version=53;
class EditorData
{
moveGridStep=1;
angleGridStep=0.2617994;
scaleGridStep=1;
autoGroupingDist=10;
toggles=514;
class ItemIDProvider
{
nextID=1377;
};
class MarkerIDProvider
{
nextID=2;
};
class Camera
{
pos[]={3138.4116,469.14114,1855.1316};
dir[]={0.22247508,-0.8139267,0.53672653};
up[]={0.31166384,0.58096623,0.7518943};
aside[]={0.92380863,-1.3969839e-007,-0.38292173};
};
};
binarizationWanted=0;
addons[]=
{
"A3_Ui_F",
"impammo",
"SWOP_props_impBuild",
"OPTRE_UNSC_Structure_Military",
"CUP_CAMisc",
"CUP_Desert2_Config",
"CUP_Misc_e_Config",
"OPTRE_UNSC_Structure_Buildings",
"plp_rmairport",
"JM_TX130",
"JM_TX130m1",
"JM_TX130m2",
"SWOP_HoverT",
"SWOP_LAAT",
"TaunusObjects",
"SWOP_arc170",
"swop_Vwing",
"sw_crates",
"SWOP_props_computers",
"SWOP_props_containers",
"SW_PuntosdeCaptura",
"SWOP_props_other",
"SW_medical",
"GONK",
"plp_containers",
"A3_Structures_F_Research",
"SW_Assets",
"sw_death_star",
"A3_Structures_F_Civ_Lamps",
"platform_1",
"A3_Modules_F_Multiplayer",
"A3_Structures_F_Exp_Walls_Concrete",
"A3_Structures_F_Argo_Walls_City",
"swop_ywing",
"ice_ancient_patch",
"A3_Structures_F_EPA_Civ_Constructions",
"OPTRE_UNSC_Structure_Highway",
"OPTRE_Ins_Object_class",
"A3_Structures_F_Heli_Items_Airport",
"OPTRE_UNSC_Structure_HoloObjects",
"A3_Structures_F_Mil_Helipads",
"A3_Structures_F_EPB_Civ_Camping",
"ace_interaction",
"ace_cargo",
"ace_dragging",
"CUP_CAMP_Armory_Misc_Infostands",
"A3_Structures_F_Ind_AirPort",
"mcc_sandbox",
"A3_Boat_F_Boat_Armed_01",
"SWOP_Voces",
"swop_system",
"SW_Taunts",
"acex_fortify",
"acex_headless",
"A3_Characters_F",
"ace_respawn",
"SWOP_Characters_Republic",
"SWOP_DCRIFLES",
"ElectroBinoculars_SW",
"A3_Weapons_F",
"task_force_radio_items",
"SWOP_NVG",
"SWOP_clones_nvg",
"SWOP_clones_helmet",
"SWOP_clones_uniforms",
"SWOP_clones_armor",
"ace_common",
"ace_medical",
"ace_captives",
"ace_chemlights",
"cTab",
"ace_attach",
"ace_flashlights",
"ace_maptools",
"ace_microdagr",
"ace_grenades",
"ace_realisticnames",
"BlasterSquadShield",
"SWOP_Weapons_Explosives",
"ace_trenches",
"clonewarsrocketlaunchers",
"SW_Z6",
"DC17_Pistol",
"ace_logistics_wirecutter",
"ace_explosives",
"ace_hearing",
"SWOP_DropTurret",
"A3_Weapons_F_Explosives",
"A3_Weapons_F_Orange",
"OPTRE_Weapons_Ammo",
"A3_Weapons_F_Items",
"A3_Modules_F_Curator_Curator",
"A3_Modules_F"
};
class AddonsMetaData
{
class List
{
items=86;
class Item0
{
className="A3_Ui_F";
name="Arma 3 - User Interface";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item1
{
className="impammo";
name="impammo";
author="SWOP";
};
class Item2
{
className="SWOP_props_impBuild";
name="SWOP_props_impBuild";
author="SWOP";
};
class Item3
{
className="OPTRE_UNSC_Structure_Military";
name="OPTRE_UNSC_Structure_Military";
};
class Item4
{
className="CUP_CAMisc";
name="CUP_CAMisc";
};
class Item5
{
className="CUP_Desert2_Config";
name="CUP_Desert2_Config";
};
class Item6
{
className="CUP_Misc_e_Config";
name="CUP_Misc_e_Config";
};
class Item7
{
className="OPTRE_UNSC_Structure_Buildings";
name="OPTRE_UNSC_Structure_Buildings";
};
class Item8
{
className="plp_rmairport";
name="plp_rmairport";
};
class Item9
{
className="JM_TX130";
name="JM_TX130";
author="SWOP";
};
class Item10
{
className="A3_Armor_F_Beta";
name="Arma 3 Beta - Armored Land Vehicles";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item11
{
className="SWOP_LAAT";
name="SWOP_LAAT";
author="SWOP";
};
class Item12
{
className="TaunusObjects";
name="TaunusObjects";
};
class Item13
{
className="SWOP_arc170";
name="SWOP_arc170";
};
class Item14
{
className="swop_Vwing";
name="swop_Vwing";
author="SWOP";
};
class Item15
{
className="sw_crates";
name="sw_crates";
author="Scar and Clon - SWOP";
};
class Item16
{
className="SWOP_props_computers";
name="SWOP_props_computers";
author="SWOP";
};
class Item17
{
className="SWOP_props_containers";
name="SWOP_props_containers";
author="SWOP";
};
class Item18
{
className="SW_PuntosdeCaptura";
name="SW_PuntosdeCaptura";
author="Scar - SWOP";
};
class Item19
{
className="SWOP_props_other";
name="SWOP_props_other";
author="SWOP";
};
class Item20
{
className="SW_medical";
name="SW_medical";
};
class Item21
{
className="GONK";
name="GONK";
};
class Item22
{
className="plp_containers";
name="plp_containers";
};
class Item23
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item24
{
className="SW_Assets";
name="SW_Assets";
author="Scar and Clon - SWOP";
};
class Item25
{
className="sw_death_star";
name="sw_death_star";
author="Scar and Clon - SWOP";
};
class Item26
{
className="platform_1";
name="platform_1";
author="Scar and Clon - SWOP";
};
class Item27
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item28
{
className="A3_Structures_F_Exp";
name="Arma 3 Apex - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item29
{
className="A3_Structures_F_Argo";
name="Arma 3 Malden - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item30
{
className="swop_ywing";
name="swop_ywing";
author="SWOP";
};
class Item31
{
className="ice_ancient_patch";
name="ice_ancient_patch";
};
class Item32
{
className="A3_Structures_F_EPA";
name="Arma 3 Survive Episode - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item33
{
className="OPTRE_UNSC_Structure_Highway";
name="OPTRE_UNSC_Structure_Highway";
};
class Item34
{
className="OPTRE_Ins_Object_class";
name="OPTRE_Ins_Object_class";
};
class Item35
{
className="A3_Structures_F_Heli";
name="Arma 3 Helicopters - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item36
{
className="OPTRE_UNSC_Structure_HoloObjects";
name="OPTRE_UNSC_Structure_HoloObjects";
};
class Item37
{
className="A3_Structures_F_Mil";
name="Arma 3 - Military Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item38
{
className="A3_Structures_F_EPB";
name="Arma 3 Adapt Episode - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item39
{
className="ace_interaction";
name="ACE3 - Interaction";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item40
{
className="ace_cargo";
name="ACE3 - Cargo";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item41
{
className="ace_dragging";
name="ACE3 - Dragging";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item42
{
className="CUP_CAMP_Armory_Misc_Infostands";
name="CUP_CAMP_Armory_Misc_Infostands";
};
class Item43
{
className="A3_Structures_F_Ind";
name="Arma 3 - Industrial Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item44
{
className="mcc_sandbox";
name="MCC Sandbox";
author="shay_gman";
};
class Item45
{
className="A3_Boat_F";
name="Arma 3 Alpha - Boats and Submersibles";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item46
{
className="SWOP_Voces";
name="SWOP_Voces";
author="Scar - SWOP";
};
class Item47
{
className="swop_system";
name="swop_system";
author="SWOP";
url="http://www.vk.com/swopposition";
};
class Item48
{
className="SW_Taunts";
name="SW_Taunts";
author="Scar - SWOP";
};
class Item49
{
className="acex_fortify";
name="acex_fortify";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item50
{
className="acex_headless";
name="ACEX - Headless";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item51
{
className="A3_Characters_F";
name="Arma 3 Alpha - Characters and Clothing";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item52
{
className="ace_respawn";
name="ACE3 - Respawn";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item53
{
className="SWOP_Characters_Republic";
name="SWOP_Characters_Republic";
author="SWOP";
};
class Item54
{
className="SWOP_DCRIFLES";
name="SWOP_DCRIFLES";
author="SWOP";
};
class Item55
{
className="ElectroBinoculars_SW";
name="ElectroBinoculars_SW";
author="SWOP";
};
class Item56
{
className="A3_Weapons_F";
name="Arma 3 Alpha - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item57
{
className="task_force_radio_items";
name="task_force_radio_items";
author="[TF]Nkey";
url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
};
class Item58
{
className="SWOP_NVG";
name="SWOP_NVG";
author="SWOP";
};
class Item59
{
className="SWOP_clones_nvg";
name="SWOP_clones_nvg";
author="SWOP";
};
class Item60
{
className="SWOP_clones_helmet";
name="SWOP_clones_helmet";
author="SWOP";
};
class Item61
{
className="SWOP_clones_uniforms";
name="SWOP_clones_uniforms";
author="SWOP";
};
class Item62
{
className="SWOP_clones_armor";
name="SWOP_clones_armor";
author="SWOP";
};
class Item63
{
className="ace_common";
name="ACE3 - Common";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item64
{
className="ace_medical";
name="ACE3 - Medical";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item65
{
className="ace_captives";
name="ACE3 - Captives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item66
{
className="ace_chemlights";
name="ace_chemlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item67
{
className="cTab";
name="cTab";
};
class Item68
{
className="ace_attach";
name="ACE3 - Attach";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item69
{
className="ace_flashlights";
name="ACE3 - Flashlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item70
{
className="ace_maptools";
name="ACE3 - Map Tools";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item71
{
className="ace_microdagr";
name="ACE3 - MicroDAGR";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item72
{
className="ace_grenades";
name="ACE3 - Grenades";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item73
{
className="BlasterSquadShield";
name="BlasterSquadShield";
author="Scar - SWOP";
};
class Item74
{
className="SWOP_Weapons_Explosives";
name="SWOP_Weapons_Explosives";
author="SWOP";
};
class Item75
{
className="ace_trenches";
name="ACE3 - Trenches";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item76
{
className="clonewarsrocketlaunchers";
name="clonewarsrocketlaunchers";
author="SWOP";
};
class Item77
{
className="SW_Z6";
name="SW_Z6";
author="SWOP";
};
class Item78
{
className="DC17_Pistol";
name="DC17_Pistol";
author="SWOP";
};
class Item79
{
className="ace_logistics_wirecutter";
name="ACE3 - Logistics Wire Cutter";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item80
{
className="ace_explosives";
name="ACE3 - Explosives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item81
{
className="ace_hearing";
name="ACE3 - Hearing";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item82
{
className="SWOP_DropTurret";
name="SWOP_DropTurret";
author="SWOP";
};
class Item83
{
className="A3_Weapons_F_Orange";
name="Arma 3 Orange - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item84
{
className="OPTRE_Weapons_Ammo";
name="OPTRE_Weapons_Ammo";
author="Article 2 Studios";
};
class Item85
{
className="A3_Modules_F_Curator";
name="Arma 3 Zeus Update - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
};
};
randomSeed=8194743;
class ScenarioData
{
author="IndominusRexi";
respawnDialog=0;
disabledAI=1;
respawn=3;
class Header
{
gameType="Coop";
maxPlayers=501;
};
};
class CustomAttributes
{
class Category0
{
name="Multiplayer";
class Attribute0
{
property="Enh_saveLoadout";
expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute1
{
property="RespawnTemplates";
expression="true";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=1;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="Counter";
};
};
};
};
};
};
nAttributes=2;
};
class Category1
{
name="Scenario";
class Attribute0
{
property="cba_settings_hash";
expression="false";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=4;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="#CBA_HASH#";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=183;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_blood_enabledfor";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpbosaction";
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboscheckall";
};
};
class Item3
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboswhitelist";
};
};
class Item4
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_enabled";
};
};
class Item5
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_maxrange";
};
};
class Item6
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_enabled";
};
};
class Item7
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_spallenabled";
};
};
class Item8
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_reflectionsenabled";
};
};
class Item9
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrack";
};
};
class Item10
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrackperframe";
};
};
class Item11
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_goggles_effects";
};
};
class Item12
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hitreactions_mindamagetotrigger";
};
};
class Item13
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_enableteammanagement";
};
};
class Item14
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_disablenegativerating";
};
};
class Item15
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laser_dispersioncount";
};
};
class Item16
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laserpointer_enabled";
};
};
class Item17
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperammo";
};
};
class Item18
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timepermagazine";
};
};
class Item19
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperbeltlink";
};
};
class Item20
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_enabled";
};
};
class Item21
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_maxrange";
};
};
class Item22
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_interval";
};
};
class Item23
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_level";
};
};
class Item24
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting";
};
};
class Item25
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_increasetraininginlocations";
};
};
class Item26
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablefor";
};
};
class Item27
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableoverdosing";
};
};
class Item28
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_bleedingcoefficient";
};
};
class Item29
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_paincoefficient";
};
};
class Item30
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableadvancedwounds";
};
};
class Item31
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablevehiclecrashes";
};
};
class Item32
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablescreams";
};
};
class Item33
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_playerdamagethreshold";
};
};
class Item34
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_aidamagethreshold";
};
};
class Item35
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableunconsciousnessai";
};
};
class Item36
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_remotecontrolledai";
};
};
class Item37
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_preventinstadeath";
};
};
class Item38
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablerevive";
};
};
class Item39
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_maxrevivetime";
};
};
class Item40
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_amountofrevivelives";
};
};
class Item41
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowlittercreation";
};
};
class Item42
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littersimulationdetail";
};
};
class Item43
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littercleanupdelay";
};
};
class Item44
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_basicepi";
};
};
class Item45
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_pak";
};
};
class Item46
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_surgicalkit";
};
};
class Item47
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_pak";
};
};
class Item48
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_surgicalkit";
};
};
class Item49
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_basicepi";
};
};
class Item50
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_pak";
};
};
class Item51
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_surgicalkit";
};
};
class Item52
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_pak";
};
};
class Item53
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_surgicalkit";
};
};
class Item54
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_keeplocalsettingssynced";
};
};
class Item55
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_healhitpointafteradvbandage";
};
};
class Item56
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_painisonlysuppressed";
};
};
class Item57
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowunconsciousanimationontreatment";
};
};
class Item58
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_moveunitsfromgrouponunconscious";
};
};
class Item59
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_delayunconcaptive";
};
};
class Item60
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_ai_enabledfor";
};
};
class Item61
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_allow";
};
};
class Item62
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_usemenu";
};
};
class Item63
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_maxrange";
};
};
class Item64
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_microdagr_mapdataavailable";
};
};
class Item65
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_airresistanceenabled";
};
};
class Item66
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcomputerrangefinder";
};
};
class Item67
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcompass";
};
};
class Item68
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_useammohandling";
};
};
class Item69
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_showcursortagforvehicles";
};
};
class Item70
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesviewdistance";
};
};
class Item71
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesmaxalpha";
};
};
class Item72
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_overheatingdispersion";
};
};
class Item73
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamonreload";
};
};
class Item74
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamfailchance";
};
};
class Item75
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_enabled";
};
};
class Item76
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overpressure_distancecoefficient";
};
};
class Item77
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_enabled";
};
};
class Item78
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_rearmnewpylons";
};
};
class Item79
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_searchdistance";
};
};
class Item80
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_timeperpylon";
};
};
class Item81
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requireengineer";
};
};
class Item82
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requiretoolkit";
};
};
class Item83
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_enabled";
};
};
class Item84
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_distance";
