version=53; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=1; class ItemIDProvider { nextID=1222; }; class MarkerIDProvider { nextID=4; }; class Camera { pos[]={1277.171,843.63727,3273.0835}; dir[]={0.65324306,-0.68601453,-0.32078961}; up[]={0.61582935,0.7275148,-0.30241355}; aside[]={-0.44084522,-9.9025783e-008,-0.89772135}; }; }; binarizationWanted=0; addons[]= { "SD_ships", "SWOP_props_ships", "SWOP_props_containers", "SW_medical", "mcc_sandbox", "SWOP_Voces", "swop_system", "SW_Taunts", "acex_fortify", "acex_headless", "A3_Characters_F", "ace_respawn", "A3_Ui_F", "SWOP_LAAT", "A3_Modules_F_Curator_Curator", "SWOP_Characters_Republic", "SWOP_DCRIFLES", "ElectroBinoculars_SW", "A3_Weapons_F", "SWOP_clones_helmet", "SWOP_clones_uniforms", "A3_Weapons_F_Items", "ace_medical", "SWOP_clones_armor", "SWOP_Weapons_Explosives", "task_force_radio_items", "SWOP_NVG", "SWOP_clones_nvg", "ace_common", "ace_captives", "ace_chemlights", "cTab", "ace_attach", "ace_flashlights", "ace_maptools", "ace_microdagr", "ace_grenades", "ace_realisticnames", "BlasterSquadShield", "A3_Weapons_F_Orange", "ace_logistics_wirecutter", "ace_trenches", "ace_hearing", "ace_explosives", "SWOP_DropTurret", "OPTRE_Weapons_Ammo", "clonewarsrocketlaunchers", "OPTRE_UNSC_Structure_Military", "SW_Assets", "Bandits_characters", "SWOP_Characters_CIS", "SWOP_MTT", "E_Web_SWBF", "A3_Structures_F_Argo_Military_Fortifications", "SWOP_Characters_Mando", "SWOP_PROPS1", "SWOP_landspeeder" }; class AddonsMetaData { class List { items=55; class Item0 { className="SD_ships"; name="SD_ships"; author="SWOP"; }; class Item1 { className="SWOP_props_ships"; name="SWOP_props_ships"; author="SWOP"; }; class Item2 { className="SWOP_props_containers"; name="SWOP_props_containers"; author="SWOP"; }; class Item3 { className="SW_medical"; name="SW_medical"; }; class Item4 { className="mcc_sandbox"; name="MCC Sandbox"; author="shay_gman"; }; class Item5 { className="SWOP_Voces"; name="SWOP_Voces"; author="Scar - SWOP"; }; class Item6 { className="swop_system"; name="swop_system"; author="SWOP"; url="http://www.vk.com/swopposition"; }; class Item7 { className="SW_Taunts"; name="SW_Taunts"; author="Scar - SWOP"; }; class Item8 { className="acex_fortify"; name="acex_fortify"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item9 { className="acex_headless"; name="ACEX - Headless"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item10 { className="A3_Characters_F"; name="Arma 3 Alpha - Characters and Clothing"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item11 { className="ace_respawn"; name="ACE3 - Respawn"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item12 { className="A3_Ui_F"; name="Arma 3 - User Interface"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item13 { className="SWOP_LAAT"; name="SWOP_LAAT"; author="SWOP"; }; class Item14 { className="A3_Modules_F_Curator"; name="Arma 3 Zeus Update - Scripted Modules"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item15 { className="SWOP_Characters_Republic"; name="SWOP_Characters_Republic"; author="SWOP"; }; class Item16 { className="SWOP_DCRIFLES"; name="SWOP_DCRIFLES"; author="SWOP"; }; class Item17 { className="ElectroBinoculars_SW"; name="ElectroBinoculars_SW"; author="SWOP"; }; class Item18 { className="A3_Weapons_F"; name="Arma 3 Alpha - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item19 { className="SWOP_clones_helmet"; name="SWOP_clones_helmet"; author="SWOP"; }; class Item20 { className="SWOP_clones_uniforms"; name="SWOP_clones_uniforms"; author="SWOP"; }; class Item21 { className="ace_medical"; name="ACE3 - Medical"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item22 { className="SWOP_clones_armor"; name="SWOP_clones_armor"; author="SWOP"; }; class Item23 { className="SWOP_Weapons_Explosives"; name="SWOP_Weapons_Explosives"; author="SWOP"; }; class Item24 { className="task_force_radio_items"; name="task_force_radio_items"; author="[TF]Nkey"; url="https://github.com/michail-nikolaev/task-force-arma-3-radio"; }; class Item25 { className="SWOP_NVG"; name="SWOP_NVG"; author="SWOP"; }; class Item26 { className="SWOP_clones_nvg"; name="SWOP_clones_nvg"; author="SWOP"; }; class Item27 { className="ace_common"; name="ACE3 - Common"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item28 { className="ace_captives"; name="ACE3 - Captives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item29 { className="ace_chemlights"; name="ace_chemlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item30 { className="cTab"; name="cTab"; }; class Item31 { className="ace_attach"; name="ACE3 - Attach"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item32 { className="ace_flashlights"; name="ACE3 - Flashlights"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item33 { className="ace_maptools"; name="ACE3 - Map Tools"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item34 { className="ace_microdagr"; name="ACE3 - MicroDAGR"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item35 { className="ace_grenades"; name="ACE3 - Grenades"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item36 { className="BlasterSquadShield"; name="BlasterSquadShield"; author="Scar - SWOP"; }; class Item37 { className="A3_Weapons_F_Orange"; name="Arma 3 Orange - Weapons and Accessories"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item38 { className="ace_logistics_wirecutter"; name="ACE3 - Logistics Wire Cutter"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item39 { className="ace_trenches"; name="ACE3 - Trenches"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item40 { className="ace_hearing"; name="ACE3 - Hearing"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item41 { className="ace_explosives"; name="ACE3 - Explosives"; author="ACE-Team"; url="http://ace3mod.com/"; }; class Item42 { className="SWOP_DropTurret"; name="SWOP_DropTurret"; author="SWOP"; }; class Item43 { className="OPTRE_Weapons_Ammo"; name="OPTRE_Weapons_Ammo"; author="Article 2 Studios"; }; class Item44 { className="clonewarsrocketlaunchers"; name="clonewarsrocketlaunchers"; author="SWOP"; }; class Item45 { className="OPTRE_UNSC_Structure_Military"; name="OPTRE_UNSC_Structure_Military"; }; class Item46 { className="SW_Assets"; name="SW_Assets"; author="Scar and Clon - SWOP"; }; class Item47 { className="Bandits_characters"; name="Bandits_characters"; author="SWOP"; }; class Item48 { className="SWOP_Characters_CIS"; name="SWOP_Characters_CIS"; author="SWOP"; }; class Item49 { className="SWOP_MTT"; name="SWOP_MTT"; author="SWOP"; }; class Item50 { className="E_Web_SWBF"; name="E_Web_SWBF"; author="SWOP"; }; class Item51 { className="A3_Structures_F_Argo"; name="Arma 3 Malden - Buildings and Structures"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; class Item52 { className="SWOP_Characters_Mando"; name="SWOP_Characters_Mando"; author="SWOP"; }; class Item53 { className="SWOP_PROPS1"; name="SWOP_PROPS1"; author="SWOP"; }; class Item54 { className="A3_Armor_F_Beta"; name="Arma 3 Beta - Armored Land Vehicles"; author="Bohemia Interactive"; url="https://www.arma3.com"; }; }; }; randomSeed=965081; class ScenarioData { author="earthknite"; disabledAI=1; respawn=3; class Header { gameType="Coop"; }; }; class CustomAttributes { class Category0 { name="Multiplayer"; class Attribute0 { property="RespawnTemplates"; expression="true"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=1; class Item0 { class data { class type { type[]= { "STRING" }; }; value="Counter"; }; }; }; }; }; }; class Attribute1 { property="Enh_saveLoadout"; expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; "; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; nAttributes=2; }; class Category1 { name="Scenario"; class Attribute0 { property="Enh_ambientFlyby_speed"; expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]"; class Value { class data { class type { type[]= { "STRING" }; }; value="LIMITED"; }; }; }; nAttributes=1; }; }; class Mission { assetType="Free"; class Intel { briefingName="OPERATION: UNDERGROUND"; resistanceWest=0; resistanceEast=1; timeOfChanges=1800.0002; startWeather=0.2; startWind=0.1; startWaves=0.1; forecastWeather=0.60000002; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; wavesForced=1; windForced=1; year=2015; month=1; day=1; hour=12; minute=0; startFogDecay=0.014; forecastFogDecay=0.014; }; class Entities { items=99; class Item0 { dataType="Object"; class PositionInfo { position[]={957.66034,102.04794,3384.7922}; }; side="Empty"; class Attributes { }; id=0; type="Acclamator"; atlOffset=36.337952; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1454.5074,4.5797725,3153.7656}; angles[]={0,0.67314351,0}; }; side="Empty"; flags=5; class Attributes { name="pilotsLObox"; }; id=274; type="SWOP_Land_crate_scarifB"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1448.1735,4.5797725,3158.7051}; angles[]={0,0.65854621,0}; }; side="Empty"; flags=5; class Attributes { name="loadOutbox"; }; id=275; type="SWOP_Land_crate_scarif2"; class CustomAttributes { class Attribute0 { property="ammoBox"; expression="[_this,_value] call bis_fnc_initAmmoBox;"; class Value { class data { class type { type[]= { "STRING" }; }; value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]"; }; }; }; nAttributes=1; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1451.6823,4.696207,3156.0977}; angles[]={0,5.3874202,0}; }; side="Empty"; flags=4; class Attributes { name="medicsLObox"; }; id=276; type="Medical_bed"; atlOffset=-0.050035; }; class Item4 { dataType="Logic"; class PositionInfo { position[]={1439.6248,9.3484478,3404.2529}; angles[]={0,2.5477445,0}; }; id=381; type="MCC_Module_settings"; atlOffset=3.6266055; class CustomAttributes { class Attribute0 { property="defaultCASEnabled"; expression="_this setVariable ['defaultCASEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="timeAccel"; expression="_this setVariable ['timeAccel',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="defaultSupplyDropsEnabled"; expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="commanderConsole"; expression="_this setVariable ['commanderConsole',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="respawnOnGroupLeader"; expression="_this setVariable ['respawnOnGroupLeader',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="sync"; expression="_this setVariable ['sync',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute6 { property="allowRTS"; expression="_this setVariable ['allowRTS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute7 { property="logistics"; expression="_this setVariable ['logistics',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="commanderConsoleShowGPS"; expression="_this