version=53;
class EditorData
{
moveGridStep=1;
angleGridStep=0.2617994;
scaleGridStep=1;
autoGroupingDist=10;
toggles=514;
class ItemIDProvider
{
nextID=1835;
};
class Camera
{
pos[]={20195.223,52.868507,12736.68};
dir[]={0.3779155,-0.45832419,0.8044554};
up[]={0.19489029,0.88876867,0.4148553};
aside[]={0.90511352,-7.7299774e-008,-0.42520526};
};
};
binarizationWanted=0;
addons[]=
{
"SWOP_Characters_Republic",
"SWOP_DCRIFLES",
"DC17_Pistol",
"ElectroBinoculars_SW",
"A3_Weapons_F",
"task_force_radio_items",
"SWOP_NVG",
"SWOP_clones_helmet",
"SWOP_clones_uniforms",
"ace_attach",
"ace_chemlights",
"OPTRE_Weapons_Ammo",
"ace_captives",
"ace_hearing",
"ace_tagging",
"ace_flashlights",
"ace_maptools",
"ace_medical",
"ace_trenches",
"cTab",
"SWOP_clones_armor",
"SWOP_Weapons_Explosives",
"ace_common",
"ATTE_SWOP",
"A3_Structures_F_EPA_Civ_Constructions",
"A3_Structures_F_Tank_Military_Fortifications",
"A3_Ui_F",
"impammo",
"SWOP_props_impBuild",
"OPTRE_UNSC_Structure_Military",
"CUP_CAMisc",
"CUP_Desert2_Config",
"CUP_Misc_e_Config",
"OPTRE_UNSC_Structure_Buildings",
"plp_rmairport",
"JM_TX130",
"JM_TX130m1",
"JM_TX130m2",
"SWOP_HoverT",
"SWOP_LAAT",
"TaunusObjects",
"SWOP_arc170",
"swop_Vwing",
"sw_crates",
"SWOP_props_computers",
"SWOP_props_containers",
"SW_PuntosdeCaptura",
"SWOP_props_other",
"SW_medical",
"GONK",
"plp_containers",
"A3_Structures_F_Research",
"SW_Assets",
"sw_death_star",
"SWOP_21B",
"A3_Weapons_F_Items",
"HelmStormT",
"SWOP_empire",
"A3_Structures_F_Civ_Lamps",
"platform_1",
"A3_Modules_F_Multiplayer",
"A3_Structures_F_Exp_Walls_Concrete",
"A3_Structures_F_Argo_Walls_City",
"swop_ywing",
"ice_ancient_patch",
"OPTRE_UNSC_Structure_Highway",
"OPTRE_Ins_Object_class",
"mcc_sandbox",
"SWOP_Voces",
"swop_system",
"SW_Taunts",
"acex_fortify",
"acex_headless",
"A3_Characters_F",
"A3_Structures_F_Heli_Items_Airport",
"OPTRE_UNSC_Structure_HoloObjects",
"A3_Structures_F_Mil_Helipads",
"A3_Structures_F_EPB_Civ_Camping",
"ace_interaction",
"ace_cargo",
"ace_dragging",
"SWOP_clones_nvg",
"ace_microdagr",
"ace_grenades",
"BlasterSquadShield",
"clonewarsrocketlaunchers",
"SW_Z6",
"A3_Weapons_F_Orange",
"ace_logistics_wirecutter",
"ace_explosives",
"SWOP_DropTurret",
"CUP_CAMP_Armory_Misc_Infostands",
"A3_Structures_F_Ind_AirPort",
"A3_Modules_F_Curator_Curator"
};
class AddonsMetaData
{
class List
{
items=90;
class Item0
{
className="SWOP_Characters_Republic";
name="SWOP_Characters_Republic";
author="SWOP";
};
class Item1
{
className="SWOP_DCRIFLES";
name="SWOP_DCRIFLES";
author="SWOP";
};
class Item2
{
className="DC17_Pistol";
name="DC17_Pistol";
author="SWOP";
};
class Item3
{
className="ElectroBinoculars_SW";
name="ElectroBinoculars_SW";
author="SWOP";
};
class Item4
{
className="A3_Weapons_F";
name="Arma 3 Alpha - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item5
{
className="task_force_radio_items";
name="task_force_radio_items";
author="[TF]Nkey";
url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
};
class Item6
{
className="SWOP_NVG";
name="SWOP_NVG";
author="SWOP";
};
class Item7
{
className="SWOP_clones_helmet";
name="SWOP_clones_helmet";
author="SWOP";
};
class Item8
{
className="SWOP_clones_uniforms";
name="SWOP_clones_uniforms";
author="SWOP";
};
class Item9
{
className="ace_attach";
name="ACE3 - Attach";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item10
{
className="ace_chemlights";
name="ace_chemlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item11
{
className="OPTRE_Weapons_Ammo";
name="OPTRE_Weapons_Ammo";
author="Article 2 Studios";
};
class Item12
{
className="ace_captives";
name="ACE3 - Captives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item13
{
className="ace_hearing";
name="ACE3 - Hearing";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item14
{
className="ace_tagging";
name="ACE3 - Tagging";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item15
{
className="ace_flashlights";
name="ACE3 - Flashlights";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item16
{
className="ace_maptools";
name="ACE3 - Map Tools";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item17
{
className="ace_medical";
name="ACE3 - Medical";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item18
{
className="ace_trenches";
name="ACE3 - Trenches";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item19
{
className="cTab";
name="cTab";
};
class Item20
{
className="SWOP_clones_armor";
name="SWOP_clones_armor";
author="SWOP";
};
class Item21
{
className="SWOP_Weapons_Explosives";
name="SWOP_Weapons_Explosives";
author="SWOP";
};
class Item22
{
className="ace_common";
name="ACE3 - Common";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item23
{
className="ATTE_SWOP";
name="ATTE_SWOP";
author="SWOP";
};
class Item24
{
className="A3_Structures_F_EPA";
name="Arma 3 Survive Episode - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item25
{
className="A3_Structures_F_Tank";
name="Arma 3 Tank - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item26
{
className="A3_Ui_F";
name="Arma 3 - User Interface";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item27
{
className="impammo";
name="impammo";
author="SWOP";
};
class Item28
{
className="SWOP_props_impBuild";
name="SWOP_props_impBuild";
author="SWOP";
};
class Item29
{
className="OPTRE_UNSC_Structure_Military";
name="OPTRE_UNSC_Structure_Military";
};
class Item30
{
className="CUP_CAMisc";
name="CUP_CAMisc";
};
class Item31
{
className="CUP_Desert2_Config";
name="CUP_Desert2_Config";
};
class Item32
{
className="CUP_Misc_e_Config";
name="CUP_Misc_e_Config";
};
class Item33
{
className="OPTRE_UNSC_Structure_Buildings";
name="OPTRE_UNSC_Structure_Buildings";
};
class Item34
{
className="plp_rmairport";
name="plp_rmairport";
};
class Item35
{
className="JM_TX130";
name="JM_TX130";
author="SWOP";
};
class Item36
{
className="A3_Armor_F_Beta";
name="Arma 3 Beta - Armored Land Vehicles";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item37
{
className="SWOP_LAAT";
name="SWOP_LAAT";
author="SWOP";
};
class Item38
{
className="TaunusObjects";
name="TaunusObjects";
};
class Item39
{
className="SWOP_arc170";
name="SWOP_arc170";
};
class Item40
{
className="swop_Vwing";
name="swop_Vwing";
author="SWOP";
};
class Item41
{
className="sw_crates";
name="sw_crates";
author="Scar and Clon - SWOP";
};
class Item42
{
className="SWOP_props_computers";
name="SWOP_props_computers";
author="SWOP";
};
class Item43
{
className="SWOP_props_containers";
name="SWOP_props_containers";
author="SWOP";
};
class Item44
{
className="SW_PuntosdeCaptura";
name="SW_PuntosdeCaptura";
author="Scar - SWOP";
};
class Item45
{
className="SWOP_props_other";
name="SWOP_props_other";
author="SWOP";
};
class Item46
{
className="SW_medical";
name="SW_medical";
};
class Item47
{
className="GONK";
name="GONK";
};
class Item48
{
className="plp_containers";
name="plp_containers";
};
class Item49
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item50
{
className="SW_Assets";
name="SW_Assets";
author="Scar and Clon - SWOP";
};
class Item51
{
className="sw_death_star";
name="sw_death_star";
author="Scar and Clon - SWOP";
};
class Item52
{
className="SWOP_21B";
name="SWOP_21B";
author="SWOP";
};
class Item53
{
className="HelmStormT";
name="HelmStormT";
author="SWOP";
};
class Item54
{
className="SWOP_empire";
name="SWOP_empire";
author="SWOP";
};
class Item55
{
className="platform_1";
name="platform_1";
author="Scar and Clon - SWOP";
};
class Item56
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item57
{
className="A3_Structures_F_Exp";
name="Arma 3 Apex - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item58
{
className="A3_Structures_F_Argo";
name="Arma 3 Malden - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item59
{
className="swop_ywing";
name="swop_ywing";
author="SWOP";
};
class Item60
{
className="ice_ancient_patch";
name="ice_ancient_patch";
};
class Item61
{
className="OPTRE_UNSC_Structure_Highway";
name="OPTRE_UNSC_Structure_Highway";
};
class Item62
{
className="OPTRE_Ins_Object_class";
name="OPTRE_Ins_Object_class";
};
class Item63
{
className="mcc_sandbox";
name="MCC Sandbox";
author="shay_gman";
};
class Item64
{
className="SWOP_Voces";
name="SWOP_Voces";
author="Scar - SWOP";
};
class Item65
{
className="swop_system";
name="swop_system";
author="SWOP";
url="http://www.vk.com/swopposition";
};
class Item66
{
className="SW_Taunts";
name="SW_Taunts";
author="Scar - SWOP";
};
class Item67
{
className="acex_fortify";
name="acex_fortify";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item68
{
className="acex_headless";
name="ACEX - Headless";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item69
{
className="A3_Characters_F";
name="Arma 3 Alpha - Characters and Clothing";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item70
{
className="A3_Structures_F_Heli";
name="Arma 3 Helicopters - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item71
{
className="OPTRE_UNSC_Structure_HoloObjects";
name="OPTRE_UNSC_Structure_HoloObjects";
};
class Item72
{
className="A3_Structures_F_Mil";
name="Arma 3 - Military Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item73
{
className="A3_Structures_F_EPB";
name="Arma 3 Adapt Episode - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item74
{
className="ace_interaction";
name="ACE3 - Interaction";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item75
{
className="ace_cargo";
name="ACE3 - Cargo";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item76
{
className="ace_dragging";
name="ACE3 - Dragging";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item77
{
className="SWOP_clones_nvg";
name="SWOP_clones_nvg";
author="SWOP";
};
class Item78
{
className="ace_microdagr";
name="ACE3 - MicroDAGR";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item79
{
className="ace_grenades";
name="ACE3 - Grenades";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item80
{
className="BlasterSquadShield";
name="BlasterSquadShield";
author="Scar - SWOP";
};
class Item81
{
className="clonewarsrocketlaunchers";
name="clonewarsrocketlaunchers";
author="SWOP";
};
class Item82
{
className="SW_Z6";
name="SW_Z6";
author="SWOP";
};
class Item83
{
className="A3_Weapons_F_Orange";
name="Arma 3 Orange - Weapons and Accessories";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item84
{
className="ace_logistics_wirecutter";
name="ACE3 - Logistics Wire Cutter";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item85
{
className="ace_explosives";
name="ACE3 - Explosives";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item86
{
className="SWOP_DropTurret";
name="SWOP_DropTurret";
author="SWOP";
};
class Item87
{
className="CUP_CAMP_Armory_Misc_Infostands";
name="CUP_CAMP_Armory_Misc_Infostands";
};
class Item88
{
className="A3_Structures_F_Ind";
name="Arma 3 - Industrial Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
class Item89
{
className="A3_Modules_F_Curator";
name="Arma 3 Zeus Update - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
};
};
randomSeed=10704758;
class ScenarioData
{
author="IndominusRexi";
respawnDialog=0;
disabledAI=1;
respawn=3;
class Header
{
gameType="Coop";
maxPlayers=501;
};
};
class CustomAttributes
{
class Category0
{
name="Multiplayer";
class Attribute0
{
property="RespawnTemplates";
expression="true";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=1;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="Counter";
};
};
};
};
};
};
class Attribute1
{
property="Enh_saveLoadout";
expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
nAttributes=2;
};
class Category1
{
name="Scenario";
class Attribute0
{
property="cba_settings_hash";
expression="false";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=4;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="#CBA_HASH#";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=168;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_blood_enabledfor";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpbosaction";
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboscheckall";
};
};
class Item3
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_checkpboswhitelist";
};
};
class Item4
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_enabled";
};
};
class Item5
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_finger_maxrange";
};
};
class Item6
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_enabled";
};
};
class Item7
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_spallenabled";
};
};
class Item8
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_reflectionsenabled";
};
};
class Item9
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrack";
};
};
class Item10
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_frag_maxtrackperframe";
};
};
class Item11
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_goggles_effects";
};
};
class Item12
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hitreactions_mindamagetotrigger";
};
};
class Item13
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_enableteammanagement";
};
};
class Item14
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_interaction_disablenegativerating";
};
};
class Item15
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laser_dispersioncount";
};
};
class Item16
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_laserpointer_enabled";
};
};
class Item17
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperammo";
};
};
class Item18
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timepermagazine";
};
};
class Item19
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_magazinerepack_timeperbeltlink";
};
};
class Item20
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_enabled";
};
};
class Item21
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_maxrange";
};
};
class Item22
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_gestures_interval";
};
};
class Item23
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_level";
};
};
class Item24
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting";
};
};
class Item25
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_increasetraininginlocations";
};
};
class Item26
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablefor";
};
};
class Item27
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableoverdosing";
};
};
class Item28
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_bleedingcoefficient";
};
};
class Item29
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_paincoefficient";
};
};
class Item30
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableadvancedwounds";
};
};
class Item31
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablevehiclecrashes";
};
};
class Item32
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablescreams";
};
};
class Item33
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_playerdamagethreshold";
};
};
class Item34
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_aidamagethreshold";
};
};
class Item35
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enableunconsciousnessai";
};
};
class Item36
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_remotecontrolledai";
};
};
class Item37
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_preventinstadeath";
};
};
class Item38
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_enablerevive";
};
};
class Item39
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_maxrevivetime";
};
};
class Item40
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_amountofrevivelives";
};
};
class Item41
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowlittercreation";
};
};
class Item42
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littersimulationdetail";
};
};
class Item43
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_littercleanupdelay";
};
};
class Item44
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_basicepi";
};
};
class Item45
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_pak";
};
};
class Item46
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_medicsetting_surgicalkit";
};
};
class Item47
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_pak";
};
};
class Item48
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_consumeitem_surgicalkit";
};
};
class Item49
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_basicepi";
};
};
class Item50
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_pak";
};
};
class Item51
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_uselocation_surgicalkit";
};
};
class Item52
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_pak";
};
};
class Item53
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_usecondition_surgicalkit";
};
};
class Item54
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_keeplocalsettingssynced";
};
};
class Item55
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_healhitpointafteradvbandage";
};
};
class Item56
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_painisonlysuppressed";
};
};
class Item57
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_allowunconsciousanimationontreatment";
};
};
class Item58
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_moveunitsfromgrouponunconscious";
};
};
class Item59
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_delayunconcaptive";
};
};
class Item60
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_ai_enabledfor";
};
};
class Item61
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_allow";
};
};
class Item62
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_usemenu";
};
};
class Item63
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_medical_menu_maxrange";
};
};
class Item64
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_microdagr_mapdataavailable";
};
};
class Item65
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_airresistanceenabled";
};
};
class Item66
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcomputerrangefinder";
};
};
class Item67
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_allowcompass";
};
};
class Item68
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_mk6mortar_useammohandling";
};
};
class Item69
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_showcursortagforvehicles";
};
};
class Item70
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesviewdistance";
};
};
class Item71
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_nametags_playernamesmaxalpha";
};
};
class Item72
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_overheatingdispersion";
};
};
class Item73
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamonreload";
};
};
class Item74
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_unjamfailchance";
};
};
class Item75
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overheating_enabled";
};
};
class Item76
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_overpressure_distancecoefficient";
};
};
class Item77
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_enabled";
};
};
class Item78
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_rearmnewpylons";
};
};
class Item79
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_searchdistance";
};
};
class Item80
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_timeperpylon";
};
};
class Item81
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requireengineer";
};
};
class Item82
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_pylons_requiretoolkit";
};
};
class Item83
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_enabled";
};
};
class Item84
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_distance";
};
};
class Item85
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_speed";
};
};
class Item86
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_quickmount_priority";
};
};
class Item87
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_level";
};
};
class Item88
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_rearm_supply";
};
};
class Item89
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_rate";
};
};
class Item90
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_refuel_hoselength";
};
};
class Item91
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_displaytextonrepair";
};
};
class Item92
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_repair";
};
};
class Item93
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_wheel";
};
};
class Item94
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold";
};
};
class Item95
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_repairdamagethreshold_engineer";
};
};
class Item96
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_consumeitem_toolkit";
};
};
class Item97
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_fullrepairlocation";
};
};
class Item98
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_engineersetting_fullrepair";
};
};
class Item99
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_addspareparts";
};
};
class Item100
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_wheelrepairrequireditems";
};
};
class Item101
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_repair_autoshutoffenginewhenstartingrepair";
};
};
class Item102
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_savepredeathgear";
};
};
class Item103
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_respawn_removedeadbodiesdisconnected";
};
};
class Item104
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_enableai";
};
};
class Item105
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictmodes";
};
};
class Item106
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_spectator_restrictvisions";
};
};
class Item107
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enableswitchunits";
};
};
class Item108
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtowest";
};
};
class Item109
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoeast";
};
};
class Item110
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtoindependent";
};
};
class Item111
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_switchtocivilian";
};
};
class Item112
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_enablesafezone";
};
};
class Item113
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_switchunits_safezoneradius";
};
};
class Item114
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_ui_allowselectiveui";
};
};
class Item115
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_enabled";
};
};
class Item116
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_viewdistance_limitviewdistance";
};
};
class Item117
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_enabled";
};
};
class Item118
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_updateinterval";
};
};
class Item119
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_weather_windsimulation";
};
};
class Item120
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_enabled";
};
};
class Item121
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_vehicleenabled";
};
};
class Item122
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_winddeflection_simulationinterval";
};
};
class Item123
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_sitting_enable";
};
};
class Item124
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickup";
};
};
class Item125
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_advanced_throwing_enablepickupattached";
};
};
class Item126
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowhandcuffownside";
};
};
class Item127
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrender";
};
};
class Item128
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_allowsurrender";
};
};
class Item129
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_captives_requiresurrenderai";
};
};
class Item130
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_enable";
};
};
class Item131
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_cargo_paradroptimecoefficent";
};
};
class Item132
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_requirespecialist";
};
};
class Item133
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_punishnonspecialists";
};
};
class Item134
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_explosives_explodeondefuse";
};
};
class Item135
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enablecombatdeafness";
};
};
class Item136
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_earplugsvolume";
};
};
class Item137
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_unconsciousnessvolume";
};
};
class Item138
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_disableearringing";
};
};
class Item139
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_enabledforzeusunits";
};
};
class Item140
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_hearing_autoaddearplugstounits";
};
};
class Item141
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusascension";
};
};
class Item142
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_zeusbird";
};
};
class Item143
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_remotewind";
};
};
class Item144
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_radioordnance";
};
};
class Item145
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_revealmines";
};
};
class Item146
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_zeus_autoaddobjects";
};
};
class Item147
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_enabled";
};
};
class Item148
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_delay";
};
};
class Item149
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_endmission";
};
};
class Item150
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="acex_headless_log";
};
};
class Item151
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_common_allowfademusic";
};
};
class Item152
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapillumination";
};
};
class Item153
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapglow";
};
};
class Item154
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapshake";
};
};
class Item155
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_maplimitzoom";
};
};
class Item156
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_mapshowcursorcoordinates";
};
};
class Item157
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_defaultchannel";
};
};
class Item158
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_enabled";
};
};
class Item159
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_interval";
};
};
class Item160
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_showplayernames";
};
};
class Item161
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_map_bft_hideaigroups";
};
};
class Item162
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_noradio_enabled";
};
};
class Item163
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_defaultlockpickstrength";
};
};
class Item164
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_lockvehicleinventory";
};
};
class Item165
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_vehiclelock_vehiclestartinglockstate";
};
};
class Item166
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_arsenal_allowdefaultloadouts";
};
};
class Item167
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ace_arsenal_allowsharedloadouts";
};
};
};
};
};
class Item2
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=168;
class Item0
{
class data
{
class type
