};
-				angles[]={6.2659636,0,6.2580919};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1706;
-			type="repammobox2";
-			atlOffset=-5.9127808e-005;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item7
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-131.45992,29.500526,31.819553};
-				angles[]={6.2652183,0,6.2551031};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1707;
-			type="repammobox2";
-			atlOffset=-7.2479248e-005;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item8
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-118.34632,29.212339,36.690331};
-				angles[]={0.0071845558,0,6.2549};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1708;
-			type="repammobox2";
-			atlOffset=-7.0571899e-005;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item9
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-131.09232,28.912832,3.6450028};
-				angles[]={6.2638593,0,6.2604971};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1709;
-			type="repammobox2";
-			atlOffset=-9.9182129e-005;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item10
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-164.01642,29.670771,3.2837143};
-				angles[]={6.2617841,0,6.2328577};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1711;
-			type="repammobox2";
-			atlOffset=-0.00032043457;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item11
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-156.66602,29.357122,-2.7287657};
-				angles[]={0.0051443679,0,6.2575908};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1712;
-			type="repammobox2";
-			atlOffset=-8.5830688e-005;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item12
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-163.65662,30.626774,30.256363};
-				angles[]={6.2484317,0,6.2382398};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1713;
-			type="repammobox2";
-			atlOffset=-0.00061607361;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item13
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-162.59122,30.66963,46.550755};
-				angles[]={0.027420796,0,6.2304177};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1714;
-			type="repammobox2";
-			atlOffset=-0.00045967102;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item14
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-95.430054,29.756313,-179.30637};
-				angles[]={0,2.5477445,0};
-			};
-			id=1715;
-			type="MCC_Module_settings";
-			atlOffset=1.5227127;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="defaultCASEnabled";
-					expression="_this setVariable ['defaultCASEnabled',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="timeAccel";
-					expression="_this setVariable ['timeAccel',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="defaultSupplyDropsEnabled";
-					expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="commanderConsole";
-					expression="_this setVariable ['commanderConsole',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute4
-				{
-					property="respawnOnGroupLeader";
-					expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute5
-				{
-					property="sync";
-					expression="_this setVariable ['sync',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute6
-				{
-					property="allowRTS";
-					expression="_this setVariable ['allowRTS',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute7
-				{
-					property="logistics";
-					expression="_this setVariable ['logistics',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute8
-				{
-					property="commanderConsoleShowGPS";
-					expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute9
-				{
-					property="sqlPDA";
-					expression="_this setVariable ['sqlPDA',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute10
-				{
-					property="respawnCinematic";
-					expression="_this setVariable ['respawnCinematic',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute11
-				{
-					property="deleteBody";
-					expression="_this setVariable ['deleteBody',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute12
-				{
-					property="t2t";
-					expression="_this setVariable ['t2t',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute13
-				{
-					property="squadDialog";
-					expression="_this setVariable ['squadDialog',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute14
-				{
-					property="messages";
-					expression="_this setVariable ['messages',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute15
-				{
-					property="respawnMenu";
-					expression="_this setVariable ['respawnMenu',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute16
-				{
-					property="artilleryComputer";
-					expression="_this setVariable ['artilleryComputer',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute17
-				{
-					property="commanderConsoleAI";
-					expression="_this setVariable ['commanderConsoleAI',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute18
-				{
-					property="commanderConsoleWP";
-					expression="_this setVariable ['commanderConsoleWP',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute19
-				{
-					property="saveGear";
-					expression="_this setVariable ['saveGear',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				nAttributes=20;
-			};
-		};
-		class Item15
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-99.631226,29.633053,-181.21652};
-			};
-			id=1716;
-			type="SWOP_DynamicVoiceModule";
-			atlOffset=1.1378555;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="SWOP_DynamicVoiceModule_voiceType";
-					expression="_this setVariable ['voiceType',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
-					expression="_this setVariable ['voiceTimeOutMin',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=15;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
-					expression="_this setVariable ['voiceTimeOutMax',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=60;
-						};
-					};
-				};
-				nAttributes=3;
-			};
-		};
-		class Item16
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-99.705444,29.326229,-183.16965};
-			};
-			id=1717;
-			type="SWOP_ModuleHelmetSounds";
-			atlOffset=0.73727989;
-		};
-		class Item17
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-99.631226,30.069546,-179.37863};
-			};
-			id=1718;
-			type="SWOP_ModuleTaunts";
-			atlOffset=1.6601353;
-		};
-		class Item18
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-97.285522,29.068813,-183.16769};
-			};
-			id=1719;
-			type="acex_fortify_setupModule";
-			atlOffset=0.57766342;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_fortify_setupModule_AddToolItem";
-					expression="_this setVariable ['AddToolItem',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="acex_fortify_setupModule_Budget";
-					expression="_this setVariable ['Budget',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=-1;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="acex_fortify_setupModule_Side";
-					expression="_this setVariable ['Side',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="acex_fortify_setupModule_Preset";
-					expression="_this setVariable ['Preset',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item19
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-92.890991,27.594814,-187.62277};
-				angles[]={0,1.7759193,0};
-			};
-			id=1720;
-			type="acex_headless_module";
-			atlOffset=-0.94512939;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_module_delay";
-					expression="_this setVariable ['delay',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=15;
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="acex_headless_module_log";
-					expression="_this setVariable ['log',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="acex_headless_module_enabled";
-					expression="_this setVariable ['enabled',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="acex_headless_module_endMission";
-					expression="_this setVariable ['endMission',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item20
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-94.881226,27.856014,-187.58762};
-				angles[]={0,1.7759193,0};
-			};
-			id=1721;
-			type="acex_headless_module";
-			atlOffset=-0.75164223;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_module_delay";
-					expression="_this setVariable ['delay',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=15;
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="acex_headless_module_log";
-					expression="_this setVariable ['log',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="acex_headless_module_enabled";
-					expression="_this setVariable ['enabled',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="acex_headless_module_endMission";
-					expression="_this setVariable ['endMission',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item21
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-97.045288,28.319576,-187.56418};
-				angles[]={0,1.7759193,0};
-			};
-			id=1722;
-			type="acex_headless_module";
-			atlOffset=-0.36717415;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_module_delay";
-					expression="_this setVariable ['delay',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=15;
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="acex_headless_module_log";
-					expression="_this setVariable ['log',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="acex_headless_module_enabled";
-					expression="_this setVariable ['enabled',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="acex_headless_module_endMission";
-					expression="_this setVariable ['endMission',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item22
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-98.916382,28.618069,-187.54074};
-				angles[]={0,1.7759193,0};
-			};
-			id=1723;
-			type="acex_headless_module";
-			atlOffset=-0.14009094;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_module_delay";
-					expression="_this setVariable ['delay',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=15;
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="acex_headless_module_log";
-					expression="_this setVariable ['log',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="acex_headless_module_enabled";
-					expression="_this setVariable ['enabled',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="acex_headless_module_endMission";
-					expression="_this setVariable ['endMission',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item23
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-98.832397,28.206203,-189.64621};
-				angles[]={0,1.7759193,0};
-			};
-			name="HC1_1";
-			isPlayable=1;
-			id=1724;
-			type="HeadlessClient_F";
-			atlOffset=-0.64081001;
-		};
-		class Item24
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-97.066772,27.915554,-189.66965};
-				angles[]={0,1.7759193,0};
-			};
-			name="HC2_1";
-			isPlayable=1;
-			id=1725;
-			type="HeadlessClient_F";
-			atlOffset=-0.86459351;
-		};
-		class Item25
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-94.855835,27.563961,-189.64621};
-				angles[]={0,1.7759193,0};
-			};
-			name="HC3_1";
-			isPlayable=1;
-			id=1726;
-			type="HeadlessClient_F";
-			atlOffset=-1.1325016;
-		};
-		class Item26
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-92.844116,27.177456,-189.65793};
-				angles[]={0,1.7759193,0};
-			};
-			name="HC4_1";
-			isPlayable=1;
-			id=1727;
-			type="HeadlessClient_F";
-			atlOffset=-1.4487476;
-		};
-		class Item27
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-97.412476,29.901028,-179.18527};
-				angles[]={0,1.7759136,0};
-			};
-			name="respawn_1";
-			id=1728;
-			type="ACE_ModuleRespawn";
-			atlOffset=1.5944958;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
-					expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ACE_ModuleRespawn_SavePreDeathGear";
-					expression="_this setVariable ['SavePreDeathGear',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=1;
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item28
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=4;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-163.16348,28.903606,-5.1823182};
-						angles[]={0,3.0674279,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 2-6 Company Commander";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_commander";
-						};
-					};
-					id=1730;
-					type="SWOP_Clonetrooper_P1_commander_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-162.04318,28.859591,-5.2939558};
-						angles[]={0,2.9693403,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-7 Platoon Sergeant Major";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_captain";
-						};
-					};
-					id=1731;
-					type="SWOP_Clonetrooper_P1_captain_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-160.60182,28.799986,-5.2940893};
-						angles[]={0,3.183841,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-Mike Platoon Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1732;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-159.17009,28.751732,-5.2859335};
-						angles[]={0,3.1189847,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-Romeo Platoon RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_BlackBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1733;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1729;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item29
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-128.97653,28.821806,35.532036};
-						angles[]={0,4.6011848,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 2-1 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1735;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.82323,28.731684,34.376644};
-						angles[]={0,4.6533012,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1736;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.8448,28.762606,37.49572};
-						angles[]={0,4.6594267,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1737;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.80062,28.765688,35.844044};
