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@@ -0,0 +1,51 @@
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+namVultureBase={
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+ params["_vic"];
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+
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+ comment "data for weapons";
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+ comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";
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+ weaponData=[
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+ ["energy_torpedo_w","energy_torpedo_mag",[[-1,8,1]]],
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+ ["PomehiLauncherXT","400Rnd_Pomehi_Mag",[[-1,400,10]]]
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+ ];
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+
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+
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+
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+ comment "For each weapon";
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+ for [{_i=0}, {_i<(count weaponData)}, {_i=_i+1}] do
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+ {
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+ itemList=weaponData select _i;
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+ itemWeapon=itemList select 0;
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+ itemMagType=itemList select 1;
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+ itemSeats=itemList select 2;
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+
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+
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+ comment "for each seat";
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+ for [{_j=0}, {_j<(count itemSeats)}, {_j=_j+1}] do
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+ {
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+
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+ seatData=itemSeats select _j;
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+ seatIndex=seatData select 0;
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+ seatAmmoPerMag=seatData select 1;
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+ seatMags=seatData select 2;
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+
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+ _vic addWeaponTurret[itemWeapon, [seatIndex]];
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+
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+ comment "adds mags";
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+ for [{_k=0}, {_k<(seatMags)}, {_k=_k+1}] do
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+ {
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+ _vic addMagazineTurret [itemMagType ,[seatIndex],seatAmmoPerMag];
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+
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+ };
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+
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+
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+
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+ };
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+
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+
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+ };//end weapon additon
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+
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+}
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+
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+
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+
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+["swop_vulture", "init",namVultureBase, true, [], true] call CBA_fnc_addClassEventHandler;
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