{
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{
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class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item143
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item144
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item145
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item146
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item147
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item148
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item149
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item150
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item151
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item152
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item153
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item154
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item155
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item156
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item157
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item158
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item159
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item160
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item161
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item162
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item163
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=10;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item164
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item165
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item166
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
class Item167
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
};
};
};
};
};
class Item3
{
class data
{
nil=1;
class type
{
type[]=
{
"ANY"
};
};
};
};
};
};
};
};
class Attribute1
{
property="Enh_ambientFlyby_speed";
expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="LIMITED";
};
};
};
nAttributes=2;
};
};
class Mission
{
class Intel
{
briefingName="501st Hailstorm Forward Operating Base";
overviewText="501st Hailstorm Forward Operating Base";
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
wavesForced=1;
windForced=1;
year=2035;
month=7;
day=6;
hour=8;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
class Entities
{
items=495;
class Item0
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20158.629,22.298065,12979.922};
angles[]={0,6.2635956,0};
};
side="West";
class Attributes
{
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="Chemlight_green";
count=1;
ammoLeft=1;
};
class Item1
{
name="Chemlight_blue";
count=1;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_IR";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item6
{
name="OPTRE_M2_Smoke";
count=1;
ammoLeft=1;
};
class Item7
{
name="OPTRE_ELB47_Strobe";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_CableTie";
count=2;
};
class Item1
{
name="ACE_EarPlugs";
count=1;
};
class Item2
{
name="ACE_SpraypaintBlue";
count=1;
};
class Item3
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item4
{
name="ACE_MapTools";
count=1;
};
class Item5
{
name="ACE_morphine";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=10;
};
class Item7
{
name="ACE_tourniquet";
count=8;
};
class Item8
{
name="ACE_epinephrine";
count=1;
};
class Item9
{
name="ACE_elasticBandage";
count=10;
};
class Item10
{
name="ACE_quikclot";
count=10;
};
class Item11
{
name="ACE_Flashlight_MX991";
count=1;
};
class Item12
{
name="ACE_EntrenchingTool";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_BCCKtermimploder_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke";
count=4;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_epinephrine";
count=1;
};
class Item1
{
name="ACE_morphine";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=7;
ammoLeft=60;
};
};
class ItemCargo
{
items=5;
class Item0
{
name="ACE_plasmaIV_500";
count=2;
};
class Item1
{
name="ACE_morphine";
count=1;
};
class Item2
{
name="ACE_epinephrine";
count=1;
};
class Item3
{
name="ACE_EarPlugs";
count=1;
};
class Item4
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152_69";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=258;
type="SWOP_Clonetrooper_P1";
atlOffset=0.34804726;
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20158.629,22.298065,12979.922};
angles[]={0,6.2635956,0};
};
side="West";
flags=2;
class Attributes
{
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="Chemlight_green";
count=1;
ammoLeft=1;
};
class Item1
{
name="Chemlight_blue";
count=1;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_IR";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item6
{
name="OPTRE_M2_Smoke";
count=1;
ammoLeft=1;
};
class Item7
{
name="OPTRE_ELB47_Strobe";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_CableTie";
count=2;
};
class Item1
{
name="ACE_EarPlugs";
count=1;
};
class Item2
{
name="ACE_SpraypaintBlue";
count=1;
};
class Item3
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item4
{
name="ACE_MapTools";
count=1;
};
class Item5
{
name="ACE_morphine";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=10;
};
class Item7
{
name="ACE_tourniquet";
count=8;
};
class Item8
{
name="ACE_epinephrine";
count=1;
};
class Item9
{
name="ACE_elasticBandage";
count=10;
};
class Item10
{
name="ACE_quikclot";
count=10;
};
class Item11
{
name="ACE_Flashlight_MX991";
count=1;
};
class Item12
{
name="ACE_EntrenchingTool";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_BCCKtermimploder_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke";
count=4;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_epinephrine";
count=1;
};
class Item1
{
name="ACE_morphine";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=7;
ammoLeft=60;
};
};
class ItemCargo
{
items=5;
class Item0
{
name="ACE_plasmaIV_500";
count=2;
};
class Item1
{
name="ACE_morphine";
count=1;
};
class Item2
{
name="ACE_epinephrine";
count=1;
};
class Item3
{
name="ACE_EarPlugs";
count=1;
};
class Item4
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152_69";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=259;
type="SWOP_Clonetrooper_P1";
atlOffset=0.34804726;
};
};
class Attributes
{
};
class CrewLinks
{
class LinkIDProvider
{
nextID=2;
};
class Links
{
items=2;
class Item0
{
linkID=0;
item0=258;
item1=260;
class CustomData
{
role=2;
turretPath[]={0};
};
};
class Item1
{
linkID=1;
item0=259;
item1=260;
class CustomData
{
role=2;
turretPath[]={1};
};
};
};
};
id=257;
atlOffset=0.34931564;
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20158.635,22.284899,12980.004};
angles[]={0,6.2635956,0};
};
side="West";
flags=2;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
};
id=260;
type="Republic_ATTE";
atlOffset=0.34931564;
};
class Item2
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20206.105,23.245348,12980.395};
angles[]={0,6.2635956,0};
};
side="West";
flags=4;
class Attributes
{
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="Chemlight_green";
count=1;
ammoLeft=1;
};
class Item1
{
name="Chemlight_blue";
count=1;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_IR";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item6
{
name="OPTRE_M2_Smoke";
count=1;
ammoLeft=1;
};
class Item7
{
name="OPTRE_ELB47_Strobe";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_CableTie";
count=2;
};
class Item1
{
name="ACE_EarPlugs";
count=1;
};
class Item2
{
name="ACE_SpraypaintBlue";
count=1;
};
class Item3
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item4
{
name="ACE_MapTools";
count=1;
};
class Item5
{
name="ACE_morphine";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=10;
};
class Item7
{
name="ACE_tourniquet";
count=8;
};
class Item8
{
name="ACE_epinephrine";
count=1;
};
class Item9
{
name="ACE_elasticBandage";
count=10;
};
class Item10
{
name="ACE_quikclot";
count=10;
};
class Item11
{
name="ACE_Flashlight_MX991";
count=1;
};
class Item12
{
name="ACE_EntrenchingTool";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_BCCKtermimploder_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke";
count=4;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_epinephrine";
count=1;
};
class Item1
{
name="ACE_morphine";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=7;
ammoLeft=60;
};
};
class ItemCargo
{
items=5;
class Item0
{
name="ACE_plasmaIV_500";
count=2;
};
class Item1
{
name="ACE_morphine";
count=1;
};
class Item2
{
name="ACE_epinephrine";
count=1;
};
class Item3
{
name="ACE_EarPlugs";
count=1;
};
class Item4
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152_69";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=262;
type="SWOP_Clonetrooper_P1";
atlOffset=0.17219734;
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20206.105,23.245348,12980.395};
angles[]={0,6.2635956,0};
};
side="West";
flags=6;
class Attributes
{
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class handgun
{
name="SWOP_DC17Pistol";
class primaryMuzzleMag
{
name="SWOP_DC17Pistol_Mag";
ammoLeft=20;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=8;
class Item0
{
name="Chemlight_green";
count=1;
ammoLeft=1;
};
class Item1
{
name="Chemlight_blue";
count=1;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=1;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_IR";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="SmokeShellRed";
count=1;
ammoLeft=1;
};
class Item6
{
name="OPTRE_M2_Smoke";
count=1;
ammoLeft=1;
};
class Item7
{
name="OPTRE_ELB47_Strobe";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_CableTie";
count=2;
};
class Item1
{
name="ACE_EarPlugs";
count=1;
};
class Item2
{
name="ACE_SpraypaintBlue";
count=1;
};
class Item3
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item4
{
name="ACE_MapTools";
count=1;
};
class Item5
{
name="ACE_morphine";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=10;
};
class Item7
{
name="ACE_tourniquet";
count=8;
};
class Item8
{
name="ACE_epinephrine";
count=1;
};
class Item9
{
name="ACE_elasticBandage";
count=10;
};
class Item10
{
name="ACE_quikclot";
count=10;
};
class Item11
{
name="ACE_Flashlight_MX991";
count=1;
};
class Item12
{
name="ACE_EntrenchingTool";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_BCCKtermimploder_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke";
count=4;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_epinephrine";
count=1;
};
class Item1
{
name="ACE_morphine";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=6;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=7;
ammoLeft=60;
};
};
class ItemCargo
{
items=5;
class Item0
{
name="ACE_plasmaIV_500";
count=2;
};
class Item1
{
name="ACE_morphine";
count=1;
};
class Item2
{
name="ACE_epinephrine";
count=1;
};
class Item3
{
name="ACE_EarPlugs";
count=1;
};
class Item4
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152_69";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=263;
type="SWOP_Clonetrooper_P1";
atlOffset=0.17219734;
};
};
class Attributes
{
};
class CrewLinks
{
class LinkIDProvider
{
nextID=2;
};
class Links
{
items=2;
class Item0
{
linkID=0;
item0=262;
item1=264;
class CustomData
{
role=2;
turretPath[]={0};
};
};
class Item1
{
linkID=1;
item0=263;
item1=264;
class CustomData
{
role=2;
turretPath[]={1};
};
};
};
};
id=261;
atlOffset=0.19334412;
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20206.111,23.252039,12980.477};
angles[]={0,6.2635956,0};
};
side="West";
flags=6;
class Attributes
{
reportRemoteTargets=1;
receiveRemoteTargets=1;
};
id=264;
type="Republic_ATTE";
atlOffset=0.19334412;
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20159.01,23.940861,12963.015};
angles[]={0,3.164268,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=273;
type="Land_PortableLight_double_F";
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20205.488,24.680609,12964.484};
angles[]={0,3.164268,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=274;
type="Land_PortableLight_double_F";
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20188.035,23.04332,13002.38};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=409;
type="Land_ConcreteHedgehog_01_F";
atlOffset=0.81939697;
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20184.289,23.04332,13002.528};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=410;
type="Land_ConcreteHedgehog_01_F";
atlOffset=0.98733139;
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20180.09,23.04332,13002.573};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=411;
type="Land_ConcreteHedgehog_01_F";
atlOffset=1.1682739;
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20176.055,23.04332,13002.689};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=412;
type="Land_ConcreteHedgehog_01_F";
atlOffset=1.2639484;
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20192.07,23.04332,13002.307};
angles[]={0,3.164268,0};
};
side="Empty";
class Attributes
{
};
id=413;
type="Land_ConcreteHedgehog_01_F";
atlOffset=0.63606071;
};
class Item11
{
dataType="Marker";
position[]={20237.549,41.808754,12754.729};
name="respawn_west";
type="Select";
angle=188.71764;
id=920;
atlOffset=33.262074;
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={20258.158,9.2428684,12725.008};
angles[]={0,1.0534182,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=921;
type="repammobox2";
atlOffset=0.027036667;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={20105.033,9.4343338,12688.518};
angles[]={0,4.7309656,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=922;
type="repammobox2";
atlOffset=0.2040596;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={20258.658,9.2419128,12703.221};
angles[]={0,5.5845308,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=923;
type="repammobox2";
atlOffset=0.036045074;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={20270.189,9.243185,12703.146};
angles[]={0,4.0869217,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=924;
type="repammobox2";
atlOffset=0.062067986;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={20269.613,9.2428684,12724.645};
angles[]={0,2.3767076,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=925;
type="repammobox2";
atlOffset=0.0088806152;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={20049.451,4.298111,12751.614};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=926;
type="SWOP_ImpWallsmall";
atlOffset=31.366766;
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={20049.898,4.298111,12767.571};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=927;
type="SWOP_ImpWallsmall";
atlOffset=32.444782;
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={20050.354,4.298111,12783.511};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=928;
type="SWOP_ImpWallsmall";
atlOffset=33.012474;
};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={20050.801,4.298111,12799.467};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=929;
type="SWOP_ImpWallsmall";
atlOffset=31.303516;
};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={20051.32,4.298111,12815.451};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=930;
type="SWOP_ImpWallsmall";
atlOffset=25.910591;
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={20051.689,4.298111,12831.358};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=931;
type="SWOP_ImpWallsmall";
atlOffset=19.510441;
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={20048.109,4.298111,12703.779};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=932;
type="SWOP_ImpWallsmall";
atlOffset=29.145924;
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={20048.555,4.298111,12719.733};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=933;
type="SWOP_ImpWallsmall";
atlOffset=29.598162;
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={20049.008,4.298111,12735.675};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=934;
type="SWOP_ImpWallsmall";
atlOffset=30.383942;
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={20047.807,4.298111,12693.07};
angles[]={0,4.740437,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=935;
type="SWOP_ImpWallsmall";
atlOffset=28.486797;
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={20133.854,4.1137829,12837.002};
angles[]={0,0.028371811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=936;
type="SWOP_ImpWallsmall";
atlOffset=8.0521946;
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={20142.738,4.1137848,12836.589};
angles[]={0,0.028371811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=937;
type="SWOP_ImpWallsmall";
atlOffset=9.0020475;
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={20058.275,4.298111,12839.122};
angles[]={0,0.028371811,0};
};
side="Empty";
flags=1;
class Attributes
{
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class data
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{
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class data
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class type
{
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class data
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class type
{
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{
position[]={20162.805,9.4115143,12793.809};
angles[]={0,1.600369,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=1071;
type="gonkdroid";
atlOffset=0.11388969;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item163
{
dataType="Object";
class PositionInfo
{
position[]={20161.15,9.5033875,12795.169};
angles[]={0,1.600369,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=1072;
type="gonkdroid";
atlOffset=0.20576286;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item164
{
dataType="Object";
class PositionInfo
{
position[]={20226.195,9.8945961,12819.213};
angles[]={0,3.2620635,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1073;
type="Medical_bed";
atlOffset=0.060493469;
};
class Item165
{
dataType="Object";
class PositionInfo
{
position[]={20222.99,9.8945961,12819.793};
angles[]={0,3.2620635,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1074;
type="Medical_bed";
atlOffset=0.060493469;
};
class Item166
{
dataType="Object";
class PositionInfo
{
position[]={20219.934,9.8945961,12817.947};
angles[]={0,3.2620635,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1075;
type="Medical_bed";
atlOffset=0.041913033;
};
class Item167
{
dataType="Object";
class PositionInfo
{
position[]={20217.18,9.8945961,12818.358};
angles[]={0,3.2620635,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1076;
type="Medical_bed";
atlOffset=0.041913033;
};
class Item168
{
dataType="Object";
class PositionInfo
{
position[]={20119.393,9.9725761,12687.726};
angles[]={0,1.600369,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1077;
type="plp_ctm_HighSecContWhite";
atlOffset=0.11090469;
};
class Item169
{
dataType="Object";
class PositionInfo
{
position[]={20112.686,9.9751701,12688.72};
angles[]={0,1.600369,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1078;
type="plp_cts_HighSecContRed";
atlOffset=0.095148087;
};
class Item170
{
dataType="Object";
class PositionInfo
{
position[]={20223.584,12.416013,12822.176};
angles[]={0,3.1916304,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1079;
type="Land_Research_HQ_F";
class CustomAttributes
{
class Attribute0
{
property="ace_isMedicalFacility";
expression="_this setVariable [""ace_medical_isMedicalFacility"",_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item171
{
dataType="Object";
class PositionInfo
{
position[]={20211.9,9.2507734,12821.211};
angles[]={0,0.034346104,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1080;
type="Land_Research_house_V1_F";
atlOffset=0.00033187866;
};
class Item172
{
dataType="Object";
class PositionInfo
{
position[]={20274.143,9.5457249,12707.883};
angles[]={0,1.600369,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1081;
type="Land_crate8";
atlOffset=1.9073486e-006;
};
class Item173
{
dataType="Object";
class PositionInfo
{
position[]={20251.688,9.5466805,12685.405};
angles[]={0,3.1941495,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1082;
type="Land_crate8";
atlOffset=0.00095748901;
};
class Item174
{
dataType="Object";
class PositionInfo
{
position[]={20275.578,9.5906315,12789.99};
angles[]={0,1.600369,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1083;
type="SWOP_ContDataCentral";
atlOffset=5.7220459e-006;
};
class Item175
{
dataType="Object";
class PositionInfo
{
position[]={20255.02,9.124321,12806.597};
angles[]={0,1.600369,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1084;
type="SWOP_Machinegenerator";
atlOffset=1.9073486e-006;
};
class Item176
{
dataType="Object";
class PositionInfo
{
position[]={20270.506,9.1868191,12788.357};
angles[]={0,5.5173702,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1085;
type="SWOP_computerPanelCorner";
atlOffset=1.9073486e-006;
};
class Item177
{
dataType="Object";
class PositionInfo
{
position[]={20267.313,10.413919,12799.181};
angles[]={0,1.600369,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1086;
type="Land_comscreen_encendida";
atlOffset=5.7220459e-006;
};
class Item178
{
dataType="Object";
class PositionInfo
{
position[]={20259.527,10.046686,12812.303};
angles[]={0,0.069951534,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{[this, true] call ACE_captives_fnc_setHandcuffed;}";
};
id=1087;
type="land_Pantalla";
atlOffset=5.7220459e-006;
};
class Item179
{
dataType="Object";
class PositionInfo
{
position[]={20266.428,7.2881012,12802.342};
angles[]={0,0.86666417,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1088;
type="Land_dea_mousedroid";
atlOffset=2.134922;
};
class Item180
{
dataType="Object";
class PositionInfo
{
position[]={20269.426,9.103281,12787.676};
angles[]={0,0.019202232,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1089;
type="SWOP_computer3";
atlOffset=37.722336;
};
class Item181
{
dataType="Object";
class PositionInfo
{
position[]={20276.832,9.5906315,12809.529};
angles[]={0,6.2706518,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1090;
type="SWOP_ContDataCentral";
atlOffset=5.7220459e-006;
};
class Item182
{
dataType="Object";
class PositionInfo
{
position[]={20248.406,17.026163,12801.9};
angles[]={0,0.028078079,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1091;
type="SWOP_computerConsole2";
atlOffset=7.8697853;
};
class Item183
{
dataType="Object";
class PositionInfo
{
position[]={20227.346,9.8725271,12822.496};
angles[]={0,1.1170096,0};
};
side="Empty";
flags=5;
class Attributes
{
name="medicsLObox";
};
id=1092;
type="SWOP_computerMedical";
atlOffset=0.075973511;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item184
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20227.727,9.2252083,12821.68};
angles[]={0,5.7670856,0};
};
side="West";
flags=7;
class Attributes
{
class Inventory
{
class uniform
{
typeName="SWOP_21B_uniform";
isBackpack=0;
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_91_helmet";
};
};
id=1094;
type="SWOP_91";
atlOffset=0.075415611;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1093;
atlOffset=0.075415611;
};
class Item185
{
dataType="Object";
class PositionInfo
{
position[]={20278.865,11.943425,12799.283};
angles[]={0,0.023911476,0};
};
side="Empty";
class Attributes
{
};
id=1095;
type="Land_wall_door";
atlOffset=2.0260715;
};
class Item186
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20264.854,8.5481195,12797.402};
angles[]={0,1.3759313,0};
};
side="West";
flags=7;
class Attributes
{
class Inventory
{
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_ImpN_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
headgear="SWOP_ImpCapB";
};
};
id=1097;
type="SWOP_501_officer";
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isHandcuffed";
expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.05;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1096;
};
class Item187
{
dataType="Object";
class PositionInfo
{
position[]={20096.303,11.753773,12693.882};
angles[]={0,0.012491226,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1098;
type="Land_tank1";
};
class Item188
{
dataType="Object";
class PositionInfo
{
position[]={20216.77,84.871429,12692.828};
angles[]={0,1.600369,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1099;
type="Land_LampAirport_F";
atlOffset=63.901604;
};
class Item189
{
dataType="Object";
class PositionInfo
{
position[]={20250.172,8.0279608,12777.369};
angles[]={0,1.600369,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1100;
type="land_landingplat_5_MLOD";
atlOffset=35.207275;
};
class Item190
{
dataType="Object";
class PositionInfo
{
position[]={20247.797,8.0270033,12700.278};
angles[]={0,1.600369,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1101;
type="land_landingplat_5_MLOD";
atlOffset=43.805786;
};
class Item191
{
dataType="Object";
class PositionInfo
{
position[]={20277.852,13.032087,12762.632};
angles[]={0,1.6160979,0};
};
side="Empty";
class Attributes
{
};
id=1102;
type="Land_ladder";
atlOffset=0.56258583;
};
class Item192
{
dataType="Object";
class PositionInfo
{
position[]={20217.924,13.032087,12684.062};
angles[]={0,3.1336508,0};
};
side="Empty";
class Attributes
{
};
id=1103;
type="Land_ladder";
atlOffset=55.256714;
};
class Item193
{
dataType="Object";
class PositionInfo
{
position[]={20248.4,13.032087,12831.522};
angles[]={0,6.2558036,0};
};
side="Empty";
class Attributes
{
};
id=1104;
type="Land_ladder";
atlOffset=0.56258583;
};
class Item194
{
dataType="Object";
class PositionInfo
{
position[]={20112.535,13.233168,12835.316};
angles[]={0,0.070058823,0};
};
side="Empty";
class Attributes
{
};
id=1105;
type="Land_ladder";
atlOffset=0.75990486;
};
class Item195
{
dataType="Object";
class PositionInfo
{
position[]={20050.857,13.130966,12727.665};
angles[]={0,4.7788548,0};
};
side="Empty";
class Attributes
{
};
id=1106;
type="Land_ladder";
atlOffset=0.6577034;
};
class Item196
{
dataType="Object";
class PositionInfo
{
position[]={20129.766,13.131178,12686.668};
angles[]={0,3.2017121,0};
};
side="Empty";
class Attributes
{
};
id=1107;
type="Land_ladder";
atlOffset=54.764282;
};
class Item197
{
dataType="Logic";
class PositionInfo
{
position[]={20121.406,8.6450806,12740.858};
angles[]={0,1.6003561,0};
};
id=1108;
type="ModuleRespawnVehicle_F";
atlOffset=0.094638824;
class CustomAttributes
{
class Attribute0
{
property="ModuleRespawnVehicle_F_ForcedRespawn";
expression="_this setVariable ['ForcedRespawn',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute1
{
property="ModuleRespawnVehicle_F_Init";
expression="_this setVariable ['Init',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute2
{
property="ModuleRespawnVehicle_F_RespawnWhenDisabled";
expression="_this setVariable ['RespawnWhenDisabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ModuleRespawnVehicle_F_DesertedDistance";
expression="_this setVariable ['DesertedDistance',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute4
{
property="ModuleRespawnVehicle_F_PositionType";
expression="_this setVariable ['PositionType',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="2";
};
};
};
class Attribute5
{
property="ModuleRespawnVehicle_F_RespawnCount";
expression="_this setVariable ['RespawnCount',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute6
{
property="ModuleRespawnVehicle_F_Position";
expression="_this setVariable ['Position',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute7
{
property="ModuleRespawnVehicle_F_Wreck";
expression="_this setVariable ['Wreck',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute8