-						angles[]={0,4.620471,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1738;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.09104,28.709822,37.531174};
-						angles[]={0,4.5964384,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Medic";
-						isPlayable=1;
-					};
-					id=1739;
-					type="SWOP_Clonetrooper_P1_medic";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.24087,28.689791,34.601768};
-						angles[]={0,4.6350794,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Medic";
-						isPlayable=1;
-					};
-					id=1740;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.50861,28.6626,37.483482};
-						angles[]={0,4.6624289,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Trooper";
-						isPlayable=1;
-					};
-					id=1741;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.10045,28.620722,37.543842};
-						angles[]={0,4.6735296,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Trooper";
-						isPlayable=1;
-					};
-					id=1742;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.34807,28.634714,34.649048};
-						angles[]={0,4.7180872,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Trooper";
-						isPlayable=1;
-					};
-					id=1743;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.62973,28.588419,34.828842};
-						angles[]={0,4.8219519,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Trooper";
-						isPlayable=1;
-					};
-					id=1744;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.69747,28.579039,37.55901};
-						angles[]={0,4.7566767,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-1 Trooper";
-						isPlayable=1;
-					};
-					id=1745;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1734;
-			atlOffset=1.9073486e-006;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item30
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-127.48997,28.733149,41.520256};
-						angles[]={0,4.5940199,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 2-2 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1747;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.32835,28.692554,40.379097};
-						angles[]={0,4.6461353,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1748;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.37263,28.623987,43.499374};
-						angles[]={0,4.6522617,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1749;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.3166,28.659702,41.847694};
-						angles[]={0,4.613306,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1750;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.61916,28.56884,43.546215};
-						angles[]={0,4.5892725,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Medic";
-						isPlayable=1;
-					};
-					id=1751;
-					type="SWOP_Clonetrooper_P1_medic";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.7467,28.639078,40.616768};
-						angles[]={0,4.6279144,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Medic";
-						isPlayable=1;
-					};
-					id=1752;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.03604,28.521578,43.510223};
-						angles[]={0,4.6552639,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Trooper";
-						isPlayable=1;
-					};
-					id=1753;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.62819,28.477072,43.581085};
-						angles[]={0,4.6663637,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Trooper";
-						isPlayable=1;
-					};
-					id=1754;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.85509,28.581388,40.676876};
-						angles[]={0,4.7109222,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Trooper";
-						isPlayable=1;
-					};
-					id=1755;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.1381,28.541395,40.86882};
-						angles[]={0,4.8147869,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Trooper";
-						isPlayable=1;
-					};
-					id=1756;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=0.015935898;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.22622,28.43515,43.605152};
-						angles[]={0,4.7495117,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-2 Trooper";
-						isPlayable=1;
-					};
-					id=1757;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1746;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item31
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-127.66776,28.506729,47.762943};
-						angles[]={0,4.5768633,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 2-3 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1759;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.48698,28.489838,46.659065};
-						angles[]={0,4.6289787,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1760;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.58359,28.335884,49.777981};
-						angles[]={0,4.6351051,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1761;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.50042,28.418482,48.128181};
-						angles[]={0,4.5961494,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1762;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.83205,28.272879,49.855682};
-						angles[]={0,4.5721159,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Medic";
-						isPlayable=1;
-					};
-					id=1763;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.90939,28.426006,46.923653};
-						angles[]={0,4.6107578,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Medic";
-						isPlayable=1;
-					};
-					id=1764;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.24843,28.223494,49.847176};
-						angles[]={0,4.6381073,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Trooper";
-						isPlayable=1;
-					};
-					id=1765;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.84241,28.172983,49.941452};
-						angles[]={0,4.6492071,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Trooper";
-						isPlayable=1;
-					};
-					id=1766;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.01973,28.362967,47.01693};
-						angles[]={0,4.6937656,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Trooper";
-						isPlayable=1;
-					};
-					id=1767;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.30631,28.29801,47.238689};
-						angles[]={0,4.7976303,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Trooper";
-						isPlayable=1;
-					};
-					id=1768;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.44088,28.126099,49.990383};
-						angles[]={0,4.7323551,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-3 Trooper";
-						isPlayable=1;
-					};
-					id=1769;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1758;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item32
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-128.78662,28.244818,54.517651};
-						angles[]={0,4.6836433,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 2-4 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1771;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.73544,28.21763,53.186817};
-						angles[]={0,4.7357588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1772;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.49914,28.107269,56.297646};
-						angles[]={0,4.7418842,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1773;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.59264,28.165445,54.649754};
-						angles[]={0,4.7029285,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1774;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.74958,28.049042,56.189671};
-						angles[]={0,4.678896,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Medic";
-						isPlayable=1;
-					};
-					id=1775;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.13955,28.160406,53.282066};
-						angles[]={0,4.7175369,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Medic";
-						isPlayable=1;
-					};
-					id=1776;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.1757,28.000448,56.011387};
-						angles[]={0,4.7448864,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Trooper";
-						isPlayable=1;
-					};
-					id=1777;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.76846,27.954746,55.956425};
-						angles[]={0,4.7559862,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Trooper";
-						isPlayable=1;
-					};
-					id=1778;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.24961,28.099461,53.172886};
-						angles[]={0,4.8005447,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Trooper";
-						isPlayable=1;
-					};
-					id=1779;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.52179,28.041691,53.211849};
-						angles[]={0,4.9044094,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Trooper";
-						isPlayable=1;
-					};
-					id=1780;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.36929,27.910908,55.855865};
-						angles[]={0,4.8391342,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 2-4 Trooper";
-						isPlayable=1;
-					};
-					id=1781;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1770;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item33
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=4;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-155.2979,28.652924,-5.6152821};
-						angles[]={0,3.0674279,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 3-6 Platoon Commander";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_commander";
-						};
-					};
-					id=1783;
-					type="SWOP_Clonetrooper_P1_commander_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-153.9677,28.621313,-5.7537785};
-						angles[]={0,2.9693403,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-7 Platoon Sergeant Major";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_captain";
-						};
-					};
-					id=1784;
-					type="SWOP_Clonetrooper_P1_captain_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.97000003;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-152.68707,28.593039,-5.8712215};
-						angles[]={0,3.2620144,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-Mike Platoon Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1785;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-151.48773,28.565569,-5.912919};
-						angles[]={0,3.0235326,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-Romeo Platoon RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_BlackBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1786;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1782;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item34
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-129.76666,28.316462,9.9170504};
-						angles[]={0,1.384216,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 3-1 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1788;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-132.00163,28.389816,10.907479};
-						angles[]={0,1.4363315,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1789;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-131.74452,28.315081,7.7982893};
-						angles[]={0,1.4424577,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1790;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-131.91281,28.355049,9.4420338};
-						angles[]={0,1.4035019,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1791;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-133.49059,28.349041,7.6310325};
-						angles[]={0,1.3794687,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Medic";
-						isPlayable=1;
-					};
-					id=1792;
-					type="SWOP_Clonetrooper_P1_medic";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-133.56313,28.416725,10.562857};
-						angles[]={0,1.4181103,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Medic";
-						isPlayable=1;
-					};
-					id=1793;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-135.07216,28.381056,7.5594964};
-						angles[]={0,1.4454596,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Trooper";
-						isPlayable=1;
-					};
-					id=1794;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-136.47227,28.406332,7.3921881};
-						angles[]={0,1.4565599,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Trooper";
-						isPlayable=1;
-					};
-					id=1795;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-135.44543,28.453079,10.373478};
-						angles[]={0,1.5011181,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Trooper";
-						isPlayable=1;
-					};
-					id=1796;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-137.14546,28.482082,10.064899};
-						angles[]={0,1.6049826,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Trooper";
-						isPlayable=1;
-					};
-					id=1797;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-137.86954,28.431679,7.2722774};
-						angles[]={0,1.5397074,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-1 Trooper";
-						isPlayable=1;
-					};
-					id=1798;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1787;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item35
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.36433,27.851536,-5.7921119};
-						angles[]={0,4.380197,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 3-2 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1800;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.01044,27.779196,-6.4488959};
-						angles[]={0,4.4323125,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1801;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.71502,27.80448,-3.4092307};
-						angles[]={0,4.4384384,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1802;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.31025,27.790318,-5.0108924};
-						angles[]={0,4.3994827,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1803;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-118.01174,27.752869,-2.99085};
-						angles[]={0,4.3754497,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Medic";
-						isPlayable=1;
-					};
-					id=1804;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.51513,27.735996,-5.8816886};
-						angles[]={0,4.4140911,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Medic";
-						isPlayable=1;
-					};
