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@@ -76,8 +76,24 @@ rexiAtteBase={
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};//end at-te Base
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+//Add repair ability to turrets and makes it so that they cant die 100%,just disabled
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+UAVT={
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+ params["_vic"];
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+ comment "ADDS REPAIR";
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+
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+ _vic addAction ["<t color='#47FF1A'>Repair</t>",
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+ {[_this select 0] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Repair\repair.sqf";}];
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+
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+
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+ _vic addEventHandler ["HandleDamage", {
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+ _damage = _this select 2;
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+ if ( (_this select 1 == "") and (_damage > 0.9999) ) then { _damage = 0.9999 };
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+ _damage;
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+ }];
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+ };
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-
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+
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+["B_HMG_01_A_F", "init",UAVT, true, [], true] call CBA_fnc_addClassEventHandler;
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["Republic_ATTE", "init",rexiAtteBase, true, [], true] call CBA_fnc_addClassEventHandler;
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