{
property="ModuleRespawnVehicle_F_Delay";
expression="_this setVariable ['Delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="90";
};
};
};
class Attribute9
{
property="ModuleRespawnVehicle_F_ShowNotification";
expression="_this setVariable ['ShowNotification',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=10;
};
};
class Item198
{
dataType="Object";
class PositionInfo
{
position[]={20163.891,-0.079319417,12837.623};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1109;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=8.4935827;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item199
{
dataType="Object";
class PositionInfo
{
position[]={20163.725,2.898788,12837.673};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1110;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=11.457674;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item200
{
dataType="Object";
class PositionInfo
{
position[]={20186.666,5.8085704,12837.159};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1111;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=12.125861;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item201
{
dataType="Object";
class PositionInfo
{
position[]={20186.666,3.0315681,12837.159};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1112;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=9.3488588;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
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side="Empty";
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class Attributes
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class data
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class type
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class CustomAttributes
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class Item207
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{
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side="Empty";
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class Item208
{
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{
position[]={20265.951,9.4302797,12811.741};
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class Item209
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class Item211
{
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class PositionInfo
{
position[]={20244.371,8.5481243,12787.405};
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side="West";
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class Attributes
{
stance="Up";
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{
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{
class data
{
class type
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{
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class Attribute1
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class Value
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class data
{
class type
{
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{
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class Attribute2
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class data
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class type
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class data
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class type
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class Attribute4
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class Value
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class data
{
class type
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class value
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class Item1
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class data
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class Attribute5
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class Value
{
class data
{
class type
{
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class Attribute6
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{
class data
{
class type
{
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{
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class Attributes
{
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class Item212
{
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{
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class PositionInfo
{
position[]={20248.035,8.5481243,12783.771};
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side="West";
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class Attributes
{
stance="Up";
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class CustomAttributes
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class Attribute0
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{
class data
{
class type
{
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{
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class Attribute1
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property="Enh_disableAI_autocombat";
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class data
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class type
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{
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class Attribute2
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class data
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class type
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class data
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class type
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type[]=
{
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class Attribute4
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class data
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class type
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class value
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class data
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class data
{
class type
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class Attribute6
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class data
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class type
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{
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class Item213
{
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side="West";
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class Attributes
{
stance="Up";
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id=1127;
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class Attribute0
{
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class data
{
class type
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type[]=
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class data
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class type
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{
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class Attribute2
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class data
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class type
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type[]=
{
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class data
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class type
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type[]=
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class Value
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class data
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class type
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class data
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class data
{
class type
{
type[]=
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class data
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class type
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{
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side="Empty";
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side="Empty";
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id=1129;
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side="Empty";
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class Item217
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side="Empty";
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class data
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class data
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class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item303
{
dataType="Object";
class PositionInfo
{
position[]={20258.209,9.5466805,12684.857};
angles[]={0,3.182066,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1230;
type="Land_crate8";
atlOffset=0.00095748901;
};
class Item304
{
dataType="Object";
class PositionInfo
{
position[]={20243.523,20.622349,12800.746};
angles[]={0,1.600369,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1231;
type="Land_LampAirport_F";
atlOffset=33.922432;
};
class Item305
{
dataType="Object";
class PositionInfo
{
position[]={20135.617,11.845959,12798.155};
angles[]={0,1.5589986,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1232;
type="Land_rmair_lt_ApproachLightsRed";
atlOffset=0.18770409;
};
class Item306
{
dataType="Object";
class PositionInfo
{
position[]={20093.207,11.85084,12799.402};
angles[]={0,1.5589986,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1233;
type="Land_rmair_lt_ApproachLightsRed";
atlOffset=0.19258499;
};
class Item307
{
dataType="Object";
class PositionInfo
{
position[]={20194.65,5.818584,12836.979};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1234;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=10.953096;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
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class Item308
{
dataType="Object";
class PositionInfo
{
position[]={20194.65,3.0015616,12836.979};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1235;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=8.1360741;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
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class Item309
{
dataType="Object";
class PositionInfo
{
position[]={20194.65,0.024646342,12836.979};
angles[]={0,3.1655045,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1236;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=5.1591587;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
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class Item310
{
dataType="Object";
class PositionInfo
{
position[]={20163.809,5.8568664,12837.775};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1237;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=14.35734;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
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};
class Item311
{
dataType="Object";
class PositionInfo
{
position[]={20206.402,4.1137848,12834.841};
angles[]={0,0.028371811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1238;
type="SWOP_ImpWallsmall";
atlOffset=5.5379229;
};
class Item312
{
dataType="Object";
class PositionInfo
{
position[]={20171.74,5.8568664,12837.598};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1239;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=13.847017;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
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};
class Item313
{
dataType="Object";
class PositionInfo
{
position[]={20171.762,2.898788,12837.536};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1240;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=10.918194;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
};
};
class Item314
{
dataType="Object";
class PositionInfo
{
position[]={20171.723,0.0061240792,12837.519};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1241;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=8.0386858;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
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};
class Item315
{
dataType="Object";
class PositionInfo
{
position[]={20154.406,6.159698,12838.01};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1242;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=14.441647;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
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};
class Item316
{
dataType="Object";
class PositionInfo
{
position[]={20154.324,3.1014876,12837.907};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1243;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=11.427837;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
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};
class Item317
{
dataType="Object";
class PositionInfo
{
position[]={20154.488,0.30856854,12837.857};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1244;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=8.6671295;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
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class Item318
{
dataType="Object";
class PositionInfo
{
position[]={20160.621,6.0579219,12837.817};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1245;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=14.701083;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
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};
value="0";
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};
};
nAttributes=1;
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class Item319
{
dataType="Object";
class PositionInfo
{
position[]={20160.539,3.0998435,12837.715};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1246;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=11.794271;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
};
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class Item320
{
dataType="Object";
class PositionInfo
{
position[]={20160.705,0.30856854,12837.665};
angles[]={0,3.1655045,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1247;
type="Land_ConcreteWall_01_l_8m_F";
atlOffset=9.0214024;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
};
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class Item321
{
dataType="Object";
class PositionInfo
{
position[]={20263.588,8.623806,12747.333};
angles[]={0,1.5786219,0};
};
side="Empty";
class Attributes
{
};
id=1248;
type="Land_plataformahangar";
atlOffset=1.3472767;
};
class Item322
{
dataType="Object";
class PositionInfo
{
position[]={20254.143,11.621577,12739.272};
angles[]={0,1.600369,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1249;
type="land_SW_pc_base";
};
class Item323
{
dataType="Object";
class PositionInfo
{
position[]={20263.832,12.067053,12738.616};
angles[]={0,1.5613265,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1250;
type="SWOP_computer2";
};
class Item324
{
dataType="Object";
class PositionInfo
{
position[]={20263.729,12.03471,12742.313};
angles[]={0,6.2755361,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1251;
type="SWOP_computerConsole2";
};
class Item325
{
dataType="Object";
class PositionInfo
{
position[]={20265.096,11.941456,12744.321};
angles[]={0,4.670589,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1252;
type="SWOP_ChairCommand";
};
class Item326
{
dataType="Object";
class PositionInfo
{
position[]={20265.02,11.941456,12739.742};
angles[]={0,4.670589,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1253;
type="SWOP_ChairCommand";
};
class Item327
{
dataType="Object";
class PositionInfo
{
position[]={20265.133,11.941456,12741.969};
angles[]={0,4.670589,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1254;
type="SWOP_ChairCommand";
};
class Item328
{
dataType="Object";
class PositionInfo
{
position[]={20258.369,9.2419128,12712.047};
angles[]={0,0.88478255,0};
};
side="Empty";
flags=4;
class Attributes
{
init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
};
id=1255;
type="repammobox2";
atlOffset=1.9073486e-006;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
expression="[_this,_value] call bis_fnc_initAmmoBox;";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
};
};
class Item329
{
dataType="Object";
class PositionInfo
{
position[]={20241.332,8.4859581,12759.151};
angles[]={0,0.030617714,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1256;
type="tob_LineNrrwFullWht";
atlOffset=29.626303;
};
class Item330
{
dataType="Object";
class PositionInfo
{
position[]={20241.145,8.4859581,12750.975};
angles[]={0,0.021171331,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1257;
type="tob_LineNrrwFullWht";
atlOffset=27.978745;
};
class Item331
{
dataType="Object";
class PositionInfo
{
position[]={20240.922,8.4859581,12742.936};
angles[]={0,0.019924164,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1258;
type="tob_LineNrrwFullWht";
atlOffset=28.20223;
};
class Item332
{
dataType="Object";
class PositionInfo
{
position[]={20240.779,8.4859581,12735.407};
angles[]={0,0.012783527,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1259;
type="tob_LineNrrwFullWht";
atlOffset=29.902611;
};
class Item333
{
dataType="Object";
class PositionInfo
{
position[]={20247.016,8.4859581,12732.966};
angles[]={0,1.5765347,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1260;
type="tob_LineNrrwFullWht";
atlOffset=31.565687;
};
class Item334
{
dataType="Object";
class PositionInfo
{
position[]={20247.346,8.4859581,12761.532};
angles[]={0,1.5765347,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1261;
type="tob_LineNrrwFullWht";
atlOffset=32.431114;
};
class Item335
{
dataType="Object";
class PositionInfo
{
position[]={20052.18,12.665848,12775.964};
angles[]={0,4.6712856,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1262;
type="Land_ladder";
atlOffset=0.19258499;
};
class Item336
{
dataType="Object";
class PositionInfo
{
position[]={20078.734,8.0317221,12820.649};
angles[]={0,1.6003733,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1263;
type="land_landingplat_5_MLOD";
atlOffset=30.971258;
};
class Item337
{
dataType="Object";
class PositionInfo
{
position[]={20271.457,10.730604,12689.348};
angles[]={0,1.600369,0};
};
side="Empty";
class Attributes
{
};
id=1264;
type="OPTRE_rail_tunnel_pillar";
atlOffset=2.1994534;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item338
{
dataType="Object";
class PositionInfo
{
position[]={20188.74,12.464911,12835.483};
angles[]={0,3.1701226,0};
};
side="Empty";
flags=5;
class Attributes
{
name="gate2";
};
id=1265;
type="SWOP_ImpWall_door";
atlOffset=0.002986908;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item339
{
dataType="Object";
class PositionInfo
{
position[]={20160.58,12.464911,12836.68};
angles[]={0,3.1844392,0};
};
side="Empty";
flags=5;
class Attributes
{
name="gate1";
};
id=1266;
type="SWOP_ImpWall_door";
atlOffset=0.002986908;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
};
};
class Item340
{
dataType="Object";
class PositionInfo
{
position[]={20197.018,9.192482,12837.204};
angles[]={0,4.6731124,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=1267;
type="SWOP_computer2";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
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};
};
nAttributes=1;
};
};
class Item341
{
dataType="Object";
class PositionInfo
{
position[]={20249.012,8.0279608,12738.821};
angles[]={0,1.600369,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1268;
type="land_landingplat_5_MLOD";
atlOffset=29.079514;
};
class Item342
{
dataType="Object";
class PositionInfo
{
position[]={20255.338,9.1305037,12798.475};
angles[]={0,0.039962053,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1269;
type="SWOP_controlPanelLarge";
atlOffset=2.2169762;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item343
{
dataType="Logic";
class PositionInfo
{
position[]={20326.176,-0.53068733,12774.729};
angles[]={0,5.7132492,0};
};
id=1270;
type="MCC_Module_settings";
atlOffset=33.887367;
class CustomAttributes
{
class Attribute0
{
property="defaultCASEnabled";
expression="_this setVariable ['defaultCASEnabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="timeAccel";
expression="_this setVariable ['timeAccel',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="defaultSupplyDropsEnabled";
expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="commanderConsole";
expression="_this setVariable ['commanderConsole',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute4
{
property="respawnOnGroupLeader";
expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="sync";
expression="_this setVariable ['sync',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute6
{
property="allowRTS";
expression="_this setVariable ['allowRTS',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute7
{
property="logistics";
expression="_this setVariable ['logistics',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute8
{
property="commanderConsoleShowGPS";
expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute9
{
property="sqlPDA";
expression="_this setVariable ['sqlPDA',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute10
{
property="respawnCinematic";
expression="_this setVariable ['respawnCinematic',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute11
{
property="deleteBody";
expression="_this setVariable ['deleteBody',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute12
{
property="t2t";
expression="_this setVariable ['t2t',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute13
{
property="squadDialog";
expression="_this setVariable ['squadDialog',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute14
{
property="messages";
expression="_this setVariable ['messages',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute15
{
property="respawnMenu";
expression="_this setVariable ['respawnMenu',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute16
{
property="artilleryComputer";
expression="_this setVariable ['artilleryComputer',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute17
{
property="commanderConsoleAI";
expression="_this setVariable ['commanderConsoleAI',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute18
{
property="commanderConsoleWP";
expression="_this setVariable ['commanderConsoleWP',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute19
{
property="saveGear";
expression="_this setVariable ['saveGear',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
nAttributes=20;
};
};
class Item344
{
dataType="Logic";
class PositionInfo
{
position[]={20330.422,-0.57191658,12776.538};
angles[]={0,3.1655045,0};
};
id=1271;
type="SWOP_DynamicVoiceModule";
atlOffset=36.973618;
class CustomAttributes
{
class Attribute0
{
property="SWOP_DynamicVoiceModule_voiceType";
expression="_this setVariable ['voiceType',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute1
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
expression="_this setVariable ['voiceTimeOutMin',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute2
{
property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
expression="_this setVariable ['voiceTimeOutMax',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=60;
};
};
};
nAttributes=3;
};
};
class Item345
{
dataType="Logic";
class PositionInfo
{
position[]={20330.545,-0.56892586,12778.489};
angles[]={0,3.1655045,0};
};
id=1272;
type="SWOP_ModuleHelmetSounds";
atlOffset=36.607101;
};
class Item346
{
dataType="Logic";
class PositionInfo
{
position[]={20330.379,-0.59324837,12774.698};
angles[]={0,3.1655045,0};
};
id=1273;
type="SWOP_ModuleTaunts";
atlOffset=37.37085;
};
class Item347
{
dataType="Logic";
class PositionInfo
{
position[]={20328.123,-0.41148567,12778.544};
angles[]={0,3.1655045,0};
};
id=1274;
type="acex_fortify_setupModule";
atlOffset=34.671234;
class CustomAttributes
{
class Attribute0
{
property="acex_fortify_setupModule_AddToolItem";
expression="_this setVariable ['AddToolItem',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="acex_fortify_setupModule_Budget";
expression="_this setVariable ['Budget',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=-1;
};
};
};
class Attribute2
{
property="acex_fortify_setupModule_Side";
expression="_this setVariable ['Side',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_fortify_setupModule_Preset";
expression="_this setVariable ['Preset',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=1;
};
};
};
nAttributes=4;
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class Item348
{
dataType="Logic";
class PositionInfo
{
position[]={20323.838,-0.39766121,12783.104};
angles[]={0,4.9414239,0};
};
id=1275;
type="acex_headless_module";
atlOffset=30.651989;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=1;
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};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
nAttributes=4;
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};
class Item349
{
dataType="Logic";
class PositionInfo
{
position[]={20325.826,-0.51124763,12783.021};
angles[]={0,4.9414239,0};
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id=1276;
type="acex_headless_module";
atlOffset=32.192253;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
};
};
};
nAttributes=4;
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};
class Item350
{
dataType="Logic";
class PositionInfo
{
position[]={20327.988,-0.46000862,12782.946};
angles[]={0,4.9414239,0};
};
id=1277;
type="acex_headless_module";
atlOffset=33.878693;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
};
};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
nAttributes=4;
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class Item351
{
dataType="Logic";
class PositionInfo
{
position[]={20329.859,-0.51033211,12782.878};
angles[]={0,4.9414239,0};
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id=1278;
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atlOffset=35.071564;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_module_delay";
expression="_this setVariable ['delay',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=15;
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};
};
class Attribute1
{
property="acex_headless_module_log";
expression="_this setVariable ['log',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=0;
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};
};
class Attribute2
{
property="acex_headless_module_enabled";
expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
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};
value=1;
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};
};
class Attribute3
{
property="acex_headless_module_endMission";
expression="_this setVariable ['endMission',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
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};
value=0;
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};
};
nAttributes=4;
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class Item352
{
dataType="Logic";
class PositionInfo
{
position[]={20329.826,-0.57399178,12784.984};
angles[]={0,4.9414239,0};
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name="HC1_3";
isPlayable=1;
id=1279;
type="HeadlessClient_F";
atlOffset=34.545464;
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class Item353
{
dataType="Logic";
class PositionInfo
{
position[]={20328.063,-0.54222298,12785.05};
angles[]={0,4.9414239,0};
};
name="HC2_3";
isPlayable=1;
id=1280;
type="HeadlessClient_F";
atlOffset=33.405098;
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class Item354
{
dataType="Logic";
class PositionInfo
{
position[]={20325.85,-0.51545906,12785.079};