};
};
class Item85
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_speed";
};
};
class Item86
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_priority";
};
};
class Item87
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_level";
};
};
class Item88
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_supply";
};
};
class Item89
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_rate";
};
};
class Item90
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_hoselength";
};
};
class Item91
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_displaytextonrepair";
};
};
class Item92
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_repair";
};
};
class Item93
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_wheel";
};
};
class Item94
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold";
};
};
class Item95
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold_engineer";
};
};
class Item96
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_consumeitem_toolkit";
};
};
class Item97
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_fullrepairlocation";
};
};
class Item98
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_fullrepair";
};
};
class Item99
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_addspareparts";
};
};
class Item100
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_wheelrepairrequireditems";
};
};
class Item101
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_autoshutoffenginewhenstartingrepair";
};
};
class Item102
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_savepredeathgear";
};
};
class Item103
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_removedeadbodiesdisconnected";
};
};
class Item104
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_enabled";
};
};
class Item105
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_forceuseofadjustmentturrets";
};
};
class Item106
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_correctzeroing";
};
};
class Item107
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_overwritezerorange";
};
};
class Item108
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_defaultzerorange";
};
};
class Item109
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_zeroreferencetemperature";
};
};
class Item110
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_zeroreferencebarometricpressure";
};
};
class Item111
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_zeroreferencehumidity";
};
};
class Item112
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_deducebarometricpressurefromterrainaltitude";
};
};
class Item113
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_scopes_simplifiedzeroing";
};
};
class Item114
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_enableai";
};
};
class Item115
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictmodes";
};
};
class Item116
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictvisions";
};
};
class Item117
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enableswitchunits";
};
};
class Item118
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtowest";
};
};
class Item119
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoeast";
};
};
class Item120
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoindependent";
};
};
class Item121
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtocivilian";
};
};
class Item122
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enablesafezone";
};
};
class Item123
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_safezoneradius";
};
};
class Item124
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_ui_allowselectiveui";
};
};
class Item125
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_enabled";
};
};
class Item126
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_limitviewdistance";
};
};
class Item127
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_enabled";
};
};
class Item128
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_updateinterval";
};
};
class Item129
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_windsimulation";
};
};
class Item130
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_enabled";
};
};
class Item131
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_vehicleenabled";
};
};
class Item132
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_simulationinterval";
};
};
class Item133
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_sitting_enable";
};
};
class Item134
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_mode";
};
};
class Item135
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_modeselectivefoot";
};
};
class Item136
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_modeselectiveland";
};
};
class Item137
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_modeselectiveair";
};
};
class Item138
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_viewrestriction_modeselectivesea";
};
};
class Item139
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickup";
};
};
class Item140
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickupattached";
};
};
class Item141
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowhandcuffownside";
};
};
class Item142
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrender";
};
};
class Item143
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowsurrender";
};
};
class Item144
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrenderai";
};
};
class Item145
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_enable";
};
};
class Item146
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_paradroptimecoefficent";
};
};
class Item147
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_requirespecialist";
};
};
class Item148
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_punishnonspecialists";
};
};
class Item149
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_explodeondefuse";
};
};
class Item150
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enablecombatdeafness";
};
};
class Item151
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_earplugsvolume";
};
};
class Item152
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_unconsciousnessvolume";
};
};
class Item153
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_disableearringing";
};
};
class Item154
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enabledforzeusunits";
};
};
class Item155
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_autoaddearplugstounits";
};
};
class Item156
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusascension";
};
};
class Item157
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusbird";
};
};
class Item158
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_remotewind";
};
};
class Item159
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_radioordnance";
};
};
class Item160
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_revealmines";
};
};
class Item161
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_autoaddobjects";
};
};
class Item162
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_enabled";
};
};
class Item163
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_delay";
};
};
class Item164
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_endmission";
};
};
class Item165
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_log";
};
};
class Item166
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_allowfademusic";
};
};
class Item167
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapillumination";
};
};
class Item168
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapglow";
};
};
class Item169
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapshake";
};
};
class Item170
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_maplimitzoom";
};
};
class Item171
{
class data
{
class type
{
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class Item3
{
class data
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class Attribute1
{
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class Value
{
class data
{
class type
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type[]=
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class Mission
{
assetType="Free";
class Intel
{
briefingName="501st Hailstorm Field Operating Base";
overviewText="501st Hailstorm Field Operating Base";
resistanceWest=0;
timeOfChanges=1800.0002;
startWeather=0.30000001;
startFog=0.059999999;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.2;
forecastFog=0.029999999;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
wavesForced=1;
windForced=1;
year=2017;
month=3;
day=31;
hour=6;
minute=20;
startFogBase=0.80000001;
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class PositionInfo
{
position[]={3943.751,8.4384575,4057.4504};
angles[]={0,0.012486558,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=129;
type="SWOP_ImpWallsmall";
atlOffset=1.0494757;
};
class Item130
{
dataType="Object";
class PositionInfo
{
position[]={3761.7151,4.327755,4023.1838};
angles[]={0,0.045822244,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=130;
type="repammobox2";
atlOffset=0.034452677;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
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};
class Item131
{
dataType="Object";
class PositionInfo
{
position[]={3747.155,4.3295135,4023.739};
angles[]={0,0.72719395,0};
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side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=131;
type="repammobox2";
atlOffset=0.058032751;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=1;
};
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class Item132
{
dataType="Object";
class PositionInfo
{
position[]={3747.7249,4.327755,4028.4001};
angles[]={0,5.5620317,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=132;
type="repammobox2";
atlOffset=0.032650232;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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class Item133
{
dataType="Object";
class PositionInfo
{
position[]={3761.4783,4.327755,4029.2253};
angles[]={0,0.0019408278,0};
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side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=133;
type="repammobox2";
atlOffset=0.041685343;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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class Item134
{
dataType="Object";
class PositionInfo
{
position[]={3781.0574,7.9704566,4048.2615};
angles[]={0,6.2701983,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=134;
type="Land_barrackimperial";
atlOffset=4.0531158e-006;
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class Item135
{
dataType="Object";
class PositionInfo
{
position[]={3820.5828,7.9755073,4048.2703};
angles[]={0,0.012427907,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=135;
type="Land_barrackimperial";
atlOffset=4.0531158e-006;
};
class Item136
{
dataType="Object";
class PositionInfo
{
position[]={3763.2954,6.9858651,3986.0046};
angles[]={0,4.7248764,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=136;
type="SWOP_CommandConsole";
atlOffset=9.5367432e-007;
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class Item137
{
dataType="Object";
class PositionInfo
{
position[]={3901.9185,4.0508804,4051.7493};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=137;
type="SWOP_BoxMedium3R";
atlOffset=0.12999749;
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class Item138
{
dataType="Object";
class PositionInfo
{
position[]={3905.6121,4.0508785,4051.6917};
angles[]={0,4.7248764,0};
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side="Empty";
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class Attributes
{
};
id=138;
type="SWOP_BoxMedium3R";
atlOffset=0.12194276;
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class Item139
{
dataType="Object";
class PositionInfo
{
position[]={3907.2615,4.0508785,4051.7356};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=139;
type="SWOP_BoxMedium3R";
atlOffset=0.12194276;
};
class Item140
{
dataType="Object";
class PositionInfo
{
position[]={3903.4514,4.0508804,4051.7458};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=140;
type="SWOP_BoxMedium3R";
atlOffset=0.12999749;
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class Item141
{
dataType="Object";
class PositionInfo
{
position[]={3895.6226,4.0508766,4051.5837};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=141;
type="SWOP_BoxMedium3W";
atlOffset=0.096630335;
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class Item142
{
dataType="Object";
class PositionInfo
{
position[]={3894.2549,4.0508766,4051.7122};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=142;
type="SWOP_BoxMedium3W";
atlOffset=0.096630335;
};
class Item143
{
dataType="Object";
class PositionInfo
{
position[]={3898.5051,4.0508766,4051.6082};
angles[]={0,4.7248764,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=143;
type="SWOP_BoxMedium3W";
atlOffset=0.10057855;
};
class Item144
{
dataType="Object";
class PositionInfo
{
position[]={3897.1519,4.0508766,4051.5793};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=144;
type="SWOP_BoxMedium3W";
atlOffset=0.10057855;
};
class Item145
{
dataType="Object";
class PositionInfo
{
position[]={3763.9934,6.7074208,3999.2468};
angles[]={0,4.7248764,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=145;
type="land_SW_pc_base";
atlOffset=9.5367432e-007;
};
class Item146
{
dataType="Object";
class PositionInfo
{
position[]={3929.1042,6.8396149,4049.5208};
angles[]={0,3.1369982,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=146;
type="Land_tank1";
};
class Item147
{
dataType="Object";
class PositionInfo
{
position[]={3763.2705,7.8792343,3986.0242};
angles[]={0,4.7248764,0};
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side="Empty";
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class Attributes
{
};
id=147;
type="swop_planetverysmallstatic";
atlOffset=1.3683786;
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class Item148
{
dataType="Object";
class PositionInfo
{
position[]={3785.5444,5.3933926,3912.5486};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=148;
type="Bacta_tank";
atlOffset=0.061643839;
};
class Item149
{
dataType="Object";
class PositionInfo
{
position[]={3782.0313,5.3933887,3912.53};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=149;
type="Bacta_tank";
atlOffset=0.22418618;
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class Item150
{
dataType="Object";
class PositionInfo
{
position[]={3800.2249,5.3339233,3920.2854};
angles[]={0,4.7248764,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=150;
type="medicdroid";
atlOffset=0.049718857;
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class Item151
{
dataType="Object";
class PositionInfo
{
position[]={3855.927,4.4973564,3948.0955};
angles[]={0,4.7248764,0};
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side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=151;
type="gonkdroid";
atlOffset=0.38913369;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
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class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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class Item152
{
dataType="Object";
class PositionInfo
{
position[]={3857.6042,4.5892296,3946.8123};
angles[]={0,4.7248764,0};
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side="Empty";
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=152;
type="gonkdroid";
atlOffset=0.31767297;
class CustomAttributes
{
class Attribute0
{
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expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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class Item153
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dataType="Object";
class PositionInfo
{
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angles[]={0,0.10338508,0};
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side="Empty";
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class Attributes
{
};
id=153;
type="Medical_bed";
atlOffset=0.064594269;
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class Item154
{
dataType="Object";
class PositionInfo
{
position[]={3796.4302,4.9804382,3921.4919};
angles[]={0,0.10338508,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=154;
type="Medical_bed";
atlOffset=0.073980331;
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class Item155
{
dataType="Object";
class PositionInfo
{
position[]={3799.3936,4.9804382,3923.3147};
angles[]={0,0.10338508,0};
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side="Empty";
class Attributes
{
};
id=155;
type="Medical_bed";
atlOffset=0.66027284;
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class Item156
{
dataType="Object";
class PositionInfo
{
position[]={3802.1082,4.9804382,3922.9573};
angles[]={0,0.10338508,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=156;
type="Medical_bed";
atlOffset=0.02737236;
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class Item157
{
dataType="Object";
class PositionInfo
{
position[]={3896.386,5.0584164,4054.5183};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=157;
type="plp_ctm_HighSecContWhite";
atlOffset=0.13086152;
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class Item158
{
dataType="Object";
class PositionInfo
{
position[]={3904.6213,5.0610142,4054.3621};
angles[]={0,4.7248764,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=158;
type="plp_cts_HighSecContRed";
atlOffset=0.095150232;
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class Item159
{
dataType="Object";
class PositionInfo
{
position[]={3796.0183,7.5018549,3919.0305};
angles[]={0,0.032951932,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=159;
type="Land_Research_HQ_F";
atlOffset=4.7683716e-007;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedicalFacility";
expression="_this setVariable [""ace_medical_isMedicalFacility"",_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
nAttributes=1;
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class Item160
{
dataType="Object";
class PositionInfo
{
position[]={3807.6843,4.3366156,3920.1956};
angles[]={0,3.1588531,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=160;
type="Land_Research_house_V1_F";
atlOffset=0.00033187866;
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class Item161
{
dataType="Object";
class PositionInfo
{
position[]={3743.5142,4.6315689,4032.4436};
angles[]={0,4.7248764,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=161;
type="Land_crate8";
atlOffset=4.0531158e-006;
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class Item162
{
dataType="Object";
class PositionInfo
{
position[]={3765.582,4.6325226,4055.3015};
angles[]={0,0.035471063,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=162;
type="Land_crate8";
atlOffset=0.00095772743;
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class Item163
{
dataType="Object";
class PositionInfo
{
position[]={3743.4814,4.6764755,3950.3235};