setVariable ['commanderConsoleShowGPS',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute9 { property="sqlPDA"; expression="_this setVariable ['sqlPDA',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute10 { property="respawnCinematic"; expression="_this setVariable ['respawnCinematic',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute11 { property="deleteBody"; expression="_this setVariable ['deleteBody',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute12 { property="t2t"; expression="_this setVariable ['t2t',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute13 { property="squadDialog"; expression="_this setVariable ['squadDialog',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute14 { property="messages"; expression="_this setVariable ['messages',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="respawnMenu"; expression="_this setVariable ['respawnMenu',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute16 { property="artilleryComputer"; expression="_this setVariable ['artilleryComputer',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute17 { property="commanderConsoleAI"; expression="_this setVariable ['commanderConsoleAI',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute18 { property="commanderConsoleWP"; expression="_this setVariable ['commanderConsoleWP',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute19 { property="saveGear"; expression="_this setVariable ['saveGear',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=20; }; }; class Item5 { dataType="Logic"; class PositionInfo { position[]={1435.4236,9.2398081,3402.3428}; }; id=382; type="SWOP_DynamicVoiceModule"; atlOffset=3.6125817; class CustomAttributes { class Attribute0 { property="SWOP_DynamicVoiceModule_voiceType"; expression="_this setVariable ['voiceType',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute1 { property="SWOP_DynamicVoiceModule_voiceTimeOutMin"; expression="_this setVariable ['voiceTimeOutMin',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute2 { property="SWOP_DynamicVoiceModule_voiceTimeOutMax"; expression="_this setVariable ['voiceTimeOutMax',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; nAttributes=3; }; }; class Item6 { dataType="Logic"; class PositionInfo { position[]={1435.3494,9.1820774,3400.3896}; }; id=383; type="SWOP_ModuleHelmetSounds"; atlOffset=3.6229382; }; class Item7 { dataType="Logic"; class PositionInfo { position[]={1435.4236,9.2638416,3404.1807}; }; id=384; type="SWOP_ModuleTaunts"; atlOffset=3.5913062; }; class Item8 { dataType="Logic"; class PositionInfo { position[]={1437.7693,9.4299564,3400.3916}; }; id=385; type="acex_fortify_setupModule"; atlOffset=3.7618084; class CustomAttributes { class Attribute0 { property="acex_fortify_setupModule_AddToolItem"; expression="_this setVariable ['AddToolItem',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="acex_fortify_setupModule_Budget"; expression="_this setVariable ['Budget',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=-1; }; }; }; class Attribute2 { property="acex_fortify_setupModule_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_fortify_setupModule_Preset"; expression="_this setVariable ['Preset',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=4; }; }; class Item9 { dataType="Logic"; class PositionInfo { position[]={1442.1638,9.9710732,3395.9365}; angles[]={0,1.7759193,0}; }; id=386; type="acex_headless_module"; atlOffset=3.7263579; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item10 { dataType="Logic"; class PositionInfo { position[]={1440.1736,9.6892586,3395.9717}; angles[]={0,1.7759193,0}; }; id=387; type="acex_headless_module"; atlOffset=3.6302376; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item11 { dataType="Logic"; class PositionInfo { position[]={1438.0095,9.4050465,3395.9951}; angles[]={0,1.7759193,0}; }; id=388; type="acex_headless_module"; atlOffset=3.8129039; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item12 { dataType="Logic"; class PositionInfo { position[]={1436.1384,9.0539284,3396.0186}; angles[]={0,1.7759193,0}; }; id=389; type="acex_headless_module"; atlOffset=3.7602024; class CustomAttributes { class Attribute0 { property="acex_headless_module_delay"; expression="_this setVariable ['delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=15; }; }; }; class Attribute1 { property="acex_headless_module_log"; expression="_this setVariable ['log',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="acex_headless_module_enabled"; expression="_this setVariable ['enabled',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_module_endMission"; expression="_this setVariable ['endMission',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item13 { dataType="Logic"; class PositionInfo { position[]={1436.2224,8.8096428,3393.9131}; angles[]={0,1.7759193,0}; }; name="HC1_1"; isPlayable=1; id=390; type="HeadlessClient_F"; atlOffset=3.7305665; }; class Item14 { dataType="Logic"; class PositionInfo { position[]={1437.988,9.2270432,3393.8896}; angles[]={0,1.7759193,0}; }; name="HC2_1"; isPlayable=1; id=391; type="HeadlessClient_F"; atlOffset=3.7877722; }; class Item15 { dataType="Logic"; class PositionInfo { position[]={1440.199,9.8159885,3393.9131}; angles[]={0,1.7759193,0}; }; name="HC3_1"; isPlayable=1; id=392; type="HeadlessClient_F"; atlOffset=3.7376804; }; class Item16 { dataType="Logic"; class PositionInfo { position[]={1442.2107,10.104818,3393.9014}; angles[]={0,1.7759193,0}; }; name="HC4_1"; isPlayable=1; id=393; type="HeadlessClient_F"; atlOffset=3.6213059; }; class Item17 { dataType="Logic"; class PositionInfo { position[]={1437.6423,9.2948723,3404.374}; angles[]={0,1.7759136,0}; }; name="respawn_1"; id=394; type="ACE_ModuleRespawn"; atlOffset=3.6004009; class CustomAttributes { class Attribute0 { property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected"; expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ACE_ModuleRespawn_SavePreDeathGear"; expression="_this setVariable ['SavePreDeathGear',_value,true];"; class Value { class data { class type { type[]= { "BOOL" }; }; value=1; }; }; }; nAttributes=2; }; }; class Item18 { dataType="Marker"; position[]={1447.4561,4,3200.1819}; name="respawn_west"; type="Empty"; id=843; }; class Item19 { dataType="Marker"; position[]={928.82703,4.1459999,3394.3899}; name="marker_1"; text="Acclamator ""Moulton"""; type="Select"; id=844; atlOffset=0.00016784668; }; class Item20 { dataType="Marker"; position[]={1410.235,91.625977,930.18103}; name="marker_2"; text="LZ Guard"; type="mil_pickup"; id=845; atlOffset=-6.7440262; }; class Item21 { dataType="Marker"; position[]={1399.6851,98.370003,916.27802}; name="marker_3"; text="CG HQ"; type="Select"; id=846; }; class Item22 { dataType="Object"; class PositionInfo { position[]={1440.1309,7.6734309,3296.1602}; angles[]={0,4.6107635,0}; }; side="Empty"; flags=4; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; reportOwnPosition=1; }; id=848; type="swop_LAATmk2"; }; class Item23 { dataType="Object"; class PositionInfo { position[]={1439.5396,7.6734309,3273.4302}; angles[]={0,4.6107635,0}; }; side="Empty"; flags=4; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; reportOwnPosition=1; }; id=853; type="swop_LAATmk2"; }; class Item24 { dataType="Object"; class PositionInfo { position[]={1439.5427,7.6734309,3248.7903}; angles[]={0,4.6107635,0}; }; side="Empty"; flags=4; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; reportOwnPosition=1; }; id=854; type="swop_LAATmk2"; }; class Item25 { dataType="Logic"; class PositionInfo { position[]={1465.2072,4.8634796,3167.425}; angles[]={0,5.908957,0}; }; id=904; type="ModuleCurator_F"; atlOffset=0.86347961; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a4"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item26 { dataType="Logic"; class PositionInfo { position[]={1471.0704,4.84021,3167.3098}; angles[]={0,5.9089646,0}; }; id=905; type="ModuleCurator_F"; atlOffset=0.84020996; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a6"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item27 { dataType="Logic"; class PositionInfo { position[]={1469.4786,4.844841,3167.3684}; angles[]={0,5.9089646,0}; }; id=906; type="ModuleCurator_F"; atlOffset=0.844841; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a5"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item28 { dataType="Group"; side="West"; class Entities { items=5; class Item0 { dataType="Object"; class PositionInfo { position[]={1463.5559,4.0014391,3163.0325}; angles[]={0,6.2242751,0}; }; side="West"; flags=7; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a2"; description="Zeus Operator"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=908; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1465.4661,4.0014391,3163.0383}; angles[]={0,6.2571487,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a4"; description="Zeus Operator "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=909; type="SWOP_501_Appo"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1467.4934,4.0107241,3162.9329}; angles[]={0,6.1628823,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a3"; description="Zeus Operator"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=910; type="SWOP_501_Appo"; atlOffset=0.0092849731; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1471.679,4.0725832,3163.011}; angles[]={0,0.0206753,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a6"; description="Zeus Operator [ Reserverd for Senior Zeus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=911; type="SWOP_501_Appo"; atlOffset=0.071144104; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1469.6399,4.0353975,3162.9055}; angles[]={0,6.2242799,0}; }; side="West"; flags=5; class Attributes { rank="MAJOR"; init="call{player enableFatigue false;}"; name="a5"; description="Zeus Operator [ Reserverd for Head Zeus ]"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class binocular { name="ElectroBinocularsW_F"; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_SnowBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_501appo_helmet"; }; }; id=912; type="SWOP_501_Appo"; atlOffset=0.033958435; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=907; }; class Item29 { dataType="Logic"; class PositionInfo { position[]={1463.422,4.8562622,3167.5208}; angles[]={0,5.9089646,0}; }; id=913; type="ModuleCurator_F"; atlOffset=0.85626221; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a2"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item30 { dataType="Logic"; class PositionInfo { position[]={1467.4415,4.8453293,3167.3958}; angles[]={0,5.908957,0}; }; id=914; type="ModuleCurator_F"; atlOffset=0.84532928; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a3"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item31 { dataType="Group"; side="West"; class Entities { items=6; class Item0 { dataType="Object"; class PositionInfo { position[]={1460.6821,4.0014391,3196.8257}; angles[]={0,4.6252108,0}; }; side="West"; flags=7; class Attributes { rank="CAPTAIN"; description="Company Commander"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501jay_helmet"; }; }; id=916; type="SWOP_501_Axio"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.03; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1460.8977,4.0014391,3198.7454}; angles[]={0,4.6165886,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Executive Officer"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501bondoer_helmet"; }; }; id=917; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1460.6299,4.0014391,3200.8701}; angles[]={0,4.6165886,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Adjuntant"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_Clonetrooper_501dino_helmet"; }; }; id=918; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1460.5101,4.0014391,3202.8311}; angles[]={0,4.6165872,0}; }; side="West"; flags=5; class Attributes { rank="CAPTAIN"; init="call{player enableFatigue false;}"; description="Company Operations NCOIC"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_pauldrons2"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_Clonetrooper_501sorensic_helmet"; }; }; id=919; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1460.0737,4.0014391,3204.7222}; angles[]={0,4.6672382,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company Medic"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_helmet"; }; }; id=920; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1460.1317,4.0014391,3206.6064}; angles[]={0,4.5878778,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; description="Company RT"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501kix_F_CombatUniform"; isBackpack=0; class ItemCargo { items=17; class Item0 { name="ACE_Banana"; count=1; }; class Item1 { name="ACE_elasticBandage"; count=15; }; class Item2 { name="ACE_quikclot"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_Chemlight_Shield"; count=1; }; class Item5 { name="ACE_epinephrine"; count=2; }; class Item6 { name="ItemcTabHCam"; count=1; }; class Item7 { name="ACE_IR_Strobe_Item"; count=5; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_microDAGR"; count=1; }; class Item11 { name="ACE_morphine"; count=2; }; class Item12 { name="ACE_packingBandage"; count=15; }; class Item13 { name="ACE_plasmaIV"; count=1; }; class Item14 { name="ACE_plasmaIV_250"; count=4; }; class Item15 { name="ACE_plasmaIV_500"; count=2; }; class Item16 { name="ACE_tourniquet"; count=8; }; }; }; class vest { typeName="SWOP_Clonetrooper_armor_kama_antenna"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_BlackBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=21; class Item0 { name="Chemlight_blue"; count=2; ammoLeft=1; }; class Item1 { name="Chemlight_green"; count=2; ammoLeft=1; }; class Item2 { name="ACE_Chemlight_HiRed"; count=2; ammoLeft=1; }; class Item3 { name="ACE_Chemlight_HiWhite"; count=2; ammoLeft=1; }; class Item4 { name="ACE_Chemlight_HiYellow"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item8 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item9 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item10 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item11 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item12 { name="SmokeShellRed"; count=2; ammoLeft=1; }; class Item13 { name="SmokeShellYellow"; count=2; ammoLeft=1; }; class Item14 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item15 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item16 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item17 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item18 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item19 { name="SWOP_DC15_Mag"; count=9; ammoLeft=60; }; class Item20 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_Clonetrooper_501_seashelmet"; }; }; id=921; type="SWOP_501_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; }; class Attributes { }; id=915; }; class Item32 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={1453.9521,4.0014391,3211.7078}; angles[]={0,4.6838527,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Coruscant Guard Commander"; isPlayable=1; }; id=923; type="SWOP_CG_Fox"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1453.6261,4.0014391,3210.3347}; angles[]={0,4.7783103,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Coruscant Guard Colonal"; isPlayable=1; }; id=924; type="SWOP_CG_BigMouth"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=922; }; class Item33 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={1449.9568,4.0014391,3211.6299}; angles[]={0,4.5651007,0}; }; side="West"; flags=7; class Attributes { description="Red Team ""Vikings"" OIC"; isPlayable=1; }; id=926; type="SWOP_CG_sergeant"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1450.2228,4.0014391,3212.9778}; angles[]={0,4.5651007,0}; }; side="West"; flags=5; class Attributes { description="Red Team ""Vikings"" 2OIC"; isPlayable=1; }; id=927; type="SWOP_CG_sergeant"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=925; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=1; }; }; class Item34 { dataType="Group"; side="West"; class Entities { items=7; class Item0 { dataType="Object"; class PositionInfo { position[]={1444.9315,4.0014391,3217.0378}; angles[]={0,1.4164141,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-1 Squad Leader"; isPlayable=1; }; id=929; type="SWOP_CG_sergeant"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1443.7928,4.0014391,3216.1563}; angles[]={0,1.78255,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-1 Rifleman"; isPlayable=1; }; id=930; type="SWOP_CG_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1443.9182,4.0014391,3218.5122}; angles[]={0,1.6068984,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-1 Rifleman"; isPlayable=1; }; id=931; type="SWOP_CG_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1441.4362,4.0014391,3215.8723}; angles[]={0,1.7391044,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-1 Heavy/Auto"; isPlayable=1; }; id=932; type="SWOP_CG_mg"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1441.498,4.0014391,3218.6365}; angles[]={0,1.7260207,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-1 AT/AA"; isPlayable=1; }; id=933; type="SWOP_CG_AA"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1439.5083,4.0014391,3215.96}; angles[]={0,1.6208113,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-1 Medic"; isPlayable=1; }; id=934; type="SWOP_CG_medic"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1439.3906,4.0014391,3218.7351}; angles[]={0,1.4220771,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-1 Demolitions"; isPlayable=1; }; id=935; type="SWOP_CG_shield"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=928; }; class Item35 { dataType="Group"; side="West"; class Entities { items=7; class Item0 { dataType="Object"; class PositionInfo { position[]={1446.019,4.0014391,3209.9805}; angles[]={0,1.4164219,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-2 Squad Leader"; isPlayable=1; }; id=937; type="SWOP_CG_sergeant"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1444.88,4.0014391,3209.0984}; angles[]={0,1.7825571,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-2 Rifleman"; isPlayable=1; }; id=938; type="SWOP_CG_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1445.0061,4.0014391,3211.4543}; angles[]={0,1.6068897,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-2 Rifleman"; isPlayable=1; }; id=939; type="SWOP_CG_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1442.524,4.0014391,3208.8154}; angles[]={0,1.7390984,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-2 Heavy/Auto"; isPlayable=1; }; id=940; type="SWOP_CG_mg"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1442.5851,4.0014391,3211.5793}; angles[]={0,1.7260258,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-2 AT/AA"; isPlayable=1; }; id=941; type="SWOP_CG_AA"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.97000003; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1440.5961,4.0014391,3208.9023}; angles[]={0,1.6208174,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-2 Medic"; isPlayable=1; }; id=942; type="SWOP_CG_medic"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1440.478,4.0014391,3211.6775}; angles[]={0,1.4220767,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Red Team ""Vikings"" Alpha 1-2 Demolitions"; isPlayable=1; }; id=943; type="SWOP_CG_shield"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=936; }; class Item36 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1434.6659,4.0014391,3211.8225}; angles[]={0,1.5672009,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Coruscant Guard Blue Team ""Honor Guard"" ARC"; isPlayable=1; }; id=1025; type="SWOP_CG_Thorn"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1433.1459,4.0014391,3209.8135}; angles[]={0,1.5672009,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Blue Team ""Honor Guard"" ARC"; isPlayable=1; }; id=1026; type="SWOP_CG_Soot"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.05; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1432.6998,4.0014391,3212.9575}; angles[]={0,1.5672009,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Blue Team ""Honor Guard"" ARC"; isPlayable=1; }; id=1027; type="SWOP_CG_Soot"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=1024; }; class Item37 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1448.2498,4.0014391,3186.3992}; angles[]={0,4.7053437,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; description="Airborne Commander Acklay 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_P2_501_armorkama_officer"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=11; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="ACE_HandFlare_White"; count=2; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Yellow"; count=2; ammoLeft=1; }; class Item6 { name="ACE_HandFlare_Red"; count=2; ammoLeft=1; }; class Item7 { name="ACE_HandFlare_Green"; count=2; ammoLeft=1; }; class Item8 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item9 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item10 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_Fortify"; count=1; }; class Item1 { name="ItemcTabHCam"; count=1; }; class Item2 { name="MineDetector"; count=1; }; class Item3 { name="ACE_surgicalKit"; count=1; }; class Item4 { name="ACE_wirecutter"; count=1; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_epinephrine"; count=5; }; class Item8 { name="ACE_EntrenchingTool"; count=1; }; class Item9 { name="ACE_EarPlugs"; count=1; }; class Item10 { name="ACE_CableTie"; count=5; }; class Item11 { name="ACE_elasticBandage"; count=30; }; class Item12 { name="ACE_fieldDressing"; count=10; }; class Item13 { name="ACE_Banana"; count=1; }; class Item14 { name="ACE_DefusalKit"; count=1; }; class Item15 { name="ACE_IR_Strobe_Item"; count=2; }; class Item16 { name="ACE_Clacker"; count=1; }; class Item17 { name="ACE_Flashlight_XL50"; count=1; }; class Item18 { name="ACE_microDAGR"; count=1; }; class Item19 { name="ACE_packingBandage"; count=20; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_cosir2"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1029; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1448.277,4.0014391,3188.481}; angles[]={0,4.702848,0}; }; side="West"; flags=5; class Attributes { rank="SERGEANT"; description="Airborne Sergeant-Major Acklay 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod0"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=4; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_tourniquet"; count=4; }; class Item3 { name="ACE_packingBandage"; count=20; }; class Item4 { name="ACE_plasmaIV"; count=1; }; class Item5 { name="ACE_plasmaIV_250"; count=4; }; class Item6 { name="ACE_plasmaIV_500"; count=2; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="MineDetector"; count=1; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_fieldDressing"; count=10; }; class Item20 { name="ACE_elasticBandage"; count=30; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_range"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1030; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1448.2931,4.0014391,3190.4158}; angles[]={0,4.7170897,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon RT Acklay 1-Romeo"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1031; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1448.29,4.0201998,3192.3726}; angles[]={0,4.7108936,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; description="Platoon Medic Acklay 1-Mike"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_visor_w"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1032; type="SWOP_Clonetrooper_a"; atlOffset=0.018760681; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=1028; }; class Item38 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={1440.9908,4.0014391,3196.1494}; angles[]={0,1.5769109,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1034; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1437.3778,4.0014391,3198.2263}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1035; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1437.3787,4.0014391,3196.2417}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item7 { name="Laserbatteries"; count=1; ammoLeft=1; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item4 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1036; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1435.2122,4.0014391,3194.249}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1037; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1430.3494,4.0014391,3198.2144}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_5"; description="Assault Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1038; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1435.0804,4.0014391,3198.0847}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1039; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1437.4354,4.0014391,3194.436}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1040; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={1432.8077,4.0014391,3198.2075}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1041; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={1433.0021,4.0014391,3194.2783}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1042; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={1430.5621,4.0014391,3194.272}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1043; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={1435.3783,4.0014391,3196.0132}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1044; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=1033; }; class Item39 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={1440.6169,4.0014391,3190.5896}; angles[]={0,1.5769109,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1046; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1437.406,4.0014391,3192.3242}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1047; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1434.2712,4.0014391,3190.3257}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1048; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1434.3866,4.0014391,3192.2578}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1049; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1431.8606,4.0014391,3192.0327}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_6"; description="Assault Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1050; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1437.4949,4.0014391,3190.5215}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1051; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1436.8813,4.0014391,3188.3811}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1052; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={1429.6362,4.0014391,3188.5549}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1053; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={1429.9164,4.0014391,3192.3538}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1054; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={1431.7471,4.0014391,3188.5142}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1055; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={1433.9949,4.0014391,3188.303}; angles[]={0,1.5769056,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1056; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=1045; }; class Item40 { dataType="Group"; side="West"; class Entities { items=11; class Item0 { dataType="Object"; class PositionInfo { position[]={1440.8995,4.0014391,3183.248}; angles[]={0,1.5769109,0}; }; side="West"; flags=7; class Attributes { rank="SERGEANT"; init="call{player enableFatigue false;}"; description="Squad Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_sgtarmor_air"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=6; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=1; ammoLeft=1; }; class Item4 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_wirecutter"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=5; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_IR_Strobe_Item"; count=2; }; class Item9 { name="ACE_Clacker"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_epinephrine"; count=5; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ItemcTabHCam"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_Banana"; count=1; }; class Item18 { name="ACE_elasticBandage"; count=20; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_fieldDressing"; count=5; }; class Item21 { name="ACE_packingBandage"; count=10; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1058; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1437.3269,4.0014391,3185.0339}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1059; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1437.6183,4.0014391,3183.5693}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="RTO Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1060; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1434.6295,4.0014391,3185.0964}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1061; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1431.9788,4.0014391,3182.0078}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; name="pio09_7"; description="Assault Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class secondaryWeapon { name="RocketHH15Clone"; class primaryMuzzleMag { name="RocketHH15CloneHEATG_Mag"; ammoLeft=1; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="RocketHH15CloneHEATFF_Mag"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item8 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item9 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1062; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1434.3728,4.0014391,3183.2847}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1063; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1437.1858,4.0014391,3181.3621}; angles[]={0,1.5769049,0}; }; side="West"; flags=5; class Attributes { rank="CORPORAL"; init="call{player enableFatigue false;}"; description="Team Leader Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=2; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_corporalarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=10; class Item0 { name="SW_SquadShield_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item2 { name="SmokeShellGreen"; count=1; ammoLeft=1; }; class Item3 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item4 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item8 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item9 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=22; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="MineDetector"; count=1; }; class Item2 { name="ACE_morphine"; count=5; }; class Item3 { name="ACE_tourniquet"; count=4; }; class Item4 { name="ACE_surgicalKit"; count=1; }; class Item5 { name="ACE_plasmaIV"; count=1; }; class Item6 { name="ACE_plasmaIV_250"; count=4; }; class Item7 { name="ACE_plasmaIV_500"; count=2; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_Clacker"; count=1; }; class Item11 { name="ACE_IR_Strobe_Item"; count=2; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_Fortify"; count=1; }; class Item14 { name="ACE_epinephrine"; count=5; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_EntrenchingTool"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_fieldDressing"; count=5; }; class Item19 { name="ACE_quikclot"; count=5; }; class Item20 { name="ACE_elasticBandage"; count=20; }; class Item21 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1064; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={1434.1608,4.0014391,3181.6973}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1065; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={1432.2728,4.0014391,3185.2935}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Support