-					id=1805;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-116.45692,27.704548,-2.6897864};
-						angles[]={0,4.4414406,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Trooper";
-						isPlayable=1;
-					};
-					id=1806;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.0965,27.663546,-2.3222938};
-						angles[]={0,4.4525409,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Trooper";
-						isPlayable=1;
-					};
-					id=1807;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.6797,27.680227,-5.4206901};
-						angles[]={0,4.4970994,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Trooper";
-						isPlayable=1;
-					};
-					id=1808;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-114.04212,27.632833,-4.8681006};
-						angles[]={0,4.6009636,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Trooper";
-						isPlayable=1;
-					};
-					id=1809;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.73145,27.623268,-2.0007987};
-						angles[]={0,4.5356884,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-2 Trooper";
-						isPlayable=1;
-					};
-					id=1810;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1799;
-			atlOffset=1.9073486e-006;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item36
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-128.00371,28.097403,1.0882061};
-						angles[]={0,4.6428804,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 3-3 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1812;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.901,28.010406,-0.15669751};
-						angles[]={0,4.6949959,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1813;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.79199,28.064724,2.9619319};
-						angles[]={0,4.7011218,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1814;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.8175,28.032837,1.3092487};
-						angles[]={0,4.6621661,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1815;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.03957,28.009926,2.923579};
-						angles[]={0,4.638133,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Medic";
-						isPlayable=1;
-					};
-					id=1816;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.30917,27.960815,0.0031688213};
-						angles[]={0,4.6767745,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Medic";
-						isPlayable=1;
-					};
-					id=1817;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.45949,27.956669,2.8100231};
-						angles[]={0,4.7041235,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Trooper";
-						isPlayable=1;
-					};
-					id=1818;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-121.04961,27.912014,2.8120563};
-						angles[]={0,4.7152243,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Trooper";
-						isPlayable=1;
-					};
-					id=1819;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.41759,27.899704,-0.028645754};
-						angles[]={0,4.7597823,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Trooper";
-						isPlayable=1;
-					};
-					id=1820;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.69267,27.844511,0.079869032};
-						angles[]={0,4.863647,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Trooper";
-						isPlayable=1;
-					};
-					id=1821;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.64813,27.866501,2.7674854};
-						angles[]={0,4.7983713,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-3 Trooper";
-						isPlayable=1;
-					};
-					id=1822;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1811;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item37
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-127.89497,28.226265,7.8069372};
-						angles[]={0,4.7782011,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Avalanche 3-4 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1824;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.97757,28.136997,6.2892828};
-						angles[]={0,4.8303165,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1825;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.44994,28.185612,9.3634977};
-						angles[]={0,4.8364425,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDVa";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1826;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-125.69839,28.15797,7.7310438};
-						angles[]={0,4.7974868,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1827;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.71884,28.127321,9.0906992};
-						angles[]={0,4.7734537,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Medic";
-						isPlayable=1;
-					};
-					id=1828;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.38028,28.087368,6.2333212};
-						angles[]={0,4.8120952,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Medic";
-						isPlayable=1;
-					};
-					id=1829;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.16783,28.071848,8.7638502};
-						angles[]={0,4.8394442,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Trooper";
-						isPlayable=1;
-					};
-					id=1830;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.77179,28.024294,8.5765448};
-						angles[]={0,4.8505449,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Trooper";
-						isPlayable=1;
-					};
-					id=1831;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-122.5096,28.022715,5.946454};
-						angles[]={0,4.895103,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Trooper";
-						isPlayable=1;
-					};
-					id=1832;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-120.78637,27.966146,5.8216066};
-						angles[]={0,4.9989676,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Trooper";
-						isPlayable=1;
-					};
-					id=1833;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-119.38939,27.976604,8.344264};
-						angles[]={0,4.933692,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Avalanche 3-4 Trooper";
-						isPlayable=1;
-					};
-					id=1834;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1823;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item38
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=48;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-118.09423,27.854221,4.5033607};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1836;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.99505,27.785135,4.3374224};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1837;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-114.19279,27.731121,4.3379145};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1838;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-114.03423,27.766453,6.1778412};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1839;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.77126,27.865053,8.2929287};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1840;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.97167,27.812454,8.2936726};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1841;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.87084,27.932648,8.4571877};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1842;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.50915,27.903475,10.252775};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1843;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.70901,27.851118,10.249052};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1844;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.6083,27.96977,10.413807};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1845;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.44605,27.949322,12.366594};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1846;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item11
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.64472,27.897968,12.364967};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1847;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item12
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.54551,28.013741,12.532068};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1848;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item13
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.36395,27.976866,14.25128};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1849;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item14
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.56432,27.926004,14.252268};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1850;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item15
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.46352,28.0406,14.415541};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1851;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item16
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.3018,28.015783,16.367887};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1852;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item17
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.49995,27.965527,16.366701};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1853;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item18
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.40041,28.082079,16.52936};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1854;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item19
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.19019,28.084059,18.302507};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1855;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item20
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.39046,28.034294,18.299559};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1856;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item21
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.2915,28.149908,18.466684};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1857;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item22
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.12751,28.153429,20.417099};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1858;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item23
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.32792,28.104334,20.417843};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1859;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item24
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.22668,28.215137,20.580582};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1860;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item25
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.15664,28.193668,26.452499};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1861;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=-3.8146973e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item26
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.05766,28.301788,26.617172};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1862;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item27
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-114.8469,28.266281,28.390759};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1863;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item28
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.04879,28.218487,28.391399};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1864;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item29
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-116.9482,28.326649,28.554935};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1865;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item30
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-114.7841,28.302418,30.506569};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1866;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item31
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-112.98461,28.254692,30.503643};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1867;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item32
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-116.88564,28.362617,30.668316};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1868;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item33
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.10276,28.186743,22.452152};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1869;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item34
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.30091,28.138018,22.450966};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1870;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item35
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.20222,28.24822,22.61787};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1871;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item36
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.02065,28.215439,24.339535};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1872;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item37
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-113.22105,28.167072,24.337826};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1873;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item38
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.12196,28.275766,24.503712};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1874;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item39
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-114.95821,28.241745,26.454151};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1875;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item40
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-114.56312,28.425854,33.87059};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1876;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=0.058958054;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item41
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-112.76112,28.31913,33.870865};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1877;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item42