angles[]={0,4.9414239,0};
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name="HC3_3";
isPlayable=1;
id=1281;
type="HeadlessClient_F";
atlOffset=31.972387;
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class Item355
{
dataType="Logic";
class PositionInfo
{
position[]={20323.838,-0.54765511,12785.139};
angles[]={0,4.9414239,0};
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name="HC4_3";
isPlayable=1;
id=1282;
type="HeadlessClient_F";
atlOffset=30.429104;
};
class Item356
{
dataType="Object";
class PositionInfo
{
position[]={20273.543,9.1254978,12719.555};
angles[]={0,1.6066346,0};
};
side="Empty";
flags=5;
class Attributes
{
name="pilotsLObox";
};
id=1283;
type="SWOP_Land_crate_scarifB";
atlOffset=1.9073486e-006;
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
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class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
};
};
};
nAttributes=1;
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class Item357
{
dataType="Object";
class PositionInfo
{
position[]={20273.721,9.1264534,12722.875};
angles[]={0,4.772428,0};
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side="Empty";
flags=5;
class Attributes
{
name="loadOutbox";
};
id=1284;
type="SWOP_Land_crate_scarif2";
class CustomAttributes
{
class Attribute0
{
property="ammoBox";
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class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
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};
};
nAttributes=1;
};
};
class Item358
{
dataType="Object";
class PositionInfo
{
position[]={20143.963,13.260454,12836.626};
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side="Empty";
flags=5;
class Attributes
{
};
id=1285;
type="SWOP_ImpWallsmall";
atlOffset=0.0029811859;
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class Item359
{
dataType="Object";
class PositionInfo
{
position[]={20088.285,13.352613,12838.149};
angles[]={0,0.028371811,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=1286;
type="SWOP_ImpWallsmall";
atlOffset=0.095140457;
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class Item360
{
dataType="Object";
class PositionInfo
{
position[]={20088.217,4.2981091,12838.238};
angles[]={0,0.028371811,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1287;
type="SWOP_ImpWallsmall";
atlOffset=13.490906;
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class Item361
{
dataType="Object";
class PositionInfo
{
position[]={20104.172,4.2981091,12837.789};
angles[]={0,0.028371811,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1288;
type="SWOP_ImpWallsmall";
atlOffset=6.4043159;
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class Item362
{
dataType="Object";
class PositionInfo
{
position[]={20104.244,13.352613,12837.697};
angles[]={0,0.028371811,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=1289;
type="SWOP_ImpWallsmall";
atlOffset=0.095140457;
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class Item363
{
dataType="Object";
class PositionInfo
{
position[]={20120.184,13.352613,12837.239};
angles[]={0,0.028371811,0};
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side="Empty";
flags=5;
class Attributes
{
};
id=1290;
type="SWOP_ImpWallsmall";
atlOffset=0.095140457;
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class Item364
{
dataType="Object";
class PositionInfo
{
position[]={20120.111,4.2981091,12837.329};
angles[]={0,0.028371811,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1291;
type="SWOP_ImpWallsmall";
atlOffset=6.209558;
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class Item365
{
dataType="Object";
class PositionInfo
{
position[]={20190.381,8.0320539,12701.802};
angles[]={0,1.600369,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1292;
type="land_landingplat_5_MLOD";
atlOffset=48.786098;
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class Item366
{
dataType="Object";
class PositionInfo
{
position[]={20191.494,8.0320539,12740.347};
angles[]={0,1.600369,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1293;
type="land_landingplat_5_MLOD";
atlOffset=33.120789;
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class Item367
{
dataType="Object";
class PositionInfo
{
position[]={20192.654,8.0320539,12778.894};
angles[]={0,1.600369,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1294;
type="land_landingplat_5_MLOD";
atlOffset=29.346678;
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class Item368
{
dataType="Object";
class PositionInfo
{
position[]={20193.818,8.0317221,12817.388};
angles[]={0,1.6003733,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1295;
type="land_landingplat_5_MLOD";
atlOffset=20.945862;
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class Item369
{
dataType="Object";
class PositionInfo
{
position[]={20121.283,4.2981091,12685.003};
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side="Empty";
flags=1;
class Attributes
{
};
id=1296;
type="SWOP_ImpWallsmall";
atlOffset=44.683441;
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class Item370
{
dataType="Object";
class PositionInfo
{
position[]={20121.355,13.352613,12684.914};
angles[]={0,3.171165,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1297;
type="SWOP_ImpWallsmall";
atlOffset=1.0494757;
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class Item371
{
dataType="Object";
class PositionInfo
{
position[]={20169.053,13.168287,12683.551};
angles[]={0,3.171165,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1298;
type="SWOP_ImpWallsmall";
atlOffset=1.0494757;
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class Item372
{
dataType="Object";
class PositionInfo
{
position[]={20168.982,4.1137829,12683.641};
angles[]={0,3.171165,0};
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side="Empty";
flags=1;
class Attributes
{
};
id=1299;
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atlOffset=45.109116;
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class Item373
{
dataType="Object";
class PositionInfo
{
position[]={20184.045,13.168287,12683.113};
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side="Empty";
flags=1;
class Attributes
{
};
id=1300;
type="SWOP_ImpWallsmall";
atlOffset=1.0494757;
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class Item374
{
dataType="Object";
class PositionInfo
{
position[]={20242.717,9.2466803,12826.081};
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side="Empty";
flags=5;
class Attributes
{
};
id=1301;
type="Land_Research_house_V1_F";
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class Item375
{
dataType="Object";
class PositionInfo
{
position[]={20241.141,9.5949974,12829.178};
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side="Empty";
class Attributes
{
};
id=1302;
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atlOffset=0.72884655;
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class Item376
{
dataType="Object";
class PositionInfo
{
position[]={20242.523,9.5949974,12829.293};
angles[]={0,1.600369,0};
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side="Empty";
class Attributes
{
};
id=1303;
type="SWOP_BoxMedium3R";
atlOffset=0.72884655;
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class Item377
{
dataType="Object";
class PositionInfo
{
position[]={20213.021,9.5990944,12824.557};
angles[]={0,1.600369,0};
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side="Empty";
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class Attributes
{
};
id=1304;
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class Item378
{
dataType="Object";
class PositionInfo
{
position[]={20210.41,9.5990925,12824.498};
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side="Empty";
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class Attributes
{
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id=1305;
type="SWOP_BoxMedium3R";
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class Item379
{
dataType="Object";
class PositionInfo
{
position[]={20049.479,17.895012,12808.742};
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side="Empty";
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class Attributes
{
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id=1306;
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class Item380
{
dataType="Object";
class PositionInfo
{
position[]={20049.893,17.895012,12816.018};
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side="Empty";
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class Attributes
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id=1307;
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class Item381
{
dataType="Object";
class PositionInfo
{
position[]={20049.893,17.895004,12823.857};
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side="Empty";
class Attributes
{
};
id=1308;
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class Item382
{
dataType="Object";
class PositionInfo
{
position[]={20048.783,17.895012,12783.779};
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side="Empty";
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class Attributes
{
};
id=1309;
type="PortableHelipadLight_01_green_F";
atlOffset=5.7220459e-006;
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class Item383
{
dataType="Object";
class PositionInfo
{
position[]={20048.453,17.895012,12768.295};
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side="Empty";
flags=4;
class Attributes
{
};
id=1310;
type="PortableHelipadLight_01_green_F";
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class Item384
{
dataType="Object";
class PositionInfo
{
position[]={20048.02,17.895012,12751.964};
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side="Empty";
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class Attributes
{
};
id=1311;
type="PortableHelipadLight_01_green_F";
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class Item385
{
dataType="Object";
class PositionInfo
{
position[]={20047.611,17.895012,12736.39};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1312;
type="PortableHelipadLight_01_green_F";
atlOffset=5.7220459e-006;
};
class Item386
{
dataType="Object";
class PositionInfo
{
position[]={20047.109,17.895012,12719.46};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1313;
type="PortableHelipadLight_01_green_F";
atlOffset=5.7220459e-006;
};
class Item387
{
dataType="Object";
class PositionInfo
{
position[]={20046.857,17.895012,12709.339};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1314;
type="PortableHelipadLight_01_green_F";
atlOffset=5.7220459e-006;
};
class Item388
{
dataType="Object";
class PositionInfo
{
position[]={20046.623,17.895004,12702.711};
angles[]={0,3.1930914,0};
};
side="Empty";
class Attributes
{
};
id=1315;
type="PortableHelipadLight_01_red_F";
atlOffset=9.1519451;
};
class Item389
{
dataType="Object";
class PositionInfo
{
position[]={20046.176,17.895012,12692.351};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1316;
type="PortableHelipadLight_01_red_F";
atlOffset=5.7220459e-006;
};
class Item390
{
dataType="Object";
class PositionInfo
{
position[]={20073.545,9.3211212,12828.984};
angles[]={0,3.2126758,0};
};
side="Empty";
class Attributes
{
};
id=1317;
type="O_JM_TX130r_1";
atlOffset=0.77067947;
};
class Item391
{
dataType="Object";
class PositionInfo
{
position[]={20224.902,9.7852116,12827.93};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1318;
type="SWOP_ChairCommand";
};
class Item392
{
dataType="Object";
class PositionInfo
{
position[]={20223.99,9.6647968,12825.667};
angles[]={0,0.40542412,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1319;
type="SWOP_ChairCommand";
};
class Item393
{
dataType="Object";
class PositionInfo
{
position[]={20224.99,9.6647968,12825.373};
angles[]={0,6.1327324,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1320;
type="SWOP_ChairCommand";
};
class Item394
{
dataType="Object";
class PositionInfo
{
position[]={20225.037,9.5509529,12826.652};
angles[]={0,1.5457759,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1321;
type="Land_OPTRE_Stretcher";
};
class Item395
{
dataType="Object";
class PositionInfo
{
position[]={20225.895,9.7965517,12826.51};
angles[]={0,4.4871359,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1322;
type="SWOP_computerMedical";
atlOffset=0.60167122;
};
class Item396
{
dataType="Object";
class PositionInfo
{
position[]={20223.43,9.4998398,12827.416};
angles[]={0,5.683712,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1323;
type="SWOP_computerConsole";
atlOffset=0.34874153;
};
class Item397
{
dataType="Object";
class PositionInfo
{
position[]={20255.211,12.772507,12754.66};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1324;
type="OPTRE_Holo_eridanus";
atlOffset=1.0271664;
};
class Item398
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20260.695,8.5481186,12810.769};
angles[]={0,6.135891,0};
};
side="West";
flags=7;
class Attributes
{
class Inventory
{
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_ImpN_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
headgear="SWOP_ImpCapB";
};
};
id=1326;
type="SWOP_501_officer";
atlOffset=0.14985943;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isHandcuffed";
expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.04;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1325;
atlOffset=0.14985943;
};
class Item399
{
dataType="Group";
side="West";
class Entities
{
items=1;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20265.682,8.5481911,12796.573};
angles[]={0,5.8804622,0};
};
side="West";
flags=7;
class Attributes
{
};
id=1328;
type="SWOP_501_officer";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isHandcuffed";
expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=1;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1327;
atlOffset=7.1525574e-005;
};
class Item400
{
dataType="Object";
class PositionInfo
{
position[]={20057.238,-0.094905853,12831.513};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1334;
type="SWOP_ImpWallBigColumn";
atlOffset=2.9789505;
};
class Item401
{
dataType="Object";
class PositionInfo
{
position[]={20272.229,-0.17189026,12688.231};
angles[]={0,0.021188736,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1335;
type="SWOP_ImpWallBigColumn";
atlOffset=12.465273;
};
class Item402
{
dataType="Object";
class PositionInfo
{
position[]={20051.646,12.473263,12699.605};
angles[]={0,3.1707788,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1336;
type="Land_ladder";
};
class Item403
{
dataType="Object";
class PositionInfo
{
position[]={20053.373,-0.17189026,12694.588};
angles[]={0,0.021188736,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1337;
type="SWOP_ImpWallBigColumn";
atlOffset=12.432106;
};
class Item404
{
dataType="Object";
class PositionInfo
{
position[]={20276.301,-0.17189026,12827.044};
angles[]={0,0.021188736,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1338;
type="SWOP_ImpWallBigColumn";
atlOffset=1.297823;
};
class Item405
{
dataType="Object";
class PositionInfo
{
position[]={20272.975,20.610088,12765.014};
angles[]={0,1.600369,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1339;
type="Land_LampAirport_F";
atlOffset=37.883575;
};
class Item406
{
dataType="Object";
class PositionInfo
{
position[]={20272.578,20.610088,12725.034};
angles[]={0,1.600369,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1340;
type="Land_LampAirport_F";
atlOffset=36.050652;
};
class Item407
{
dataType="Object";
class PositionInfo
{
position[]={20152.629,9.192482,12838.352};
angles[]={0,1.630568,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=1341;
type="SWOP_computer2";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item408
{
dataType="Object";
class PositionInfo
{
position[]={20152.369,9.192482,12835.16};
angles[]={0,1.630568,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=1342;
type="SWOP_computer2";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item409
{
dataType="Object";
class PositionInfo
{
position[]={20197.311,9.192482,12833.849};
angles[]={0,4.7650337,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=1343;
type="SWOP_computer2";
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item410
{
dataType="Object";
class PositionInfo
{
position[]={20191.604,8.5507622,12740.903};
angles[]={0,3.1930914,0};
};
side="Empty";
class Attributes
{
};
id=1344;
type="Land_HelipadEmpty_F";
atlOffset=34.800003;
};
class Item411
{
dataType="Object";
class PositionInfo
{
position[]={20187.393,8.5507698,12785.554};
angles[]={0,3.1930914,0};
};
side="Empty";
class Attributes
{
};
id=1345;
type="Land_HelipadEmpty_F";
atlOffset=30.772047;
};
class Item412
{
dataType="Object";
class PositionInfo
{
position[]={20195.088,20.619076,12794.886};
angles[]={0,1.600369,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1346;
type="Land_LampAirport_F";
atlOffset=27.695906;
};
class Item413
{
dataType="Object";
class PositionInfo
{
position[]={20227.066,9.6304941,12830.126};
angles[]={0,4.8424702,0};
};
side="Empty";
flags=5;
class Attributes
{
};
id=1347;
type="Land_PortableLight_double_F";
};
class Item414
{
dataType="Object";
class PositionInfo
{
position[]={20261.471,-0.47457427,12765.032};
angles[]={0,3.1930914,0};
};
side="Empty";
class Attributes
{
};
id=1348;
type="Land_Camping_Light_F";
atlOffset=28.377649;
};
class Item415
{
dataType="Object";
class PositionInfo
{
position[]={20175.533,21.853794,12698.205};
angles[]={0,4.024322,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""Spawn Wardenmobile"", " \n " { " \n " _veh = createVehicle [""OPTRE_cart"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " " \n " " \n "this addAction [""Large Medical"", " \n " { " \n " _veh = createVehicle [""plp_ct_highsecContRed"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Large Ammo"", " \n " { " \n " _veh = createVehicle [""plp_ct_highsecContWhite"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " " \n " " \n " this addAction [""Small Medical"", " \n " { " \n " _veh = createVehicle [""SWOP_BoxMedium3R"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Small Ammo"", " \n " { " \n " _veh = createVehicle [""SWOP_BoxMedium3W"", (getPosAtL Ammo_spawn), [], 0, ""CAN_COLLIDE""]; " \n " },[1],0,false,true]; " \n " }";
};
id=1349;
type="SWOP_computer2";
atlOffset=3.6969166;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item416
{
dataType="Object";
class PositionInfo
{
position[]={20172.842,21.853794,12699.417};
angles[]={0,3.1680107,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""Open Gate"", " \n " { " \n " [gate1, true] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, true] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n "this addAction [""Close Gate"", " \n " { " \n " [gate1, false] remoteExec [""hideObjectGlobal"", 2]; " \n " [gate2, false] remoteExec [""hideObjectGlobal"", 2]; " \n " },[1],0,false,true]; " \n " " \n " }";
};
id=1350;
type="SWOP_computer2";
atlOffset=3.6968155;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item417
{
dataType="Object";
class PositionInfo
{
position[]={20170.225,21.854015,12698.567};
angles[]={0,2.3373756,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1351;
type="SWOP_computer3";
atlOffset=3.6970863;
};
class Item418
{
dataType="Object";
class PositionInfo
{
position[]={20175.074,22.434578,12693.406};
angles[]={0,5.3499284,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1352;
type="SWOP_computerScreen";
atlOffset=3.6969604;
};
class Item419
{
dataType="Object";
class PositionInfo
{
position[]={20184.18,4.1137829,12683.123};
angles[]={0,3.171165,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1353;
type="SWOP_ImpWallsmall";
atlOffset=46.38488;
};
class Item420
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20264.029,8.5481911,12800.176};
angles[]={0,4.4115753,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Hailstorm Battalion Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=1355;
type="SWOP_501_Axio";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20261.52,8.5481911,12802.169};
angles[]={0,4.4029536,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=1356;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20263.746,8.5481186,12802.092};
angles[]={0,4.4029536,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1357;
type="SWOP_501_a";
atlOffset=2.2195172;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20258.492,8.5481911,12803.814};
angles[]={0,4.4029536,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=1358;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20257.662,8.5481911,12805.568};
angles[]={0,4.4536028,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1359;
type="SWOP_Clonetrooper_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20260.748,8.5481911,12805.31};
angles[]={0,4.3742428,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Hailstorm Battalion Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1360;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1354;
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item421
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20261.184,8.5481911,12795.29};
angles[]={0,4.4115753,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Avalanche Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=1362;
type="SWOP_501_Axio";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20260.375,8.5481911,12797.715};
angles[]={0,4.4029536,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=1363;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20260.699,8.5481911,12796.476};
angles[]={0,4.4029536,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1364;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20256.928,8.5481186,12797.675};
angles[]={0,4.4029536,0};
};
side="West";
flags=1;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Avalanche Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=1365;
type="SWOP_501_a";
atlOffset=1.9072471;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20258.197,8.5481186,12801.802};
angles[]={0,4.4536028,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1366;
type="SWOP_Clonetrooper_a";
atlOffset=2.2178354;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20259.602,8.5481911,12800.855};
angles[]={0,4.3742428,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Avalanche Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1367;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1361;
atlOffset=7.1525574e-005;
};
class Item422
{
dataType="Group";
side="West";
class Entities
{
items=6;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20270.361,8.5481911,12805.666};
angles[]={0,1.5038919,0};
};
side="West";
flags=7;
class Attributes
{
rank="CAPTAIN";
description="Blizzard Company Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501jay_helmet";
};
};
id=1369;
type="SWOP_501_Axio";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.03;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=4;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20269.332,8.5481911,12803.104};
angles[]={0,1.4952693,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Executive Officer";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501bondoer_helmet";
};
};
id=1370;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20269.307,8.5481911,12804.385};
angles[]={0,1.4952693,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Adjuntant";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1371;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20271.898,8.5481911,12800.801};
angles[]={0,1.4952693,0};
};
side="West";
flags=5;
class Attributes
{
rank="CAPTAIN";
init="call{player enableFatigue false;}";
description="Blizzard Company Operations NCOIC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sorensic_helmet";
};
};
id=1372;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.98000002;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20272.299,8.5481911,12798.903};
angles[]={0,1.5459189,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company Medic";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1373;
type="SWOP_Clonetrooper_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20269.357,8.5481911,12799.87};
angles[]={0,1.4665589,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Blizzard Company RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1374;
type="SWOP_501_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1368;
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item423
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20264.744,8.5481186,12806.59};
angles[]={0,2.2717967,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pio17_1";
description="ARC Commander";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1376;
type="SWOP_Clonetrooper_a";
atlOffset=2.2198076;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20265.33,8.5481911,12803.997};
angles[]={0,2.2718139,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio18_1";
description="ARC RT";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1377;
type="SWOP_Clonetrooper_a";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1375;
atlOffset=2.2198076;
};
class Item424
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20263.535,8.5481911,12796.442};
angles[]={0,1.5671773,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot01_1";
description="Squadron Commander Razor 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501raven";
};
};
id=1379;
type="SWOP_501_pilot";
atlOffset=7.1525574e-005;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20263.418,8.5485268,12794.48};
angles[]={0,1.5671773,0};
};
side="West";
flags=5;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot02_1";
description="Squadron Sub-Commander Razor 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
};
};
id=1380;
type="SWOP_501_pilot";
atlOffset=0.00040721893;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1378;
atlOffset=7.1525574e-005;
};
class Item425
{
dataType="Object";
class PositionInfo
{
position[]={20153.258,13.352613,12683.974};
angles[]={0,3.171165,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1381;
type="SWOP_ImpWallsmall";
atlOffset=1.0494757;
};
class Item426
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20235.529,8.5486069,12755.067};
angles[]={0,1.584662,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1383;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20235.422,8.5956039,12752.981};
angles[]={0,1.6799569,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1384;
type="SWOP_Clonetrooper_a";
atlOffset=0.047484398;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20235.539,8.5486069,12751.233};
angles[]={0,1.6799569,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1385;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20235.361,8.5636215,12749.066};
angles[]={0,1.6799569,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1386;
type="SWOP_Clonetrooper_a";
atlOffset=0.015501976;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1382;
atlOffset=0.00048732758;
};
class Item427
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20232.523,8.5486069,12766.612};
angles[]={0,1.5997968,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1388;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20232.49,8.5486069,12764.397};
angles[]={0,1.5997968,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1389;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20230.441,8.5486069,12766.616};