angles[]={0,4.7248764,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=163;
type="SWOP_ContDataCentral";
atlOffset=7.8678131e-006;
};
class Item164
{
dataType="Object";
class PositionInfo
{
position[]={3764.3225,4.210165,3934.0706};
angles[]={0,4.7248764,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=164;
type="SWOP_Machinegenerator";
atlOffset=3.8146973e-006;
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class Item165
{
dataType="Object";
class PositionInfo
{
position[]={3748.5261,4.2726631,3952.0432};
angles[]={0,2.3586917,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=165;
type="SWOP_computerPanelCorner";
atlOffset=4.0531158e-006;
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class Item166
{
dataType="Object";
class PositionInfo
{
position[]={3751.905,5.4997635,3941.2756};
angles[]={0,4.7248764,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=166;
type="Land_comscreen_encendida";
atlOffset=8.1062317e-006;
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class Item167
{
dataType="Object";
class PositionInfo
{
position[]={3759.9111,5.1325302,3928.2888};
angles[]={0,3.1944585,0};
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side="Empty";
flags=5;
class Attributes
{
init="call{[this, true] call ACE_captives_fnc_setHandcuffed;}";
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id=167;
type="land_Pantalla";
atlOffset=7.8678131e-006;
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class Item168
{
dataType="Object";
class PositionInfo
{
position[]={3752.843,2.3739452,3938.1306};
angles[]={0,3.9911711,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=168;
type="Land_dea_mousedroid";
atlOffset=2.1349235;
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class Item169
{
dataType="Object";
class PositionInfo
{
position[]={3749.594,4.1891246,3952.7424};
angles[]={0,3.1437092,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=169;
type="SWOP_computer3";
atlOffset=31.680538;
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class Item170
{
dataType="Object";
class PositionInfo
{
position[]={3742.5625,4.6764755,3930.7659};
angles[]={0,3.1119733,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=170;
type="SWOP_ContDataCentral";
atlOffset=7.8678131e-006;
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class Item171
{
dataType="Object";
class PositionInfo
{
position[]={3770.8542,12.112005,3938.8796};
angles[]={0,3.152585,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=171;
type="SWOP_computerConsole2";
atlOffset=7.8697853;
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class Item172
{
dataType="Object";
class PositionInfo
{
position[]={3792.2625,4.9583697,3918.6467};
angles[]={0,4.2415171,0};
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side="Empty";
flags=5;
class Attributes
{
name="medicsLObox";
};
id=172;
type="SWOP_computerMedical";
atlOffset=0.075973511;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
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nAttributes=1;
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class Item173
{
dataType="Object";
class PositionInfo
{
position[]={3740.3538,7.0292697,3940.9763};
angles[]={0,3.1484184,0};
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side="Empty";
class Attributes
{
};
id=175;
type="Land_wall_door";
atlOffset=2.0260737;
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class Item174
{
dataType="Object";
class PositionInfo
{
position[]={3921.0903,6.8396149,4049.4807};
angles[]={0,3.1369982,0};
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side="Empty";
flags=4;
class Attributes
{
};
id=178;
type="Land_tank1";
};
class Item175
{
dataType="Object";
class PositionInfo
{
position[]={3800.6228,79.957268,4048.4763};
angles[]={0,4.7248764,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=179;
type="Land_LampAirport_F";
atlOffset=63.9016;
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class Item176
{
dataType="Object";
class PositionInfo
{
position[]={3768.6692,3.1138031,3963.3777};
angles[]={0,4.7248764,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=180;
type="land_landingplat_5_MLOD";
atlOffset=26.239487;
};
class Item177
{
dataType="Object";
class PositionInfo
{
position[]={3769.7275,3.1128457,4040.4973};
angles[]={0,4.7248764,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=181;
type="land_landingplat_5_MLOD";
atlOffset=32.011848;
};
class Item178
{
dataType="Object";
class PositionInfo
{
position[]={3740.7419,8.1179314,3977.6399};
angles[]={0,4.7406054,0};
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side="Empty";
class Attributes
{
};
id=182;
type="Land_ladder";
atlOffset=0.5625875;
};
class Item179
{
dataType="Object";
class PositionInfo
{
position[]={3799.3179,8.1179314,4057.2219};
angles[]={0,6.2581577,0};
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side="Empty";
class Attributes
{
};
id=183;
type="Land_ladder";
atlOffset=40.877514;
};
class Item180
{
dataType="Object";
class PositionInfo
{
position[]={3771.3647,8.1179314,3909.2615};
angles[]={0,3.0971251,0};
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side="Empty";
class Attributes
{
};
id=184;
type="Land_ladder";
atlOffset=0.5625875;
};
class Item181
{
dataType="Object";
class PositionInfo
{
position[]={3907.2764,8.3190117,3907.7898};
angles[]={0,3.1945658,0};
};
side="Empty";
class Attributes
{
};
id=185;
type="Land_ladder";
atlOffset=0.75990653;
};
class Item182
{
dataType="Object";
class PositionInfo
{
position[]={3967.1052,8.2168083,4016.4783};
angles[]={0,1.6201764,0};
};
side="Empty";
class Attributes
{
};
id=186;
type="Land_ladder";
atlOffset=0.65770316;
};
class Item183
{
dataType="Object";
class PositionInfo
{
position[]={3887.5078,8.2170219,4056.1218};
angles[]={0,0.0430337,0};
};
side="Empty";
class Attributes
{
};
id=187;
type="Land_ladder";
atlOffset=39.350315;
};
class Item184
{
dataType="Logic";
class PositionInfo
{
position[]={3896.7932,3.7308674,4002.0828};
angles[]={0,4.7248707,0};
};
id=188;
type="ModuleRespawnVehicle_F";
atlOffset=0.09458375;
class CustomAttributes
{
class Attribute0
{
property="ModuleRespawnVehicle_F_ForcedRespawn";
expression="_this setVariable ['ForcedRespawn',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
class Attribute1
{
property="ModuleRespawnVehicle_F_Init";
expression="_this setVariable ['Init',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="";
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};
};
class Attribute2
{
property="ModuleRespawnVehicle_F_RespawnWhenDisabled";
expression="_this setVariable ['RespawnWhenDisabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ModuleRespawnVehicle_F_DesertedDistance";
expression="_this setVariable ['DesertedDistance',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
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{
dataType="Object";
class PositionInfo
{
position[]={3855.6787,4.2204452,4042.7556};
angles[]={0,0.030871015,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""To ATC"", {player setPosatl ( " \n " getPosAtL ATC)}]}";
name="Ground_Place";
};
id=872;
type="SWOP_controlPanelLarge";
atlOffset=4.0531158e-006;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item398
{
dataType="Object";
class PositionInfo
{
position[]={3846.6091,16.881426,4047.6785};
angles[]={0,1.6287013,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""To Ground"", {player setPosatl ( " \n " getPosAtL Ground_Place)}]}";
name="ATC";
};
id=873;
type="SWOP_controlPanelLarge";
atlOffset=3.6966257;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item399
{
dataType="Marker";
position[]={3753.1653,-5.5074081,4026.1101};
name="Armoury";
text="Armoury";
type="MCC_b_markerAmmo";
angle=1.9717033;
id=874;
atlOffset=26.303375;
};
class Item400
{
dataType="Marker";
position[]={3757.2756,-5.5074081,3940.4578};
name="marker_3";
text="HQ";
type="b_hq";
angle=1.9717033;
id=875;
atlOffset=16.505348;
};
class Item401
{
dataType="Marker";
position[]={3799.5022,-5.5074081,3918.0305};
name="marker_4";
text="Medical";
type="b_med";
angle=1.9717033;
id=876;
atlOffset=21.280405;
};
class Item402
{
dataType="Marker";
position[]={3906.5037,-5.5074081,4012.2439};
name="marker_5";
text="LAAT's, Y-Wing's , V-wings, ARC 170's ";
type="b_air";
angle=1.9717033;
id=877;
atlOffset=31.757942;
};
class Item403
{
dataType="Marker";
position[]={3916.7129,-5.5074081,3919.0344};
name="marker_6";
text="Transport's and Sabres";
type="b_motor_inf";
angle=1.9717033;
id=878;
atlOffset=16.640375;
};
class Item404
{
dataType="Marker";
position[]={3764.2024,-5.5073299,3844.3376};
name="marker_7";
text="Forward Operating Base : Sea Witch";
type="b_hq";
angle=1.9719998;
id=879;
atlOffset=25.139887;
};
class Item405
{
dataType="Marker";
position[]={3841.7771,-5.5074081,4035.0383};
name="marker98";
text="ATC";
type="b_support";
angle=1.9717033;
id=880;
atlOffset=31.251228;
};
class Item406
{
dataType="Object";
class PositionInfo
{
position[]={3833.771,3.747298,3995.9485};
angles[]={0,0.034412961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=881;
type="PortableHelipadLight_01_red_F";
atlOffset=2.1457672e-006;
};
class Item407
{
dataType="Object";
class PositionInfo
{
position[]={3833.6777,3.747298,4004.3137};
angles[]={0,0.034412961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=882;
type="PortableHelipadLight_01_red_F";
atlOffset=2.1457672e-006;
};
class Item408
{
dataType="Object";
class PositionInfo
{
position[]={3846.9033,3.747298,3995.8274};
angles[]={0,0.034412961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=883;
type="PortableHelipadLight_01_red_F";
atlOffset=2.1457672e-006;
};
class Item409
{
dataType="Object";
class PositionInfo
{
position[]={3847.1455,3.747298,4003.7327};
angles[]={0,0.034412961,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=884;
type="PortableHelipadLight_01_red_F";
atlOffset=2.1457672e-006;
};
class Item410
{
dataType="Object";
class PositionInfo
{
position[]={3840.5417,5.6269875,3999.28};
angles[]={0,0.034412961,0};
};
side="Empty";
class Attributes
{
name="Ammo_spawn";
};
id=885;
type="HeliHEmpty";
atlOffset=1.9903719;
};
class Item411
{
dataType="Marker";
position[]={3855.2263,-5.5074081,3979.4143};
name="marker_0";
markerType="RECTANGLE";
type="rectangle";
a=80;
b=115;
angle=91.162048;
id=898;
atlOffset=40.081333;
};
class Item412
{
dataType="Object";
class PositionInfo
{
position[]={3832.0439,2.2827415,3837.5022};
angles[]={0,3.1601133,0};
};
side="Empty";
class Attributes
{
};
id=899;
type="B_Boat_Armed_01_minigun_F";
atlOffset=23.428923;
};
class Item413
{
dataType="Object";
class PositionInfo
{
position[]={3840.2288,2.2827415,3836.7844};
angles[]={0,3.1601133,0};
};
side="Empty";
class Attributes
{
};
id=900;
type="B_Boat_Armed_01_minigun_F";
atlOffset=28.589418;
};
class Item414
{
dataType="Object";
class PositionInfo
{
position[]={3848.4878,2.2827415,3836.4583};
angles[]={0,3.1601133,0};
};
side="Empty";
class Attributes
{
};
id=901;
type="B_Boat_Armed_01_minigun_F";
atlOffset=35.569016;
};
class Item415
{
dataType="Object";
class PositionInfo
{
position[]={3854.6838,2.4822636,3837.158};
angles[]={0,3.1601133,0};
};
side="Empty";
class Attributes
{
};
id=902;
type="B_Boat_Armed_01_minigun_F";
atlOffset=37.610355;
};
class Item416
{
dataType="Logic";
class PositionInfo
{
position[]={3842.6907,7.2626085,3947.2214};
angles[]={0,2.5477445,0};
};
id=903;
type="MCC_Module_settings";
atlOffset=3.625993;
class CustomAttributes
{
class Attribute0
{
property="defaultCASEnabled";
expression="_this setVariable ['defaultCASEnabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="timeAccel";
expression="_this setVariable ['timeAccel',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="defaultSupplyDropsEnabled";
expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute3
{
property="commanderConsole";
expression="_this setVariable ['commanderConsole',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
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};
};
class Attribute4
{
property="respawnOnGroupLeader";
expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=1;
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};
};
class Attribute5
{
property="sync";
expression="_this setVariable ['sync',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
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};
};
class Attribute6
{
property="allowRTS";
expression="_this setVariable ['allowRTS',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute7
{
property="logistics";
expression="_this setVariable ['logistics',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute8
{
property="commanderConsoleShowGPS";
expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute9
{
property="sqlPDA";
expression="_this setVariable ['sqlPDA',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute10
{
property="respawnCinematic";
expression="_this setVariable ['respawnCinematic',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute11
{
property="deleteBody";
expression="_this setVariable ['deleteBody',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute12
{
property="t2t";
expression="_this setVariable ['t2t',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute13
{
property="squadDialog";
expression="_this setVariable ['squadDialog',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute14
{
property="messages";
expression="_this setVariable ['messages',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute15
{
property="respawnMenu";
expression="_this setVariable ['respawnMenu',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute16
{
property="artilleryComputer";
expression="_this setVariable ['artilleryComputer',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute17
{
property="commanderConsoleAI";
expression="_this setVariable ['commanderConsoleAI',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute18
{
property="commanderConsoleWP";
expression="_this setVariable ['commanderConsoleWP',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute19
{
property="saveGear";
expression="_this setVariable ['saveGear',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
nAttributes=20;
};
};
class Item417
{
dataType="Logic";
class PositionInfo
{
position[]={3838.4895,7.2180223,3945.3113};
};
id=904;
type="SWOP_DynamicVoiceModule";
atlOffset=3.5814068;
class CustomAttributes
{
class Attribute0
{
property="SWOP_DynamicVoiceModule_voiceType";
expression="_this setVariable ['voiceType',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute1
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
expression="_this setVariable ['voiceTimeOutMin',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute2
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
expression="_this setVariable ['voiceTimeOutMax',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=60;
};
};
};
nAttributes=3;
};
};
class Item418
{
dataType="Logic";
class PositionInfo
{
position[]={3838.4153,7.2797289,3943.3582};
};
id=905;
type="SWOP_ModuleHelmetSounds";
atlOffset=3.6431134;
};
class Item419
{
dataType="Logic";
class PositionInfo
{
position[]={3838.4895,7.2180223,3947.1492};
};
id=906;
type="SWOP_ModuleTaunts";
atlOffset=3.5814068;
};
class Item420
{
dataType="Logic";
class PositionInfo
{
position[]={3840.8352,9.547307,3943.3601};
};
id=907;
type="acex_fortify_setupModule";
atlOffset=5.9106913;
class CustomAttributes
{
class Attribute0
{
property="acex_fortify_setupModule_AddToolItem";
expression="_this setVariable ['AddToolItem',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute1
{
property="acex_fortify_setupModule_Budget";
expression="_this setVariable ['Budget',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute2
{
property="acex_fortify_setupModule_Side";
expression="_this setVariable ['Side',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_fortify_setupModule_Preset";
expression="_this setVariable ['Preset',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
nAttributes=4;
};
};
class Item421
{
dataType="Logic";
class PositionInfo
{
position[]={3845.2297,7.3836412,3938.905};
angles[]={0,1.7759193,0};
};
id=908;
type="acex_headless_module";
atlOffset=3.7473576;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
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};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
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};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
nAttributes=4;
};
};
class Item422
{
dataType="Logic";
class PositionInfo
{
position[]={3843.2395,9.3576708,3938.9402};
angles[]={0,1.7759193,0};
};
id=909;
type="acex_headless_module";
atlOffset=5.7213869;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
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};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
nAttributes=4;
};
};
class Item423
{
dataType="Logic";
class PositionInfo
{
position[]={3841.0754,7.3863573,3938.9636};
angles[]={0,1.7759193,0};
};
id=910;
type="acex_headless_module";
atlOffset=3.7500737;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
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};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=1;
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};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
nAttributes=4;
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class Item424
{
dataType="Logic";
class PositionInfo
{
position[]={3839.2043,10.238744,3938.9871};
angles[]={0,1.7759193,0};
};
id=911;
type="acex_headless_module";
atlOffset=6.6024599;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
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};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=1;
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};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
nAttributes=4;
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};
class Item425
{
dataType="Logic";
class PositionInfo
{
position[]={3839.2883,10.543736,3936.8816};
angles[]={0,1.7759193,0};
};
name="HC1_1";
isPlayable=1;
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type="HeadlessClient_F";
atlOffset=6.9074526;
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class Item426
{
dataType="Logic";
class PositionInfo
{
position[]={3841.054,7.3039904,3936.8582};
angles[]={0,1.7759193,0};
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name="HC2_1";
isPlayable=1;
id=913;
type="HeadlessClient_F";
atlOffset=3.6677067;
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class Item427
{
dataType="Logic";
class PositionInfo
{
position[]={3843.2649,7.2658129,3936.8816};
angles[]={0,1.7759193,0};
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name="HC3_1";
isPlayable=1;
id=914;
type="HeadlessClient_F";
atlOffset=3.6295292;
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class Item428
{
dataType="Logic";
class PositionInfo
{
position[]={3845.2764,7.2336473,3936.8699};
angles[]={0,1.7759193,0};
};
name="HC4_1";
isPlayable=1;
id=915;
type="HeadlessClient_F";
atlOffset=3.5973637;
};
class Item429
{
dataType="Logic";
class PositionInfo
{
position[]={3840.7083,7.2380724,3947.3425};