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-116.66401,28.502079,34.033997};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1878;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=0.07453537;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item43
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-114.78648,28.331005,32.084377};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1879;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item44
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-112.98689,28.283384,32.085121};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1880;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item45
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-116.88792,28.392063,32.249794};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1881;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item46
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.8361,27.820423,6.1790276};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1882;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-				class Item47
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-117.93525,27.888195,6.3425121};
-						angles[]={0,4.7406979,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						init="call{player enableFatigue false;}";
-						description="Recruit | Reserve | Guest";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								optics="SWOP_DC15A_HoloScope";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-								class primaryMuzzleMag
-								{
-									name="Laserbatteries";
-									ammoLeft=1;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="tf_anprc152";
-							gps="ItemGPS";
-							goggles="SWOP_Clones_HUD";
-							hmd="SWOP_NVChip";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1883;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=3;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1835;
-		};
-		class Item39
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=2;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-155.07738,29.692799,35.011742};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot01_1";
-						description="Squadron Commander Razor 1-6";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_501_armor_recon2";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501raven";
-						};
-					};
-					id=1885;
-					type="SWOP_501_pilot";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-156.39085,29.706892,33.550316};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot02_1";
-						description="Squadron Sub-Commander Razor 1-7";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_501_armor_recon2";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
-						};
-					};
-					id=1886;
-					type="SWOP_501_pilot";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1884;
-			atlOffset=-1.9073486e-006;
-		};
-		class Item40
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=4;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-157.83275,29.843304,37.139183};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot11_1";
-						description="Pilot Razor 1-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1888;
-					type="SWOP_501_pilot";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-158.95775,29.888866,35.686058};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot12_1";
-						description="Co-Pilot Razor 1-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1889;
-					type="SWOP_501_pilot";
-					atlOffset=0.0081329346;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-160.26366,29.921915,34.236351};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot13_1";
-						description="Pilot Razor 1-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1890;
-					type="SWOP_501_pilot";
-					atlOffset=0.024524689;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-161.50975,29.950968,32.49514};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot14_1";
-						description="Co-Pilot Razor 1-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1891;
-					type="SWOP_501_pilot";
-					atlOffset=0.045827866;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1887;
-		};
-		class Item41
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=4;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-158.94286,29.821857,33.094261};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot05_1";
-						description="Pilot Razor 1-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1893;
-					type="SWOP_501_pilot";
-					atlOffset=0.016105652;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-160.39867,29.865843,31.597191};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot06_1";
-						description="Co-Pilot Razor 1-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1894;
-					type="SWOP_501_pilot";
-					atlOffset=0.041049957;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-156.75267,29.78997,35.968285};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot03_1";
-						description="Pilot Razor 1-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1895;
-					type="SWOP_501_pilot";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-158.00267,29.808458,34.487328};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot04_1";
-						description="Co-Pilot Razor 1-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1896;
-					type="SWOP_501_pilot";
-					atlOffset=0.0035877228;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1892;
-			atlOffset=0.016105652;
-		};
-		class Item42
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=4;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-158.92528,29.895372,38.399925};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot11_2";
-						description="Pilot Razor 2-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1898;
-					type="SWOP_501_pilot";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-160.05125,29.955164,36.947777};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot12_2";
-						description="Co-Pilot Razor 2-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1899;
-					type="SWOP_501_pilot";
-					atlOffset=0.012893677;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-161.35667,30.018005,35.497093};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot13_2";
-						description="Pilot Razor 2-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1900;
-					type="SWOP_501_pilot";
-					atlOffset=0.031494141;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-162.60277,30.039598,33.756371};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot14_2";
-						description="Co-Pilot Razor 2-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1901;
-					type="SWOP_501_pilot";
-					atlOffset=0.045078278;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1897;
-		};
-		class Item43
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=4;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-160.34984,29.965139,40.022484};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot11_3";
-						description="Pilot Razor 2-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1903;
-					type="SWOP_501_pilot";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-161.47581,30.03092,38.570335};
-						angles[]={0,2.2396588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot12_3";
-						description="Co-Pilot Razor 2-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1904;
-					type="SWOP_501_pilot";
-					atlOffset=0.012958527;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-162.78172,30.111839,37.119652};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot13_3";
-						description="Pilot Razor 2-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1905;
-					type="SWOP_501_pilot";
-					atlOffset=0.035745621;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-164.02782,30.154175,35.377953};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot14_3";
-						description="Co-Pilot Razor 2-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1906;
-					type="SWOP_501_pilot";
-					atlOffset=0.043754578;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1902;
-		};
-		class Item44
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=2;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-161.78099,30.026443,41.466331};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot15_1";
-						description="Pilot Lightning 1-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1908;
-					type="SWOP_501_pilot";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-163.12669,30.127949,39.93557};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot16_1";
-						description="Co-Pilot  Lightning 1-1 ";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1909;
-					type="SWOP_501_pilot";
-					atlOffset=0.023593903;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1907;
-		};
-		class Item45
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=2;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-164.9995,30.216778,38.767601};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot17_1";
-						description="Pilot Trainee";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1911;
-					type="SWOP_501_pilot";
-					atlOffset=0.023422241;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="Enh_allowFleeing";
-							expression="_this allowFleeing _value";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.77999997;
-								};
-							};
-						};
-						class Attribute7
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=8;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-166.19188,30.278,37.316429};
-						angles[]={0,2.2396598,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pilot18_1";
-						description="Pilot Trainee";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1912;
-					type="SWOP_501_pilot";
-					atlOffset=0.032581329;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1910;
-			atlOffset=0.023422241;
-		};
-		class Item46
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=3;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-166.287,30.310518,39.729};
-						angles[]={0,2.2376168,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						name="a7";
-						description="Warden-Actual";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1914;
-					type="SWOP_Clonetrooper_pilot";
-					atlOffset=0.047002792;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.05;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-165.39476,30.286644,40.940941};
-						angles[]={0,2.2259588,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Warden 1-1";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1915;
-					type="SWOP_Clonetrooper_pilot";
-					atlOffset=0.071720123;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-164.3264,30.223904,42.067894};
-						angles[]={0,2.2070746,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Warden 1-2";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-								class secondaryMuzzleMag
-								{
-									name="DCStun_Mag";
-									ammoLeft=10;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloudBackpack_RTdv_Base";
-								isBackpack=1;
-								class MagazineCargo
-								{
-									items=3;
-									class Item0
-									{
-										name="TermMineC_Mag";
-										count=2;
-										ammoLeft=1;
-									};
-									class Item1
-									{
-										name="SWOP_DC15_Mag";
-										count=11;
-										ammoLeft=60;
-									};
-									class Item2
-									{
-										name="SWOP_DC15_UW_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=22;
-									class Item0
-									{
-										name="ACE_tourniquet";
-										count=8;
-									};
-									class Item1
-									{
-										name="ACE_surgicalKit";
-										count=1;
-									};
-									class Item2
-									{
-										name="ACE_plasmaIV";
-										count=3;
-									};
-									class Item3
-									{
-										name="ACE_plasmaIV_250";
-										count=12;
-									};
-									class Item4
-									{
-										name="ACE_plasmaIV_500";
-										count=6;
-									};
-									class Item5
-									{
-										name="ACE_personalAidKit";
-										count=1;
-									};
-									class Item6
-									{
-										name="ACE_packingBandage";
-										count=20;
-									};
-									class Item7
-									{
-										name="ACE_morphine";
-										count=5;
-									};
-									class Item8
-									{
-										name="ACE_microDAGR";
-										count=1;
-									};
-									class Item9
-									{
-										name="ACE_MapTools";
-										count=1;
-									};
-									class Item10
-									{
-										name="ACE_Flashlight_XL50";
-										count=1;
-									};
-									class Item11
-									{
-										name="ACE_Clacker";
-										count=1;
-									};
-									class Item12
-									{
-										name="ItemcTabHCam";
-										count=1;
-									};
-									class Item13
-									{
-										name="ACE_IR_Strobe_Item";
-										count=2;
-									};
-									class Item14
-									{
-										name="ACE_Fortify";
-										count=1;
-									};
-									class Item15
-									{
-										name="ACE_EntrenchingTool";
-										count=1;
-									};
-									class Item16
-									{
-										name="ACE_EarPlugs";
-										count=1;
-									};
-									class Item17
-									{
-										name="ACE_CableTie";
-										count=5;
-									};
-									class Item18
-									{
-										name="ACE_quikclot";
-										count=15;
-									};
-									class Item19
-									{
-										name="ACE_Banana";
-										count=1;
-									};
-									class Item20
-									{
-										name="ACE_fieldDressing";
-										count=15;
-									};
-									class Item21
-									{
-										name="ACE_elasticBandage";
-										count=50;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_pilot_helmet501";
-						};
-					};
-					id=1916;
-					type="SWOP_Clonetrooper_pilot";
-					atlOffset=0.073169708;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1913;
-			atlOffset=0.047002792;
-		};
-		class Item47
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-275.83813,35.366238,38.397423};
-				angles[]={0,4.2220683,0};
