//Adds Randomised weapons to B1 battledroids. //Created by Rexi 20/04/2018 - Designed by Euler atb1={ params["_b1h"]; for [{_i=0}, {_i<10}, {_i=_i+1}] do { _b1h addItemToBackpack "swop_CISShotgun_Mag"; _b1h addItemToBackpack "SWOP_EE3BlasterRifle_Mag"; _b1h addItemToBackpack "SWOP_E5C_Mag"; }; //Uniforms to select from _heavyguns = [ "swop_CISShotgun","SWOP_EE3BlasterRifle","SWOP_E5C" ]; _guncount = count _heavyguns; //selects random gun _b1h addWeapon (_heavyguns select floor random _guncount); }; ["SWOP_CIS_droid_mg", "init",atb1, false, [], false] call CBA_fnc_addClassEventHandler; ["SWOP_CIS_geon_mg", "init",atb1, false, [], false] call CBA_fnc_addClassEventHandler;