// ACE Advanced Throwing ace_advanced_throwing_enabled = true; ace_advanced_throwing_enablePickUp = true; ace_advanced_throwing_enablePickUpAttached = true; ace_advanced_throwing_showMouseControls = true; ace_advanced_throwing_showThrowArc = true; // ACE Arsenal ace_arsenal_allowDefaultLoadouts = true; ace_arsenal_allowSharedLoadouts = true; ace_arsenal_camInverted = false; ace_arsenal_enableModIcons = true; ace_arsenal_EnableRPTLog = false; ace_arsenal_fontHeight = 4.5; // ACE Captives ace_captives_allowHandcuffOwnSide = true; ace_captives_allowSurrender = true; ace_captives_requireSurrender = 1; ace_captives_requireSurrenderAi = false; // ACE Common ace_common_allowFadeMusic = true; ace_common_checkPBOsAction = 0; ace_common_checkPBOsCheckAll = false; ace_common_checkPBOsWhitelist = "[]"; ace_common_displayTextColor = [0,0,0,0.1]; ace_common_displayTextFontColor = [1,1,1,1]; ace_common_settingFeedbackIcons = 1; ace_common_settingProgressBarLocation = 0; ace_noradio_enabled = true; ace_parachute_hideAltimeter = true; // ACE Explosives ace_explosives_explodeOnDefuse = true; ace_explosives_punishNonSpecialists = true; ace_explosives_requireSpecialist = false; // ACE Fragmentation Simulation ace_frag_enabled = true; ace_frag_maxTrack = 10; ace_frag_maxTrackPerFrame = 10; ace_frag_reflectionsEnabled = false; ace_frag_spallEnabled = false; // ACE Goggles ace_goggles_effects = 2; ace_goggles_showInThirdPerson = false; // ACE Hearing ace_hearing_autoAddEarplugsToUnits = true; ace_hearing_disableEarRinging = false; ace_hearing_earplugsVolume = 0.5; ace_hearing_enableCombatDeafness = true; ace_hearing_enabledForZeusUnits = true; ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction ace_interaction_disableNegativeRating = false; ace_interaction_enableMagazinePassing = true; ace_interaction_enableTeamManagement = true; // ACE Interaction Menu ace_gestures_showOnInteractionMenu = 2; ace_interact_menu_actionOnKeyRelease = true; ace_interact_menu_addBuildingActions = false; ace_interact_menu_alwaysUseCursorInteraction = false; ace_interact_menu_alwaysUseCursorSelfInteraction = false; ace_interact_menu_colorShadowMax = [0,0,0,1]; ace_interact_menu_colorShadowMin = [0,0,0,0.25]; ace_interact_menu_colorTextMax = [1,1,1,1]; ace_interact_menu_colorTextMin = [1,1,1,0.25]; ace_interact_menu_cursorKeepCentered = false; ace_interact_menu_menuAnimationSpeed = 0; ace_interact_menu_menuBackground = 0; ace_interact_menu_shadowSetting = 2; ace_interact_menu_textSize = 2; ace_interact_menu_useListMenu = false; // ACE Logistics ace_cargo_enable = true; ace_cargo_paradropTimeCoefficent = 2.5; ace_refuel_hoseLength = 12; ace_refuel_rate = 1; ace_repair_addSpareParts = true; ace_repair_autoShutOffEngineWhenStartingRepair = false; ace_repair_consumeItem_toolKit = 0; ace_repair_displayTextOnRepair = true; ace_repair_engineerSetting_fullRepair = 2; ace_repair_engineerSetting_repair = 1; ace_repair_engineerSetting_wheel = 0; ace_repair_fullRepairLocation = 2; ace_repair_repairDamageThreshold = 0.6; ace_repair_repairDamageThreshold_engineer = 0.4; ace_repair_wheelRepairRequiredItems = 0; // ACE Magazine Repack ace_magazinerepack_timePerAmmo = 