-			};
-			id=1917;
-			type="ModuleCurator_F";
-			atlOffset=0.53107452;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="ModuleCurator_F_Owner";
-					expression="_this setVariable ['Owner',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="a7";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ModuleCurator_F_Forced";
-					expression="_this setVariable ['Forced',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="ModuleCurator_F_Name";
-					expression="_this setVariable ['Name',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="";
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="ModuleCurator_F_Addons";
-					expression="_this setVariable ['Addons',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=2;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item48
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=2;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-130.25262,28.124277,-1.0550941};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="LIEUTENANT";
-						init="call{player enableFatigue false;}";
-						name="pio17";
-						description="ARC Commander";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1921;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-128.10371,28.074018,-1.2604226};
-						angles[]={0,6.2598729,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio18";
-						description="ARC RT";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1922;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1920;
-		};
-		class Item49
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=8;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-135.45599,28.23502,-1.6664515};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio19";
-						description="ARC Trooper Cronus Alpha ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1924;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-133.38345,28.191278,-1.6294651};
-						angles[]={0,6.2598729,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20";
-						description="ARC Trooper Cronus Gen 2 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1925;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-131.85594,28.158779,-1.781601};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_1";
-						description="ARC Trooper Cronus Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1926;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-135.43047,28.228605,-3.7124496};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_2";
-						description="ARC Trooper Cronus Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1927;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-133.62344,28.203224,-3.8542452};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_3";
-						description="ARC Trooper Cronus Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1928;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=0.014041901;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-131.95329,28.429893,-4.000124};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=1;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_4";
-						description="ARC Trooper Cronus Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1929;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=0.27737808;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-135.5547,28.458193,-5.9590569};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_5";
-						description="ARC Trooper Cronus Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1930;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=0.23317337;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-133.64297,28.731705,-6.2346973};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=1;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_6";
-						description="ARC Trooper Cronus Gen 2 ARC (Reserve)";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1931;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=0.55174065;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="Enh_allowFleeing";
-							expression="_this allowFleeing _value";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.76999998;
-								};
-							};
-						};
-						class Attribute7
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=8;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1923;
-		};
-		class Item50
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=8;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.80598,28.029989,-2.4236569};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio19_1";
-						description="ARC Trooper Kreios Alpha ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1933;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.73344,27.965845,-2.3866706};
-						angles[]={0,6.2598729,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_7";
-						description="ARC Trooper Kreios Gen 2 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1934;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.20631,27.917351,-2.539114};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_8";
-						description="ARC Trooper Kreios Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1935;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.78046,28.020784,-4.469655};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_9";
-						description="ARC Trooper Kreios Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1936;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.97406,27.964806,-4.6106915};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_10";
-						description="ARC Trooper Kreios Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1937;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-123.30428,27.913883,-4.7568789};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_11";
-						description="ARC Trooper Kreios Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1938;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-126.90471,28.01428,-6.7162623};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_12";
-						description="ARC Trooper Kreios Gen 2 ARC";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1939;
-					type="SWOP_Clonetrooper_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.99358,28.147434,-6.9911447};
-						angles[]={0,6.2598557,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="SERGEANT";
-						init="call{player enableFatigue false;}";
-						name="pio20_13";
-						description="ARC Trooper Kreios Gen 2 ARC (Reserve)";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_ARC_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_armor_lt_pauldronsARCmain";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							hmd="SWOP_rangeARC";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1940;
-					type="SWOP_Clonetrooper_a";
-					atlOffset=0.19068718;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.99000001;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="Enh_allowFleeing";
-							expression="_this allowFleeing _value";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.76601213;
-								};
-							};
-						};
-						class Attribute7
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=8;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1932;
-			atlOffset=1.9073486e-006;
-		};
-		class Item51
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-145.75552,32.397629,8.3070822};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
-			};
-			id=1942;
-			type="repammobox2";
-			atlOffset=0.0003452301;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="Enh_featureType";
-					expression="_this setFeatureType (parseNumber _value)";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="0";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ammoBox";
-					expression="[_this,_value] call bis_fnc_initAmmoBox;";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
-						};
-					};
-				};
-				nAttributes=2;
-			};
-		};
-		class Item52
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=4;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-163.84319,28.910276,-2.6106157};
-						angles[]={0,3.0674279,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Acklay 1-6 Company Commander";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_commander_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_commander";
-						};
-					};
-					id=1945;
-					type="SWOP_Clonetrooper_P1_commander_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-162.06941,28.837116,-2.6516788};
-						angles[]={0,2.9693403,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-7 Platoon Sergeant Major";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_captain_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_captain";
-						};
-					};
-					id=1946;
-					type="SWOP_Clonetrooper_P1_captain_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-160.46428,28.770266,-2.7542481};
-						angles[]={0,3.1572423,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-Mike Platoon Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1947;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.94999999;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-158.73633,28.716911,-2.7425945};
-						angles[]={0,3.1753066,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-Romeo Platoon RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1948;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.94999999;
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=6;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1944;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item53
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-165.45427,28.98271,0.25776011};
-						angles[]={0,1.5053512,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Acklay 1-1 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1950;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-167.55165,29.115742,1.5111802};
-						angles[]={0,1.5574671,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1951;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-167.67282,29.096453,-1.6055222};
-						angles[]={0,1.5635926,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1952;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-167.64133,29.090025,0.046222225};
-						angles[]={0,1.5246369,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1953;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-169.4263,29.194386,-1.5607805};
-						angles[]={0,1.5006038,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1954;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-169.14334,29.200104,1.3578796};
-						angles[]={0,1.5392452,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1955;
-					type="SWOP_Clonetrooper_P1_medic";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-171.00499,29.28347,-1.4406495};
-						angles[]={0,1.5665947,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1956;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-172.41501,29.36343,-1.4375169};
-						angles[]={0,1.5776945,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1957;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-171.03554,29.309626,1.3978183};
-						angles[]={0,1.6222531,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1958;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-172.76045,29.409241,1.297015};
-						angles[]={0,1.7261177,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1959;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-173.81679,29.450127,-1.3877814};
-						angles[]={0,1.6608425,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-1 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1960;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1949;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item54
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-171.69099,29.410595,4.4542046};
-						angles[]={0,2.9812217,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Acklay 1-2 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1962;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-170.64153,29.408936,6.661026};
-						angles[]={0,3.0333376,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1963;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-173.75679,29.584164,6.486496};
-						angles[]={0,3.039464,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1964;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-172.10965,29.490904,6.6118736};
-						angles[]={0,3.0005083,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1965;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-173.87863,29.637642,8.2356491};
-						angles[]={0,2.9764743,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1966;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-170.94489,29.469881,8.2316132};
-						angles[]={0,3.0151167,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1967;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-173.90848,29.686031,9.8197861};
-						angles[]={0,3.0424652,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1968;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-174.03822,29.737839,11.223221};
-						angles[]={0,3.053565,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1969;
-					type="SWOP_Clonetrooper_P1_a";
-					atlOffset=-1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-171.08495,29.537939,10.118866};
-						angles[]={0,3.0981245,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1970;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-171.34984,29.607964,11.826664};
-						angles[]={0,3.2019892,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1971;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-174.12157,29.785059,12.623016};
-						angles[]={0,3.136713,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-2 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1972;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-				init="call{player enableFatigue false;}";
-			};
-			id=1961;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item55
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=11;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-165.87727,29.087044,4.1466684};
