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@@ -1,4 +1,4 @@
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-
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+/*
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(_this select 0) addEventHandler ["InventoryOpened", {
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namUnit=(_this select 0);
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@@ -24,7 +24,7 @@
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namUnit=(_this select 0);
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namUnit setVariable ["namJumpPackConfig", false, true];
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}];
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-
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+*/
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//delets body on death
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Player addEventHandler ["GetInMan", {
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