Trooper Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle_mod1"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item3 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=3; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1066; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={1429.9545,4.0014391,3185.5117}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Assistant Support Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=9; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item6 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item7 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; class Item8 { name="DCStun_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=20; class Item0 { name="ACE_surgicalKit"; count=1; }; class Item1 { name="ACE_personalAidKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=1; }; class Item3 { name="ACE_plasmaIV_250"; count=4; }; class Item4 { name="ACE_plasmaIV_500"; count=2; }; class Item5 { name="MineDetector"; count=1; }; class Item6 { name="ACE_morphine"; count=5; }; class Item7 { name="ACE_packingBandage"; count=20; }; class Item8 { name="ACE_Flashlight_XL50"; count=1; }; class Item9 { name="ACE_IR_Strobe_Item"; count=2; }; class Item10 { name="ItemcTabHCam"; count=1; }; class Item11 { name="ACE_Fortify"; count=1; }; class Item12 { name="ACE_epinephrine"; count=5; }; class Item13 { name="ACE_EntrenchingTool"; count=1; }; class Item14 { name="ACE_EarPlugs"; count=1; }; class Item15 { name="ACE_CableTie"; count=5; }; class Item16 { name="ACE_elasticBandage"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=10; }; class Item18 { name="ACE_quikclot"; count=10; }; class Item19 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1067; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={1429.6063,4.0014391,3181.9351}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay 1-3"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1068; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=4; }; }; }; class Attributes { }; id=1057; }; class Item41 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1425.5598,4.0084581,3191.4709}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Trooper Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=1070; type="SWOP_Clonetrooper_a"; atlOffset=0.007019043; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute4 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1425.4247,4.0014391,3189.6257}; angles[]={0,1.5769109,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; name="pio09_8"; description="Trooper Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=1; ammoLeft=10; }; class Item1 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=2; ammoLeft=60; }; class Item2 { name="SWOP_DC15ABlasterRifle_Mag"; count=1; ammoLeft=30; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_trooparmor_air"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item3 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item5 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=4; ammoLeft=60; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item7 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_personalAidKit"; count=1; }; class Item3 { name="ACE_plasmaIV"; count=1; }; class Item4 { name="ACE_plasmaIV_250"; count=4; }; class Item5 { name="ACE_plasmaIV_500"; count=2; }; class Item6 { name="MineDetector"; count=1; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_packingBandage"; count=20; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_Fortify"; count=1; }; class Item13 { name="ACE_epinephrine"; count=5; }; class Item14 { name="ACE_EntrenchingTool"; count=1; }; class Item15 { name="ACE_EarPlugs"; count=1; }; class Item16 { name="ACE_CableTie"; count=5; }; class Item17 { name="ACE_elasticBandage"; count=30; }; class Item18 { name="ACE_fieldDressing"; count=10; }; class Item19 { name="ACE_quikclot"; count=10; }; class Item20 { name="ACE_Banana"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=1071; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1425.5677,4.0309343,3193.231}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=1072; type="SWOP_Clonetrooper_a"; atlOffset=0.029495239; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1425.3779,4.0112963,3187.5444}; angles[]={0,1.5769109,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Medic Acklay Ridealong"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=4; class Item0 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Mag"; count=3; ammoLeft=30; }; class Item2 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=1; ammoLeft=60; }; class Item3 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_cadetarmor_air"; isBackpack=0; class MagazineCargo { items=3; class Item0 { name="SWOP_DC15ABlasterRifle_Low_Mag"; count=3; ammoLeft=60; }; class Item1 { name="SWOP_DC15ABlasterRifle_Full_Mag"; count=2; ammoLeft=10; }; class Item2 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=7; class Item0 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; class Item1 { name="swop_mag_flashbang"; count=3; ammoLeft=1; }; class Item2 { name="SW_SquadShield_Mag"; count=1; ammoLeft=1; }; class Item3 { name="SmokeShell"; count=5; ammoLeft=1; }; class Item4 { name="SmokeShellPurple"; count=1; ammoLeft=1; }; class Item5 { name="ACE_HandFlare_Green"; count=1; ammoLeft=1; }; class Item6 { name="SWOP_DC15ABlasterRifle_Mag"; count=2; ammoLeft=30; }; }; class ItemCargo { items=21; class Item0 { name="ACE_wirecutter"; count=1; }; class Item1 { name="ACE_tourniquet"; count=4; }; class Item2 { name="ACE_surgicalKit"; count=1; }; class Item3 { name="MineDetector"; count=1; }; class Item4 { name="ACE_morphine"; count=10; }; class Item5 { name="ACE_packingBandage"; count=30; }; class Item6 { name="ACE_plasmaIV"; count=3; }; class Item7 { name="ACE_plasmaIV_250"; count=12; }; class Item8 { name="ACE_plasmaIV_500"; count=6; }; class Item9 { name="ACE_Flashlight_XL50"; count=1; }; class Item10 { name="ACE_IR_Strobe_Item"; count=2; }; class Item11 { name="ItemcTabHCam"; count=1; }; class Item12 { name="ACE_epinephrine"; count=10; }; class Item13 { name="ACE_EarPlugs"; count=1; }; class Item14 { name="ACE_CableTie"; count=5; }; class Item15 { name="ACE_elasticBandage"; count=50; }; class Item16 { name="ACE_quikclot"; count=30; }; class Item17 { name="ACE_fieldDressing"; count=30; }; class Item18 { name="ACE_Banana"; count=1; }; class Item19 { name="ACE_personalAidKit"; count=2; }; class Item20 { name="ACE_EntrenchingTool"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChipClean"; headgear="SWOP_Clonetrooper_501_Rookhelmet"; }; }; id=1073; type="SWOP_Clonetrooper_a"; atlOffset=0.0098571777; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute1 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute2 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=1069; }; class Item42 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={1441.5803,4.0024385,3176.4326}; angles[]={0,1.5091622,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot01_2"; description="Squadron Commander Razor 1-6"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501raven"; }; }; id=1075; type="SWOP_501_pilot"; atlOffset=0.00099945068; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1441.5774,4.0027666,3174.4673}; angles[]={0,1.5091622,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot02_2"; description="Squadron Sub-Commander Razor 1-7"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; }; class uniform { typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor_recon2"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501hawk"; }; }; id=1076; type="SWOP_501_pilot"; atlOffset=0.0013275146; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1074; atlOffset=0.00099945068; }; class Item43 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1439.8914,4.0024004,3176.2295}; angles[]={0,1.5091612,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11_6"; description="Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1078; type="SWOP_501_pilot"; atlOffset=0.00096130371; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1440.0229,4.0024309,3174.3965}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12_6"; description="Co-Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1079; type="SWOP_501_pilot"; atlOffset=0.00099182129; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1440.0181,4.0014391,3172.4451}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13_6"; description="Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1080; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1440.2511,4.0014391,3170.3174}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14_6"; description="Co-Pilot Razor 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1081; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1077; atlOffset=0.00096130371; }; class Item44 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1438.7911,4.0014391,3172.6204}; angles[]={0,1.5091612,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot05_2"; description="Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1083; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1438.7062,4.0014391,3170.533}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot06_2"; description="Co-Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1084; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1438.5043,4.0024385,3176.2219}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot03_2"; description="Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; class ItemCargo { items=1; class Item0 { name="FirstAidKit"; count=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1085; type="SWOP_501_pilot"; atlOffset=0.00099945068; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1438.5618,4.0014391,3174.2844}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot04_2"; description="Co-Pilot Razor 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1086; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1082; }; class Item45 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1436.454,4.0014391,3176.3887}; angles[]={0,1.5091622,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11_7"; description="Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1088; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1436.5835,4.0014391,3174.5549}; angles[]={0,1.5091622,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12_7"; description="Co-Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1089; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1436.5793,4.0014391,3172.6042}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13_7"; description="Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1090; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1436.813,4.0014391,3170.4758}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14_7"; description="Co-Pilot