1.5; ace_magazinerepack_timePerBeltLink = 8; ace_magazinerepack_timePerMagazine = 2; // ACE Map ace_map_BFT_Enabled = false; ace_map_BFT_HideAiGroups = false; ace_map_BFT_Interval = 1; ace_map_BFT_ShowPlayerNames = false; ace_map_defaultChannel = -1; ace_map_mapGlow = true; ace_map_mapIllumination = true; ace_map_mapLimitZoom = false; ace_map_mapShake = true; ace_map_mapShowCursorCoordinates = false; ace_markers_moveRestriction = 0; // ACE Map Gestures ace_map_gestures_defaultColor = [1,0.88,0,0.7]; ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; ace_map_gestures_enabled = true; ace_map_gestures_interval = 0.03; ace_map_gestures_maxRange = 7; ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; // ACE Map Tools ace_maptools_drawStraightLines = true; ace_maptools_rotateModifierKey = 1; // ACE Medical ace_medical_ai_enabledFor = 2; ace_medical_AIDamageThreshold = 1; ace_medical_allowDeadBodyMovement = false; ace_medical_allowLitterCreation = true; ace_medical_allowUnconsciousAnimationOnTreatment = false; ace_medical_amountOfReviveLives = -1; ace_medical_bleedingCoefficient = 1; ace_medical_blood_enabledFor = 2; ace_medical_consumeItem_PAK = 0; ace_medical_consumeItem_SurgicalKit = 0; ace_medical_delayUnconCaptive = 3; ace_medical_enableAdvancedWounds = false; ace_medical_enableFor = 0; ace_medical_enableOverdosing = true; ace_medical_enableRevive = 0; ace_medical_enableScreams = true; ace_medical_enableUnconsciousnessAI = 1; ace_medical_enableVehicleCrashes = true; ace_medical_healHitPointAfterAdvBandage = false; ace_medical_increaseTrainingInLocations = false; ace_medical_keepLocalSettingsSynced = true; ace_medical_level = 1; ace_medical_litterCleanUpDelay = 0; ace_medical_litterSimulationDetail = 3; ace_medical_maxReviveTime = 120; ace_medical_medicSetting = 1; ace_medical_medicSetting_basicEpi = 1; ace_medical_medicSetting_PAK = 1; ace_medical_medicSetting_SurgicalKit = 1; ace_medical_menu_allow = 1; ace_medical_menu_maxRange = 3; ace_medical_menu_openAfterTreatment = true; ace_medical_menu_useMenu = 0; ace_medical_menuTypeStyle = 0; ace_medical_moveUnitsFromGroupOnUnconscious = false; ace_medical_painCoefficient = 1; ace_medical_painEffectType = 0; ace_medical_painIsOnlySuppressed = true; ace_medical_playerDamageThreshold = 1; ace_medical_preventInstaDeath = false; ace_medical_remoteControlledAI = true; ace_medical_useCondition_PAK = 0; ace_medical_useCondition_SurgicalKit = 0; ace_medical_useLocation_basicEpi = 0; ace_medical_useLocation_PAK = 3; ace_medical_useLocation_SurgicalKit = 2; // ACE Mk6 Mortar ace_mk6mortar_airResistanceEnabled = false; ace_mk6mortar_allowCompass = true; ace_mk6mortar_allowComputerRangefinder = true; ace_mk6mortar_useAmmoHandling = false; // ACE Name Tags ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; ace_nametags_playerNamesMaxAlpha = 0.8; ace_nametags_playerNamesViewDistance = 5; ace_nametags_showCursorTagForVehicles = false; ace_nametags_showNamesForAI = false; ace_nametags_showPlayerNames = 1; ace_nametags_showPlayerRanks = true; ace_nametags_showSoundWaves = 1; ace_nametags_showVehicleCrewInfo = true; ace_nametags_tagSize = 2; // ACE Overheating ace_overheating_displayTextOnJam = true; ace_overheating_enabled = true; ace_overheating_overheatingDispersion = true; ace_overheating_showParticleEffects = true; ace_overheating_showParticleEffectsForEveryone = false; ace_overheating_unJamFailChance = 0.1; ace_overheating_unJamOnreload = false; // ACE Pointing ace_finger_enabled = false; ace_finger_indicatorColor = [0.83,0.68,0.21,0.75]; ace_finger_indicatorForSelf = true; ace_finger_maxRange = 4; // ACE Pylons ace_pylons_enabled = true; ace_pylons_rearmNewPylons = false; ace_pylons_requireEngineer = false; ace_pylons_requireToolkit = true; ace_pylons_searchDistance = 15; ace_pylons_timePerPylon = 5; // ACE Quick Mount ace_quickmount_distance = 3; ace_quickmount_enabled = false; ace_quickmount_priority = 0; ace_quickmount_speed = 18; // ACE Rearm ace_rearm_level = 0; ace_rearm_supply = 0; // ACE Respawn ace_respawn_removeDeadBodiesDisconnected = true; ace_respawn_savePreDeathGear = false; // ACE Scopes ace_scopes_correctZeroing = true; ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; ace_scopes_defaultZeroRange = 100; ace_scopes_enabled = true; ace_scopes_forceUseOfAdjustmentTurrets = false; ace_scopes_overwriteZeroRange = false; ace_scopes_simplifiedZeroing = false; ace_scopes_useLegacyUI = false; ace_scopes_zeroReferenceBarometricPressure = 1013.25; ace_scopes_zeroReferenceHumidity = 0; ace_scopes_zeroReferenceTemperature = 15; // ACE Spectator ace_spectator_enableAI = false; ace_spectator_restrictModes = 0; ace_spectator_restrictVisions = 0; // ACE Switch Units ace_switchunits_enableSafeZone = true; ace_switchunits_enableSwitchUnits = false; ace_switchunits_safeZoneRadius = 100; ace_switchunits_switchToCivilian = false; ace_switchunits_switchToEast = false; ace_switchunits_switchToIndependent = false; ace_switchunits_switchToWest = false; // ACE Tagging ace_tagging_quickTag = 1; // ACE Uncategorized ace_hitreactions_minDamageToTrigger = 0.1; ace_inventory_inventoryDisplaySize = 0; ace_laser_dispersionCount = 2; ace_microdagr_mapDataAvailable = 2; ace_optionsmenu_showNewsOnMainMenu = true; ace_overpressure_distanceCoefficient = 1; ace_weaponselect_displayText = true; // ACE User Interface ace_ui_allowSelectiveUI = true; ace_ui_ammoCount = false; ace_ui_ammoType = true; ace_ui_commandMenu = true; ace_ui_firingMode = true; ace_ui_groupBar = false; ace_ui_gunnerAmmoCount = true; ace_ui_gunnerAmmoType = true; ace_ui_gunnerFiringMode = true; ace_ui_gunnerLaunchableCount = true; ace_ui_gunnerLaunchableName = true; ace_ui_gunnerMagCount = true; ace_ui_gunnerWeaponLowerInfoBackground = true; ace_ui_gunnerWeaponName = true; ace_ui_gunnerWeaponNameBackground = true; ace_ui_gunnerZeroing = true; ace_ui_magCount = true; ace_ui_soldierVehicleWeaponInfo = true; ace_ui_staminaBar = true; ace_ui_stance = true; ace_ui_throwableCount = true; ace_ui_throwableName = true; ace_ui_vehicleAltitude = true; ace_ui_vehicleCompass = true; ace_ui_vehicleDamage = true; ace_ui_vehicleFuelBar = true; ace_ui_vehicleInfoBackground = true; ace_ui_vehicleName = true; ace_ui_vehicleNameBackground = true; ace_ui_vehicleRadar = true; ace_ui_vehicleSpeed = true; ace_ui_weaponLowerInfoBackground = true; ace_ui_weaponName = true; ace_ui_weaponNameBackground = true; ace_ui_zeroing = true; // ACE Vehicle Lock ace_vehiclelock_defaultLockpickStrength = 10; ace_vehiclelock_lockVehicleInventory = false; ace_vehiclelock_vehicleStartingLockState = -1; // ACE View Distance Limiter ace_viewdistance_enabled = true; ace_viewdistance_limitViewDistance = 10000; ace_viewdistance_objectViewDistanceCoeff = 0; ace_viewdistance_viewDistanceAirVehicle = 0; ace_viewdistance_viewDistanceLandVehicle = 0; ace_viewdistance_viewDistanceOnFoot = 0; // ACE Weapons ace_common_persistentLaserEnabled = false; ace_laserpointer_enabled = true; ace_reload_displayText = true; // ACE Weather ace_weather_enabled = true; ace_weather_updateInterval = 60; ace_weather_windSimulation = true; // ACE Wind Deflection ace_winddeflection_enabled = true; ace_winddeflection_simulationInterval = 0.05; ace_winddeflection_vehicleEnabled = true; // ACE Zeus ace_zeus_autoAddObjects = false; ace_zeus_radioOrdnance = false; ace_zeus_remoteWind = false; ace_zeus_revealMines = 0; ace_zeus_zeusAscension = false; ace_zeus_zeusBird = false; // ACEX Headless acex_headless_delay = 15; acex_headless_enabled = false; acex_headless_endMission = 0; acex_headless_log = false; // ACEX Sitting acex_sitting_enable = false; // ACEX View Restriction acex_viewrestriction_mode = 0; acex_viewrestriction_modeSelectiveAir = 0; acex_viewrestriction_modeSelectiveFoot = 0; acex_viewrestriction_modeSelectiveLand = 0; acex_viewrestriction_modeSelectiveSea = 0; // ACEX Volume acex_volume_enabled = false; acex_volume_fadeDelay = 1; acex_volume_lowerInVehicles = false; acex_volume_reduction = 5; acex_volume_remindIfLowered = false; acex_volume_showNotification = true; // Achilles - Curator Vision Modes achilles_curator_vision_blackhot = false; achilles_curator_vision_blackhotgreencold = false; achilles_curator_vision_blackhotredcold = false; achilles_curator_vision_greenhotcold = false; achilles_curator_vision_nvg = true; achilles_curator_vision_redgreen = false; achilles_curator_vision_redhot = false; achilles_curator_vision_whitehot = true; achilles_curator_vision_whitehotredcold = false; // Achilles - Debug Achilles_Debug_Output_Enabled = false; // Achilles - Defaults Achilles_var_setRadioFrequenciesLR_Default = "50"; Achilles_var_setRadioFrequenciesSR_Default = "150"; // Achilles - Icon Selection Achilles_var_iconSelection = "Achilles_var_iconSelection_Ares"; // Achilles - Modules Interface Achilles_var_moduleTreeCollapse = true; Achilles_var_moduleTreeDLC = true; Achilles_var_moduleTreeHelmet = false; // GRAD Trenches grad_trenches_functions_allowBigEnvelope = true; grad_trenches_functions_allowCamouflage = true; grad_trenches_functions_allowDigging = true; grad_trenches_functions_allowGigantEnvelope = true; grad_trenches_functions_allowSmallEnvelope = true; grad_trenches_functions_allowVehicleEnvelope = true; grad_trenches_functions_camouflageRequireEntrenchmentTool = false; // STUI Settings STHud_Settings_ColourBlindMode = "Normal"; STHud_Settings_Font = "PuristaSemibold"; STHud_Settings_HUDMode = 3; STHud_Settings_Occlusion = true; STHud_Settings_RemoveDeadViaProximity = true; STHud_Settings_SquadBar = false; STHud_Settings_TextShadow = 1;