angles[]={0,1.7759136,0};
};
name="respawn_1";
id=916;
type="ACE_ModuleRespawn";
atlOffset=3.6014569;
class CustomAttributes
{
class Attribute0
{
property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ACE_ModuleRespawn_SavePreDeathGear";
expression="_this setVariable ['SavePreDeathGear',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
nAttributes=2;
};
};
class Item430
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3839.8162,3.638036,3989.9211};
angles[]={0,4.7292309,0};
};
side="West";
flags=3;
class Attributes
{
rank="CAPTAIN";
description="Hailstorm Battalion CO";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=918;
type="SWOP_501_Axio";
atlOffset=37.094376;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3839.7642,3.638036,3991.9001};
angles[]={0,4.7206087,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion XO";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=919;
type="SWOP_501_a";
atlOffset=39.173286;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3839.7188,3.638036,3994.0413};
angles[]={0,4.7206087,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Shop Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=920;
type="SWOP_501_a";
atlOffset=41.630157;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="face";
expression="_this setface _value;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="tfHead_cruisie_A3";
};
};
};
nAttributes=6;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3839.8035,3.638036,3996.0032};
angles[]={0,4.7206087,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=921;
type="SWOP_501_a";
atlOffset=43.884968;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=917;
atlOffset=37.094376;
};
class Item431
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3831.1387,3.638036,4008.1633};
angles[]={0,4.712389,0};
};
side="West";
flags=3;
class Attributes
{
rank="CAPTAIN";
description="Avalanche Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=923;
type="SWOP_501_Axio";
atlOffset=48.265221;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3831.0532,3.638036,4010.1414};
angles[]={0,4.7037668,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=924;
type="SWOP_501_a";
atlOffset=47.45747;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3830.9722,3.638036,4012.2815};
angles[]={0,4.7037678,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=925;
type="SWOP_501_a";
atlOffset=46.289139;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3831.0237,3.638036,4014.2449};
angles[]={0,4.7037668,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=926;
type="SWOP_501_a";
atlOffset=43.987415;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3830.7532,3.638036,4016.1667};
angles[]={0,4.7544165,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=927;
type="SWOP_Clonetrooper_a";
atlOffset=41.663601;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3830.9751,3.638036,4018.0393};
angles[]={0,4.6750565,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=928;
type="SWOP_501_a";
atlOffset=40.943645;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=922;
atlOffset=48.265221;
};
class Item432
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3826.5586,3.638036,4018.156};
angles[]={0,4.7012253,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=930;
type="SWOP_Clonetrooper_a";
atlOffset=42.507431;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3826.6116,3.638036,4020.2449};
angles[]={0,4.7965202,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=931;
type="SWOP_Clonetrooper_a";
atlOffset=41.926579;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3826.4509,3.638036,4021.99};
angles[]={0,4.7965202,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=932;
type="SWOP_Clonetrooper_a";
atlOffset=41.029411;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3826.5767,3.638036,4024.1599};
angles[]={0,4.7965202,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=933;
type="SWOP_Clonetrooper_a";
atlOffset=40.177662;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=929;
atlOffset=42.507431;
};
class Item433
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3820.9165,3.638036,4023.9343};
angles[]={0,1.5299615,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=935;
type="SWOP_Clonetrooper_a";
atlOffset=42.017517;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3821.0369,3.638036,4021.7214};
angles[]={0,1.5299615,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=936;
type="SWOP_Clonetrooper_a";
atlOffset=43.812073;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3818.8411,3.638036,4023.7927};
angles[]={0,1.5299615,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=937;
type="SWOP_Clonetrooper_a";
atlOffset=42.351925;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3819.0764,3.638036,4021.7742};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=938;
type="SWOP_Clonetrooper_a";
atlOffset=44.255531;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3819.0283,3.638036,4019.9255};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_1";
description="Assault Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=939;
type="SWOP_Clonetrooper_a";
atlOffset=45.784409;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3821.1609,3.638036,4017.8665};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=940;
type="SWOP_Clonetrooper_a";
atlOffset=45.510681;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3821.2317,3.638036,4019.7668};
angles[]={0,1.5299615,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=941;
type="SWOP_Clonetrooper_a";
atlOffset=45.37833;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3817.2522,3.638036,4019.7532};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=942;
type="SWOP_Clonetrooper_a";
atlOffset=45.631023;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3816.833,3.638036,4023.6511};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=943;
type="SWOP_Clonetrooper_a";
atlOffset=42.510483;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3816.8411,3.638036,4021.7751};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=944;
type="SWOP_Clonetrooper_a";
atlOffset=44.160126;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3819.0962,3.638036,4018.0652};
angles[]={0,1.5299548,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=945;
type="SWOP_Clonetrooper_a";
atlOffset=45.529507;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=934;
atlOffset=42.017517;
};
class Item434
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3812.9077,3.638036,4023.3245};
angles[]={0,1.5545982,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=947;
type="SWOP_Clonetrooper_a";
atlOffset=43.72842;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3812.9661,3.638036,4021.2595};
angles[]={0,1.5545982,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=948;
type="SWOP_Clonetrooper_a";
atlOffset=44.437737;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3810.8794,3.638036,4023.2649};
angles[]={0,1.5545982,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=949;
type="SWOP_Clonetrooper_a";
atlOffset=43.795513;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3811.0012,3.638036,4021.1501};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=950;
type="SWOP_Clonetrooper_a";
atlOffset=44.379128;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3810.9075,3.638036,4019.3044};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio02_1";
description="Assault Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=951;
type="SWOP_Clonetrooper_a";
atlOffset=44.595695;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3812.9231,3.638036,4017.1814};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=952;
type="SWOP_Clonetrooper_a";
atlOffset=44.857124;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3812.917,3.638036,4019.3372};
angles[]={0,1.5545982,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=953;
type="SWOP_Clonetrooper_a";
atlOffset=44.874718;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3808.9258,3.638036,4023.2458};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=954;
type="SWOP_Clonetrooper_a";
atlOffset=44.122467;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3809.001,3.638036,4021.1995};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=955;
type="SWOP_Clonetrooper_a";
atlOffset=44.535606;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3809.0171,3.638036,4019.2576};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=956;
type="SWOP_Clonetrooper_a";
atlOffset=44.743469;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3811.0864,3.638036,4017.2917};
angles[]={0,1.554592,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=957;
type="SWOP_Clonetrooper_a";
atlOffset=44.529808;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=946;
atlOffset=43.72842;
};
class Item435
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3804.6772,3.638036,4022.9602};
angles[]={0,1.5391794,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=959;
type="SWOP_Clonetrooper_a";
atlOffset=43.347095;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3804.7114,3.638036,4020.9871};
angles[]={0,1.5391794,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=960;
type="SWOP_Clonetrooper_a";
atlOffset=43.726551;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3802.4678,3.638036,4022.9148};
angles[]={0,1.5391794,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=961;
type="SWOP_Clonetrooper_a";
atlOffset=42.41629;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3802.6863,3.638036,4020.8879};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=962;
type="SWOP_Clonetrooper_a";
atlOffset=42.924049;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3802.6235,3.638036,4019.0427};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_1";
description="Assault Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=963;
type="SWOP_Clonetrooper_a";
atlOffset=42.527729;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3804.7671,3.638036,4016.9363};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=964;
type="SWOP_Clonetrooper_a";
atlOffset=42.251324;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3804.7041,3.638036,4018.9944};
angles[]={0,1.5391794,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=965;
type="SWOP_Clonetrooper_a";
atlOffset=43.379192;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3800.2273,3.638036,4022.8972};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=966;
type="SWOP_Clonetrooper_a";
atlOffset=41.372017;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3800.334,3.638036,4020.8508};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=967;
type="SWOP_Clonetrooper_a";
atlOffset=41.895935;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3800.3816,3.638036,4018.9055};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=968;
type="SWOP_Clonetrooper_a";
atlOffset=41.697628;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3802.616,3.638036,4016.8621};
angles[]={0,1.5391732,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=969;
type="SWOP_Clonetrooper_a";
atlOffset=41.479664;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=958;
atlOffset=43.347095;
};
class Item436
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3797.5876,3.638036,4022.8767};
angles[]={0,1.5611917,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=971;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3797.5977,3.638036,4020.8376};
angles[]={0,1.5611917,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=972;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3795.5967,3.638036,4022.6272};
angles[]={0,1.5611917,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=973;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3795.7725,3.638036,4020.6033};
angles[]={0,1.5611855,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=974;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3795.6667,3.638036,4018.7566};
angles[]={0,1.5611855,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio04_1";
description="Assault Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=975;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3797.8093,3.638036,4016.5847};
angles[]={0,1.5611855,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=976;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3797.7146,3.638036,4018.72};
angles[]={0,1.5611917,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=977;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3793.4539,3.638036,4022.7122};
angles[]={0,1.5611855,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=978;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3793.5142,3.638036,4020.6624};
angles[]={0,1.5611855,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=979;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3793.5178,3.638036,4018.7205};
angles[]={0,1.5611855,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=980;
type="SWOP_Clonetrooper_a";
atlOffset=0.0050323009;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3795.75,3.638036,4016.7366};
angles[]={0,1.5611855,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=981;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=970;
atlOffset=0.0050323009;
};
class Item437
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3826.2617,3.638036,4008.6663};
angles[]={0,4.7257681,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=983;
type="SWOP_Clonetrooper_a";
atlOffset=45.307022;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3826.283,3.638036,4010.7483};
angles[]={0,4.71597,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=984;
type="SWOP_Clonetrooper_a";
atlOffset=45.213562;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3826.4478,3.638036,4012.616};
angles[]={0,4.7038813,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 2-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=985;
type="SWOP_Clonetrooper_a";
atlOffset=45.198391;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3826.3599,3.638036,4014.5847};
angles[]={0,4.7103739,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=986;
type="SWOP_Clonetrooper_a";
atlOffset=44.683117;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=982;
atlOffset=45.307022;
};
class Item438
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3821.3125,3.638036,4014.7126};
angles[]={0,1.5350837,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=988;
type="SWOP_Clonetrooper_a";
atlOffset=44.700123;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3821.3828,3.638036,4012.489};
angles[]={0,1.5350837,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=989;
type="SWOP_Clonetrooper_a";
atlOffset=43.220154;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3819.1172,3.638036,4014.469};
angles[]={0,1.5350837,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=990;
type="SWOP_Clonetrooper_a";
atlOffset=44.439297;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3819.3416,3.638036,4012.449};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=991;
type="SWOP_Clonetrooper_a";
atlOffset=43.05619;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3819.2842,3.638036,4010.6008};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio05";
description="Assault Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=992;
type="SWOP_Clonetrooper_a";
atlOffset=42.118782;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3821.7295,3.638036,4008.5784};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=993;
type="SWOP_Clonetrooper_a";
atlOffset=41.904919;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3821.4504,3.638036,4010.5911};
angles[]={0,1.5350837,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=994;
type="SWOP_Clonetrooper_a";
atlOffset=42.744762;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3817.2681,3.638036,4014.3777};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=995;
type="SWOP_Clonetrooper_a";
atlOffset=44.809086;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3817.2598,3.638036,4012.3782};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=996;
type="SWOP_Clonetrooper_a";
atlOffset=43.645603;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3817.5825,3.638036,4010.3235};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=997;
type="SWOP_Clonetrooper_a";
atlOffset=42.467018;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3819.7483,3.638036,4008.3796};
angles[]={0,1.5350829,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=998;
type="SWOP_Clonetrooper_a";
atlOffset=40.871342;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=987;
atlOffset=44.700123;
};
class Item439
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3812.7251,3.638036,4014.0139};
angles[]={0,1.5444338,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1000;
type="SWOP_Clonetrooper_a";
atlOffset=43.533211;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3812.8418,3.638036,4011.947};
angles[]={0,1.5444338,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1001;
type="SWOP_Clonetrooper_a";
atlOffset=42.336826;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3810.8323,3.638036,4013.8259};
angles[]={0,1.5444338,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1002;
type="SWOP_Clonetrooper_a";
atlOffset=42.677673;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3811.0391,3.638036,4011.8005};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1003;
type="SWOP_Clonetrooper_a";
atlOffset=41.405758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3810.9658,3.638036,4009.9558};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio06";
description="Assault Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1004;
type="SWOP_Clonetrooper_a";
atlOffset=40.752281;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3813.3032,3.638036,4008.012};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1005;
type="SWOP_Clonetrooper_a";
atlOffset=40.775768;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3813.0562,3.638036,4010.175};
angles[]={0,1.5444338,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1006;
type="SWOP_Clonetrooper_a";
atlOffset=41.494347;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3808.9431,3.638036,4013.8821};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1007;
type="SWOP_Clonetrooper_a";
atlOffset=41.786705;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3809.0405,3.638036,4011.8357};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1008;
type="SWOP_Clonetrooper_a";
atlOffset=40.294224;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3809.0754,3.638036,4009.8914};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1009;
type="SWOP_Clonetrooper_a";
atlOffset=40.089664;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3811.1819,3.638036,4007.9783};
angles[]={0,1.5444331,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1010;
type="SWOP_Clonetrooper_a";
atlOffset=40.52092;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=999;
atlOffset=43.533211;
};
class Item440
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3804.5454,3.638036,4013.2844};