-						angles[]={0,2.915113,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						description="Acklay 1-3 Squad Leader";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_lieutenant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_lieutenant";
-						};
-					};
-					id=1974;
-					type="SWOP_Clonetrooper_P1_lieutenant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-164.97566,29.11273,6.4191294};
-						angles[]={0,2.9672284,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1975;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					atlOffset=0.0067844391;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-168.07307,29.250452,6.0390024};
-						angles[]={0,2.9733548,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Team Lead";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_sergeant_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1_sergeant";
-						};
-					};
-					id=1976;
-					type="SWOP_Clonetrooper_P1_sergeant_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-166.4366,29.17415,6.2721567};
-						angles[]={0,2.9343987,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 RTO";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1977;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-168.30867,29.311558,7.7758188};
-						angles[]={0,2.9103656,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1978;
-					type="SWOP_Clonetrooper_P1_medic";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.04;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-165.38289,29.170406,7.9655161};
-						angles[]={0,2.9490075,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Medic";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1979;
-					type="SWOP_Clonetrooper_P1_medic";
-					atlOffset=1.9073486e-006;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.03;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=5;
-					};
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-168.44392,29.370016,9.3544321};
-						angles[]={0,2.976356,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1980;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.02;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-168.66609,29.429068,10.746522};
-						angles[]={0,2.9874568,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1981;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-165.6468,29.246807,9.8395395};
-						angles[]={0,3.0320153,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1982;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.95999998;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-166.02351,29.324179,11.526307};
-						angles[]={0,3.135879,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1983;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=1.01;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-168.84138,29.485306,12.137879};
-						angles[]={0,3.0706038,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						description="Acklay 1-3 Trooper";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15ABlasterRifle";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15ABlasterRifle_Mag";
-									ammoLeft=30;
-								};
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_P1_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Mag";
-										count=4;
-										ammoLeft=30;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_P1_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15ABlasterRifle_Full_Mag";
-										count=2;
-										ammoLeft=10;
-									};
-									class Item1
-									{
-										name="SWOP_DC15ABlasterRifle_Low_Mag";
-										count=1;
-										ammoLeft=60;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_CloneDV";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_helmet_p1";
-						};
-					};
-					id=1984;
-					type="SWOP_Clonetrooper_P1_a";
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.98000002;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						nAttributes=4;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1973;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="acex_headless_blacklist";
-					expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"BOOL"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				nAttributes=1;
-			};
-		};
-		class Item56
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-146.51245,32.02166,5.0645018};
-				angles[]={0,5.908957,0};
-			};
-			id=1985;
-			type="ModuleCurator_F";
-			atlOffset=0.32014275;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="ModuleCurator_F_Owner";
-					expression="_this setVariable ['Owner',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="a4";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ModuleCurator_F_Forced";
-					expression="_this setVariable ['Forced',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="ModuleCurator_F_Name";
-					expression="_this setVariable ['Name',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="";
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="ModuleCurator_F_Addons";
-					expression="_this setVariable ['Addons',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=2;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item57
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-140.64917,32.263931,4.9492674};
-				angles[]={0,5.9089646,0};
-			};
-			id=1986;
-			type="ModuleCurator_F";
-			atlOffset=0.56241417;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="ModuleCurator_F_Owner";
-					expression="_this setVariable ['Owner',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="a6";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ModuleCurator_F_Forced";
-					expression="_this setVariable ['Forced',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="ModuleCurator_F_Name";
-					expression="_this setVariable ['Name',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="";
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="ModuleCurator_F_Addons";
-					expression="_this setVariable ['Addons',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=2;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item58
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-142.24097,32.240807,5.0078611};
-				angles[]={0,5.9089646,0};
-			};
-			id=1987;
-			type="ModuleCurator_F";
-			atlOffset=0.53928947;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="ModuleCurator_F_Owner";
-					expression="_this setVariable ['Owner',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="a5";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ModuleCurator_F_Forced";
-					expression="_this setVariable ['Forced',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="ModuleCurator_F_Name";
-					expression="_this setVariable ['Name',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="";
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="ModuleCurator_F_Addons";
-					expression="_this setVariable ['Addons',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=2;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item59
-		{
-			dataType="Group";
-			side="West";
-			class Entities
-			{
-				items=5;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-148.711,31.741146,3.4489999};
-						angles[]={0,6.2242804,0};
-					};
-					side="West";
-					flags=7;
-					class Attributes
-					{
-						rank="MAJOR";
-						init="call{player enableFatigue false;}";
-						name="a2";
-						description="Zeus Operator";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_501_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_501appo_helmet";
-						};
-					};
-					id=1989;
-					type="SWOP_501_Appo";
-					atlOffset=0.038190842;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.97000003;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-146.786,31.703146,3.3329999};
-						angles[]={0,6.2571449,0};
-					};
-					side="West";
-					flags=5;
-					class Attributes
-					{
-						rank="MAJOR";
-						init="call{player enableFatigue false;}";
-						name="a4";
-						description="Zeus Operator ";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_501_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_501appo_helmet";
-						};
-					};
-					id=1990;
-					type="SWOP_501_Appo";
-					atlOffset=0.00019073486;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.97000003;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-144.759,31.664095,3.2279999};
-						angles[]={0,6.1628795,0};
-					};
-					side="West";
-					flags=1;
-					class Attributes
-					{
-						rank="MAJOR";
-						init="call{player enableFatigue false;}";
-						name="a3";
-						description="Zeus Operator";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_501_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_501appo_helmet";
-						};
-					};
-					id=1991;
-					type="SWOP_501_Appo";
-					atlOffset=2.4859829;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.97000003;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-140.573,31.514753,3.306};
-						angles[]={0,0.02068215,0};
-					};
-					side="West";
-					flags=1;
-					class Attributes
-					{
-						rank="MAJOR";
-						init="call{player enableFatigue false;}";
-						name="a6";
-						description="Zeus Operator [ Reserverd for Senior Zeus ]";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_501_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_501appo_helmet";
-						};
-					};
-					id=1992;
-					type="SWOP_501_Appo";
-					atlOffset=2.3366413;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.97000003;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-142.612,31.62476,3.2};
-						angles[]={0,6.2242804,0};
-					};
-					side="West";
-					flags=1;
-					class Attributes
-					{
-						rank="MAJOR";
-						init="call{player enableFatigue false;}";
-						name="a5";
-						description="Zeus Operator [ Reserverd for Head Zeus ]";
-						isPlayable=1;
-						class Inventory
-						{
-							class primaryWeapon
-							{
-								name="SWOP_DC15";
-								class primaryMuzzleMag
-								{
-									name="SWOP_DC15_Mag";
-									ammoLeft=60;
-								};
-							};
-							class binocular
-							{
-								name="ElectroBinocularsW_F";
-							};
-							class uniform
-							{
-								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=5;
-										ammoLeft=60;
-									};
-								};
-								class ItemCargo
-								{
-									items=1;
-									class Item0
-									{
-										name="FirstAidKit";
-										count=1;
-									};
-								};
-							};
-							class vest
-							{
-								typeName="SWOP_Clonetrooper_501_armor";
-								isBackpack=0;
-								class MagazineCargo
-								{
-									items=2;
-									class Item0
-									{
-										name="SWOP_DC15_Mag";
-										count=2;
-										ammoLeft=60;
-									};
-									class Item1
-									{
-										name="SWOP_termDet_G";
-										count=2;
-										ammoLeft=1;
-									};
-								};
-							};
-							class backpack
-							{
-								typeName="SWOP_B_SnowBackpack_RTdv_Base";
-								isBackpack=1;
-							};
-							map="ItemMap";
-							compass="ItemCompass";
-							watch="ItemWatch";
-							radio="ItemRadio";
-							gps="ItemGPS";
-							headgear="SWOP_Clonetrooper_501appo_helmet";
-						};
-					};
-					id=1993;
-					type="SWOP_501_Appo";
-					atlOffset=2.4466476;
-					class CustomAttributes
-					{
-						class Attribute0
-						{
-							property="ace_isEngineer";
-							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute1
-						{
-							property="pitch";
-							expression="_this setpitch _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=0.97000003;
-								};
-							};
-						};
-						class Attribute2
-						{
-							property="ace_isMedic";
-							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"SCALAR"
-										};
-									};
-									value=2;
-								};
-							};
-						};
-						class Attribute3
-						{
-							property="acex_headless_blacklist";
-							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						class Attribute4
-						{
-							property="Enh_ambientAnimParams";
-							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"ARRAY"
-										};
-									};
-									class value
-									{
-										items=2;
-										class Item0
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="";
-											};
-										};
-										class Item1
-										{
-											class data
-											{
-												class type
-												{
-													type[]=
-													{
-														"STRING"
-													};
-												};
-												value="ASIS";
-											};
-										};
-									};
-								};
-							};
-						};
-						class Attribute5
-						{
-							property="Enh_featureType";
-							expression="_this setFeatureType (parseNumber _value)";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"STRING"
-										};
-									};
-									value="0";
-								};
-							};
-						};
-						class Attribute6
-						{
-							property="enableStamina";
-							expression="_this enablestamina _value;";
-							class Value
-							{
-								class data
-								{
-									class type
-									{
-										type[]=
-										{
-											"BOOL"
-										};
-									};
-									value=0;
-								};
-							};
-						};
-						nAttributes=7;
-					};
-				};
-			};
-			class Attributes
-			{
-			};
-			id=1988;
-			atlOffset=0.038190842;
-		};
-		class Item60
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-148.29761,31.955023,5.1602049};
-				angles[]={0,5.9089646,0};
-			};
-			id=1994;
-			type="ModuleCurator_F";
-			atlOffset=0.25350571;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="ModuleCurator_F_Owner";
-					expression="_this setVariable ['Owner',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="a2";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ModuleCurator_F_Forced";
-					expression="_this setVariable ['Forced',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="ModuleCurator_F_Name";
-					expression="_this setVariable ['Name',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="";