angles[]={0,1.5997968,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1390;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20230.537,8.5486069,12764.586};
angles[]={0,1.5997901,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1391;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20230.359,8.5486069,12762.745};
angles[]={0,1.5997901,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio01_1";
description="Assault Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1392;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20232.346,8.5486069,12760.543};
angles[]={0,1.5997901,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1393;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20232.549,8.5486069,12762.435};
angles[]={0,1.5997968,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1394;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20228.578,8.5486069,12762.697};
angles[]={0,1.5997901,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1395;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20228.43,8.5486069,12766.615};
angles[]={0,1.5997901,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1396;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20228.309,8.5486069,12764.744};
angles[]={0,1.5997901,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1397;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20230.381,8.5486069,12760.521};
angles[]={0,1.5997901,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1398;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1387;
atlOffset=0.00048732758;
};
class Item428
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20232.182,8.5486069,12758.055};
angles[]={0,1.5997796,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1400;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20232.145,8.5486069,12755.988};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1401;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20230.15,8.5486069,12758.086};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1402;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20230.18,8.5486069,12755.969};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1403;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20230.002,8.5486069,12754.128};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio02_1";
description="Assault Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1404;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20231.918,8.5486069,12751.916};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1405;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20232.012,8.5486069,12754.07};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1406;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20228.199,8.5486069,12758.155};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1407;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20228.184,8.5486069,12756.108};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1408;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20228.113,8.5486069,12754.168};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1409;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20230.09,8.5486069,12752.109};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1410;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1399;
atlOffset=0.00048732758;
};
class Item429
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20232.449,8.5486069,12746.897};
angles[]={0,1.5997796,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1412;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20232.363,8.5486069,12744.925};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1413;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20230.24,8.5486069,12746.986};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1414;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20230.334,8.5486069,12744.948};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1415;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20230.16,8.5486069,12743.111};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_5";
description="Assault Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1416;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20232.174,8.5486069,12740.879};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1417;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20232.232,8.5486069,12742.938};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1418;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20228.002,8.5486069,12747.104};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1419;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20227.984,8.5486069,12745.055};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1420;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20227.914,8.5486069,12743.111};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1421;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20230.021,8.5486069,12740.936};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1422;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1411;
atlOffset=0.00048732758;
};
class Item430
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20232.061,8.551506,12736.847};
angles[]={0,1.5997796,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1424;
type="SWOP_Clonetrooper_a";
atlOffset=0.0033864975;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20231.992,8.5486069,12734.809};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1425;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20230.063,8.5486069,12736.676};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1426;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20230.16,8.5486069,12734.646};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1427;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20229.982,8.5486069,12732.805};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio04_1";
description="Assault Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1428;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20232.039,8.5486069,12730.552};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1429;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20232.027,8.5486069,12732.689};
angles[]={0,1.5997796,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1430;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20227.924,8.5486069,12736.843};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1431;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20227.906,8.5486069,12734.793};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1432;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20227.834,8.5486069,12732.851};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1433;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20229.988,8.5486069,12730.782};
angles[]={0,1.5997729,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1434;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1423;
atlOffset=0.0033864975;
};
class Item431
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20225.875,8.5486069,12754.209};
angles[]={0,1.4883199,0};
};
side="West";
flags=7;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Avalanche 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1436;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20225.518,8.5481186,12751.754};
angles[]={0,1.4785342,0};
};
side="West";
flags=1;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Avalanche 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1437;
type="SWOP_Clonetrooper_a";
atlOffset=25.32439;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20225.535,8.569603,12749.879};
angles[]={0,1.466433,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Avalanche 2-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1438;
type="SWOP_Clonetrooper_a";
atlOffset=0.021483421;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20225.811,8.5685959,12747.927};
angles[]={0,1.4729428,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Avalanche 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1439;
type="SWOP_Clonetrooper_a";
atlOffset=0.020476341;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1435;
atlOffset=0.00048732758;
};
class Item432
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20224.461,8.5486069,12767.204};
angles[]={0,1.6199212,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1441;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20224.342,8.5486069,12764.983};
angles[]={0,1.6199212,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1442;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20222.252,8.5486078,12767.148};
angles[]={0,1.6199212,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1443;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20222.305,8.5486078,12765.115};
angles[]={0,1.6199203,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1444;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20222.092,8.5486078,12763.279};
angles[]={0,1.6199203,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio05_1";
description="Assault Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1445;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20224.355,8.5486069,12761.056};
angles[]={0,1.6199203,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1446;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20224.25,8.5486069,12763.086};
angles[]={0,1.6199212,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1447;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20220.4,8.5486069,12767.213};
angles[]={0,1.6199203,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1448;
type="SWOP_Clonetrooper_a";
atlOffset=26.836605;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20220.225,8.5486069,12765.222};
angles[]={0,1.6199203,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1449;
type="SWOP_Clonetrooper_a";
atlOffset=26.519337;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20220.373,8.5486069,12763.147};
angles[]={0,1.6199203,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1450;
type="SWOP_Clonetrooper_a";
atlOffset=26.213963;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20222.367,8.5486078,12761.026};
angles[]={0,1.6199203,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1451;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1440;
atlOffset=0.00048732758;
};
class Item433
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20224.23,8.5486069,12757.063};
angles[]={0,1.6199031,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1453;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20224.191,8.5486069,12754.993};
angles[]={0,1.6199031,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1454;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20222.328,8.5486078,12757.019};
angles[]={0,1.6199031,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1455;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20222.381,8.5486078,12754.984};
angles[]={0,1.6199021,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1456;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20222.17,8.5486078,12753.149};
angles[]={0,1.6199021,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio06_1";
description="Assault Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1457;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20224.354,8.5486069,12751.036};
angles[]={0,1.6199021,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1458;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20224.271,8.5486069,12753.211};
angles[]={0,1.6199031,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1459;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20220.449,8.5486069,12757.218};
angles[]={0,1.6199021,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1460;
type="SWOP_Clonetrooper_a";
atlOffset=25.618671;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20220.393,8.5486069,12755.169};
angles[]={0,1.6199021,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1461;
type="SWOP_Clonetrooper_a";
atlOffset=25.560863;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20220.281,8.5486069,12753.229};
angles[]={0,1.6199021,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1462;
type="SWOP_Clonetrooper_a";
atlOffset=25.507637;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20222.236,8.5486078,12751.162};
angles[]={0,1.6199021,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1463;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1452;
atlOffset=0.00048732758;
};
class Item434
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20224.02,8.5486069,12747.36};
angles[]={0,1.6232371,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1465;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20224.258,8.5555077,12745.447};
angles[]={0,1.6232371,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1466;
type="SWOP_Clonetrooper_a";
atlOffset=0.0073881149;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20222.098,8.5486078,12747.379};
angles[]={0,1.6232371,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1467;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20222.146,8.5691462,12745.346};
angles[]={0,1.6232314,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1468;
type="SWOP_Clonetrooper_a";
atlOffset=0.021026611;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20221.928,8.5631342,12743.51};
angles[]={0,1.6232314,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio07_1";
description="Assault Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1469;
type="SWOP_Clonetrooper_a";
atlOffset=0.015014648;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20224.129,8.5486069,12741.368};
angles[]={0,1.6232314,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1470;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20224.191,8.5486069,12743.443};
angles[]={0,1.6232371,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-3 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1471;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20219.977,8.5526962,12741.758};
angles[]={0,1.6232314,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1472;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048351288;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20220.037,8.5691452,12745.789};
angles[]={0,1.6232314,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1473;
type="SWOP_Clonetrooper_a";
atlOffset=0.016932487;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20219.916,8.5691452,12743.848};
angles[]={0,1.6232314,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1474;
type="SWOP_Clonetrooper_a";
atlOffset=0.016932487;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20222.17,8.5486078,12741.698};
angles[]={0,1.6232314,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1475;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1464;
atlOffset=0.00048732758;
};
class Item435
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20223.961,8.5486069,12737.185};
angles[]={0,1.6113515,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1477;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20224.025,8.5486069,12735.245};
angles[]={0,1.6113334,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1478;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20221.922,8.5486078,12737.206};
angles[]={0,1.6113334,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1479;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20221.994,8.5486078,12735.174};
angles[]={0,1.6113381,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1480;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20221.795,8.5486078,12733.335};
angles[]={0,1.6113381,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio08_1";
description="Assault Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1481;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20223.785,8.5486069,12731.118};
angles[]={0,1.6113381,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1482;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20223.82,8.5486069,12733.14};
angles[]={0,1.6113334,0};
};
side="West";
flags=5;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1483;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20219.996,8.5486069,12737.189};
angles[]={0,1.6113381,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1484;
type="SWOP_Clonetrooper_a";
atlOffset=29.645813;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20219.955,8.5486069,12735.141};
angles[]={0,1.6113381,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1485;
type="SWOP_Clonetrooper_a";
atlOffset=30.642982;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20219.859,8.5486069,12733.201};
angles[]={0,1.6113381,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1486;
type="SWOP_Clonetrooper_a";
atlOffset=31.601051;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20221.98,8.5486069,12731.088};
angles[]={0,1.6113381,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1487;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1476;
atlOffset=0.00048732758;
};
class Item436
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20218.525,8.5486069,12752.679};
angles[]={0,1.5792699,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
description="Platoon Commander Avalanche 3-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1489;
type="SWOP_Clonetrooper_a";
atlOffset=25.805191;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20218.463,8.588707,12750.596};
angles[]={0,1.5767732,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
description="Platoon Sergeant-Major Avalanche 3-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1490;
type="SWOP_Clonetrooper_a";
atlOffset=0.036494255;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20218.418,8.588707,12748.664};
angles[]={0,1.5910153,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
description="Platoon RT Avalanche 3-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1491;
type="SWOP_Clonetrooper_a";
atlOffset=0.036494255;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20218.391,8.588707,12746.706};
angles[]={0,1.5848193,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
description="Platoon Medic Avalanche 3-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1492;
type="SWOP_Clonetrooper_a";
atlOffset=0.036494255;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1488;
atlOffset=25.805191;
};
class Item437
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20216.072,8.5486069,12767.218};
angles[]={0,1.5679269,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1494;
type="SWOP_Clonetrooper_a";
atlOffset=27.167316;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20215.885,8.5486069,12765.199};
angles[]={0,1.5679269,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1495;
type="SWOP_Clonetrooper_a";
atlOffset=26.876492;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20213.781,8.5486069,12767.17};
angles[]={0,1.5679269,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1496;
type="SWOP_Clonetrooper_a";
atlOffset=27.370247;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20212.184,8.555748,12761.452};
angles[]={0,1.567925,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1497;
type="SWOP_Clonetrooper_a";
atlOffset=0.0035352707;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20213.82,8.5486069,12763.297};
angles[]={0,1.567925,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_5";
description="Assault Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1498;
type="SWOP_Clonetrooper_a";
atlOffset=27.114605;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20215.736,8.5383606,12762.021};
angles[]={0,1.567925,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1499;
type="SWOP_Clonetrooper_a";
atlOffset=26.659878;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20215.906,8.5486069,12763.111};
angles[]={0,1.5679269,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1500;
type="SWOP_Clonetrooper_a";
atlOffset=26.674957;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20213.781,8.5486069,12765.111};
angles[]={0,1.567925,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1501;
type="SWOP_Clonetrooper_a";
atlOffset=27.189796;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20211.865,8.5486069,12765.056};
angles[]={0,1.567925,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1502;
type="SWOP_Clonetrooper_a";
atlOffset=27.585308;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20211.855,8.5486069,12763.112};
angles[]={0,1.567925,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1503;
type="SWOP_Clonetrooper_a";
atlOffset=27.515511;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20213.646,8.5383606,12762.015};
angles[]={0,1.567925,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1504;
type="SWOP_Clonetrooper_a";
atlOffset=27.093197;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1493;
atlOffset=27.167316;
};
class Item438
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20215.881,8.5486069,12757.122};
angles[]={0,1.5679097,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1506;
type="SWOP_Clonetrooper_a";
atlOffset=26.482365;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20215.705,8.5486069,12755.408};
angles[]={0,1.5679097,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1507;
type="SWOP_Clonetrooper_a";
atlOffset=26.469208;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20213.813,8.5486069,12757.386};
angles[]={0,1.5679097,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1508;
type="SWOP_Clonetrooper_a";
atlOffset=26.919243;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20213.973,8.5486069,12755.36};
angles[]={0,1.5679078,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1509;
type="SWOP_Clonetrooper_a";
atlOffset=26.869556;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20213.854,8.5486069,12753.518};
angles[]={0,1.5679078,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio10_1";
description="Assault Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1510;
type="SWOP_Clonetrooper_a";
atlOffset=26.957283;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20215.666,8.5486069,12751.3};
angles[]={0,1.5679078,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1511;
type="SWOP_Clonetrooper_a";
atlOffset=26.541004;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20215.707,8.5486069,12753.185};
angles[]={0,1.5679097,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1512;
type="SWOP_Clonetrooper_a";
atlOffset=26.473183;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20211.648,8.5486069,12756.986};
angles[]={0,1.5679078,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1513;
type="SWOP_Clonetrooper_a";
atlOffset=27.44017;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20211.822,8.5486069,12755.133};
angles[]={0,1.5679078,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1514;
type="SWOP_Clonetrooper_a";
atlOffset=27.450096;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20211.811,8.5486069,12753.19};
angles[]={0,1.5679078,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1515;
type="SWOP_Clonetrooper_a";
atlOffset=27.512169;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20213.756,8.5486069,12750.964};
angles[]={0,1.5679078,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1516;
type="SWOP_Clonetrooper_a";
atlOffset=27.060665;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1505;
atlOffset=26.482365;
};
class Item439
{
dataType="Group";
side="West";
class Entities
{
items=12;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20215.766,8.5486069,12747.619};
angles[]={0,1.597755,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1518;
type="SWOP_Clonetrooper_a";
atlOffset=27.243629;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20215.754,8.5526962,12745.581};
angles[]={0,1.597755,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1519;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048351288;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20213.518,8.5486069,12747.447};
angles[]={0,1.5977378,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1520;
type="SWOP_Clonetrooper_a";
atlOffset=27.891922;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20213.643,8.5547714,12745.573};
angles[]={0,1.5977445,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1521;
type="SWOP_Clonetrooper_a";
atlOffset=0.0025587082;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20216.57,8.5526962,12752.504};
angles[]={0,1.5977445,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio11_1";
description="Assault Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1522;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048351288;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20215.383,8.5588608,12741.432};
angles[]={0,1.5977445,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1523;
type="SWOP_Clonetrooper_a";
atlOffset=0.0066480637;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20215.617,8.5523911,12743.58};
angles[]={0,1.5977445,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1524;
type="SWOP_Clonetrooper_a";
atlOffset=0.0001783371;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20211.73,8.5486069,12747.519};
angles[]={0,1.5977445,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1525;
type="SWOP_Clonetrooper_a";
atlOffset=28.331963;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20211.717,8.5486069,12745.471};
angles[]={0,1.5977445,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1526;
type="SWOP_Clonetrooper_a";
atlOffset=28.876541;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20211.65,8.5544319,12743.528};
angles[]={0,1.5977445,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1527;
type="SWOP_Clonetrooper_a";
atlOffset=0.0022192001;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20213.637,8.5497971,12741.428};
angles[]={0,1.5977445,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1528;
type="SWOP_Clonetrooper_a";
atlOffset=29.472912;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={20213.916,8.5486069,12743.789};
angles[]={0,1.5977378,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio12_2";
description="Assault Trooper Avalanche 3-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1529;
type="SWOP_Clonetrooper_a";
atlOffset=28.778954;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1517;
atlOffset=27.243629;
};
class Item440
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20215.52,8.5528488,12737.203};
angles[]={0,1.5977445,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1531;
type="SWOP_Clonetrooper_a";
atlOffset=0.00063610077;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20215.451,8.550499,12735.163};
angles[]={0,1.5977378,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1532;
type="SWOP_Clonetrooper_a";
atlOffset=31.744637;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20213.512,8.5645065,12737.221};
angles[]={0,1.5977378,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1533;
type="SWOP_Clonetrooper_a";
atlOffset=0.012293816;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20213.613,8.5523605,12735.188};
angles[]={0,1.5977445,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1534;
type="SWOP_Clonetrooper_a";
atlOffset=0.00014781952;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20213.441,8.5486069,12733.348};
angles[]={0,1.5977445,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio12_1";
description="Assault Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1535;
type="SWOP_Clonetrooper_a";