Razor 2-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1091; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1087; }; class Item46 { dataType="Group"; side="West"; class Entities { items=4; class Item0 { dataType="Object"; class PositionInfo { position[]={1434.3104,4.0014391,3176.646}; angles[]={0,1.5091612,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot11_8"; description="Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1093; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1434.4407,4.0014391,3174.8132}; angles[]={0,1.5091612,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot12_8"; description="Co-Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1094; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1434.4351,4.0014391,3172.8611}; angles[]={0,1.5091622,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot13_8"; description="Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1095; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1434.6687,4.0014467,3170.7327}; angles[]={0,1.5091622,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot14_8"; description="Co-Pilot Razor 2-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1096; type="SWOP_501_pilot"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1092; }; class Item47 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={1432.2804,4.0014391,3176.7666}; angles[]={0,1.5091622,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot15_2"; description="Pilot Lightning 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=9; class Item0 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item1 { name="SW_DropTurret_Mag"; count=1; ammoLeft=1; }; class Item2 { name="SmokeShellBlue"; count=2; ammoLeft=1; }; class Item3 { name="SmokeShellGreen"; count=2; ammoLeft=1; }; class Item4 { name="SmokeShellOrange"; count=2; ammoLeft=1; }; class Item5 { name="SmokeShellPurple"; count=2; ammoLeft=1; }; class Item6 { name="SWOP_DC15_Mag"; count=1; ammoLeft=60; }; class Item7 { name="DCStun_Mag"; count=1; ammoLeft=10; }; class Item8 { name="Laserbatteries"; count=1; ammoLeft=1; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_srtrooparmor_air"; isBackpack=0; class MagazineCargo { items=6; class Item0 { name="SWOP_DC15_Mag"; count=6; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=3; ammoLeft=1; }; class Item2 { name="OPTRE_M2_Smoke_Yellow"; count=2; ammoLeft=1; }; class Item3 { name="OPTRE_M2_Smoke_Red"; count=2; ammoLeft=1; }; class Item4 { name="OPTRE_M2_Smoke_Purple"; count=2; ammoLeft=1; }; class Item5 { name="DCStun_Mag"; count=1; ammoLeft=10; }; }; class ItemCargo { items=2; class Item0 { name="ACE_elasticBandage"; count=1; }; class Item1 { name="ACE_Fortify"; count=1; }; }; }; class backpack { typeName="SWOP_B_CloneDV"; isBackpack=1; class MagazineCargo { items=8; class Item0 { name="SW_SquadShield_magCARGA"; count=1; ammoLeft=1; }; class Item1 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item2 { name="SWOPthrowableExplosive"; count=2; ammoLeft=1; }; class Item3 { name="SWOPthrowablectype"; count=1; ammoLeft=1; }; class Item4 { name="swop_SmokeShell"; count=3; ammoLeft=1; }; class Item5 { name="swop_mag_gimpact"; count=3; ammoLeft=1; }; class Item6 { name="SWOP_SCAR_EMP_GrenadeGM"; count=1; ammoLeft=1; }; class Item7 { name="SWOP_termDet_G"; count=1; ammoLeft=1; }; }; class ItemCargo { items=18; class Item0 { name="ACE_elasticBandage"; count=21; }; class Item1 { name="ACE_quikclot"; count=5; }; class Item2 { name="ACE_fieldDressing"; count=5; }; class Item3 { name="ACE_CableTie"; count=5; }; class Item4 { name="ACE_epinephrine"; count=5; }; class Item5 { name="ACE_Clacker"; count=1; }; class Item6 { name="ACE_Flashlight_XL50"; count=1; }; class Item7 { name="ACE_MapTools"; count=1; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_morphine"; count=5; }; class Item10 { name="ACE_packingBandage"; count=10; }; class Item11 { name="ACE_plasmaIV_250"; count=3; }; class Item12 { name="ACE_plasmaIV_500"; count=4; }; class Item13 { name="ACE_tourniquet"; count=4; }; class Item14 { name="MineDetector"; count=1; }; class Item15 { name="ACE_wirecutter"; count=1; }; class Item16 { name="ACE_surgicalKit"; count=1; }; class Item17 { name="ACE_plasmaIV"; count=1; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="tf_microdagr"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_cloneHelmetairborne_helmet"; }; }; id=1098; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1432.2991,4.0014391,3174.729}; angles[]={0,1.5091622,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot16_2"; description="Co-Pilot Lightning 1-1 "; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1099; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1097; }; class Item48 { dataType="Group"; side="West"; class Entities { items=2; class Item0 { dataType="Object"; class PositionInfo { position[]={1431.684,4.0014391,3172.6099}; angles[]={0,1.5091622,0}; }; side="West"; flags=7; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot17_2"; description="Pilot Trainee"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1101; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="Enh_allowFleeing"; expression="_this allowFleeing _value"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.77999997; }; }; }; class Attribute7 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=8; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1431.7634,4.0014391,3170.7327}; angles[]={0,1.5091622,0}; }; side="West"; flags=5; class Attributes { rank="LIEUTENANT"; init="call{player enableFatigue false;}"; name="pilot18_2"; description="Pilot Trainee"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1102; type="SWOP_501_pilot"; class CustomAttributes { class Attribute0 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute2 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; class Attribute5 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute6 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=7; }; }; }; class Attributes { }; id=1100; }; class Item49 { dataType="Group"; side="West"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={1430.0547,4.3214388,3172.5173}; angles[]={0,1.5071267,0}; }; side="West"; flags=3; class Attributes { init="call{player enableFatigue false;}"; name="a7_2"; description="Warden-Actual"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1104; type="SWOP_Clonetrooper_pilot"; atlOffset=0.31999969; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.05; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1429.9117,4.048439,3174.0154}; angles[]={0,1.4954679,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Warden 1-1"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1105; type="SWOP_Clonetrooper_pilot"; atlOffset=0.046999931; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1429.9547,4.0594387,3175.5674}; angles[]={0,1.4765834,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Warden 1-2"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15"; class primaryMuzzleMag { name="SWOP_DC15_Mag"; ammoLeft=60; }; class secondaryMuzzleMag { name="DCStun_Mag"; ammoLeft=10; }; }; class uniform { typeName="SWOP_Clonetrooper_501_F_CombatUniform"; isBackpack=0; class MagazineCargo { items=1; class Item0 { name="SWOP_DC15_Mag"; count=5; ammoLeft=60; }; }; }; class vest { typeName="SWOP_Clonetrooper_501_armor"; isBackpack=0; class MagazineCargo { items=2; class Item0 { name="SWOP_DC15_Mag"; count=2; ammoLeft=60; }; class Item1 { name="SWOP_termDet_G"; count=2; ammoLeft=1; }; }; }; class backpack { typeName="SWOP_B_CloudBackpack_RTdv_Base"; isBackpack=1; class MagazineCargo { items=3; class Item0 { name="TermMineC_Mag"; count=2; ammoLeft=1; }; class Item1 { name="SWOP_DC15_Mag"; count=11; ammoLeft=60; }; class Item2 { name="SWOP_DC15_UW_Mag"; count=1; ammoLeft=60; }; }; class ItemCargo { items=22; class Item0 { name="ACE_tourniquet"; count=8; }; class Item1 { name="ACE_surgicalKit"; count=1; }; class Item2 { name="ACE_plasmaIV"; count=3; }; class Item3 { name="ACE_plasmaIV_250"; count=12; }; class Item4 { name="ACE_plasmaIV_500"; count=6; }; class Item5 { name="ACE_personalAidKit"; count=1; }; class Item6 { name="ACE_packingBandage"; count=20; }; class Item7 { name="ACE_morphine"; count=5; }; class Item8 { name="ACE_microDAGR"; count=1; }; class Item9 { name="ACE_MapTools"; count=1; }; class Item10 { name="ACE_Flashlight_XL50"; count=1; }; class Item11 { name="ACE_Clacker"; count=1; }; class Item12 { name="ItemcTabHCam"; count=1; }; class Item13 { name="ACE_IR_Strobe_Item"; count=2; }; class Item14 { name="ACE_Fortify"; count=1; }; class Item15 { name="ACE_EntrenchingTool"; count=1; }; class Item16 { name="ACE_EarPlugs"; count=1; }; class Item17 { name="ACE_CableTie"; count=5; }; class Item18 { name="ACE_quikclot"; count=15; }; class Item19 { name="ACE_Banana"; count=1; }; class Item20 { name="ACE_fieldDressing"; count=15; }; class Item21 { name="ACE_elasticBandage"; count=50; }; }; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="ItemRadio"; gps="ItemGPS"; headgear="SWOP_Clonetrooper_pilot_helmet501"; }; }; id=1106; type="SWOP_Clonetrooper_pilot"; atlOffset=0.057999611; class CustomAttributes { class Attribute0 { property="ace_isMedic"; expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute3 { property="ace_isEngineer"; expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute4 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.01; }; }; }; class Attribute5 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=6; }; }; }; class Attributes { }; id=1103; atlOffset=0.31999969; }; class Item50 { dataType="Logic"; class PositionInfo { position[]={1430.536,4.5640182,3177.1943}; angles[]={0,4.2946024,0}; }; id=1107; type="ModuleCurator_F"; atlOffset=0.56401825; class CustomAttributes { class Attribute0 { property="ModuleCurator_F_Owner"; expression="_this setVariable ['Owner',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="a7"; }; }; }; class Attribute1 { property="ModuleCurator_F_Forced"; expression="_this setVariable ['Forced',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0; }; }; }; class Attribute2 { property="ModuleCurator_F_Name"; expression="_this setVariable ['Name',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value=""; }; }; }; class Attribute3 { property="ModuleCurator_F_Addons"; expression="_this setVariable ['Addons',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; nAttributes=4; }; }; class Item51 { dataType="Group"; side="West"; class Entities { items=15; class Item0 { dataType="Object"; class