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="ModuleCurator_F_Addons";
-					expression="_this setVariable ['Addons',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=2;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item61
-		{
-			dataType="Logic";
-			class PositionInfo
-			{
-				position[]={-144.27808,32.074287,5.0352049};
-				angles[]={0,5.908957,0};
-			};
-			id=1995;
-			type="ModuleCurator_F";
-			atlOffset=0.37277031;
-			class CustomAttributes
-			{
-				class Attribute0
-				{
-					property="ModuleCurator_F_Owner";
-					expression="_this setVariable ['Owner',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="a3";
-						};
-					};
-				};
-				class Attribute1
-				{
-					property="ModuleCurator_F_Forced";
-					expression="_this setVariable ['Forced',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=0;
-						};
-					};
-				};
-				class Attribute2
-				{
-					property="ModuleCurator_F_Name";
-					expression="_this setVariable ['Name',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"STRING"
-								};
-							};
-							value="";
-						};
-					};
-				};
-				class Attribute3
-				{
-					property="ModuleCurator_F_Addons";
-					expression="_this setVariable ['Addons',_value,true];";
-					class Value
-					{
-						class data
-						{
-							class type
-							{
-								type[]=
-								{
-									"SCALAR"
-								};
-							};
-							value=2;
-						};
-					};
-				};
-				nAttributes=4;
-			};
-		};
-		class Item62
-		{
-			dataType="Layer";
-			name="Reveille (Lite)";
-			class Entities
-			{
-				items=79;
-				class Item0
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-140.10439,30.409389,14.553175};
-						angles[]={0,3.1480503,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=1996;
-					type="Land_CncWall4_F";
-					atlOffset=0.005859375;
-				};
-				class Item1
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-137.06337,30.415264,17.262529};
-						angles[]={0,1.5896145,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=1997;
-					type="Land_CncWall4_F";
-					atlOffset=0.0056247711;
-				};
-				class Item2
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-136.99733,30.564842,22.356958};
-						angles[]={0,1.5762976,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=1998;
-					type="Land_CncWall4_F";
-					atlOffset=0.0068283081;
-				};
-				class Item3
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-145.20638,30.529547,14.626039};
-						angles[]={0,3.1613672,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=1999;
-					type="Land_CncWall4_F";
-					atlOffset=0.0064582825;
-				};
-				class Item4
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-138.59483,33.553436,12.645693};
-						angles[]={0,0.93989474,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2000;
-					type="Land_TTowerSmall_1_F";
-					atlOffset=-0.00060653687;
-				};
-				class Item5
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-136.95473,30.652304,27.484701};
-						angles[]={0,1.5896145,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2001;
-					type="Land_CncWall4_F";
-					atlOffset=0.0075531006;
-				};
-				class Item6
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-150.24501,30.655783,14.709915};
-						angles[]={0,3.1480503,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2002;
-					type="Land_CncWall4_F";
-					atlOffset=0.0073280334;
-				};
-				class Item7
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-153.85478,37.391327,12.413299};
-						angles[]={0,4.6424708,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2003;
-					type="Land_TTowerSmall_2_F";
-					atlOffset=-0.00029754639;
-				};
-				class Item8
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-136.88673,30.753624,32.551277};
-						angles[]={0,1.5762976,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2004;
-					type="Land_CncWall4_F";
-					atlOffset=0.0076408386;
-				};
-				class Item9
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-155.33307,30.795443,14.783749};
-						angles[]={0,3.1613672,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2005;
-					type="Land_CncWall4_F";
-					atlOffset=0.0088043213;
-				};
-				class Item10
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-145.6281,32.450401,5.5223551};
-						angles[]={0,4.7321286,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2006;
-					type="Land_Cargo_HQ_V1_F";
-					atlOffset=0.033506393;
-				};
-				class Item11
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-153.59344,29.658665,10.988685};
-						angles[]={6.2523065,1.5938138,6.2574005};
-					};
-					side="Empty";
-					flags=4;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2008;
-					type="Land_PowerGenerator_F";
-					atlOffset=0.00064468384;
-				};
-				class Item12
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-153.58904,29.625717,9.9256945};
-						angles[]={6.2523065,1.5938138,6.2574005};
-					};
-					side="Empty";
-					flags=4;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2009;
-					type="Land_PowerGenerator_F";
-					atlOffset=0.00064468384;
-				};
-				class Item13
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-136.84389,30.829535,37.678577};
-						angles[]={0,1.5896145,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2014;
-					type="Land_CncWall4_F";
-					atlOffset=0.0088348389;
-				};
-				class Item14
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-160.46086,30.960936,14.826125};
-						angles[]={0,3.1480503,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2015;
-					type="Land_CncWall4_F";
-					atlOffset=0.010126114;
-				};
-				class Item15
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-159.75632,29.733316,10.05569};
-						angles[]={0,0.0084968908,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2017;
-					type="Land_Medevac_house_V1_F";
-					atlOffset=0.034114838;
-				};
-				class Item16
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-141.49699,30.823013,46.101986};
-						angles[]={0,1.5762976,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2022;
-					type="Land_CncWall4_F";
-					atlOffset=0.022396088;
-				};
-				class Item17
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-165.53447,31.186991,14.900448};
-						angles[]={0,3.1613672,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2023;
-					type="Land_CncWall4_F";
-					atlOffset=0.010219574;
-				};
-				class Item18
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-150.63605,29.283379,26.221003};
-						angles[]={6.2570767,4.7280092,6.2512026};
-					};
-					side="Empty";
-					flags=4;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2029;
-					type="Land_HelipadSquare_F";
-					atlOffset=1.9073486e-006;
-				};
-				class Item19
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-141.45464,30.59413,51.230186};
-						angles[]={0,1.5896145,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2032;
-					type="Land_CncWall4_F";
-					atlOffset=0.023414612;
-				};
-				class Item20
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-170.65636,31.442633,14.950635};
-						angles[]={0,3.1480503,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2033;
-					type="Land_CncWall4_F";
-					atlOffset=0.010267258;
-				};
-				class Item21
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-124.99561,28.633471,-10.029085};
-						angles[]={0,3.1568294,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2035;
-					type="Land_Cargo_House_V1_F";
-				};
-				class Item22
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-147.99968,29.213781,-9.7009563};
-						angles[]={0,3.1568294,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2036;
-					type="Land_Cargo_House_V1_F";
-					atlOffset=0.0089454651;
-				};
-				class Item23
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-111.91704,29.709072,17.121361};
-						angles[]={0,4.7213249,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2037;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0058345795;
-				};
-				class Item24
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-111.92342,29.855133,22.239357};
-						angles[]={0,4.7080078,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2038;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0062160492;
-				};
-				class Item25
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-111.93982,29.60121,12.016207};
-						angles[]={0,4.7080078,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2039;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0065517426;
-				};
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-						angles[]={0,4.7213249,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2042;
-					type="Land_CncWall4_F";
-					atlOffset=-0.006275177;
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-				class Item27
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-					dataType="Object";
-					class PositionInfo
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-						position[]={-139.18401,30.413172,53.311306};
-						angles[]={0,3.1521344,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2043;
-					type="Land_CncWall4_F";
-					atlOffset=0.00078201294;
-				};
-				class Item28
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-					dataType="Object";
-					class PositionInfo
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-						position[]={-155.48773,29.413307,-9.6623573};
-						angles[]={0,3.1568294,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2046;
-					type="Land_Cargo_House_V1_F";
-					atlOffset=0.015802383;
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-					dataType="Object";
-					class PositionInfo
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-						position[]={-111.92554,29.478212,6.891871};
-						angles[]={0,4.7213249,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2047;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0068454742;
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-				class Item30
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-					dataType="Object";
-					class PositionInfo
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-						position[]={-111.90882,30.020401,32.38438};
-						angles[]={0,4.7080078,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2048;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0057678223;
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-				class Item31
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-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,3.1388175,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2049;
-					type="Land_CncWall4_F";
-				};
-				class Item32
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-					dataType="Object";
-					class PositionInfo
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-						position[]={-175.75816,31.717745,15.023499};
-						angles[]={0,3.1613672,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2051;
-					type="Land_CncWall4_F";
-					atlOffset=0.0090847015;
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-				class Item33
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-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,4.7080078,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2052;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0069828033;
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-				class Item34
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-					dataType="Object";
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-						position[]={-144.75513,30.23625,-15.405336};
-						angles[]={0,0.0084267985,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2053;
-					type="Land_CncWall4_F";
-					atlOffset=0.0018959045;
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-				class Item35
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-					dataType="Object";
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-						angles[]={0,0.021744009,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2054;
-					type="Land_CncWall4_F";
-					atlOffset=-0.00022125244;
-				};
-				class Item36
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-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,4.7213249,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2056;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0067825317;
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-				class Item37
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-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,0.021744009,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2057;
-					type="Land_CncWall4_F";
-					atlOffset=0.003118515;
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-				class Item38
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-					dataType="Object";
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-						angles[]={0,0.0084267985,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2058;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0012111664;
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-				class Item39
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-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,3.1568294,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2059;
-					type="Land_Cargo_House_V1_F";
-					atlOffset=0.014987946;
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-				class Item40
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-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,0.0084267985,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2060;
-					type="Land_CncWall4_F";
-					atlOffset=0.0039100647;
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-				class Item41
-				{
-					dataType="Object";
-					class PositionInfo
-					{
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-						angles[]={0,0.021744009,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2062;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0017356873;
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-				class Item42