atlOffset=32.982655;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20215.529,8.5486069,12731.31};
angles[]={0,1.5977445,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1536;
type="SWOP_Clonetrooper_a";
atlOffset=33.451897;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20215.473,8.5486069,12733.232};
angles[]={0,1.5977378,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.39667904;
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1537;
type="SWOP_Clonetrooper_a";
atlOffset=32.614292;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20211.469,8.5640488,12737.323};
angles[]={0,1.5977445,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1538;
type="SWOP_Clonetrooper_a";
atlOffset=0.011836052;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20211.459,8.5641747,12735.277};
angles[]={0,1.5977445,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1539;
type="SWOP_Clonetrooper_a";
atlOffset=0.011961937;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20211.389,8.5486069,12733.334};
angles[]={0,1.5977445,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1540;
type="SWOP_Clonetrooper_a";
atlOffset=33.412476;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20213.361,8.5486069,12731.153};
angles[]={0,1.5977445,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Avalanche 3-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1541;
type="SWOP_Clonetrooper_a";
atlOffset=33.968773;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1530;
atlOffset=0.00063610077;
};
class Item441
{
dataType="Group";
side="West";
class Entities
{
items=48;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20191.385,8.5486069,12730.076};
angles[]={0,0.0095028877,0};
};
side="West";
flags=3;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1543;
type="SWOP_Clonetrooper_a";
atlOffset=38.328003;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20191.256,8.5486069,12727.974};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1544;
type="SWOP_Clonetrooper_a";
atlOffset=39.289131;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20191.291,8.5486069,12726.172};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1545;
type="SWOP_Clonetrooper_a";
atlOffset=40.034416;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20193.135,8.5486069,12726.049};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1546;
type="SWOP_Clonetrooper_a";
atlOffset=39.940529;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20195.025,8.2883492,12727.4};
angles[]={0,0.021069765,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1547;
type="SWOP_Clonetrooper_a";
atlOffset=38.833431;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20195.158,8.2883492,12725.794};
angles[]={0,0.021069765,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1548;
type="SWOP_Clonetrooper_a";
atlOffset=39.575203;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20195.342,8.5486069,12729.928};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1549;
type="SWOP_Clonetrooper_a";
atlOffset=37.855312;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20197.107,8.2883492,12727.345};
angles[]={0,0.021069765,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1550;
type="SWOP_Clonetrooper_a";
atlOffset=38.576183;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20197.117,8.2883492,12725.545};
angles[]={0,0.021069765,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1551;
type="SWOP_Clonetrooper_a";
atlOffset=39.425991;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20197.303,8.5486069,12729.701};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1552;
type="SWOP_Clonetrooper_a";
atlOffset=37.694801;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20199.295,8.5486069,12727.577};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1553;
type="SWOP_Clonetrooper_a";
atlOffset=38.428036;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item11
{
dataType="Object";
class PositionInfo
{
position[]={20199.326,8.5486069,12725.775};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1554;
type="SWOP_Clonetrooper_a";
atlOffset=39.276173;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item12
{
dataType="Object";
class PositionInfo
{
position[]={20199.422,8.5486069,12729.679};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1555;
type="SWOP_Clonetrooper_a";
atlOffset=37.416973;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item13
{
dataType="Object";
class PositionInfo
{
position[]={20201.18,8.5486069,12727.53};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1556;
type="SWOP_Clonetrooper_a";
atlOffset=38.177925;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item14
{
dataType="Object";
class PositionInfo
{
position[]={20201.217,8.5486069,12725.73};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1557;
type="SWOP_Clonetrooper_a";
atlOffset=39.023582;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item15
{
dataType="Object";
class PositionInfo
{
position[]={20201.307,8.5486069,12729.633};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1558;
type="SWOP_Clonetrooper_a";
atlOffset=37.118069;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item16
{
dataType="Object";
class PositionInfo
{
position[]={20203.299,8.5486069,12727.508};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1559;
type="SWOP_Clonetrooper_a";
atlOffset=37.832127;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item17
{
dataType="Object";
class PositionInfo
{
position[]={20203.332,8.5486069,12725.706};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1560;
type="SWOP_Clonetrooper_a";
atlOffset=38.718567;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item18
{
dataType="Object";
class PositionInfo
{
position[]={20203.422,8.5507736,12729.608};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1561;
type="SWOP_Clonetrooper_a";
atlOffset=36.707664;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item19
{
dataType="Object";
class PositionInfo
{
position[]={20205.236,8.5486069,12727.433};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1562;
type="SWOP_Clonetrooper_a";
atlOffset=37.482063;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item20
{
dataType="Object";
class PositionInfo
{
position[]={20205.266,8.5501022,12725.633};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1563;
type="SWOP_Clonetrooper_a";
atlOffset=38.421562;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item21
{
dataType="Object";
class PositionInfo
{
position[]={20205.359,8.5497665,12729.536};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1564;
type="SWOP_Clonetrooper_a";
atlOffset=36.355068;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item22
{
dataType="Object";
class PositionInfo
{
position[]={20207.35,8.5622177,12727.41};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1565;
type="SWOP_Clonetrooper_a";
atlOffset=0.010004997;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item23
{
dataType="Object";
class PositionInfo
{
position[]={20207.385,8.5538254,12725.61};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1566;
type="SWOP_Clonetrooper_a";
atlOffset=0.0016126633;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item24
{
dataType="Object";
class PositionInfo
{
position[]={20207.475,8.5571213,12729.512};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1567;
type="SWOP_Clonetrooper_a";
atlOffset=0.0049085617;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item25
{
dataType="Object";
class PositionInfo
{
position[]={20213.422,8.5486069,12725.553};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1568;
type="SWOP_Clonetrooper_a";
atlOffset=36.974045;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item26
{
dataType="Object";
class PositionInfo
{
position[]={20213.512,8.5486069,12729.456};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1569;
type="SWOP_Clonetrooper_a";
atlOffset=34.766178;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item27
{
dataType="Object";
class PositionInfo
{
position[]={20215.328,8.5486069,12727.278};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1570;
type="SWOP_Clonetrooper_a";
atlOffset=35.642181;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item28
{
dataType="Object";
class PositionInfo
{
position[]={20215.363,8.5486069,12725.481};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1571;
type="SWOP_Clonetrooper_a";
atlOffset=36.667267;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item29
{
dataType="Object";
class PositionInfo
{
position[]={20215.453,8.5486069,12729.383};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1572;
type="SWOP_Clonetrooper_a";
atlOffset=34.407318;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item30
{
dataType="Object";
class PositionInfo
{
position[]={20217.445,8.5486069,12727.257};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1573;
type="SWOP_Clonetrooper_a";
atlOffset=35.217552;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item31
{
dataType="Object";
class PositionInfo
{
position[]={20217.475,8.5486069,12725.457};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1574;
type="SWOP_Clonetrooper_a";
atlOffset=36.2453;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item32
{
dataType="Object";
class PositionInfo
{
position[]={20217.566,8.5486069,12729.36};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1575;
type="SWOP_Clonetrooper_a";
atlOffset=33.983898;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item33
{
dataType="Object";
class PositionInfo
{
position[]={20209.385,8.5536728,12727.424};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1576;
type="SWOP_Clonetrooper_a";
atlOffset=0.0014600754;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item34
{
dataType="Object";
class PositionInfo
{
position[]={20209.418,8.5505905,12725.622};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1577;
type="SWOP_Clonetrooper_a";
atlOffset=37.592529;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item35
{
dataType="Object";
class PositionInfo
{
position[]={20209.512,8.5811996,12729.525};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1578;
type="SWOP_Clonetrooper_a";
atlOffset=0.028986931;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item36
{
dataType="Object";
class PositionInfo
{
position[]={20211.273,8.5492477,12727.376};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1579;
type="SWOP_Clonetrooper_a";
atlOffset=36.354439;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item37
{
dataType="Object";
class PositionInfo
{
position[]={20211.307,8.5486069,12725.577};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1580;
type="SWOP_Clonetrooper_a";
atlOffset=37.292343;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item38
{
dataType="Object";
class PositionInfo
{
position[]={20211.398,8.5720444,12729.48};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1581;
type="SWOP_Clonetrooper_a";
atlOffset=0.019831657;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item39
{
dataType="Object";
class PositionInfo
{
position[]={20213.391,8.5486069,12727.354};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1582;
type="SWOP_Clonetrooper_a";
atlOffset=35.99958;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item40
{
dataType="Object";
class PositionInfo
{
position[]={20220.811,8.5486078,12727.098};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1583;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item41
{
dataType="Object";
class PositionInfo
{
position[]={20220.848,8.5486078,12725.297};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1584;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item42
{
dataType="Object";
class PositionInfo
{
position[]={20220.938,8.5486078,12729.201};
angles[]={0,0.0095028877,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1585;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item43
{
dataType="Object";
class PositionInfo
{
position[]={20219.021,8.5486069,12727.288};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1586;
type="SWOP_Clonetrooper_a";
atlOffset=34.873524;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item44
{
dataType="Object";
class PositionInfo
{
position[]={20219.057,8.5486069,12725.489};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1587;
type="SWOP_Clonetrooper_a";
atlOffset=35.900261;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item45
{
dataType="Object";
class PositionInfo
{
position[]={20219.148,8.5486069,12729.392};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1588;
type="SWOP_Clonetrooper_a";
atlOffset=33.638863;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item46
{
dataType="Object";
class PositionInfo
{
position[]={20193.102,8.5486069,12727.851};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1589;
type="SWOP_Clonetrooper_a";
atlOffset=39.142799;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item47
{
dataType="Object";
class PositionInfo
{
position[]={20193.227,8.5486069,12729.951};
angles[]={0,0.0095028877,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Recruit | Reserve | Guest";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_armor";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_helmet";
};
};
id=1590;
type="SWOP_Clonetrooper_a";
atlOffset=38.132641;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
};
class Attributes
{
};
id=1542;
atlOffset=38.328003;
};
class Item442
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20203.533,8.5486069,12755.666};
angles[]={0,1.5846653,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1592;
type="SWOP_Clonetrooper_a";
atlOffset=29.714016;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20203.428,8.5956078,12753.578};
angles[]={0,1.6799603,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1593;
type="SWOP_Clonetrooper_a";
atlOffset=0.043395042;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20203.545,8.5486069,12751.83};
angles[]={0,1.6799603,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 1-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1594;
type="SWOP_Clonetrooper_a";
atlOffset=29.911442;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20203.365,8.5636082,12749.664};
angles[]={0,1.6799603,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1595;
type="SWOP_Clonetrooper_a";
atlOffset=0.011395454;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1591;
atlOffset=29.714016;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item443
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20201.123,8.5486069,12768.273};
angles[]={0,1.5997801,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1597;
type="SWOP_Clonetrooper_a";
atlOffset=30.212395;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20201.039,8.5486069,12766.302};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1598;
type="SWOP_Clonetrooper_a";
atlOffset=30.238415;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20198.916,8.5486069,12768.362};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1599;
type="SWOP_Clonetrooper_a";
atlOffset=30.722992;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20199.01,8.5486069,12766.325};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1600;
type="SWOP_Clonetrooper_a";
atlOffset=30.708431;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20198.836,8.5486069,12764.487};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_6";
description="Assault Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1601;
type="SWOP_Clonetrooper_a";
atlOffset=30.743492;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20200.85,8.5486069,12762.255};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1602;
type="SWOP_Clonetrooper_a";
atlOffset=30.296303;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20200.912,8.5486069,12764.313};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1603;
type="SWOP_Clonetrooper_a";
atlOffset=30.276188;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20196.682,8.5486069,12768.479};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1604;
type="SWOP_Clonetrooper_a";
atlOffset=31.1399;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20196.662,8.5486069,12766.433};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1605;
type="SWOP_Clonetrooper_a";
atlOffset=31.146553;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20196.59,8.5486069,12764.487};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1606;
type="SWOP_Clonetrooper_a";
atlOffset=31.162853;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20198.697,8.5486069,12762.313};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1607;
type="SWOP_Clonetrooper_a";
atlOffset=30.772667;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1596;
atlOffset=30.212395;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item444
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20200.883,8.5486069,12759.724};
angles[]={0,1.5997801,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1609;
type="SWOP_Clonetrooper_a";
atlOffset=30.300358;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20200.797,8.5486069,12757.752};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1610;
type="SWOP_Clonetrooper_a";
atlOffset=30.416588;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20198.674,8.5486069,12759.813};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1611;
type="SWOP_Clonetrooper_a";
atlOffset=30.847248;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20198.77,8.5486069,12757.775};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1612;
type="SWOP_Clonetrooper_a";
atlOffset=30.932156;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20198.594,8.5486069,12755.938};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_7";
description="Assault Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1613;
type="SWOP_Clonetrooper_a";
atlOffset=31.068398;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20200.609,8.5486069,12753.705};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1614;
type="SWOP_Clonetrooper_a";
atlOffset=30.684078;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20200.67,8.5486069,12755.763};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1615;
type="SWOP_Clonetrooper_a";
atlOffset=30.558353;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20196.438,8.5486069,12759.931};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1616;
type="SWOP_Clonetrooper_a";
atlOffset=31.350594;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20196.42,8.5486069,12757.883};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1617;
type="SWOP_Clonetrooper_a";
atlOffset=31.461941;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20196.35,8.5486069,12755.938};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1618;
type="SWOP_Clonetrooper_a";
atlOffset=31.579605;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20198.457,8.5486069,12753.763};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1619;
type="SWOP_Clonetrooper_a";
atlOffset=31.213303;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1608;
atlOffset=30.300358;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item445
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20200.295,8.5486069,12752.003};
angles[]={0,1.5997801,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1621;
type="SWOP_Clonetrooper_a";
atlOffset=30.866226;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20200.209,8.5486069,12750.032};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1622;
type="SWOP_Clonetrooper_a";
atlOffset=30.998646;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20198.086,8.5486069,12752.093};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1623;
type="SWOP_Clonetrooper_a";
atlOffset=31.385231;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20198.18,8.5486069,12750.055};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1624;
type="SWOP_Clonetrooper_a";
atlOffset=31.503643;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20198.004,8.5486069,12748.218};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_8";
description="Assault Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1625;
type="SWOP_Clonetrooper_a";
atlOffset=31.957012;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20200.02,8.5486069,12745.985};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1626;
type="SWOP_Clonetrooper_a";
atlOffset=31.959835;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20200.08,8.5486069,12748.042};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1627;
type="SWOP_Clonetrooper_a";
atlOffset=31.484489;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20195.85,8.5486069,12752.21};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1628;
type="SWOP_Clonetrooper_a";
atlOffset=31.924992;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20195.83,8.5486069,12750.162};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1629;
type="SWOP_Clonetrooper_a";
atlOffset=32.074398;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20195.76,8.5486069,12748.218};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1630;
type="SWOP_Clonetrooper_a";
atlOffset=32.509212;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20197.869,8.5486069,12746.042};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1631;
type="SWOP_Clonetrooper_a";
atlOffset=32.476536;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1620;
atlOffset=30.866226;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item446
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20200.215,8.5486069,12743.01};
angles[]={0,1.5997801,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1633;
type="SWOP_Clonetrooper_a";
atlOffset=32.575397;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20200.129,8.5486069,12741.039};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1634;
type="SWOP_Clonetrooper_a";
atlOffset=33.037884;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20198.006,8.5486069,12743.1};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1635;
type="SWOP_Clonetrooper_a";
atlOffset=33.100803;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20198.1,8.5486069,12741.063};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1636;
type="SWOP_Clonetrooper_a";
atlOffset=33.490913;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20197.926,8.5486069,12739.226};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_9";
description="Assault Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1637;
type="SWOP_Clonetrooper_a";
atlOffset=34.021999;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20199.939,8.5486069,12736.992};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1638;
type="SWOP_Clonetrooper_a";
atlOffset=34.487743;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20200,8.5486069,12739.05};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1639;
type="SWOP_Clonetrooper_a";
atlOffset=33.679344;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20195.77,8.5486069,12743.217};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1640;
type="SWOP_Clonetrooper_a";
atlOffset=33.573914;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20195.75,8.5486069,12741.17};
angles[]={0,4.037159,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1641;
type="SWOP_Clonetrooper_a";
atlOffset=33.93713;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20195.68,8.5486069,12739.225};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1642;
type="SWOP_Clonetrooper_a";
atlOffset=34.467239;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20197.789,8.5486069,12737.049};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1643;
type="SWOP_Clonetrooper_a";
atlOffset=34.891453;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1632;
atlOffset=32.575397;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item447
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20191.471,8.5486069,12756.692};
angles[]={0,1.5846653,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
description="Platoon Commander Blizzard 2-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1645;
type="SWOP_Clonetrooper_a";
atlOffset=32.686226;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20191.365,8.5956078,12754.605};
angles[]={0,1.6799603,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Platoon Sergeant-Major Blizzard 2-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_Clonetrooper_501sparrow_helmet";
};
};
id=1646;
type="SWOP_Clonetrooper_a";
atlOffset=0.043395042;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20191.482,8.5486069,12752.856};
angles[]={0,1.6799603,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon RT Blizzard 2-Romeo ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_kama_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_BlackBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_seashelmet";
};
};
id=1647;
type="SWOP_Clonetrooper_a";
atlOffset=32.954063;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20191.305,8.5636063,12750.691};
angles[]={0,1.6799603,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Platoon Medic Blizzard 2-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1648;
type="SWOP_Clonetrooper_a";
atlOffset=0.011393547;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1644;
atlOffset=32.686226;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item448
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20189.434,8.5486069,12768.036};
angles[]={0,1.5997801,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1650;
type="SWOP_Clonetrooper_a";
atlOffset=32.529633;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20189.348,8.5486069,12766.064};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1651;
type="SWOP_Clonetrooper_a";
atlOffset=32.622536;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20187.227,8.5486069,12768.125};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1652;
type="SWOP_Clonetrooper_a";
atlOffset=32.754505;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20187.32,8.5486069,12766.088};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1653;
type="SWOP_Clonetrooper_a";
atlOffset=32.831524;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20187.146,8.5486069,12764.25};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_10";
description="Assault Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1654;
type="SWOP_Clonetrooper_a";
atlOffset=32.927811;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20189.16,8.5486069,12762.018};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1655;
type="SWOP_Clonetrooper_a";
atlOffset=32.814426;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20189.221,8.5486069,12764.077};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1656;
type="SWOP_Clonetrooper_a";
atlOffset=32.72036;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20184.988,8.5486069,12768.242};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1657;
type="SWOP_Clonetrooper_a";
atlOffset=32.981289;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20184.971,8.5486069,12766.194};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1658;
type="SWOP_Clonetrooper_a";
atlOffset=33.070412;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20184.9,8.5486069,12764.25};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1659;
type="SWOP_Clonetrooper_a";
atlOffset=33.195843;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20187.01,8.5486069,12762.074};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1660;
type="SWOP_Clonetrooper_a";