angles[]={0,1.5573953,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1012;
type="SWOP_Clonetrooper_a";
atlOffset=40.181732;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3804.9092,3.638036,4011.3918};
angles[]={0,1.5573951,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1013;
type="SWOP_Clonetrooper_a";
atlOffset=39.65543;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3802.6248,3.638036,4013.1765};
angles[]={0,1.5573951,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1014;
type="SWOP_Clonetrooper_a";
atlOffset=39.96278;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3802.8071,3.638036,4011.1492};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1015;
type="SWOP_Clonetrooper_a";
atlOffset=39.671402;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3802.7092,3.638036,4009.304};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio07";
description="Assault Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1016;
type="SWOP_Clonetrooper_a";
atlOffset=39.777496;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3805.0466,3.638036,4007.3127};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1017;
type="SWOP_Clonetrooper_a";
atlOffset=39.8475;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3804.9729,3.638036,4009.3875};
angles[]={0,1.5573951,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1018;
type="SWOP_Clonetrooper_a";
atlOffset=39.772617;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3800.6001,3.638036,4013.5007};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1019;
type="SWOP_Clonetrooper_a";
atlOffset=40.144215;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3800.6743,3.638036,4011.4543};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1020;
type="SWOP_Clonetrooper_a";
atlOffset=39.743668;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3800.6824,3.638036,4009.5085};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1021;
type="SWOP_Clonetrooper_a";
atlOffset=39.713657;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3803.0708,3.638036,4007.5139};
angles[]={0,1.5573894,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1022;
type="SWOP_Clonetrooper_a";
atlOffset=39.77248;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1011;
atlOffset=40.181732;
};
class Item441
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3797.0732,3.638036,4013.1526};
angles[]={0,1.5662005,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1024;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3797.2244,3.638036,4011.217};
angles[]={0,1.5661831,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1025;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3795.0371,3.638036,4013.0823};
angles[]={0,1.5661831,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1026;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3795.2007,3.638036,4011.0554};
angles[]={0,1.5661874,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1027;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3795.083,3.638036,4009.2092};
angles[]={0,1.5661874,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio08";
description="Assault Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1028;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3797.1709,3.638036,4007.0842};
angles[]={0,1.5661874,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1029;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3797.115,3.638036,4009.1057};
angles[]={0,1.5661831,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1030;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3793.1116,3.638036,4012.9778};
angles[]={0,1.5661874,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1031;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3793.1621,3.638036,4010.9299};
angles[]={0,1.5661874,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1032;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3793.1555,3.638036,4008.9875};
angles[]={0,1.5661874,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1033;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3795.3694,3.638036,4006.9729};
angles[]={0,1.5661874,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1034;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1023;
atlOffset=0.0040748119;
};
class Item442
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3826.4097,3.638036,3998.5222};
angles[]={0,4.6436052,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 3-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1036;
type="SWOP_Clonetrooper_a";
atlOffset=38.862492;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3826.3425,3.638036,4000.6116};
angles[]={0,4.7389007,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 3-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1037;
type="SWOP_Clonetrooper_a";
atlOffset=40.751171;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3826.0815,3.638036,4002.3445};
angles[]={0,4.7389007,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 3-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1038;
type="SWOP_Clonetrooper_a";
atlOffset=41.992947;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3826.0815,3.638036,4004.5173};
angles[]={0,4.7389007,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 3-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1039;
type="SWOP_Clonetrooper_a";
atlOffset=43.921627;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1035;
atlOffset=38.862492;
};
class Item443
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3821.5051,3.638036,4004.3362};
angles[]={0,1.5903974,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1041;
type="SWOP_Clonetrooper_a";
atlOffset=40.537144;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3821.2712,3.638036,4002.322};
angles[]={0,1.5903974,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1042;
type="SWOP_Clonetrooper_a";
atlOffset=39.122265;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3819.2117,3.638036,4004.3406};
angles[]={0,1.5903974,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1043;
type="SWOP_Clonetrooper_a";
atlOffset=39.436642;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3819.3245,3.638036,4002.3103};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1044;
type="SWOP_Clonetrooper_a";
atlOffset=38.20459;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3819.1648,3.638036,4000.4666};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_1";
description="Assault Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1045;
type="SWOP_Clonetrooper_a";
atlOffset=37.162472;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3821.2869,3.638036,3998.3381};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1046;
type="SWOP_Clonetrooper_a";
atlOffset=36.922691;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3821.2468,3.638036,4000.2336};
angles[]={0,1.5903974,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1047;
type="SWOP_Clonetrooper_a";
atlOffset=37.87093;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3817.2488,3.638036,4004.3181};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1048;
type="SWOP_Clonetrooper_a";
atlOffset=38.379383;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3817.2493,3.638036,4002.2698};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1049;
type="SWOP_Clonetrooper_a";
atlOffset=37.258404;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3817.197,3.638036,4000.3264};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1050;
type="SWOP_Clonetrooper_a";
atlOffset=36.732208;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3819.1948,3.638036,3998.3806};
angles[]={0,1.5903955,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1051;
type="SWOP_Clonetrooper_a";
atlOffset=36.415298;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1040;
atlOffset=40.537144;
};
class Item444
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3813.303,3.638036,4004.5603};
angles[]={0,1.5572579,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1053;
type="SWOP_Clonetrooper_a";
atlOffset=38.484646;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3813.1436,3.638036,4002.844};
angles[]={0,1.5572579,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1054;
type="SWOP_Clonetrooper_a";
atlOffset=37.904037;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3811.2295,3.638036,4004.803};
angles[]={0,1.5572579,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1055;
type="SWOP_Clonetrooper_a";
atlOffset=38.843147;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3811.4116,3.638036,4002.7781};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1056;
type="SWOP_Clonetrooper_a";
atlOffset=37.79887;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3811.3127,3.638036,4000.9348};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio10_1";
description="Assault Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1057;
type="SWOP_Clonetrooper_a";
atlOffset=36.421318;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3813.1475,3.638036,3998.7361};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1058;
type="SWOP_Clonetrooper_a";
atlOffset=35.152664;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3813.1709,3.638036,4000.6213};
angles[]={0,1.5572579,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1059;
type="SWOP_Clonetrooper_a";
atlOffset=36.207024;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3809.0715,3.638036,4004.3787};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1060;
type="SWOP_Clonetrooper_a";
atlOffset=39.604263;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3809.2654,3.638036,4002.5286};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1061;
type="SWOP_Clonetrooper_a";
atlOffset=38.223705;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3809.2742,3.638036,4000.5852};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1062;
type="SWOP_Clonetrooper_a";
atlOffset=35.64539;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3811.2437,3.638036,3998.3806};
angles[]={0,1.557256,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1063;
type="SWOP_Clonetrooper_a";
atlOffset=33.80669;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1052;
atlOffset=38.484646;
};
class Item445
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3804.6729,3.638036,4004.114};
angles[]={0,1.6770115,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1065;
type="SWOP_Clonetrooper_a";
atlOffset=39.86628;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3804.439,3.638036,4002.0837};
angles[]={0,1.6770115,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1066;
type="SWOP_Clonetrooper_a";
atlOffset=37.36171;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3802.4175,3.638036,4004.1208};
angles[]={0,1.6769941,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1067;
type="SWOP_Clonetrooper_a";
atlOffset=39.557365;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3802.396,3.638036,4002.2419};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1068;
type="SWOP_Clonetrooper_a";
atlOffset=37.276855;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3802.1194,3.638036,4000.2571};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio11_1";
description="Assault Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1069;
type="SWOP_Clonetrooper_a";
atlOffset=34.990303;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3803.803,3.638036,3997.9763};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1070;
type="SWOP_Clonetrooper_a";
atlOffset=32.260826;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3804.2073,3.638036,4000.1003};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1071;
type="SWOP_Clonetrooper_a";
atlOffset=34.884815;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3800.6445,3.638036,4004.3328};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1072;
type="SWOP_Clonetrooper_a";
atlOffset=39.255234;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3800.4685,3.638036,4002.2932};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1073;
type="SWOP_Clonetrooper_a";
atlOffset=37.174805;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3800.2476,3.638036,4000.3625};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1074;
type="SWOP_Clonetrooper_a";
atlOffset=35.038956;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3802.0605,3.638036,3998.1101};
angles[]={0,1.6770008,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1075;
type="SWOP_Clonetrooper_a";
atlOffset=32.363205;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1064;
atlOffset=39.86628;
};
class Item446
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3797.2266,3.638036,4003.4221};
angles[]={0,1.6441056,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1077;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3797.064,3.638036,4001.387};
angles[]={0,1.6440989,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1078;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3795.2217,3.638036,4003.533};
angles[]={0,1.6440989,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1079;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3795.2271,3.638036,4001.4978};
angles[]={0,1.6441056,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1080;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3794.9707,3.638036,3999.6672};
angles[]={0,1.6441056,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio12_1";
description="Assault Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1081;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3796.9622,3.638036,3997.5354};
angles[]={0,1.6441056,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1082;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3796.9971,3.638036,3999.4587};
angles[]={0,1.6440989,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1083;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3793.1855,3.638036,4003.7307};
angles[]={0,1.6441056,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1084;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3793.0781,3.638036,4001.6863};
angles[]={0,1.6441056,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1085;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3792.9216,3.638036,3999.7493};
angles[]={0,1.6441056,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1086;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3794.79,3.638036,3997.4792};
angles[]={0,1.6441056,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1087;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1076;
atlOffset=0.0040748119;
};
class Item447
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3833.8362,3.638036,3963.6956};
angles[]={0,4.7099333,0};
};
side="West";
flags=3;
class Attributes
{
rank="CAPTAIN";
description="Blizzard Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC17Pistol_Mag";
count=2;
ammoLeft=20;
};
class Item1
{
name="swop_mag_flashbang";
count=5;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=3;
class Item0
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item1
{
name="ACE_wirecutter";
count=1;
};
class Item2
{
name="SWOP_DC15A_zoomscope";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
class ItemCargo
{
items=8;
class Item0
{
name="ACE_elasticBandage";
count=12;
};
class Item1
{
name="ACE_EntrenchingTool";
count=1;
};
class Item2
{
name="ACE_morphine";
count=8;
};
class Item3
{
name="ACE_packingBandage";
count=10;
};
class Item4
{
name="ACE_epinephrine";
count=4;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_tourniquet";
count=4;
};
class Item7
{
name="ACE_EarPlugs";
count=4;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=9;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_13";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_cosir1_P1";
headgear="SWOP_Clonetrooper_501_vethelmet";
};
};
id=1089;
type="SWOP_501_Axio";
atlOffset=19.524336;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3833.7466,3.638036,3965.6726};
angles[]={0,4.7013111,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC17Pistol_Mag";
count=2;
ammoLeft=20;
};
class Item1
{
name="swop_mag_flashbang";
count=5;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
};
class ItemCargo
{
items=3;
class Item0
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item1
{
name="ACE_wirecutter";
count=1;
};
class Item2
{
name="SWOP_DC15A_zoomscope";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_grenade";
isBackpack=0;
class ItemCargo
{
items=8;
class Item0
{
name="ACE_elasticBandage";
count=12;
};
class Item1
{
name="ACE_EntrenchingTool";
count=1;
};
class Item2
{
name="ACE_morphine";
count=8;
};
class Item3
{
name="ACE_packingBandage";
count=10;
};
class Item4
{
name="ACE_epinephrine";
count=4;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_tourniquet";
count=4;
};
class Item7
{
name="ACE_EarPlugs";
count=4;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=5;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=9;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item4
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_13";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_cosir1_P1";
headgear="SWOP_Clonetrooper_501_vethelmet";
};
};
id=1090;
type="SWOP_501_a";
atlOffset=19.536713;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3833.6592,3.638036,3967.8132};
angles[]={0,4.7013111,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_12";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501hardcase_helmet";
};
};
id=1091;
type="SWOP_501_a";
atlOffset=19.631466;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3833.7056,3.638036,3969.7761};
angles[]={0,4.7013111,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_12";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1092;
type="SWOP_501_a";
atlOffset=18.998358;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3833.4312,3.638036,3971.698};
angles[]={0,4.7519608,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
optics="SWOP_DC15S_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=5;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item3
{
name="SWOP_DC15_Mag";
count=3;
ammoLeft=60;
};
class Item4
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item3
{
name="swop_SmokeShell";
count=2;
ammoLeft=1;
};
class Item4
{
name="SWOPthrowableExplosive";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item6
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=19;
class Item0
{
name="ACE_elasticBandage";
count=50;
};
class Item1
{
name="ACE_quikclot";
count=10;
};
class Item2
{
name="ACE_fieldDressing";
count=10;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=20;
};
class Item11
{
name="ACE_plasmaIV";
count=3;
};
class Item12
{
name="ACE_plasmaIV_250";
count=5;
};
class Item13
{
name="ACE_plasmaIV_500";
count=4;
};
class Item14
{
name="ACE_tourniquet";
count=4;
};
class Item15
{
name="ACE_surgicalKit";
count=1;
};
class Item16
{
name="ItemcTabHCam";
count=1;
};
class Item17
{
name="MineDetector";
count=1;
};
class Item18
{
name="ACE_wirecutter";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_225";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip2";
