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streamlined smoke script,all laat,arc and y wing weapon and smokes are updated

Namenai 7 년 전
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d905b5cc03

+ 2 - 6
Scripts/scripts/zeus3denScripts/readme.txt

@@ -25,12 +25,8 @@ Here is the file path of various scripts,if its not listed here then its probabl
 	[] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\ARC\arcSmokeTipWB.sqf";
 
 //laat wing tip smoke 
-	[] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipPrB.sqf";
-	[] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipRB.sqf";
-	[] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipWB.sqf";
-	[] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipYwB.sqf";
-	[] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipBB.sqf";
-	[] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTipRG.sqf";
+	[] execVM "scripts\zeus3denScripts\vehicleBased\actionMenu\Smoke\LAAT\laatSmokeTip.sqf";
+
 
 
 //pilot kill detector not ready for xeh server use

+ 41 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/ARC/arcSmokeTip.sqf

@@ -0,0 +1,41 @@
+  
+
+  
+  
+  params ["_vic"];
+  
+  for [{_i=0}, {_i<10}, {_i=_i+1}] do
+{
+	//left
+   _frag_grenade = createvehicle ["smokeshellred",((_vic ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
+   
+   comment "side,forward,up";
+   _frag_grenade attachTo [_vic  ,[-8.8,-.5,-1]];
+  
+  
+  
+	//right
+    _frag_grenade = createvehicle ["smokeshell",((_vic  ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
+   
+   comment "side,forward,up";
+   _frag_grenade attachTo [_vic  ,[8.8,-.5,-1]];
+	
+	
+	//center
+	_frag_grenade = createvehicle ["smokeshellblue",((_vic  ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
+   
+   comment "side,forward,up";
+    _frag_grenade attachTo [_vic  ,[0.0,-4,-1]];
+};
+  
+  
+
+
+  
+
+  
+  
+
+  
+
+

+ 0 - 32
Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipBB.sqf

@@ -1,32 +0,0 @@
-  
-
-  
-  
-
-params ["_vic"];
-  
-  for [{_i=0}, {_i<1}, {_i=_i+1}] do
-{
-   _frag_grenade = createvehicle ["smokeshellblue",((_vic ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[-8,-1.8+_i/50,-1.8]];
-  
-  
-     _frag_grenade = createvehicle ["smokeshellblue",((_vic  ) getPos [0, (direction (_vic))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[8,-1.8+_i/50,-1.8]];
-};
-  
-  
-
-
-  
-
-  
-  
-
-
-
-

+ 0 - 25
Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipPrB.sqf

@@ -1,25 +0,0 @@
-  
-
-  
-  params ["_vic"];
-
-  
-  for [{_i=0}, {_i<1}, {_i=_i+1}] do
-{
-   _frag_grenade = createvehicle ["smokeshellpurple",((_vic ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[-8,-1.8+_i/50,-1.8]];
-  
-  
-     _frag_grenade = createvehicle ["smokeshellblue",((_vic  ) getPos [0, (direction (_vic))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[8,-1.8+_i/50,-1.8]];
-};
-  
-
-
-
-
-

+ 0 - 32
Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipRB.sqf

@@ -1,32 +0,0 @@
-
-
-   params ["_vic"];
-  
-  for [{_i=0}, {_i<1}, {_i=_i+1}] do
-{
-   _frag_grenade = createvehicle ["smokeshellred",((_vic ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[-8,-1.8+_i/50,-1.8]];
-  
-  
-     _frag_grenade = createvehicle ["smokeshellblue",((_vic  ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[8,-1.8+_i/50,-1.8]];
-};
-  
- 
-
-
-  
-
-  
-  
-
-  
-  
-
-
-
-

+ 0 - 32
Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipRG.sqf

@@ -1,32 +0,0 @@
-
-
-   params ["_vic"];
-  
-  for [{_i=0}, {_i<1}, {_i=_i+1}] do
-{
-   _frag_grenade = createvehicle ["smokeshellred",((_vic ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[-8,-1.8+_i/50,-1.8]];
-  
-  
-     _frag_grenade = createvehicle ["SmokeShellGreen",((_vic  ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[8,-1.8+_i/50,-1.8]];
-};
-  
- 
-
-
-  
-
-  
-  
-
-  
-  
-
-
-
-