atlOffset=33.07262;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1649;
atlOffset=32.529633;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item449
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20189.191,8.5486069,12759.487};
angles[]={0,1.5997801,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1662;
type="SWOP_Clonetrooper_a";
atlOffset=32.966522;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20189.105,8.5486069,12757.516};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1663;
type="SWOP_Clonetrooper_a";
atlOffset=33.118084;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20186.984,8.5486069,12759.576};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1664;
type="SWOP_Clonetrooper_a";
atlOffset=33.275742;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20187.08,8.5486069,12757.539};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1665;
type="SWOP_Clonetrooper_a";
atlOffset=33.405952;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20186.904,8.5486069,12755.701};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_11";
description="Assault Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1666;
type="SWOP_Clonetrooper_a";
atlOffset=33.560772;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20188.92,8.5486069,12753.469};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1667;
type="SWOP_Clonetrooper_a";
atlOffset=33.430271;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20188.98,8.5486069,12755.526};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1668;
type="SWOP_Clonetrooper_a";
atlOffset=33.276257;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20184.748,8.5486069,12759.693};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1669;
type="SWOP_Clonetrooper_a";
atlOffset=33.587166;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20184.73,8.5486069,12757.646};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1670;
type="SWOP_Clonetrooper_a";
atlOffset=33.734299;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20184.66,8.5486069,12755.701};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1671;
type="SWOP_Clonetrooper_a";
atlOffset=33.881519;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20186.768,8.5486069,12753.526};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1672;
type="SWOP_Clonetrooper_a";
atlOffset=33.733879;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1661;
atlOffset=32.966522;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item450
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20188.604,8.5486069,12751.767};
angles[]={0,1.5997801,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1674;
type="SWOP_Clonetrooper_a";
atlOffset=33.595592;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20188.52,8.5486069,12749.796};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1675;
type="SWOP_Clonetrooper_a";
atlOffset=33.79121;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20186.395,8.5486069,12751.856};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1676;
type="SWOP_Clonetrooper_a";
atlOffset=33.926552;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20186.49,8.5486069,12749.819};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1677;
type="SWOP_Clonetrooper_a";
atlOffset=34.101501;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20186.314,8.5486069,12747.981};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_12";
description="Assault Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1678;
type="SWOP_Clonetrooper_a";
atlOffset=34.451233;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20188.33,8.5486069,12745.749};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1679;
type="SWOP_Clonetrooper_a";
atlOffset=34.530869;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20188.391,8.5486069,12747.807};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1680;
type="SWOP_Clonetrooper_a";
atlOffset=34.160133;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20184.16,8.5486069,12751.975};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1681;
type="SWOP_Clonetrooper_a";
atlOffset=34.263103;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20184.141,8.5486069,12749.925};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1682;
type="SWOP_Clonetrooper_a";
atlOffset=34.446968;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20184.07,8.5486069,12747.981};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1683;
type="SWOP_Clonetrooper_a";
atlOffset=34.798885;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20186.18,8.5486069,12745.805};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1684;
type="SWOP_Clonetrooper_a";
atlOffset=34.854103;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1673;
atlOffset=33.595592;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item451
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20188.521,8.5486069,12742.772};
angles[]={0,1.5997801,0};
};
side="West";
flags=3;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon2";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501dino_helmet";
};
};
id=1686;
type="SWOP_Clonetrooper_a";
atlOffset=35.023594;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20188.439,8.5486069,12740.803};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1687;
type="SWOP_Clonetrooper_a";
atlOffset=35.351337;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20186.314,8.5486069,12742.864};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501kix_F_CombatUniform";
isBackpack=0;
class ItemCargo
{
items=17;
class Item0
{
name="ACE_Banana";
count=1;
};
class Item1
{
name="ACE_elasticBandage";
count=15;
};
class Item2
{
name="ACE_quikclot";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_Chemlight_Shield";
count=1;
};
class Item5
{
name="ACE_epinephrine";
count=2;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_IR_Strobe_Item";
count=5;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_microDAGR";
count=1;
};
class Item11
{
name="ACE_morphine";
count=2;
};
class Item12
{
name="ACE_packingBandage";
count=15;
};
class Item13
{
name="ACE_plasmaIV";
count=1;
};
class Item14
{
name="ACE_plasmaIV_250";
count=4;
};
class Item15
{
name="ACE_plasmaIV_500";
count=2;
};
class Item16
{
name="ACE_tourniquet";
count=8;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_armor_antenna";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=21;
class Item0
{
name="Chemlight_blue";
count=2;
ammoLeft=1;
};
class Item1
{
name="Chemlight_green";
count=2;
ammoLeft=1;
};
class Item2
{
name="ACE_Chemlight_HiRed";
count=2;
ammoLeft=1;
};
class Item3
{
name="ACE_Chemlight_HiWhite";
count=2;
ammoLeft=1;
};
class Item4
{
name="ACE_Chemlight_HiYellow";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item8
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item9
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item10
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item11
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item12
{
name="SmokeShellRed";
count=2;
ammoLeft=1;
};
class Item13
{
name="SmokeShellYellow";
count=2;
ammoLeft=1;
};
class Item14
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item15
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item16
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item17
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item18
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item19
{
name="SWOP_DC15_Mag";
count=9;
ammoLeft=60;
};
class Item20
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1688;
type="SWOP_Clonetrooper_a";
atlOffset=35.316299;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20186.412,8.5486069,12740.826};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1689;
type="SWOP_Clonetrooper_a";
atlOffset=35.58498;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20186.234,8.5486069,12738.989};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio03_13";
description="Assault Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=6;
ammoLeft=30;
};
class Item7
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1690;
type="SWOP_Clonetrooper_a";
atlOffset=36.057537;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20188.25,8.5486069,12736.757};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1691;
type="SWOP_Clonetrooper_a";
atlOffset=36.547871;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20188.311,8.5486069,12738.813};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor_recon";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1692;
type="SWOP_Clonetrooper_a";
atlOffset=35.872185;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20184.08,8.5486069,12742.981};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1693;
type="SWOP_Clonetrooper_a";
atlOffset=35.561127;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20184.061,8.5486069,12740.934};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_Z6Blaster";
class primaryMuzzleMag
{
name="300Rnd_BlasterLaser_Belt";
ammoLeft=600;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item3
{
name="300Rnd_BlasterLaser_Belt";
count=20;
ammoLeft=600;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1694;
type="SWOP_Clonetrooper_a";
atlOffset=35.844837;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20183.99,8.5486069,12738.988};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
skill=0.69149446;
init="call{player enableFatigue false;}";
description="Assistant Support Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=13;
ammoLeft=30;
};
};
class ItemCargo
{
items=14;
class Item0
{
name="ACE_tourniquet";
count=4;
};
class Item1
{
name="ACE_plasmaIV_250";
count=2;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=20;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_helmet";
};
};
id=1695;
type="SWOP_Clonetrooper_a";
atlOffset=36.319607;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20186.1,8.5486069,12736.813};
angles[]={0,1.5997801,0};
};
side="West";
flags=1;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Blizzard 2-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501med_armor";
isBackpack=0;
};
class backpack
{
typeName="SWOP_B_CloneBackpack_med";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item4
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=5;
ammoLeft=30;
};
};
class ItemCargo
{
items=17;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_plasmaIV_250";
count=12;
};
class Item2
{
name="ACE_packingBandage";
count=20;
};
class Item3
{
name="ACE_morphine";
count=2;
};
class Item4
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item5
{
name="ACE_IR_Strobe_Item";
count=1;
};
class Item6
{
name="ItemcTabHCam";
count=1;
};
class Item7
{
name="ACE_EntrenchingTool";
count=1;
};
class Item8
{
name="ACE_epinephrine";
count=2;
};
class Item9
{
name="ACE_CableTie";
count=2;
};
class Item10
{
name="ACE_elasticBandage";
count=44;
};
class Item11
{
name="ACE_fieldDressing";
count=5;
};
class Item12
{
name="ACE_quikclot";
count=5;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_plasmaIV";
count=3;
};
class Item15
{
name="ACE_plasmaIV_500";
count=6;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501kix_helmet";
};
};
id=1696;
type="SWOP_Clonetrooper_a";
atlOffset=36.780834;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1685;
atlOffset=35.023594;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
class Item452
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20183.148,8.5486069,12754.438};
angles[]={0,1.516995,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
description="Airborne Commander Acklay 1-6";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=11;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="ACE_HandFlare_White";
count=2;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Yellow";
count=2;
ammoLeft=1;
};
class Item6
{
name="ACE_HandFlare_Red";
count=2;
ammoLeft=1;
};
class Item7
{
name="ACE_HandFlare_Green";
count=2;
ammoLeft=1;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item9
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item10
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_Fortify";
count=1;
};
class Item1
{
name="ItemcTabHCam";
count=1;
};
class Item2
{
name="MineDetector";
count=1;
};
class Item3
{
name="ACE_surgicalKit";
count=1;
};
class Item4
{
name="ACE_wirecutter";
count=1;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_epinephrine";
count=5;
};
class Item8
{
name="ACE_EntrenchingTool";
count=1;
};
class Item9
{
name="ACE_EarPlugs";
count=1;
};
class Item10
{
name="ACE_CableTie";
count=5;
};
class Item11
{
name="ACE_elasticBandage";
count=30;
};
class Item12
{
name="ACE_fieldDressing";
count=10;
};
class Item13
{
name="ACE_Banana";
count=1;
};
class Item14
{
name="ACE_DefusalKit";
count=1;
};
class Item15
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item16
{
name="ACE_Clacker";
count=1;
};
class Item17
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item18
{
name="ACE_microDAGR";
count=1;
};
class Item19
{
name="ACE_packingBandage";
count=20;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_cosir2";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1698;
type="SWOP_Clonetrooper_a";
atlOffset=34.216465;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20181.168,8.5554161,12755.754};
angles[]={0,1.5144992,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
description="Airborne Sergeant-Major Acklay 1-7";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod0";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_tourniquet";
count=4;
};
class Item3
{
name="ACE_packingBandage";
count=20;
};
class Item4
{
name="ACE_plasmaIV";
count=1;
};
class Item5
{
name="ACE_plasmaIV_250";
count=4;
};
class Item6
{
name="ACE_plasmaIV_500";
count=2;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="MineDetector";
count=1;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_fieldDressing";
count=10;
};
class Item20
{
name="ACE_elasticBandage";
count=30;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_range";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1699;
type="SWOP_Clonetrooper_a";
atlOffset=0.003203392;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20181.242,8.5555077,12753.82};
angles[]={0,1.5287414,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
description="Platoon RT Acklay 1-Romeo";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1700;
type="SWOP_Clonetrooper_a";
atlOffset=0.0032949448;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20181.336,8.5554466,12751.866};
angles[]={0,1.5225453,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
description="Platoon Medic Acklay 1-Mike";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_visor_w";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1701;
type="SWOP_Clonetrooper_a";
atlOffset=0.0032339096;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1697;
atlOffset=34.216465;
};
class Item453
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20181.646,8.5522156,12768.983};
angles[]={0,1.6014686,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1703;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20181.393,8.5522156,12767.005};
angles[]={0,1.6014686,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1704;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20179.621,8.5522156,12769.092};
angles[]={0,1.6014686,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item7
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item4
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1705;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20179.627,8.5522156,12766.789};
angles[]={0,1.6014638,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1706;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20179.447,8.5522156,12764.949};
angles[]={0,1.6014638,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_7";
description="Assault Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1707;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20176.043,8.5522156,12767.121};
angles[]={0,1.6014638,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1708;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20181.377,8.5522156,12765.013};
angles[]={0,1.6014686,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1709;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20177.371,8.5522156,12769.185};
angles[]={0,1.6014638,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1710;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20177.35,8.5522156,12767.134};
angles[]={0,1.6014638,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1711;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20177.275,8.5522156,12765.192};
angles[]={0,1.6014638,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1712;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20175.865,8.5522156,12765.436};
angles[]={0,1.6014638,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1713;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1702;
atlOffset=2.8610229e-006;
};
class Item454
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20179.734,8.5522156,12757.774};
angles[]={0,1.5766931,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1715;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20179.955,8.5522156,12755.671};
angles[]={0,1.5766931,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1716;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20177.924,8.5522156,12757.823};
angles[]={0,1.5766931,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1717;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20177.984,8.5522156,12755.518};
angles[]={0,1.5766883,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1718;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20177.852,8.5522156,12753.673};
angles[]={0,1.5766883,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_8";
description="Assault Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1719;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20179.674,8.5522156,12751.762};
angles[]={0,1.5766883,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1720;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20179.67,8.5522156,12753.64};
angles[]={0,1.5766931,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1721;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20175.668,8.5522156,12757.853};
angles[]={0,1.5766883,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1722;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20175.697,8.5522156,12755.806};
angles[]={0,1.5766883,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1723;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20175.672,8.5522156,12753.863};
angles[]={0,1.5766883,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1724;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20177.803,8.5522156,12751.593};
angles[]={0,1.5766883,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1725;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1714;
atlOffset=2.8610229e-006;
};
class Item455
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20179.518,8.5522156,12747.255};
angles[]={0,1.6270547,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1727;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20179.633,8.5522156,12745.143};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1728;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20177.711,8.5522156,12747.394};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1729;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20177.654,8.5522156,12745.089};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1730;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20177.43,8.5522156,12743.253};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_9";
description="Assault Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1731;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20179.154,8.5617371,12741.255};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1732;
type="SWOP_Clonetrooper_a";
atlOffset=0.0095243454;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20179.246,8.5522156,12743.129};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1733;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20175.461,8.5522156,12747.538};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1734;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20175.385,8.5522156,12745.491};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1735;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20175.264,8.5522156,12743.554};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1736;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=3;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20177.277,8.5522156,12741.176};
angles[]={0,1.6270547,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-3";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1737;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=4;
};
};
};
class Attributes
{
};
id=1726;
atlOffset=2.8610229e-006;
};
class Item456
{
dataType="Group";
side="West";
class Entities
{
items=11;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20178.998,8.5522156,12737.547};
angles[]={0,1.6270599,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
description="Squad Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501sargeant_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_sgtarmor_air";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=6;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=1;
ammoLeft=1;
};
class Item4
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_wirecutter";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=5;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item9
{
name="ACE_Clacker";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_epinephrine";
count=5;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ItemcTabHCam";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_Banana";
count=1;
};
class Item18
{
name="ACE_elasticBandage";
count=20;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_fieldDressing";
count=5;
};
class Item21
{
name="ACE_packingBandage";
count=10;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1739;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20179.117,8.5522156,12735.435};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1740;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20177.195,8.5522156,12737.686};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="RTO Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501srtrooper_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1741;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20177.139,8.5522156,12735.38};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1742;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20176.91,8.5522156,12733.545};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_10";
description="Assault Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class secondaryWeapon
{
name="RocketHH15Clone";
class primaryMuzzleMag
{
name="RocketHH15CloneHEATG_Mag";
ammoLeft=1;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="RocketHH15CloneHEATFF_Mag";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item9
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1743;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20178.639,8.5622139,12731.547};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1744;
type="SWOP_Clonetrooper_a";
atlOffset=0.010001183;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20178.727,8.5522156,12733.42};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
rank="CORPORAL";
init="call{player enableFatigue false;}";
description="Team Leader Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_corporalarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=10;
class Item0
{
name="SW_SquadShield_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item2
{
name="SmokeShellGreen";
count=1;
ammoLeft=1;
};
class Item3
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item4
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item8
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item9
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="MineDetector";
count=1;
};
class Item2
{
name="ACE_morphine";
count=5;
};
class Item3
{
name="ACE_tourniquet";
count=4;
};
class Item4
{
name="ACE_surgicalKit";
count=1;
};
class Item5
{
name="ACE_plasmaIV";
count=1;
};
class Item6
{
name="ACE_plasmaIV_250";
count=4;
};
class Item7
{
name="ACE_plasmaIV_500";
count=2;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_Clacker";
count=1;
};
class Item11
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_Fortify";
count=1;
};
class Item14
{
name="ACE_epinephrine";
count=5;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_EntrenchingTool";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_fieldDressing";
count=5;
};
class Item19
{
name="ACE_quikclot";
count=5;
};
class Item20
{
name="ACE_elasticBandage";
count=20;
};
class Item21
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1745;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20174.943,8.5522156,12737.83};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1746;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item8
{
dataType="Object";
class PositionInfo
{
position[]={20174.869,8.5522156,12735.783};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Support Trooper Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle_mod1";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=3;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1747;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item9
{
dataType="Object";
class PositionInfo
{
position[]={20174.746,8.5522156,12733.845};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Assistant Support Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=9;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
class Item8
{
name="DCStun_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=20;
class Item0
{
name="ACE_surgicalKit";
count=1;
};
class Item1
{
name="ACE_personalAidKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=1;
};
class Item3
{
name="ACE_plasmaIV_250";
count=4;
};
class Item4
{
name="ACE_plasmaIV_500";
count=2;
};
class Item5
{
name="MineDetector";
count=1;
};
class Item6
{
name="ACE_morphine";
count=5;
};
class Item7
{
name="ACE_packingBandage";
count=20;
};
class Item8
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item9
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item10
{
name="ItemcTabHCam";
count=1;
};
class Item11
{
name="ACE_Fortify";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=5;
};
class Item13
{
name="ACE_EntrenchingTool";
count=1;
};
class Item14
{
name="ACE_EarPlugs";
count=1;
};
class Item15
{
name="ACE_CableTie";
count=5;
};
class Item16
{
name="ACE_elasticBandage";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=10;
};
class Item18
{
name="ACE_quikclot";
count=10;
};
class Item19
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1748;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item10
{
dataType="Object";
class PositionInfo
{
position[]={20176.762,8.5522156,12731.468};
angles[]={0,1.6270599,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay 1-4";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1749;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1738;
atlOffset=2.8610229e-006;
};
class Item457
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20171.809,8.5522156,12754.853};