headgear="SWOP_Clonetrooper_501dogma_helmet";
};
};
id=1093;
type="SWOP_Clonetrooper_a";
atlOffset=18.821198;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3833.6489,3.638036,3973.5701};
angles[]={0,4.6726007,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item1
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item4
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item6
{
name="SmokeShellYellow";
count=1;
ammoLeft=1;
};
class Item7
{
name="SmokeShell";
count=2;
ammoLeft=1;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="ACE_elasticBandage";
count=4;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=2;
ammoLeft=1;
};
class Item2
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_EntrenchingTool";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=8;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=1;
ammoLeft=1;
};
class Item1
{
name="swop_mag_gimpact";
count=2;
ammoLeft=1;
};
class Item2
{
name="swop_mag_flashbang";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item4
{
name="DemoCharge_Remote_Mag";
count=2;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item6
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item7
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item8
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_elasticBandage";
count=65;
};
class Item1
{
name="ACE_quikclot";
count=20;
};
class Item2
{
name="ACE_fieldDressing";
count=20;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_morphine";
count=5;
};
class Item9
{
name="ACE_packingBandage";
count=11;
};
class Item10
{
name="ACE_plasmaIV";
count=3;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="ACE_wirecutter";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item17
{
name="ACE_DefusalKit";
count=1;
};
class Item18
{
name="MineDetector";
count=1;
};
class Item19
{
name="ACE_surgicalKit";
count=1;
};
class Item20
{
name="ACE_Fortify";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
radio="tf_anprc152_164";
gps="ItemcTab";
goggles="SWOP_STrooper_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501grant_helmet";
};
};
id=1094;
type="SWOP_501_a";
atlOffset=18.852461;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1088;
atlOffset=19.524336;
};
class Item448
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3824.0754,3.638036,3981.1296};
angles[]={0,4.5945272,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1096;
type="SWOP_Clonetrooper_a";
atlOffset=21.436007;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3823.9065,3.638036,3983.2117};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1097;
type="SWOP_Clonetrooper_a";
atlOffset=23.160641;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3823.5596,3.638036,3984.9294};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1098;
type="SWOP_Clonetrooper_a";
atlOffset=25.340651;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3823.4536,3.638036,3987.1008};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1099;
type="SWOP_Clonetrooper_a";
atlOffset=29.06493;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1095;
atlOffset=21.436007;
};
class Item449
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3818.7214,3.638036,3987.3938};
angles[]={0,1.5846258,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1101;
type="SWOP_Clonetrooper_a";
atlOffset=29.017969;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3818.7209,3.638036,3985.1785};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1102;
type="SWOP_Clonetrooper_a";
atlOffset=25.607584;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3816.6414,3.638036,3987.3669};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1103;
type="SWOP_Clonetrooper_a";
atlOffset=27.911301;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3816.7659,3.638036,3985.3372};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1104;
type="SWOP_Clonetrooper_a";
atlOffset=25.803366;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3816.6167,3.638036,3983.4939};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_10";
description="Assault Blizzard Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1105;
type="SWOP_Clonetrooper_a";
atlOffset=24.155275;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3818.634,3.638036,3981.322};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1106;
type="SWOP_Clonetrooper_a";
atlOffset=22.93586;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3818.8088,3.638036,3983.2156};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1107;
type="SWOP_Clonetrooper_a";
atlOffset=23.9627;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3814.8345,3.638036,3983.4192};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1108;
type="SWOP_Clonetrooper_a";
atlOffset=24.585609;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3814.6284,3.638036,3987.3347};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1109;
type="SWOP_Clonetrooper_a";
atlOffset=27.190943;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3814.5337,3.638036,3985.4612};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1110;
type="SWOP_Clonetrooper_a";
atlOffset=25.235231;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3816.6711,3.638036,3981.2712};
angles[]={0,1.5846258,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1111;
type="SWOP_Clonetrooper_a";
atlOffset=23.860785;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1100;
atlOffset=29.017969;
};
class Item450
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3811.0876,3.638036,3986.7341};
angles[]={0,1.6915905,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1113;
type="SWOP_Clonetrooper_a";
atlOffset=25.856926;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3810.8506,3.638036,3984.5315};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1114;
type="SWOP_Clonetrooper_a";
atlOffset=25.300592;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3809.0166,3.638036,3986.9294};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1115;
type="SWOP_Clonetrooper_a";
atlOffset=25.439655;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3808.9236,3.638036,3984.8982};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1116;
type="SWOP_Clonetrooper_a";
atlOffset=25.734741;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3808.5786,3.638036,3983.0813};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_11";
description="Assault Blizzard Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1117;
type="SWOP_Clonetrooper_a";
atlOffset=26.169945;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3810.3525,3.638036,3980.7063};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1118;
type="SWOP_Clonetrooper_a";
atlOffset=26.301617;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3810.7285,3.638036,3982.5706};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1119;
type="SWOP_Clonetrooper_a";
atlOffset=25.754549;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3806.7986,3.638036,3983.1975};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1120;
type="SWOP_Clonetrooper_a";
atlOffset=26.268715;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3807.0117,3.638036,3987.1125};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1121;
type="SWOP_Clonetrooper_a";
atlOffset=26.045748;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3806.7175,3.638036,3985.2595};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1122;
type="SWOP_Clonetrooper_a";
atlOffset=26.376631;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3808.3958,3.638036,3980.8655};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1123;
type="SWOP_Clonetrooper_a";
atlOffset=26.754602;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1112;
atlOffset=25.856926;
};
class Item451
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3802.7188,3.638036,3987.1536};
angles[]={0,1.5933895,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1125;
type="SWOP_Clonetrooper_a";
atlOffset=27.149193;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3802.6987,3.638036,3984.9382};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1126;
type="SWOP_Clonetrooper_a";
atlOffset=26.43424;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3800.6387,3.638036,3987.1448};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1127;
type="SWOP_Clonetrooper_a";
atlOffset=27.573524;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3800.7451,3.638036,3985.1145};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1128;
type="SWOP_Clonetrooper_a";
atlOffset=26.36224;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3800.5801,3.638036,3983.2722};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_12";
description="Assault Blizzard Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1129;
type="SWOP_Clonetrooper_a";
atlOffset=25.797325;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute5
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.50011104;
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3802.5784,3.638036,3981.0828};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1130;
type="SWOP_Clonetrooper_a";
atlOffset=26.273956;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3802.7698,3.638036,3982.9749};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1131;
type="SWOP_Clonetrooper_a";
atlOffset=26.061609;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3798.7971,3.638036,3983.2136};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1132;
type="SWOP_Clonetrooper_a";
atlOffset=25.86659;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3798.6252,3.638036,3987.1306};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1133;
type="SWOP_Clonetrooper_a";
atlOffset=27.350456;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3798.5144,3.638036,3985.2576};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1134;
type="SWOP_Clonetrooper_a";
atlOffset=26.285666;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3800.6152,3.638036,3981.0491};
angles[]={0,1.5933895,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1135;
type="SWOP_Clonetrooper_a";
atlOffset=25.878946;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1124;
atlOffset=27.149193;
};
class Item452
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3795.3533,3.638036,3987.1296};
angles[]={0,1.5924615,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1137;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3795.3354,3.638036,3984.9138};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1138;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3793.2729,3.638036,3987.1184};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1139;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3793.3813,3.638036,3985.0886};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1140;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3793.218,3.638036,3983.2463};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_13";
description="Assault Blizzard Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1141;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3795.2185,3.638036,3981.0588};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1142;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3795.408,3.638036,3982.9504};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1143;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3791.4353,3.638036,3983.1853};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1144;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3791.2598,3.638036,3987.1023};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1145;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3791.1506,3.638036,3985.2292};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1146;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3793.2554,3.638036,3981.0227};
angles[]={0,1.5924615,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1147;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1136;
atlOffset=0.0040748119;
};
class Item453
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3823.915,3.638036,3970.093};
angles[]={0,4.5945272,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1149;
type="SWOP_Clonetrooper_a";
atlOffset=21.222811;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3823.7461,3.638036,3972.175};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1150;
type="SWOP_Clonetrooper_a";
atlOffset=21.187286;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3823.3989,3.638036,3973.8933};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 2-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1151;
type="SWOP_Clonetrooper_a";
atlOffset=21.477289;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3823.293,3.638036,3976.0642};
angles[]={0,4.6898217,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1152;
type="SWOP_Clonetrooper_a";
atlOffset=21.750584;
class CustomAttributes
{
class Attribute0
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute1
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute5
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.50433171;
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1148;
atlOffset=21.222811;
};
class Item454
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3818.3538,3.638036,3975.321};
angles[]={0,1.6915905,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1154;
type="SWOP_Clonetrooper_a";
atlOffset=23.878025;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3818.1169,3.638036,3973.1179};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1155;
type="SWOP_Clonetrooper_a";
atlOffset=24.107813;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3816.2827,3.638036,3975.5159};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1156;
type="SWOP_Clonetrooper_a";
atlOffset=25.31498;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3816.1899,3.638036,3973.4851};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1157;
type="SWOP_Clonetrooper_a";
atlOffset=25.63912;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3815.8447,3.638036,3971.6682};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_14";
description="Assault Blizzard Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1158;
type="SWOP_Clonetrooper_a";
atlOffset=26.2041;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3817.6189,3.638036,3969.2932};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1159;
type="SWOP_Clonetrooper_a";
atlOffset=25.378389;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3817.9949,3.638036,3971.157};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1160;
type="SWOP_Clonetrooper_a";
atlOffset=24.49962;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3814.0649,3.638036,3971.7839};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1161;
type="SWOP_Clonetrooper_a";
atlOffset=27.151098;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3814.2778,3.638036,3975.699};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1162;
type="SWOP_Clonetrooper_a";
atlOffset=26.351013;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3813.9839,3.638036,3973.8459};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1163;
type="SWOP_Clonetrooper_a";
atlOffset=26.735668;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3815.6619,3.638036,3969.4519};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1164;
type="SWOP_Clonetrooper_a";
atlOffset=27.163063;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1153;
atlOffset=23.878025;
};
class Item455
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3811.4038,3.638036,3975.49};
angles[]={0,1.6915905,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1166;
type="SWOP_Clonetrooper_a";
atlOffset=27.503716;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3811.168,3.638036,3973.2874};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1167;
type="SWOP_Clonetrooper_a";
atlOffset=27.938463;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3809.3328,3.638036,3975.6853};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1168;
type="SWOP_Clonetrooper_a";
atlOffset=27.430113;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3809.241,3.638036,3973.6541};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1169;
type="SWOP_Clonetrooper_a";
atlOffset=27.934744;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3808.8948,3.638036,3971.8372};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_15";
description="Assault Blizzard Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1170;
type="SWOP_Clonetrooper_a";
atlOffset=28.455498;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3810.6699,3.638036,3969.4622};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1171;
type="SWOP_Clonetrooper_a";
atlOffset=28.725439;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3811.0449,3.638036,3971.3259};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1172;
type="SWOP_Clonetrooper_a";
atlOffset=28.387697;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3807.116,3.638036,3971.9534};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1173;
type="SWOP_Clonetrooper_a";
atlOffset=28.200974;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3807.3289,3.638036,3975.8679};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1174;
type="SWOP_Clonetrooper_a";
atlOffset=27.467119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3807.0349,3.638036,3974.0149};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1175;
type="SWOP_Clonetrooper_a";
atlOffset=28.034098;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3808.7119,3.638036,3969.6213};
angles[]={0,1.6915905,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1176;
type="SWOP_Clonetrooper_a";
atlOffset=28.995001;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1165;
atlOffset=27.503716;
};
class Item456
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3803.9941,3.638036,3975.8757};
angles[]={0,1.5961996,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1178;
type="SWOP_Clonetrooper_a";
atlOffset=27.776716;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3803.968,3.638036,3973.6599};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1179;
type="SWOP_Clonetrooper_a";
atlOffset=27.369535;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3801.9141,3.638036,3975.8723};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1180;
type="SWOP_Clonetrooper_a";
atlOffset=27.047266;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3802.0149,3.638036,3973.842};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1181;
type="SWOP_Clonetrooper_a";
atlOffset=26.647806;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3801.8445,3.638036,3972.0017};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_16";
description="Assault Blizzard Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1182;
type="SWOP_Clonetrooper_a";
atlOffset=25.547815;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3803.8367,3.638036,3969.8064};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1183;
type="SWOP_Clonetrooper_a";
atlOffset=26.690723;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3804.0334,3.638036,3971.6965};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1184;
