//last update 3/15/2018 3:23 pm est by namenai //laat weapons,adds weapons and wingtip smoke [] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\airBased\LAAT\laatClaymore.sqf"; //arc-170 weapon,adds weapons,wingtip smoke and ejection prevention [] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\airBased\ARC\arcXiphos.sqf"; //y-wing weapons,adds weapons and wingtip smoke [] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\airBased\YWING\ywingScylla.sqf"; //b2 reconfig,forces b2's to walk [] execVM "scripts\zeus3denScripts\aiBased\factionBased\opfor\cis\b2\b2Reconfig.sqf"; //Blufor Speedboat,adds republic eweb for rear and u-wing gunner gun for main cannon [] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\seaBased\speedBoats\Blufor\bluforSpeedBoat.sqf"; //Opfor Speedboat,adds imperial eweb for rear and u-wing gunner gun for main cannon [] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\seaBased\speedBoats\Opfor\opforSpeedBoat.sqf";