class init { class marker { shape = "ELLIPSE"; color = "ColorBLUFOR"; brush = "FDiagonal"; size[] = {100, 100}; }; class icon { shape = "ICON"; type = "b_art"; color = "ColorBLUFOR"; }; }; class defending { class marker { shape = "ELLIPSE"; brush = "BDiagonal"; size[] = {100, 100}; color = "ColorOrange"; }; class icon { shape = "ICON"; type = "b_art"; color = "ColorOrange"; text = "(Under Attack)"; }; }; class ammo { class marker { shape = "ELLIPSE"; color = "ColorBLUFOR"; brush = "FDiagonal"; size[] = {100, 100}; }; class icon { shape = "ICON"; type = "mil_warning"; color = "ColorBLUFOR"; text = "(Needs Ammo)"; }; }; class truck { class marker {}; class icon { shape = "ICON"; type = "mil_warning"; color = "ColorBLUFOR"; text = "Repair Truck for"; }; };