+ 0 - 33
Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipWB.sqf

@@ -1,33 +0,0 @@
-  
-
-  
-
-params ["_vic"];
-  
-  for [{_i=0}, {_i<1}, {_i=_i+1}] do
-{
-   _frag_grenade = createvehicle ["smokeshell",((_vic) getPos [0, (direction (_vic))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[-8,-1.8+_i/50,-1.8]];
-  
-  
-     _frag_grenade = createvehicle ["smokeshellblue",((_vic  ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[8,-1.8+_i/50,-1.8]];
-};
-  
-  
-
-
-  
-
-  
-  
-
-
-
-
-
-

+ 0 - 32
Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/LAAT/laatSmokeTipYwB.sqf

@@ -1,32 +0,0 @@
-  
-
-  
-  
-
-params ["_vic"];
-  
-  for [{_i=0}, {_i<1}, {_i=_i+1}] do
-{
-   _frag_grenade = createvehicle ["SmokeShellYellow",((_vic ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[-8,-1.8+_i/50,-1.8]];
-  
-  
-     _frag_grenade = createvehicle ["smokeshellblue",((_vic  ) getPos [0, (direction (_vic))]) ,[],0,"none"]; 
-   
-   comment "side,forward,up";
-_frag_grenade attachTo [_vic ,[8,-1.8+_i/50,-1.8]];
-};
-  
-  
-
-
-  
-
-  
-  
-
-
-
-

+ 41 - 0
Scripts/scripts/zeus3denScripts/vehicleBased/actionMenu/Smoke/YWING/ywingSmokeTip.sqf

@@ -0,0 +1,41 @@
+  
+
+  
+  
+
+	params ["_vic"];
+  
+	_namLeftSmoke="smokeshellpurple";
+	_namRightSmoke="SmokeShellpurple";
+  
+  
+	 for [{_i=0}, {_i<1}, {_i=_i+1}] do
+	{
+		//left
+	   _frag_grenade = createvehicle [_namLeftSmoke,((_vic ) getPos [0, (direction (_vic ))]) ,[],0,"none"]; 
+	   
+		comment "side,forward,up";
+		_frag_grenade attachTo [_vic ,[-6,-14+_i/50,-1.2]];
+	  
+		//right
+		_frag_grenade = createvehicle [_namRightSmoke,((_vic  ) getPos [0, (direction (_vic))]) ,[],0,"none"]; 
+	   
+	   comment "side,forward,up";
+		_frag_grenade attachTo [_vic ,[6,-14+_i/50,-1.2]];
+		
+		
+		
+		//center
+		_frag_grenade = createvehicle [_namRightSmoke,((_vic  ) getPos [0, (direction (_vic))]) ,[],0,"none"]; 
+	   
+	   comment "side,forward,up";
+		_frag_grenade attachTo [_vic ,[0,-6+_i/50,-1.2]];
+	};
+  
+  
+  
+  
+
+
+
+

+ 1 - 1
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/ARC/arcXiphos.sqf

@@ -55,7 +55,7 @@ xiphosI={
 	
 	// function as file
 	_vic  addAction ["<t color='#886688'>Smoker--------U13</t>",
-	{[_this select 0] execVM "vehicleBased\actionMenu\Smoke\ARC\arcSmokeTipRB.sqf";}
+	{[_this select 0] execVM "vehicleBased\actionMenu\Smoke\ARC\arcSmokeTip.sqf";}
 	,[1],0,false,true,"User13"," driver  _target == _this"];
 	
 

+ 3 - 3
Scripts/scripts/zeus3denScripts/vehicleBased/vehicleVariants/airBased/YWING/ywingScylla.sqf

@@ -56,12 +56,12 @@ scylla={
 	};
 
 
-	/*
+	
 	// function as file
 	_vic  addAction ["<t color='#886688'>Smoker--------U13</t>",
-	{[_this select 0] execVM "file path";}
+	{[_this select 0] execVM "vehicleBased\actionMenu\Smoke\YWING\ywingSmokeTip.sqf";}
 	,[1],0,false,true,"User13"," driver  _target == _this"];
-	*/
+	
 
 	comment "gets health";
 	_vic   addAction ["<t color='#00FF00'>Damage Report</t>",