PositionInfo { position[]={1417.2468,4.0014391,3199.6328}; angles[]={0,1.4184973,0}; }; side="West"; flags=7; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1126; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={1415.1521,4.0014391,3199.4189}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1127; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={1413.3788,4.0101967,3199.0945}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1128; type="SWOP_Clonetrooper_a"; atlOffset=0.0087575912; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item3 { dataType="Object"; class PositionInfo { position[]={1413.5537,4.0084858,3197.2563}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1129; type="SWOP_Clonetrooper_a"; atlOffset=0.0070466995; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item4 { dataType="Object"; class PositionInfo { position[]={1415.6425,4.0014391,3195.4878}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1130; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item5 { dataType="Object"; class PositionInfo { position[]={1413.8718,4.0014391,3195.1633}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1131; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item6 { dataType="Object"; class PositionInfo { position[]={1417.7371,4.0014391,3195.7029}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1132; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item7 { dataType="Object"; class PositionInfo { position[]={1415.7363,4.0014391,3193.5122}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1133; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item8 { dataType="Object"; class PositionInfo { position[]={1413.9647,4.0014391,3193.1926}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1134; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item9 { dataType="Object"; class PositionInfo { position[]={1417.8301,4.0014391,3193.731}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1135; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item10 { dataType="Object"; class PositionInfo { position[]={1416.0543,4.3074694,3191.4219}; angles[]={0,1.4184973,0}; }; side="West"; flags=1; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1136; type="SWOP_Clonetrooper_a"; atlOffset=0.30603027; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item11 { dataType="Object"; class PositionInfo { position[]={1414.2815,4.6364508,3191.0994}; angles[]={0,1.4184973,0}; }; side="West"; flags=1; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1137; type="SWOP_Clonetrooper_a"; atlOffset=0.63501167; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item12 { dataType="Object"; class PositionInfo { position[]={1418.149,4.0667543,3191.6357}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1138; type="SWOP_Clonetrooper_a"; atlOffset=0.065315247; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item13 { dataType="Object"; class PositionInfo { position[]={1415.3264,4.0014391,3197.5789}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1139; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; class Item14 { dataType="Object"; class PositionInfo { position[]={1417.4204,4.0014391,3197.7947}; angles[]={0,1.4184973,0}; }; side="West"; flags=5; class Attributes { init="call{player enableFatigue false;}"; description="Recruit | Reserve | Guest"; isPlayable=1; class Inventory { class primaryWeapon { name="SWOP_DC15ABlasterRifle"; optics="SWOP_DC15A_HoloScope"; class primaryMuzzleMag { name="SWOP_DC15ABlasterRifle_Mag"; ammoLeft=30; }; }; class binocular { name="ElectroBinocularsW_F"; class primaryMuzzleMag { name="Laserbatteries"; ammoLeft=1; }; }; class uniform { typeName="SWOP_Clonetrooper_F_CombatUniform"; isBackpack=0; }; class vest { typeName="SWOP_Clonetrooper_armor"; isBackpack=0; }; map="ItemMap"; compass="ItemCompass"; watch="ItemWatch"; radio="tf_anprc152"; gps="ItemGPS"; goggles="SWOP_Clones_HUD"; hmd="SWOP_NVChip"; headgear="SWOP_Clonetrooper_helmet"; }; }; id=1140; type="SWOP_Clonetrooper_a"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute2 { property="enableStamina"; expression="_this enablestamina _value;"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; nAttributes=3; }; }; }; class Attributes { }; id=1125; }; class Item52 { dataType="Object"; class PositionInfo { position[]={1418.699,96.496025,799.65253}; angles[]={0,3.2912321,0}; }; side="Empty"; flags=5; class Attributes { }; id=1141; type="Land_OPTRE_watchtower_urban"; atlOffset=0.00050354004; }; class Item53 { dataType="Object"; class PositionInfo { position[]={1379.2283,95.615578,799.18811}; angles[]={0,2.4167452,0}; }; side="Empty"; flags=5; class Attributes { }; id=1142; type="Land_OPTRE_watchtower_urban"; }; class Item54 { dataType="Object"; class PositionInfo { position[]={1430.0613,107.70423,1140.1108}; angles[]={0,6.1954222,0}; }; side="Empty"; flags=5; class Attributes { }; id=1143; type="Land_OPTRE_watchtower_urban"; }; class Item55 { dataType="Object"; class PositionInfo { position[]={1406.1578,107.72586,1143.3721}; angles[]={0,0.014871854,0}; }; side="Empty"; flags=5; class Attributes { }; id=1144; type="Land_OPTRE_watchtower_urban"; }; class Item56 { dataType="Object"; class PositionInfo { position[]={1497.7383,102.12343,1008.2026}; angles[]={-0,4.7401104,0}; }; side="Empty"; flags=4; class Attributes { reportRemoteTargets=1; receiveRemoteTargets=1; reportOwnPosition=1; }; id=1146; type="swop_LAATmk2_spec"; }; class Item57 { dataType="Object"; class PositionInfo { position[]={1447.6896,4.9851713,3199.8792}; }; side="Empty"; flags=5; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; name="Box_1"; }; id=1151; type="land_cargobox1"; }; class Item58 { dataType="Object"; class PositionInfo { position[]={1452.5327,4.9851713,3168.4985}; }; side="Empty"; flags=5; class Attributes { init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}"; name="Box_2"; }; id=1152; type="land_cargobox1"; }; class Item59 { dataType="Group"; side="Independent"; class Entities { items=5; class Item0 { dataType="Object"; class PositionInfo { position[]={3371.4031,21.951439,2759.0029}; }; side="Independent"; flags=7; class Attributes { }; id=1154; type="SWOP_Band_week_aa"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male01ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.98000002; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3372.9761,21.951439,2752.696}; }; side="Independent"; flags=5; class Attributes { }; id=1155; type="SWOP_Band_week_assault"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male11ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.99000001; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3366.2124,21.951439,2747.9294}; }; side="Independent"; flags=5; class Attributes { }; id=1156; type="SWOP_Band_week_smug"; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3371.0769,21.951439,2745.2346}; }; side="Independent"; flags=5; class Attributes { }; id=1157; type="SWOP_Band_week_sniper"; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3377.8364,21.951439,2751.1152}; }; side="Independent"; flags=5; class Attributes { }; id=1158; type="SWOP_Band_week_assault"; }; }; class Attributes { }; id=1153; }; class Item60 { dataType="Group"; side="Independent"; class Entities { items=5; class Item0 { dataType="Object"; class PositionInfo { position[]={3560.8689,14.56144,2574.0681}; }; side="Independent"; flags=7; class Attributes { }; id=1160; type="SWOP_Band_trando_com"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male02ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; class Item1 { dataType="Object"; class PositionInfo { position[]={3562.2869,14.56144,2587.8379}; }; side="Independent"; flags=5; class Attributes { }; id=1164; type="SWOP_Band_trando_aa"; }; class Item2 { dataType="Object"; class PositionInfo { position[]={3554.8081,14.756299,2586.0603}; }; side="Independent"; flags=5; class Attributes { }; id=1165; type="SWOP_Band_trando_a280"; atlOffset=0.1948595; }; class Item3 { dataType="Object"; class PositionInfo { position[]={3564.7117,15.00322,2593.3528}; }; side="Independent"; flags=5; class Attributes { }; id=1162; type="SWOP_Band_trando_mg"; atlOffset=0.00026416779; }; class Item4 { dataType="Object"; class PositionInfo { position[]={3570.2322,14.56144,2586.5234}; }; side="Independent"; flags=5; class Attributes { }; id=1163; type="SWOP_Band_trando_serg"; }; }; class Attributes { }; id=1159; }; class Item61 { dataType="Group"; side="East"; class Entities { items=3; class Item0 { dataType="Object"; class PositionInfo { position[]={4312.2534,-13.648561,2763.8433}; angles[]={-0,4.4562082,0}; }; side="East"; flags=4; class Attributes { }; id=1168; type="SWOP_CIS_droid_crew"; }; class Item1 { dataType="Object"; class PositionInfo { position[]={4312.2534,-13.648561,2763.8433}; angles[]={-0,4.4562082,0}; }; side="East"; flags=4; class Attributes { }; id=1169; type="SWOP_CIS_droid_crew"; }; class Item2 { dataType="Object"; class PositionInfo { position[]={4312.2529,-13.648561,2763.843}; angles[]={0,4.4562097,0}; }; side="East"; flags=6; class Attributes { }; id=1170; type="SWOP_CIS_droid_crew"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.95999998; }; }; }; class Attribute3 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=4; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=3; }; class Links { items=3; class Item0 { linkID=0; item0=1168; item1=1167; class CustomData { role=1; }; }; class Item1 { linkID=1; item0=1169; item1=1167; class CustomData { role=2; turretPath[]={0}; }; }; class Item2 { linkID=2; item0=1170; item1=1167; class CustomData { role=2; turretPath[]={0,0}; }; }; }; }; id=1166; }; class Item62 { dataType="Object"; class PositionInfo { position[]={4312.2534,-5.7515931,2763.7932}; angles[]={-0,4.4562082,0}; }; side="East"; flags=6; class Attributes { }; id=1167; type="O_SWOP_MTT_1"; }; class Item63 { dataType="Object"; class PositionInfo { position[]={3475.1079,21.94128,2235.3855}; angles[]={-0,4.1547499,0}; }; side="East"; flags=6; class Attributes { }; id=1172; type="EWEBSWBF"; }; class Item64 { dataType="Object"; class PositionInfo { position[]={3465.4512,21.94128,2251.3267}; angles[]={-0,4.1547499,0}; }; side="East"; flags=6; class Attributes { }; id=1174; type="EWEBSWBF"; }; class Item65 { dataType="Object"; class PositionInfo { position[]={3470.2437,21.950001,2243.8442}; angles[]={0,1.6446261,0}; }; side="Empty"; flags=5; class Attributes { }; id=1177; type="Land_Barricade_01_10m_F"; }; class Item66 { dataType="Object"; class PositionInfo { position[]={3468.6721,21.950001,2228.7607}; angles[]={0,4.0092859,0}; }; side="Empty"; flags=5; class Attributes { }; id=1178; type="Land_Barricade_01_4m_F"; }; class