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Delete vicSpawner.sqf

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AdrianR98 7 gadi atpakaļ
vecāks
revīzija
f0bdb28009
1 mainītis faili ar 0 papildinājumiem un 81 dzēšanām
  1. 0 81
      Scripts/vicSpawner.sqf

+ 0 - 81
Scripts/vicSpawner.sqf

@@ -1,81 +0,0 @@
-pads=[
-[pad_middle,1],
-[pad_left,1],
-[pad_right,1]
-];
-
-
-vics=[
-["swop_LAAT","<t color='#00FF00'> Laat MK1</t>"],
-["swop_LAATmk2","<t color='#00FF00'> Laat MK2</t>"],
-["swop_LAATmk2_74","<t color='#F4A460 '> Laat MK2 74th</t>"],
-["swop_LAATmk2_104","<t color='#0000FF'> Laat MK2 104th</t>"],
-["swop_LAATmk2_spec","<t color='#FF0000'> Laat MK2 Spec Op</t>"],
-["swop_LAATmk2_ARC","<t color='#00f9ff'> Laat MK2 ARC</t>"],
-["swop_LAAT_cargo","<t color='#0000FF'> Laat Cargo</t>"],
-["swop_arc_t","<t color='#FF0000'> ARC-170</t>"],
-["swop_ywclones","<t color='#FFFF00'> Y-Wing</t>"]
-];
-
-_this setVariable ["vicToSpawn",((vics select 0) select 0), false];
-_this setVariable ["padToSpawnOn",((pads select 0) select 0), false];
-_this setVariable ["heightOfPad",((pads select 0) select 1), false];
-
-for [{_i=0}, {_i<(count vics)}, {_i=_i+1}] do
-{
-
-        titleOfAction=format["%1%2",_i, (vics select _i) select 1];
-        _this  addAction [titleOfAction,
-                {
-
-                itemNum=(_this select 2);
-                (_this select 0) setVariable ["vicToSpawn",((vics select itemNum) select 0), false];
-            
-            
-                itemNum="";
-                }];
-        
-};
-                _this  addAction ["<t color='#FF0000'>--------------------------------</t>",
-                {
-                    hint "no-CC Bondo ^.^";
-                }];
-                
-                
-
-for [{_i=0}, {_i<(count pads)}, {_i=_i+1}] do
-{
-
-        titleOfAction=format["%1 %2",_i, (pads select _i) select 0];
-                _this  addAction [titleOfAction,
-                {
-
-                itemNum=(_this select 2)-(count vics)-1;
-                
-                (_this select 0) setVariable ["padToSpawnOn",((pads select itemNum) select 0), false];
-                (_this select 0) setVariable ["heightOfPad",((pads select itemNum) select 1), false];
-                
-                
-                itemNum="";
-                }];
-        
-};
-
-
-
-        _this  addAction ["<t color='#00FF00'>Spawn Vehicle</t>",
-        {
-        
-        unitVic=(_this select 0) getVariable "vicToSpawn";
-        unitPad=(_this select 0) getVariable "padToSpawnOn";
-        unitPadHeight=(_this select 0) getVariable "heightOfPad";
-        
-        _unit=createVehicle [unitVic, [(getPos unitPad select 0), (getPos unitPad select 1), (getPos unitPad select 2)+unitPadHeight], [], 0,"CAN_COLLIDE"];
-        _unit setDir (getDir unitPad);
-        
-        
-        _unit="";
-        unitVic="";
-        unitPad="";
-        unitPadHeight="";
-        }];