_unit = _this select 0; removeAllWeapons _unit; removeAllItems _unit; removeAllAssignedItems _unit; removeVest _unit; removeBackpack _unit; removeHeadgear _unit; removeGoggles _unit; sleep 0.5; _unit addVest "V_Chestrig_rgr"; _unit addItemToVest "FirstAidKit"; for "_i" from 1 to 2 do {_unit addItemToVest "MiniGrenade";}; for "_i" from 1 to 2 do {_unit addItemToVest "16Rnd_9x21_Mag";}; for "_i" from 1 to 6 do {_unit addItemToVest "rhs_30Rnd_762x39mm";}; _unit addBackpack "rhs_rpg_empty"; for "_i" from 1 to 4 do {_unit addItemToBackpack "rhs_rpg7_PG7VL_mag";}; _unit addHeadgear "H_Cap_grn"; _unit addGoggles "G_Bandanna_aviator"; _unit addWeapon "rhs_weap_akm"; _unit addWeapon "rhs_weap_rpg7"; _unit addSecondaryWeaponItem "rhs_acc_pgo7v"; _unit addWeapon "hgun_P07_F"; _unit linkItem "ItemMap"; _unit linkItem "ItemCompass";