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-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,4.7213249,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2064;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0074462891;
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-				class Item43
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-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,4.7080078,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2065;
-					type="Land_CncWall4_F";
-					atlOffset=0.0067691803;
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-				class Item44
-				{
-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,3.1388175,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2066;
-					type="Land_CncWall4_F";
-					atlOffset=0.0004825592;
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-				class Item45
-				{
-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,1.5905221,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2067;
-					type="Land_Cargo_Patrol_V1_F";
-					atlOffset=0.074117661;
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-				class Item46
-				{
-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,0.021744009,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
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-					};
-					id=2068;
-					type="Land_CncWall4_F";
-					atlOffset=0.0044670105;
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-				class Item47
-				{
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-						angles[]={0,0.0084267985,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
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-					id=2069;
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-					atlOffset=-0.0021381378;
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-				class Item48
-				{
-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,4.7104516,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
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-					};
-					id=2070;
-					type="Land_Cargo_House_V1_F";
-					atlOffset=0.060813904;
-				};
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-				{
-					dataType="Object";
-					class PositionInfo
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-						angles[]={0,3.1480503,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
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-					};
-					id=2071;
-					type="Land_CncWall4_F";
-					atlOffset=0.0084953308;
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-				class Item50
-				{
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-					class PositionInfo
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-						angles[]={0,4.7316222,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
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-					};
-					id=2072;
-					type="Land_Cargo_Patrol_V1_F";
-					atlOffset=-0.03094101;
-				};
-				class Item51
-				{
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-					class PositionInfo
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-						angles[]={0,3.1568294,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
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-					};
-					id=2073;
-					type="Land_Cargo_House_V1_F";
-					atlOffset=0.0039710999;
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-				class Item52
-				{
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-					class PositionInfo
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-						angles[]={0,4.7080078,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
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-					};
-					id=2074;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0064659119;
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-				class Item53
-				{
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-					class PositionInfo
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-						angles[]={0,3.1521344,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
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-					};
-					id=2075;
-					type="Land_CncWall4_F";
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-				class Item54
-				{
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-					class PositionInfo
-					{
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-						angles[]={0,4.7213249,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
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-					id=2076;
-					type="Land_CncWall4_F";
-					atlOffset=0.0058860779;
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-				class Item55
-				{
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-					class PositionInfo
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-						angles[]={0,0.0084267985,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
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-					id=2077;
-					type="Land_CncWall4_F";
-					atlOffset=0.0019721985;
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-				class Item56
-				{
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-						angles[]={0,1.5527303,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
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-					id=2078;
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-				class Item57
-				{
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-					class PositionInfo
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-						angles[]={0,0.021744009,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
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-					id=2079;
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-				class Item58
-				{
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-						angles[]={0,4.7104516,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
-					{
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-					id=2080;
-					type="Land_Cargo_House_V1_F";
-					atlOffset=0.058568954;
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-				class Item59
-				{
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-					side="Empty";
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-					class Attributes
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-				{
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-					side="Empty";
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-					class Attributes
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-				class Item61
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-					side="Empty";
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-					class Attributes
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-				class Item62
-				{
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-					side="Empty";
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-					class Attributes
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-				{
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-					side="Empty";
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-					class Attributes
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-				class Item64
-				{
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-						angles[]={0,0.0084267985,0};
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-					side="Empty";
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-					class Attributes
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-				{
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-					side="Empty";
-					flags=4;
-					class Attributes
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-					type="Land_HBarrier_Big_F";
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-				{
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-					side="Empty";
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-					class Attributes
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-				class Item67
-				{
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-					class PositionInfo
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-					side="Empty";
-					flags=5;
-					class Attributes
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-					id=2089;
-					type="Land_Cargo_Patrol_V1_F";
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-				{
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-					class PositionInfo
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-						angles[]={0,0.0084267985,0};
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-					side="Empty";
-					flags=5;
-					class Attributes
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-					type="Land_CncWall4_F";
-					atlOffset=-0.0023803711;
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-				class Item69
-				{
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-					side="Empty";
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-					class Attributes
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-					id=2091;
-					type="Land_CncWall4_F";
-					atlOffset=0.013645172;
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-				class Item70
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-115.95524,28.796337,61.731632};
-						angles[]={0.022008337,0.02317483,6.2493091};
-					};
-					side="Empty";
-					flags=4;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2092;
-					type="Land_HBarrier_Big_F";
-					atlOffset=0.00082206726;
-				};
-				class Item71
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-180.45074,31.459192,-14.938166};
-						angles[]={0,0.021744009,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2093;
-					type="Land_CncWall4_F";
-					atlOffset=-0.0048885345;
-				};
-				class Item72
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-182.71663,31.608545,-12.758457};
-						angles[]={0,1.5660472,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2094;
-					type="Land_CncWall4_F";
-					atlOffset=0.01177597;
-				};
-				class Item73
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-139.28073,30.852047,41.874546};
-						angles[]={0,0.52651328,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2102;
-					type="Land_CncWall4_F";
-				};
-				class Item74
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-109.91875,29.992283,41.634148};
-						angles[]={0,5.5354018,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2103;
-					type="Land_CncWall4_F";
-				};
-				class Item75
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-172.92043,30.209694,25.788801};
-						angles[]={6.2493176,4.7280092,6.2347336};
-					};
-					side="Empty";
-					flags=4;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2104;
-					type="Land_HelipadSquare_F";
-					atlOffset=-0.0036506653;
-				};
-				class Item76
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-172.43188,30.497169,46.442795};
-						angles[]={0.021523597,4.7280092,6.2263207};
-					};
-					side="Empty";
-					flags=4;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2105;
-					type="Land_HelipadSquare_F";
-					atlOffset=-0.019613266;
-				};
-				class Item77
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-153.02953,29.39131,48.475216};
-						angles[]={0.036816347,4.7280092,6.2355704};
-					};
-					side="Empty";
-					flags=4;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2106;
-					type="Land_HelipadSquare_F";
-					atlOffset=-0.021118164;
-				};
-				class Item78
-				{
-					dataType="Object";
-					class PositionInfo
-					{
-						position[]={-133.34311,28.850346,-9.6906166};
-						angles[]={0,3.1568294,0};
-					};
-					side="Empty";
-					flags=5;
-					class Attributes
-					{
-						skill=0.2;
-					};
-					id=2107;
-					type="Land_Cargo_House_V1_F";
-				};
-			};
-			id=2095;
-			atlOffset=0.10153198;
-		};
-		class Item63
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-136.39072,28.828363,46.912151};
-				angles[]={0.044401009,0,6.2484145};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				reportRemoteTargets=1;
-				receiveRemoteTargets=1;
-			};
-			id=2097;
-			type="SW_FIELDGUN";
-			atlOffset=0.01426506;
-		};
-		class Item64
-		{
-			dataType="Object";
-			class PositionInfo
-			{
-				position[]={-114.64046,28.159082,46.746853};
-				angles[]={0.051191349,0,6.2554708};
-			};
-			side="Empty";
-			flags=4;
-			class Attributes
-			{
-				reportRemoteTargets=1;
-				receiveRemoteTargets=1;
-			};
-			id=2100;
-			type="SW_FIELDGUN";
-			atlOffset=0.013553619;
-		};
-		class Item65
-		{
-			dataType="Marker";
-			position[]={-133.29201,28.738001,24.841};
-			name="respawn_west";
-			type="Empty";
-			id=2108;
-			atlOffset=-0.00032234192;
-		};
-	};
-	class Connections
-	{
-		class LinkIDProvider
-		{
-			nextID=11;
-		};
-		class Links
-		{
-			items=11;
-			class Item0
-			{
-				linkID=0;
-				item0=1726;
-				item1=1721;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-			class Item1
-			{
-				linkID=1;
-				item0=1727;
-				item1=1720;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-			class Item2
-			{
-				linkID=2;
-				item0=1724;
-				item1=1723;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-			class Item3
-			{
-				linkID=3;
-				item0=1725;
-				item1=1722;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-			class Item4
-			{
-				linkID=4;
-				item0=1917;
-				item1=1914;
-				class CustomData
-				{
-					type="TriggerOwner";
-				};
-			};
-			class Item5
-			{
-				linkID=5;
-				item0=1930;
-				item1=1927;
-				class CustomData
-				{
-					type="TriggerOwner";
-				};
-			};
-			class Item6
-			{
-				linkID=6;
-				item0=1994;
-				item1=1989;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-			class Item7
-			{
-				linkID=7;
-				item0=1995;
-				item1=1991;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-			class Item8
-			{
-				linkID=8;
-				item0=1985;
-				item1=1990;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-			class Item9
-			{
-				linkID=9;
-				item0=1986;
-				item1=1992;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-			class Item10
-			{
-				linkID=10;
-				item0=1987;
-				item1=1993;
-				class CustomData
-				{
-					type="Sync";
-				};
-			};
-		};
-	};
-};