class blackscreen { idd = 5651; movingEnable = false; controls[]= { "OuterBackground", "Skull", "GREUH_WoundedLabel" }; class OuterBackground { idc = -1; type = CT_STATIC; style = ST_LEFT; colorText[] = COLOR_BLACK; colorBackground[] = COLOR_BLACK; font = FontM; sizeEx = 0.023; x = -3; y = -3; w = 9; h = 9; text = ""; }; class Skull { idc = 666; type = CT_STATIC ; style = ST_PICTURE; colorText[] = { 1,1,1,0.15 }; colorBackground[] = COLOR_NOALPHA; font = FontM; sizeEx = 0.1 * safezoneH; x = 0.3 * safezoneW + safezoneX; w = 0.4 * safezoneW; y = 0.2 * safezoneH + safezoneY; h = 0.6 * safezoneH; text = "res\skull.paa"; }; class GREUH_WoundedLabel { idc = 4867; type = CT_STATIC; style = ST_CENTER; colorText[] = COLOR_WHITE; colorBackground[] = COLOR_NOALPHA; font = FontM; sizeEx = 0.07 * safezoneH; shadow = 1; x = 0.3 * safezoneW + safezoneX; y= 0.25 * safezoneH + safezoneY; w = 0.4 * safezoneW; h = 0.07 * safezoneH; text = $STR_REVIVE_LABEL; }; };