type="SWOP_Clonetrooper_a";
atlOffset=27.071274;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3800.0615,3.638036,3971.946};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1185;
type="SWOP_Clonetrooper_a";
atlOffset=24.259064;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3799.9006,3.638036,3975.8635};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1186;
type="SWOP_Clonetrooper_a";
atlOffset=26.212063;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3799.7847,3.638036,3973.991};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1187;
type="SWOP_Clonetrooper_a";
atlOffset=25.084867;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3801.8735,3.638036,3969.7771};
angles[]={0,1.5961996,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1188;
type="SWOP_Clonetrooper_a";
atlOffset=25.194107;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1177;
atlOffset=27.776716;
};
class Item457
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3795.9668,3.638036,3976.0862};
angles[]={0,1.6602998,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1190;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3795.7988,3.638036,3973.8767};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1191;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3793.8906,3.638036,3976.2166};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1192;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3793.8611,3.638036,3974.1833};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1193;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3793.5732,3.638036,3972.3577};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_17";
description="Assault Blizzard Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1194;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3795.4207,3.638036,3970.0393};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1195;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3795.7383,3.638036,3971.9128};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1196;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3791.7905,3.638036,3972.4167};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1197;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3791.8809,3.638036,3976.3362};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1198;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3791.645,3.638036,3974.4749};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1199;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3793.4597,3.638036,3970.1355};
angles[]={0,1.6602998,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1200;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1189;
atlOffset=0.0040748119;
};
class Item458
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3823.7261,3.638036,3960.3987};
angles[]={0,4.6772199,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
description="Airborne Commander Acklay 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=11;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item9
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item10
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_Fortify";
count=1;
};
class Item1
{
name="ItemcTabHCam";
count=1;
};
class Item2
{
name="MineDetector";
count=1;
};
class Item3
{
name="ACE_surgicalKit";
count=1;
};
class Item4
{
name="ACE_wirecutter";
count=1;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_epinephrine";
count=5;
};
class Item8
{
name="ACE_EntrenchingTool";
count=1;
};
class Item9
{
name="ACE_EarPlugs";
count=1;
};
class Item10
{
name="ACE_CableTie";
count=5;
};
class Item11
{
name="ACE_elasticBandage";
count=30;
};
class Item12
{
name="ACE_fieldDressing";
count=10;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_DefusalKit";
count=1;
};
class Item15
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item16
{
name="ACE_Clacker";
count=1;
};
class Item17
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item18
{
name="ACE_microDAGR";
count=1;
};
class Item19
{
name="ACE_packingBandage";
count=20;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1202;
type="SWOP_Clonetrooper_a";
atlOffset=23.014647;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3823.6946,3.638036,3962.4802};
angles[]={0,4.6747241,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
description="Airborne Sergeant-Major Acklay 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1203;
type="SWOP_Clonetrooper_a";
atlOffset=23.157637;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3823.656,3.638036,3964.4148};
angles[]={0,4.6889663,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
description="Platoon RT Acklay 1-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1204;
type="SWOP_Clonetrooper_a";
atlOffset=23.216867;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3823.5984,3.638036,3966.3704};
angles[]={0,4.6827703,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
description="Platoon Medic Acklay 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1205;
type="SWOP_Clonetrooper_a";
atlOffset=22.314188;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1201;
atlOffset=23.014647;
};
class Item459
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3818.27,3.638036,3964.2522};
angles[]={0,1.5487871,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1207;
type="SWOP_Clonetrooper_a";
atlOffset=24.716097;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3818.1223,3.638036,3962.2634};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1208;
type="SWOP_Clonetrooper_a";
atlOffset=24.49901;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3816.2441,3.638036,3964.2546};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item7
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item4
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1209;
type="SWOP_Clonetrooper_a";
atlOffset=25.555891;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3816.3699,3.638036,3961.9543};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1210;
type="SWOP_Clonetrooper_a";
atlOffset=24.626431;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3816.2871,3.638036,3960.1077};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_9";
description="Assault Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1211;
type="SWOP_Clonetrooper_a";
atlOffset=23.841606;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3818.2664,3.638036,3958.2678};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1212;
type="SWOP_Clonetrooper_a";
atlOffset=23.066628;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3818.2102,3.638036,3960.2732};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1213;
type="SWOP_Clonetrooper_a";
atlOffset=23.748339;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3813.9902,3.638036,3964.2283};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1214;
type="SWOP_Clonetrooper_a";
atlOffset=26.598015;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3814.0757,3.638036,3962.1799};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1215;
type="SWOP_Clonetrooper_a";
atlOffset=25.693882;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3814.1047,3.638036,3960.2366};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1216;
type="SWOP_Clonetrooper_a";
atlOffset=24.809526;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3816.4026,3.638036,3958.0457};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1217;
type="SWOP_Clonetrooper_a";
atlOffset=23.471233;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1206;
atlOffset=24.716097;
};
class Item460
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3810.9951,3.638036,3964.365};
angles[]={0,1.5487871,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1219;
type="SWOP_Clonetrooper_a";
atlOffset=28.042459;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3811.2749,3.638036,3962.2683};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1220;
type="SWOP_Clonetrooper_a";
atlOffset=27.101091;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3809.1831,3.638036,3964.3625};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1221;
type="SWOP_Clonetrooper_a";
atlOffset=29.028942;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3809.3093,3.638036,3962.0598};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1222;
type="SWOP_Clonetrooper_a";
atlOffset=28.163876;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3809.2261,3.638036,3960.2117};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_10";
description="Assault Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1223;
type="SWOP_Clonetrooper_a";
atlOffset=27.622801;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3811.1033,3.638036,3958.3538};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1224;
type="SWOP_Clonetrooper_a";
atlOffset=25.814194;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3811.0461,3.638036,3960.2307};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1225;
type="SWOP_Clonetrooper_a";
atlOffset=26.406404;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3806.9268,3.638036,3964.3303};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1226;
type="SWOP_Clonetrooper_a";
atlOffset=28.714857;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3807.0146,3.638036,3962.2839};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1227;
type="SWOP_Clonetrooper_a";
atlOffset=28.178738;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3807.0432,3.638036,3960.3425};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1228;
type="SWOP_Clonetrooper_a";
atlOffset=27.779594;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3809.2375,3.638036,3958.1316};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1229;
type="SWOP_Clonetrooper_a";
atlOffset=26.689419;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1218;
atlOffset=28.042459;
};
class Item461
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3804.6768,3.638036,3964.3958};
angles[]={0,1.5487871,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1231;
type="SWOP_Clonetrooper_a";
atlOffset=26.586723;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3804.9573,3.638036,3962.2986};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1232;
type="SWOP_Clonetrooper_a";
atlOffset=26.467104;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3802.8667,3.638036,3964.3923};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1233;
type="SWOP_Clonetrooper_a";
atlOffset=24.823906;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3802.9907,3.638036,3962.0906};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1234;
type="SWOP_Clonetrooper_a";
atlOffset=24.827225;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3802.9072,3.638036,3960.2424};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_11";
description="Assault Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1235;
type="SWOP_Clonetrooper_a";
atlOffset=24.905474;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3804.7854,3.638036,3958.386};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1236;
type="SWOP_Clonetrooper_a";
atlOffset=25.827082;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3804.728,3.638036,3960.2605};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1237;
type="SWOP_Clonetrooper_a";
atlOffset=26.276148;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3800.6106,3.638036,3964.3606};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1238;
type="SWOP_Clonetrooper_a";
atlOffset=22.548351;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3800.6968,3.638036,3962.3137};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1239;
type="SWOP_Clonetrooper_a";
atlOffset=22.757236;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3800.7253,3.638036,3960.3728};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1240;
type="SWOP_Clonetrooper_a";
atlOffset=23.171568;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3802.9197,3.638036,3958.1604};
angles[]={0,1.5487871,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1241;
type="SWOP_Clonetrooper_a";
atlOffset=25.1877;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1230;
atlOffset=26.586723;
};
class Item462
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3797.3071,3.638036,3964.4617};
angles[]={0,1.5487819,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1243;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3797.5876,3.638036,3962.364};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1244;
type="SWOP_Clonetrooper_a";
atlOffset=20.393333;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3795.4973,3.638036,3964.4587};
angles[]={0,1.5487819,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1245;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3795.6208,3.638036,3962.1565};
angles[]={0,1.5487819,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1246;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3795.5378,3.638036,3960.3083};
angles[]={0,1.5487819,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_12";
description="Assault Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1247;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3797.4153,3.638036,3958.4519};
angles[]={0,1.5487819,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1248;
type="SWOP_Clonetrooper_a";
atlOffset=21.113474;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3797.3579,3.638036,3960.3264};
angles[]={0,1.5487819,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1249;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3793.2407,3.638036,3964.427};
angles[]={0,1.5487819,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1250;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3793.3267,3.638036,3962.3796};
angles[]={0,1.5487819,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1251;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3793.3555,3.638036,3960.4387};
angles[]={0,1.5487819,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1252;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3795.5505,3.638036,3958.2263};
angles[]={0,1.5487819,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1253;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1242;
atlOffset=0.0040748119;
};
class Item463
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3828.6313,3.638036,3987.7273};
angles[]={0,4.6954212,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pio17_1";
description="ARC Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1255;
type="SWOP_Clonetrooper_a";
atlOffset=28.722555;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3828.8503,3.638036,3989.8748};
angles[]={0,4.6954384,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio18_1";
description="ARC RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1256;
type="SWOP_Clonetrooper_a";
atlOffset=31.328764;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1254;
atlOffset=28.722555;
};
class Item464
{
dataType="Group";
side="West";
class Entities
{
items=8;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3831.2083,3.638036,3987.7654};
angles[]={0,4.6954212,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_2";
description="ARC Trooper Cronus Alpha ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1258;
type="SWOP_Clonetrooper_a";
atlOffset=29.612423;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3831.1841,3.638036,3989.8386};
angles[]={0,4.6954384,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_14";
description="ARC Trooper Cronus Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1259;
type="SWOP_Clonetrooper_a";
atlOffset=32.142605;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3831.3459,3.638036,3991.365};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_15";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1260;
type="SWOP_Clonetrooper_a";
atlOffset=34.150105;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3833.2544,3.638036,3987.7781};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_16";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1261;
type="SWOP_Clonetrooper_a";
atlOffset=30.915314;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3833.4077,3.638036,3989.5842};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_17";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1262;
type="SWOP_Clonetrooper_a";
atlOffset=33.282215;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3833.564,3.638036,3991.2537};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_18";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1263;
type="SWOP_Clonetrooper_a";
atlOffset=35.481239;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3835.4998,3.638036,3987.6399};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_19";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1264;
type="SWOP_Clonetrooper_a";
atlOffset=32.548855;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3835.7876,3.638036,3989.55};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_20";
description="ARC Trooper Cronus Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1265;
type="SWOP_Clonetrooper_a";
atlOffset=35.05233;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76999998;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=1257;
atlOffset=29.612423;
};
class Item465
{
dataType="Group";
side="West";
class Entities
{
items=8;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3831.0857,3.638036,3993.4319};
angles[]={0,4.6954212,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_3";
description="ARC Trooper Kreios Alpha ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1267;
type="SWOP_Clonetrooper_a";
atlOffset=36.343346;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3831.0615,3.638036,3995.5051};
angles[]={0,4.6954384,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_21";
description="ARC Trooper Kreios Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1268;
type="SWOP_Clonetrooper_a";
atlOffset=38.891041;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3831.2241,3.638036,3997.0305};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_22";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1269;
type="SWOP_Clonetrooper_a";
atlOffset=40.701729;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3833.1318,3.638036,3993.4446};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_23";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1270;
type="SWOP_Clonetrooper_a";
atlOffset=37.853279;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3833.2842,3.638036,3995.2498};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_24";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1271;
type="SWOP_Clonetrooper_a";
atlOffset=40.216137;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3833.4412,3.638036,3996.9187};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_25";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1272;
type="SWOP_Clonetrooper_a";
atlOffset=42.413433;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3835.3772,3.638036,3993.3064};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_26";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1273;