Item67 { dataType="Object"; class PositionInfo { position[]={3459.2236,22.385517,2245.0344}; }; side="Empty"; flags=5; class Attributes { }; id=1179; type="Land_Barricade_01_4m_F"; atlOffset=0.00079154968; }; class Item68 { dataType="Group"; side="East"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={3465.2629,21.951439,2250.853}; }; side="East"; flags=7; class Attributes { }; id=1181; type="SWOP_Mando_DW2_killer"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male01ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=1181; item1=1174; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=1180; }; class Item69 { dataType="Group"; side="East"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={3474.9199,21.951439,2234.9121}; }; side="East"; flags=7; class Attributes { }; id=1183; type="SWOP_Mando_DW2_jumper"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male07ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=1183; item1=1172; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=1182; }; class Item70 { dataType="Group"; side="East"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={3417.9192,28.471437,2325.4724}; angles[]={-0,4.1547499,0}; }; side="East"; flags=7; class Attributes { }; id=1185; type="SWOP_Mando_DW2_jumper"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male07ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=1185; item1=1186; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=1184; }; class Item71 { dataType="Object"; class PositionInfo { position[]={3418.1072,28.461279,2325.9463}; angles[]={-0,4.1547499,0}; }; side="East"; flags=6; class Attributes { }; id=1186; type="EWEBSWBF"; }; class Item72 { dataType="Group"; side="East"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={3408.2625,28.471437,2341.4136}; angles[]={-0,4.1547499,0}; }; side="East"; flags=7; class Attributes { }; id=1188; type="SWOP_Mando_DW2_killer"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male01ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=1188; item1=1189; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=1187; }; class Item73 { dataType="Object"; class PositionInfo { position[]={3408.4504,28.461279,2341.8875}; angles[]={-0,4.1547499,0}; }; side="East"; flags=6; class Attributes { }; id=1189; type="EWEBSWBF"; }; class Item74 { dataType="Object"; class PositionInfo { position[]={3413.2429,28.469999,2334.405}; angles[]={0,1.6446261,0}; }; side="Empty"; flags=5; class Attributes { }; id=1190; type="Land_Barricade_01_10m_F"; }; class Item75 { dataType="Object"; class PositionInfo { position[]={3411.6714,28.469999,2319.3215}; angles[]={0,4.0092859,0}; }; side="Empty"; flags=5; class Attributes { }; id=1191; type="Land_Barricade_01_4m_F"; }; class Item76 { dataType="Object"; class PositionInfo { position[]={3402.2229,28.470791,2335.5952}; }; side="Empty"; flags=5; class Attributes { }; id=1192; type="Land_Barricade_01_4m_F"; atlOffset=0.00079154968; }; class Item77 { dataType="Group"; side="East"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={3504.4907,19.81237,2171.4934}; angles[]={6.2452841,4.1547499,6.2679114}; }; side="East"; flags=7; class Attributes { }; id=1194; type="SWOP_Mando_DW2_jumper"; atlOffset=0.037481308; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male07ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=1194; item1=1195; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=1193; atlOffset=0.037481308; }; class Item78 { dataType="Object"; class PositionInfo { position[]={3504.6787,19.802212,2171.9673}; angles[]={6.2452841,4.1547499,6.2679114}; }; side="East"; flags=6; class Attributes { }; id=1195; type="EWEBSWBF"; atlOffset=0.037481308; }; class Item79 { dataType="Group"; side="East"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={3494.834,19.621439,2187.4346}; angles[]={-0,4.1547499,0}; }; side="East"; flags=7; class Attributes { }; id=1197; type="SWOP_Mando_DW2_killer"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male01ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=1197; item1=1198; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=1196; }; class Item80 { dataType="Object"; class PositionInfo { position[]={3495.022,19.61128,2187.9084}; angles[]={-0,4.1547499,0}; }; side="East"; flags=6; class Attributes { }; id=1198; type="EWEBSWBF"; }; class Item81 { dataType="Object"; class PositionInfo { position[]={3499.8145,19.620001,2180.426}; angles[]={0,1.6446261,0}; }; side="Empty"; flags=5; class Attributes { }; id=1199; type="Land_Barricade_01_10m_F"; }; class Item82 { dataType="Object"; class PositionInfo { position[]={3498.2429,19.620001,2165.3425}; angles[]={0,4.0092859,0}; }; side="Empty"; flags=5; class Attributes { }; id=1200; type="Land_Barricade_01_4m_F"; }; class Item83 { dataType="Object"; class PositionInfo { position[]={3488.7944,20.120815,2181.6162}; }; side="Empty"; flags=1; class Attributes { }; id=1201; type="Land_Barricade_01_4m_F"; atlOffset=0.50081444; }; class Item84 { dataType="Group"; side="East"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={3243.2058,21.954782,2852.2729}; angles[]={6.2681909,5.4312716,0}; }; side="East"; flags=7; class Attributes { }; id=1203; type="SWOP_Mando_DW2_jumper"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male07ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=1203; item1=1204; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=1202; }; class Item85 { dataType="Object"; class PositionInfo { position[]={3243.3938,21.944624,2852.7468}; angles[]={6.2681909,5.4312716,0}; }; side="East"; flags=6; class Attributes { }; id=1204; type="EWEBSWBF"; }; class Item86 { dataType="Group"; side="East"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={3255.6606,21.951439,2866.1382}; angles[]={-0,5.4312716,0}; }; side="East"; flags=7; class Attributes { }; id=1206; type="SWOP_Mando_DW2_killer"; class CustomAttributes { class Attribute0 { property="acex_headless_blacklist"; expression="_this setVariable [""acex_headless_blacklist"",_value,true]"; class Value { class data { class type { type[]= { "BOOL" }; }; value=0; }; }; }; class Attribute1 { property="Enh_featureType"; expression="_this setFeatureType (parseNumber _value)"; class Value { class data { class type { type[]= { "STRING" }; }; value="0"; }; }; }; class Attribute2 { property="speaker"; expression="_this setspeaker _value;"; class Value { class data { class type { type[]= { "STRING" }; }; value="Male01ENG"; }; }; }; class Attribute3 { property="pitch"; expression="_this setpitch _value;"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1.02; }; }; }; class Attribute4 { property="Enh_ambientAnimParams"; expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }"; class Value { class data { class type { type[]= { "ARRAY" }; }; class value { items=2; class Item0 { class data { class type { type[]= { "STRING" }; }; value=""; }; }; class Item1 { class data { class type { type[]= { "STRING" }; }; value="ASIS"; }; }; }; }; }; }; nAttributes=5; }; }; }; class Attributes { }; class CrewLinks { class LinkIDProvider { nextID=1; }; class Links { items=1; class Item0 { linkID=0; item0=1206; item1=1207; class CustomData { role=2; turretPath[]={0}; }; }; }; }; id=1205; }; class Item87 { dataType="Object"; class PositionInfo { position[]={3255.8486,21.94128,2866.6121}; angles[]={-0,5.4312716,0}; }; side="East"; flags=6; class Attributes { }; id=1207; type="EWEBSWBF"; }; class Item88 { dataType="Object"; class PositionInfo { position[]={3250.446,21.950001,2859.3035}; angles[]={0,2.9211478,0}; }; side="Empty"; flags=5; class Attributes { }; id=1208; type="Land_Barricade_01_10m_F"; }; class Item89 { dataType="Object"; class PositionInfo { position[]={3235.5552,23.718971,2856.4326}; angles[]={0,5.2858076,0}; }; side="Empty"; flags=5; class Attributes { }; id=1209; type="Land_Barricade_01_4m_F"; atlOffset=0.12707901; }; class Item90 { dataType="Object"; class PositionInfo { position[]={3248.3887,22.173172,2870.1948}; angles[]={0,1.2765217,0}; }; side="Empty"; flags=5; class Attributes { }; id=1210; type="Land_Barricade_01_4m_F"; atlOffset=0.00079154968; }; class Item91 { dataType="Object"; class PositionInfo { position[]={3259.0574,461.96445,2467.0649}; }; side="Empty"; flags=1; class Attributes { }; id=1211; type="Consularship"; atlOffset=392.59164; }; class Item92 { dataType="Object"; class PositionInfo { position[]={3004.6592,437.32919,1944.2511}; }; side="Empty"; flags=1; class Attributes { }; id=1212; type="T3C_Shuttle"; atlOffset=369.33154; }; class Item93 { dataType="Object"; class PositionInfo { position[]={3815.6108,295.71237,1372.7985}; }; side="Empty"; flags=1; class Attributes { }; id=1213; type="land_NebulonB"; atlOffset=244.80991; }; class Item94 { dataType="Object"; class PositionInfo { position[]={4048.0391,860.61127,2307.2139}; }; side="Empty"; class Attributes { }; id=1214; type="MC80R"; atlOffset=874.23163; }; class Item95 { dataType="Object"; class PositionInfo { position[]={3271.8533,143.16704,1811.6621}; }; side="Empty"; flags=1; class Attributes { }; id=1216; type="swop_honeyjar"; atlOffset=127.48458; }; class Item96 { dataType="Object"; class PositionInfo { position[]={3078.9482,172.40225,2197.2202}; }; side="Empty"; flags=1; class Attributes { }; id=1219; type="swop_landspeedertwreckstatic"; atlOffset=116.38351; }; class Item97 { dataType="Object"; class PositionInfo { position[]={3412.6982,188.60657,2538.8223}; angles[]={0,5.3072948,0}; }; side="Empty"; flags=1; class Attributes { }; id=1220; type="swop_honeyjar"; atlOffset=156.97292; }; class Item98 { dataType="Object"; class PositionInfo { position[]={3346.6689,447.32101,3023.811}; }; side="Empty"; flags=1; class Attributes { }; id=1221; type="swop_gravestone"; atlOffset=386.62262; }; }; class Connections { class LinkIDProvider { nextID=10; }; class Links { items=10; class Item0 { linkID=0; item0=392; item1=387; class CustomData { type="Sync"; }; }; class Item1 { linkID=1; item0=393; item1=386; class CustomData { type="Sync"; }; }; class Item2 { linkID=2; item0=390; item1=389; class CustomData { type="Sync"; }; }; class Item3 { linkID=3; item0=391; item1=388; class CustomData { type="Sync"; }; }; class Item4 { linkID=4; item0=913; item1=908; class CustomData { type="Sync"; }; }; class Item5 { linkID=5; item0=914; item1=910; class CustomData { type="Sync"; }; }; class Item6 { linkID=6; item0=904; item1=909; class CustomData { type="Sync"; }; }; class Item7 { linkID=7; item0=905; item1=911; class CustomData { type="Sync"; }; }; class Item8 { linkID=8; item0=906; item1=912; class CustomData { type="Sync"; }; }; class Item9 { linkID=9; item0=1107; item1=1104; class CustomData { type="TriggerOwner"; }; }; }; }; };