type="SWOP_Clonetrooper_a";
atlOffset=39.354317;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3835.6643,3.638036,3995.2156};
angles[]={0,4.6954212,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_27";
description="ARC Trooper Kreios Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1274;
type="SWOP_Clonetrooper_a";
atlOffset=42.006493;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76601213;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=1266;
atlOffset=36.343346;
};
class Item466
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3822.9124,3.638036,3955.0959};
angles[]={0,6.2190213,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot01";
description="Squadron Commander Razor 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501raven";
};
};
id=1276;
type="SWOP_501_pilot";
atlOffset=21.241673;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3824.8777,3.638036,3955.0979};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot02";
description="Squadron Sub-Commander Razor 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
};
};
id=1277;
type="SWOP_501_pilot";
atlOffset=20.416601;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1275;
atlOffset=21.241673;
};
class Item467
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3823.1199,3.638036,3953.4075};
angles[]={0,6.2190204,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1279;
type="SWOP_501_pilot";
atlOffset=20.989645;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3824.9524,3.638036,3953.5437};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1280;
type="SWOP_501_pilot";
atlOffset=20.196671;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3826.9043,3.638036,3953.5437};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1281;
type="SWOP_501_pilot";
atlOffset=19.048174;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3829.0313,3.638036,3953.782};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1282;
type="SWOP_501_pilot";
atlOffset=17.684128;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1278;
atlOffset=20.989645;
};
class Item468
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3826.7317,3.638036,3952.3167};
angles[]={0,6.2190204,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot05";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1284;
type="SWOP_501_pilot";
atlOffset=19.024128;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3828.8191,3.638036,3952.2371};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot06";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1285;
type="SWOP_501_pilot";
atlOffset=17.712191;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3823.1304,3.638036,3952.0208};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot03";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1286;
type="SWOP_501_pilot";
atlOffset=20.661201;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3825.0679,3.638036,3952.0833};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot04";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1287;
type="SWOP_501_pilot";
atlOffset=19.963718;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1283;
atlOffset=19.024128;
};
class Item469
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3822.9697,3.638036,3949.9695};
angles[]={0,6.2190213,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1289;
type="SWOP_501_pilot";
atlOffset=21.268551;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3824.8022,3.638036,3950.1042};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1290;
type="SWOP_501_pilot";
atlOffset=20.716465;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3826.7534,3.638036,3950.1047};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1291;
type="SWOP_501_pilot";
atlOffset=19.63879;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3828.8811,3.638036,3950.344};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1292;
type="SWOP_501_pilot";
atlOffset=18.28546;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1288;
atlOffset=21.268551;
};
class Item470
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3822.7173,3.638036,3947.8254};
angles[]={0,6.2190204,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1294;
type="SWOP_501_pilot";
atlOffset=22.144262;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3824.5498,3.638036,3947.9607};
angles[]={0,6.2190204,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1295;
type="SWOP_501_pilot";
atlOffset=21.498268;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3826.5015,3.638036,3947.9602};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1296;
type="SWOP_501_pilot";
atlOffset=20.459946;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3828.6294,3.638036,3948.199};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1297;
type="SWOP_501_pilot";
atlOffset=19.167257;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1293;
atlOffset=22.144262;
};
class Item471
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3825.418,3.638036,3946.1482};
angles[]={0,6.219027,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot15";
description="Lightning Actual";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1299;
type="SWOP_501_pilot";
atlOffset=22.249071;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1298;
atlOffset=22.249071;
};
class Item472
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3822.625,3.638036,3943.9407};
angles[]={0,6.2190213,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot15_1";
description="Pilot Lightning 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1301;
type="SWOP_501_pilot";
atlOffset=25.455135;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3824.6628,3.638036,3943.9646};
angles[]={0,6.2190213,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot16";
description="Co-Pilot Lightning 1-1 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1302;
type="SWOP_501_pilot";
atlOffset=24.796322;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1300;
atlOffset=25.455135;
};
class Item473
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3827.1213,3.638036,3944.4309};
angles[]={0,6.219027,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot17";
description="Pilot Lightning 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1304;
type="SWOP_501_pilot";
atlOffset=22.359446;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.77999997;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3828.9983,3.638036,3944.5149};
angles[]={0,6.219027,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot18";
description="Pilot Lightning 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1305;
type="SWOP_501_pilot";
atlOffset=21.115126;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1303;
atlOffset=22.359446;
};
class Item474
{
dataType="Group";
side="West";
class Entities
{
items=3;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3827.3096,3.638036,3941.1936};
angles[]={0,6.2169847,0};
};
side="West";
flags=3;
class Attributes
{
init="call{player enableFatigue false;}";
name="a7";
description="Warden-Actual";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1307;
type="SWOP_Clonetrooper_pilot";
atlOffset=24.522972;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.05;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3825.8115,3.638036,3941.0466};
angles[]={0,6.2053261,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Warden 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1308;
type="SWOP_Clonetrooper_pilot";
atlOffset=25.957163;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3824.2593,3.638036,3941.0867};
angles[]={0,6.1864419,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Warden 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1309;
type="SWOP_Clonetrooper_pilot";
atlOffset=27.330587;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.01;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1306;
atlOffset=24.522972;
};
class Item475
{
dataType="Logic";
class PositionInfo
{
position[]={3824.1292,3.6980641,3936.0388};
angles[]={0,2.721276,0};
};
id=1310;
type="ModuleCurator_F";
atlOffset=0.061780453;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a7";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item476
{
dataType="Group";
side="West";
class Entities
{
items=48;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3787.9102,3.638036,3988.2122};
angles[]={0,1.5636578,0};
};
side="West";
flags=7;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1312;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3785.8066,3.638036,3988.3035};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1313;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3784.0049,3.638036,3988.239};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1314;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3783.9121,3.638036,3986.3948};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1315;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3785.7229,3.638036,3984.3425};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1316;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={3783.9241,3.638036,3984.2776};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1317;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={3787.8267,3.638036,3984.2527};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1318;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={3785.5303,3.638036,3982.3743};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1319;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={3783.731,3.638036,3982.3142};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1320;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={3787.6335,3.638036,3982.2878};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1321;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={3785.5425,3.7674916,3980.26};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1322;
type="SWOP_Clonetrooper_a";
atlOffset=0.13353038;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={3783.7417,4.0116625,3980.1975};
angles[]={0,1.5636578,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1323;
type="SWOP_Clonetrooper_a";
atlOffset=0.37770104;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={3787.646,3.638036,3980.1687};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1324;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={3785.5266,3.638036,3978.3733};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1325;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={3783.7285,3.638036,3978.3088};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1326;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={3787.6311,3.638036,3978.2834};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1327;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={3785.54,3.638036,3976.2561};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1328;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={3783.7393,3.638036,3976.1931};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1329;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={3787.6426,3.638036,3976.1687};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1330;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={3785.4966,3.638036,3974.3181};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1331;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={3783.698,3.638036,3974.2576};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1332;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={3787.6025,3.638036,3974.2288};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1333;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={3785.5093,3.638036,3972.2034};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1334;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={3783.7104,3.638036,3972.1384};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1335;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={3787.6125,3.638036,3972.114};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1336;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={3783.7534,3.638036,3966.1013};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1337;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={3787.658,3.638036,3966.0754};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1338;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={3785.511,3.638036,3964.2244};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1339;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={3783.7144,3.638036,3964.1599};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1340;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={3787.6169,3.638036,3964.1345};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1341;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item30
{
dataType="Object";
class PositionInfo
{
position[]={3785.5237,3.638036,3962.1077};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1342;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item31
{
dataType="Object";
class PositionInfo
{
position[]={3783.7253,3.638036,3962.0471};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1343;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item32
{
dataType="Object";
class PositionInfo
{
position[]={3787.6292,3.638036,3962.0203};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1344;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item33
{
dataType="Object";
class PositionInfo
{
position[]={3785.5564,3.638036,3970.1682};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1345;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item34
{
dataType="Object";
class PositionInfo
{
position[]={3783.7556,3.638036,3970.1052};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1346;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item35
{
dataType="Object";
class PositionInfo
{
position[]={3787.6606,3.638036,3970.0774};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1347;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item36
{
dataType="Object";
class PositionInfo
{
position[]={3785.541,3.638036,3968.2791};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1348;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item37
{
dataType="Object";
class PositionInfo
{
position[]={3783.7424,3.638036,3968.217};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1349;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item38
{
dataType="Object";
class PositionInfo
{
position[]={3787.647,3.638036,3968.1897};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1350;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item39
{
dataType="Object";
class PositionInfo
{
position[]={3785.554,3.638036,3966.1638};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1351;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item40
{
dataType="Object";
class PositionInfo
{
position[]={3785.4216,3.638036,3958.7375};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1352;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item41
{
dataType="Object";
class PositionInfo
{
position[]={3783.6208,3.638036,3958.6736};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1353;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item42
{
dataType="Object";
class PositionInfo
{
position[]={3787.5269,3.638036,3958.6487};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1354;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item43
{
dataType="Object";
class PositionInfo
{
position[]={3785.5815,3.638036,3960.531};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1355;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item44
{
dataType="Object";
class PositionInfo
{
position[]={3783.7834,3.638036,3960.4666};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1356;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item45
{
dataType="Object";
class PositionInfo
{
position[]={3787.6875,3.638036,3960.4397};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1357;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item46
{
dataType="Object";
class PositionInfo
{
position[]={3785.7129,3.638036,3986.4573};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1358;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item47
{
dataType="Object";
class PositionInfo
{
position[]={3787.8159,3.638036,3986.3679};
angles[]={0,1.5636578,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1359;
type="SWOP_Clonetrooper_a";
atlOffset=0.0040748119;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
};
class Attributes
{
};
id=1311;
atlOffset=0.0040748119;
};
class Item477
{
dataType="Logic";
class PositionInfo
{
position[]={3824.3789,4.5000963,3991.9211};
angles[]={0,4.3991861,0};
};
id=1360;
type="ModuleCurator_F";
atlOffset=0.86348081;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a4";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item478
{
dataType="Logic";
class PositionInfo
{
position[]={3824.8516,4.4768114,3997.7668};
angles[]={0,4.3991938,0};
};
id=1361;
type="ModuleCurator_F";
atlOffset=0.84019589;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a6";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item479
{
dataType="Logic";
class PositionInfo
{
position[]={3824.696,4.4814501,3996.1814};
angles[]={0,4.3991938,0};
};
id=1362;
type="ModuleCurator_F";
atlOffset=0.84483457;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a5";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item480
{
dataType="Group";
side="West";
class Entities
{
items=5;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={3826.0295,3.638036,3989.6824};
angles[]={0,4.7145042,0};
};
side="West";
flags=3;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a2";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1364;
type="SWOP_501_Appo";
atlOffset=31.515184;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={3826.1401,3.647527,3991.5896};
angles[]={0,4.7473774,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a4";
description="Zeus Operator ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1365;
type="SWOP_501_Appo";
atlOffset=0.0094726086;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={3826.3691,3.6568348,3993.6067};
angles[]={0,4.6531115,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a3";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1366;
type="SWOP_501_Appo";
atlOffset=0.01878047;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={3826.5464,3.718694,3997.7893};
angles[]={0,4.7940893,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a6";
description="Zeus Operator [ Reserverd for Senior Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1367;
type="SWOP_501_Appo";
atlOffset=0.080639601;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={3826.5273,3.681493,3995.7473};
angles[]={0,4.714509,0};
};
side="West";
flags=5;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a5";
description="Zeus Operator [ Reserverd for Head Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
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