angles[]={0,1.5769095,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Trooper Acklay Ridealong";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_Rookhelmet";
};
};
id=1751;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute3
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20171.672,8.5522156,12753.008};
angles[]={0,1.5769095,0};
};
side="West";
flags=7;
class Attributes
{
init="call{player enableFatigue false;}";
name="pio09_6";
description="Trooper Acklay Ridealong";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501trooper_F_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=1;
ammoLeft=10;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=2;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Mag";
count=1;
ammoLeft=30;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_trooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item3
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item5
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=4;
ammoLeft=60;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item7
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_personalAidKit";
count=1;
};
class Item3
{
name="ACE_plasmaIV";
count=1;
};
class Item4
{
name="ACE_plasmaIV_250";
count=4;
};
class Item5
{
name="ACE_plasmaIV_500";
count=2;
};
class Item6
{
name="MineDetector";
count=1;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_packingBandage";
count=20;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_Fortify";
count=1;
};
class Item13
{
name="ACE_epinephrine";
count=5;
};
class Item14
{
name="ACE_EntrenchingTool";
count=1;
};
class Item15
{
name="ACE_EarPlugs";
count=1;
};
class Item16
{
name="ACE_CableTie";
count=5;
};
class Item17
{
name="ACE_elasticBandage";
count=30;
};
class Item18
{
name="ACE_fieldDressing";
count=10;
};
class Item19
{
name="ACE_quikclot";
count=10;
};
class Item20
{
name="ACE_Banana";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_Clonetrooper_501_Rookhelmet";
};
};
id=1752;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20171.816,8.5522156,12756.612};
angles[]={0,1.5769095,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay Ridealong";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_Rookhelmet";
};
};
id=1753;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20169.646,8.5522156,12753.223};
angles[]={0,1.5769095,0};
};
side="West";
flags=5;
class Attributes
{
init="call{player enableFatigue false;}";
description="Medic Acklay Ridealong";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15ABlasterRifle";
optics="SWOP_DC15A_HoloScope";
class primaryMuzzleMag
{
name="SWOP_DC15ABlasterRifle_Mag";
ammoLeft=30;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=4;
class Item0
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Mag";
count=3;
ammoLeft=30;
};
class Item2
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=1;
ammoLeft=60;
};
class Item3
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_cadetarmor_air";
isBackpack=0;
class MagazineCargo
{
items=3;
class Item0
{
name="SWOP_DC15ABlasterRifle_Low_Mag";
count=3;
ammoLeft=60;
};
class Item1
{
name="SWOP_DC15ABlasterRifle_Full_Mag";
count=2;
ammoLeft=10;
};
class Item2
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=7;
class Item0
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
class Item1
{
name="swop_mag_flashbang";
count=3;
ammoLeft=1;
};
class Item2
{
name="SW_SquadShield_Mag";
count=1;
ammoLeft=1;
};
class Item3
{
name="SmokeShell";
count=5;
ammoLeft=1;
};
class Item4
{
name="SmokeShellPurple";
count=1;
ammoLeft=1;
};
class Item5
{
name="ACE_HandFlare_Green";
count=1;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15ABlasterRifle_Mag";
count=2;
ammoLeft=30;
};
};
class ItemCargo
{
items=21;
class Item0
{
name="ACE_wirecutter";
count=1;
};
class Item1
{
name="ACE_tourniquet";
count=4;
};
class Item2
{
name="ACE_surgicalKit";
count=1;
};
class Item3
{
name="MineDetector";
count=1;
};
class Item4
{
name="ACE_morphine";
count=10;
};
class Item5
{
name="ACE_packingBandage";
count=30;
};
class Item6
{
name="ACE_plasmaIV";
count=3;
};
class Item7
{
name="ACE_plasmaIV_250";
count=12;
};
class Item8
{
name="ACE_plasmaIV_500";
count=6;
};
class Item9
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item10
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item11
{
name="ItemcTabHCam";
count=1;
};
class Item12
{
name="ACE_epinephrine";
count=10;
};
class Item13
{
name="ACE_EarPlugs";
count=1;
};
class Item14
{
name="ACE_CableTie";
count=5;
};
class Item15
{
name="ACE_elasticBandage";
count=50;
};
class Item16
{
name="ACE_quikclot";
count=30;
};
class Item17
{
name="ACE_fieldDressing";
count=30;
};
class Item18
{
name="ACE_Banana";
count=1;
};
class Item19
{
name="ACE_personalAidKit";
count=2;
};
class Item20
{
name="ACE_EntrenchingTool";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="tf_anprc152";
gps="ItemGPS";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChipClean";
headgear="SWOP_Clonetrooper_501_Rookhelmet";
};
};
id=1754;
type="SWOP_Clonetrooper_a";
atlOffset=2.8610229e-006;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1750;
atlOffset=2.8610229e-006;
};
class Item458
{
dataType="Group";
side="West";
class Entities
{
items=8;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20234.137,8.5486069,12774.946};
angles[]={0,2.2717967,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_2";
description="ARC Trooper Cronus Alpha ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1756;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20232.793,8.5486069,12773.368};
angles[]={0,2.2718139,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_14";
description="ARC Trooper Cronus Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1757;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20231.666,8.5486069,12772.324};
angles[]={0,2.2717967,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_15";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1758;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20232.59,8.5486069,12776.281};
angles[]={0,2.2717967,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_16";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1759;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20231.285,8.5486069,12775.022};
angles[]={0,2.2717967,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_17";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1760;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20230.068,8.5486069,12773.869};
angles[]={0,2.2717967,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_18";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1761;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20230.988,8.5486069,12777.863};
angles[]={0,2.2717967,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_19";
description="ARC Trooper Cronus Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1762;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20229.516,8.5486069,12776.614};
angles[]={0,2.2717967,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_20";
description="ARC Trooper Cronus Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1763;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76999998;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=1755;
atlOffset=0.00048732758;
};
class Item459
{
dataType="Group";
side="West";
class Entities
{
items=8;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20228.199,8.5486069,12770.678};
angles[]={0,2.5313077,0};
};
side="West";
flags=7;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio19_3";
description="ARC Trooper Kreios Alpha ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1765;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20226.494,8.5486069,12769.499};
angles[]={0,2.5313249,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_21";
description="ARC Trooper Kreios Gen 2 Squad Leader";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1766;
type="SWOP_Clonetrooper_a";
atlOffset=0.00048732758;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20225.137,8.5648727,12768.78};
angles[]={0,2.5313077,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_22";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1767;
type="SWOP_Clonetrooper_a";
atlOffset=0.016753197;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20227.045,8.5832138,12772.367};
angles[]={0,2.5313077,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_23";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1768;
type="SWOP_Clonetrooper_a";
atlOffset=0.035094261;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20225.461,8.5831528,12771.483};
angles[]={0,2.5313077,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_24";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1769;
type="SWOP_Clonetrooper_a";
atlOffset=0.035033226;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item5
{
dataType="Object";
class PositionInfo
{
position[]={20223.99,8.5839472,12770.682};
angles[]={0,2.5313077,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_25";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1770;
type="SWOP_Clonetrooper_a";
atlOffset=0.035827637;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item6
{
dataType="Object";
class PositionInfo
{
position[]={20225.904,8.5832138,12774.307};
angles[]={0,2.5313077,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_26";
description="ARC Trooper Kreios Gen 2 ARC";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1771;
type="SWOP_Clonetrooper_a";
atlOffset=0.035094261;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item7
{
dataType="Object";
class PositionInfo
{
position[]={20224.16,8.5831528,12773.478};
angles[]={0,2.5313077,0};
};
side="West";
flags=5;
class Attributes
{
rank="SERGEANT";
init="call{player enableFatigue false;}";
name="pio20_27";
description="ARC Trooper Kreios Gen 2 ARC (Reserve)";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_FIVES_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
hmd="SWOP_rangeARC";
headgear="SWOP_Clonetrooper_501fives_helmet";
};
};
id=1772;
type="SWOP_Clonetrooper_a";
atlOffset=0.035033226;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.99000001;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.76601213;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
};
class Attributes
{
};
id=1764;
atlOffset=0.00048732758;
};
class Item460
{
dataType="Group";
side="West";
class Entities
{
items=3;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20221.441,8.5486078,12776.983};
angles[]={0,5.3914633,0};
};
side="West";
flags=5;
class Attributes
{
description="Warden 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1774;
type="SWOP_Clonetrooper_pilot";
atlOffset=0.00048828125;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20220.348,8.5599594,12775.882};
angles[]={0,5.3725791,0};
};
side="West";
flags=7;
class Attributes
{
description="Warden 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1775;
type="SWOP_Clonetrooper_pilot";
atlOffset=0.0077466965;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.01;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20222.066,8.8007174,12777.899};
angles[]={0,5.4031167,0};
};
side="West";
flags=1;
class Attributes
{
description="Warden-Actual";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1776;
type="SWOP_Clonetrooper_pilot";
atlOffset=0.25259781;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute2
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute3
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute4
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1.05;
};
};
};
class Attribute5
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
nAttributes=6;
};
};
};
class Attributes
{
};
id=1773;
atlOffset=0.0077466965;
};
class Item461
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20216.852,8.5499191,12779.666};
angles[]={0,1.5671763,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_3";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1778;
type="SWOP_501_pilot";
atlOffset=28.233524;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20217.93,8.5499496,12777.597};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_3";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1779;
type="SWOP_501_pilot";
atlOffset=28.027958;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20218.203,8.5486069,12775.707};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_3";
description="Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1780;
type="SWOP_501_pilot";
atlOffset=27.824638;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20216.389,8.5485764,12773.848};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_3";
description="Co-Pilot Razor 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1781;
type="SWOP_501_pilot";
atlOffset=27.58411;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1777;
atlOffset=28.233524;
};
class Item462
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20211.803,8.5499191,12775.457};
angles[]={0,1.5671763,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot05_1";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1783;
type="SWOP_501_pilot";
atlOffset=27.98217;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20213.893,8.5482368,12774.345};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot06_1";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1784;
type="SWOP_501_pilot";
atlOffset=27.790939;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20212.289,8.5495796,12780.008};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot03_1";
description="Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1785;
type="SWOP_501_pilot";
atlOffset=28.179474;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20212.234,8.5479012,12778.07};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot04_1";
description="Co-Pilot Razor 1-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1786;
type="SWOP_501_pilot";
atlOffset=27.96405;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1782;
atlOffset=27.98217;
};
class Item463
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20209.129,8.5482407,12780.146};
angles[]={0,1.5671773,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1788;
type="SWOP_501_pilot";
atlOffset=28.280895;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20209.152,8.5482407,12778.307};
angles[]={0,1.5671773,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1789;
type="SWOP_501_pilot";
atlOffset=28.293091;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20209.037,8.548912,12776.359};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_4";
description="Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1790;
type="SWOP_501_pilot";
atlOffset=28.318478;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20209.145,8.5485764,12774.222};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_4";
description="Co-Pilot Razor 2-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1791;
type="SWOP_501_pilot";
atlOffset=28.302948;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1787;
atlOffset=28.280895;
};
class Item464
{
dataType="Group";
side="West";
class Entities
{
items=4;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20207.006,8.5482407,12780.526};
angles[]={0,1.5671763,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot11_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1793;
type="SWOP_501_pilot";
atlOffset=28.612652;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20207.029,8.5482407,12778.689};
angles[]={0,1.5671763,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot12_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1794;
type="SWOP_501_pilot";
atlOffset=28.675125;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20206.91,8.548912,12776.74};
angles[]={0,1.5671773,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot13_5";
description="Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1795;
type="SWOP_501_pilot";
atlOffset=28.701172;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20207.021,8.548912,12774.603};
angles[]={0,1.5671773,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot14_5";
description="Co-Pilot Razor 2-2";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1796;
type="SWOP_501_pilot";
atlOffset=28.685322;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1792;
atlOffset=28.612652;
};
class Item465
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20209.297,8.5499191,12782.799};
angles[]={0,1.5671773,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot15_1";
description="Pilot Lightning 1-1";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class binocular
{
name="ElectroBinocularsW_F";
class primaryMuzzleMag
{
name="Laserbatteries";
ammoLeft=1;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501corporal_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=9;
class Item0
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item1
{
name="SW_DropTurret_Mag";
count=1;
ammoLeft=1;
};
class Item2
{
name="SmokeShellBlue";
count=2;
ammoLeft=1;
};
class Item3
{
name="SmokeShellGreen";
count=2;
ammoLeft=1;
};
class Item4
{
name="SmokeShellOrange";
count=2;
ammoLeft=1;
};
class Item5
{
name="SmokeShellPurple";
count=2;
ammoLeft=1;
};
class Item6
{
name="SWOP_DC15_Mag";
count=1;
ammoLeft=60;
};
class Item7
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
class Item8
{
name="Laserbatteries";
count=1;
ammoLeft=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_srtrooparmor_air";
isBackpack=0;
class MagazineCargo
{
items=6;
class Item0
{
name="SWOP_DC15_Mag";
count=6;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=3;
ammoLeft=1;
};
class Item2
{
name="OPTRE_M2_Smoke_Yellow";
count=2;
ammoLeft=1;
};
class Item3
{
name="OPTRE_M2_Smoke_Red";
count=2;
ammoLeft=1;
};
class Item4
{
name="OPTRE_M2_Smoke_Purple";
count=2;
ammoLeft=1;
};
class Item5
{
name="DCStun_Mag";
count=1;
ammoLeft=10;
};
};
class ItemCargo
{
items=2;
class Item0
{
name="ACE_elasticBandage";
count=1;
};
class Item1
{
name="ACE_Fortify";
count=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloneDV";
isBackpack=1;
class MagazineCargo
{
items=8;
class Item0
{
name="SW_SquadShield_magCARGA";
count=1;
ammoLeft=1;
};
class Item1
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item2
{
name="SWOPthrowableExplosive";
count=2;
ammoLeft=1;
};
class Item3
{
name="SWOPthrowablectype";
count=1;
ammoLeft=1;
};
class Item4
{
name="swop_SmokeShell";
count=3;
ammoLeft=1;
};
class Item5
{
name="swop_mag_gimpact";
count=3;
ammoLeft=1;
};
class Item6
{
name="SWOP_SCAR_EMP_GrenadeGM";
count=1;
ammoLeft=1;
};
class Item7
{
name="SWOP_termDet_G";
count=1;
ammoLeft=1;
};
};
class ItemCargo
{
items=18;
class Item0
{
name="ACE_elasticBandage";
count=21;
};
class Item1
{
name="ACE_quikclot";
count=5;
};
class Item2
{
name="ACE_fieldDressing";
count=5;
};
class Item3
{
name="ACE_CableTie";
count=5;
};
class Item4
{
name="ACE_epinephrine";
count=5;
};
class Item5
{
name="ACE_Clacker";
count=1;
};
class Item6
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item7
{
name="ACE_MapTools";
count=1;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_morphine";
count=5;
};
class Item10
{
name="ACE_packingBandage";
count=10;
};
class Item11
{
name="ACE_plasmaIV_250";
count=3;
};
class Item12
{
name="ACE_plasmaIV_500";
count=4;
};
class Item13
{
name="ACE_tourniquet";
count=4;
};
class Item14
{
name="MineDetector";
count=1;
};
class Item15
{
name="ACE_wirecutter";
count=1;
};
class Item16
{
name="ACE_surgicalKit";
count=1;
};
class Item17
{
name="ACE_plasmaIV";
count=1;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="tf_microdagr";
goggles="SWOP_Clones_HUD";
hmd="SWOP_NVChip";
headgear="SWOP_cloneHelmetairborne_helmet";
};
};
id=1798;
type="SWOP_501_pilot";
atlOffset=28.034729;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20207.332,8.5499191,12783.001};
angles[]={0,1.5671773,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot16_1";
description="Co-Pilot Lightning 1-1 ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1799;
type="SWOP_501_pilot";
atlOffset=28.241779;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1797;
atlOffset=28.034729;
};
class Item466
{
dataType="Group";
side="West";
class Entities
{
items=2;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20204.148,8.548912,12776.649};
angles[]={0,1.5671773,0};
};
side="West";
flags=3;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot17_1";
description="Pilot Trainee";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1801;
type="SWOP_501_pilot";
atlOffset=29.199249;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="Enh_allowFleeing";
expression="_this allowFleeing _value";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.77999997;
};
};
};
class Attribute7
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=8;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20204.119,8.5482407,12774.771};
angles[]={0,1.5671773,0};
};
side="West";
flags=1;
class Attributes
{
rank="LIEUTENANT";
init="call{player enableFatigue false;}";
name="pilot18_1";
description="Pilot Trainee";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
class secondaryMuzzleMag
{
name="DCStun_Mag";
ammoLeft=10;
};
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_CloudBackpack_RTdv_Base";
isBackpack=1;
class MagazineCargo
{
items=3;
class Item0
{
name="TermMineC_Mag";
count=2;
ammoLeft=1;
};
class Item1
{
name="SWOP_DC15_Mag";
count=11;
ammoLeft=60;
};
class Item2
{
name="SWOP_DC15_UW_Mag";
count=1;
ammoLeft=60;
};
};
class ItemCargo
{
items=22;
class Item0
{
name="ACE_tourniquet";
count=8;
};
class Item1
{
name="ACE_surgicalKit";
count=1;
};
class Item2
{
name="ACE_plasmaIV";
count=3;
};
class Item3
{
name="ACE_plasmaIV_250";
count=12;
};
class Item4
{
name="ACE_plasmaIV_500";
count=6;
};
class Item5
{
name="ACE_personalAidKit";
count=1;
};
class Item6
{
name="ACE_packingBandage";
count=20;
};
class Item7
{
name="ACE_morphine";
count=5;
};
class Item8
{
name="ACE_microDAGR";
count=1;
};
class Item9
{
name="ACE_MapTools";
count=1;
};
class Item10
{
name="ACE_Flashlight_XL50";
count=1;
};
class Item11
{
name="ACE_Clacker";
count=1;
};
class Item12
{
name="ItemcTabHCam";
count=1;
};
class Item13
{
name="ACE_IR_Strobe_Item";
count=2;
};
class Item14
{
name="ACE_Fortify";
count=1;
};
class Item15
{
name="ACE_EntrenchingTool";
count=1;
};
class Item16
{
name="ACE_EarPlugs";
count=1;
};
class Item17
{
name="ACE_CableTie";
count=5;
};
class Item18
{
name="ACE_quikclot";
count=15;
};
class Item19
{
name="ACE_Banana";
count=1;
};
class Item20
{
name="ACE_fieldDressing";
count=15;
};
class Item21
{
name="ACE_elasticBandage";
count=50;
};
};
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_pilot_helmet501";
};
};
id=1802;
type="SWOP_501_pilot";
atlOffset=29.272259;
class CustomAttributes
{
class Attribute0
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute1
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.95999998;
};
};
};
class Attribute2
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=1;
};
};
};
class Attribute3
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute4
{
property="Enh_ambientAnimParams";
expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
class Value
{
class data
{
class type
{
type[]=
{
"ARRAY"
};
};
class value
{
items=2;
class Item0
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
class Item1
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="ASIS";
};
};
};
};
};
};
class Attribute5
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
class Attribute6
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=7;
};
};
};
class Attributes
{
};
id=1800;
atlOffset=29.199249;
};
class Item467
{
dataType="Object";
class PositionInfo
{
position[]={20253.725,11.997601,12747.879};
angles[]={0,4.7479877,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1803;
type="Infostand_1_EP1";
atlOffset=9.5367432e-007;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item468
{
dataType="Object";
class PositionInfo
{
position[]={20255.27,10.04668,12802.116};
angles[]={0,1.6112442,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{[this, true] call ACE_captives_fnc_setHandcuffed;}";
};
id=1804;
type="land_Pantalla";
};
class Item469
{
dataType="Object";
class PositionInfo
{
position[]={20172.018,18.957352,12693.226};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1805;
type="Land_Airport_Tower_F";
atlOffset=51.924664;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item470
{
dataType="Object";
class PositionInfo
{
position[]={20174.848,3.4909191,12686.86};
angles[]={0,3.1730089,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1806;
type="SWOP_ImpWall2";
atlOffset=32.213463;
};
class Item471
{
dataType="Object";
class PositionInfo
{
position[]={20175.266,3.4909191,12697.658};
angles[]={0,0.046109676,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1807;
type="SWOP_ImpWall2";
atlOffset=29.338346;
};
class Item472
{
dataType="Object";
class PositionInfo
{
position[]={20161.82,9.1346006,12699.488};
angles[]={0,3.1895494,0};
};
side="Empty";
flags=5;
class Attributes
{
init="call{this addAction [""To ATC"", {player setPosatl ( " \n " getPosAtL ATC)}]}";
name="Ground_Place";
};
id=1808;
type="SWOP_controlPanelLarge";
atlOffset=1.9073486e-006;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item473
{
dataType="Object";
class PositionInfo
{
position[]={20170.803,21.79558,12694.411};
angles[]={0,4.7873797,0};
};
side="Empty";
flags=1;
class Attributes
{
init="call{this addAction [""To Ground"", {player setPosatl ( " \n " getPosAtL Ground_Place)}]}";
name="ATC";
};
id=1809;
type="SWOP_controlPanelLarge";
atlOffset=3.6966209;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
class Item474
{
dataType="Marker";
position[]={20264.602,-0.59324837,12714.381};
name="Armoury";
text="Armoury";
type="MCC_b_markerAmmo";
angle=182.95064;
id=1810;
atlOffset=28.66193;
};
class Item475
{
dataType="Marker";
position[]={20261.955,-0.59324837,12800.091};
name="marker_3";
text="HQ";
type="b_hq";
angle=182.95064;
id=1811;
atlOffset=26.983898;
};
class Item476
{
dataType="Marker";
position[]={20220.119,-0.59324837,12823.235};
name="marker_4";
text="Medical";
type="b_med";
angle=182.95064;
id=1812;
atlOffset=12.230007;
};
class Item477
{
dataType="Marker";
position[]={20111.523,-0.59324837,12730.864};
name="marker_5";
text="LAAT's, Y-Wing's , V-wings, ARC 170's ";
type="b_air";
angle=182.95064;
id=1813;
atlOffset=38.747765;
};
class Item478
{
dataType="Marker";
position[]={20102.908,-0.59324837,12824.234};
name="marker_6";
text="Transport's and Sabres";
type="b_motor_inf";
angle=182.95064;
id=1814;
atlOffset=10.864271;
};
class Item479
{
dataType="Marker";
position[]={20197.502,-0.59324837,12617.301};
name="marker_7";
text="Forward Operating Base : ";
type="b_hq";
angle=182.95064;
id=1815;
atlOffset=46.156548;
};
class Item480
{
dataType="Marker";
position[]={20175.852,-0.59324837,12706.968};
name="marker98";
text="ATC";
type="b_support";
angle=182.95064;
id=1816;
atlOffset=38.858391;
};
class Item481
{
dataType="Object";
class PositionInfo
{
position[]={20184.523,8.6614571,12745.915};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1817;
type="PortableHelipadLight_01_red_F";
atlOffset=2.8610229e-006;
};
class Item482
{
dataType="Object";
class PositionInfo
{
position[]={20184.473,8.6614571,12737.549};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1818;
type="PortableHelipadLight_01_red_F";
atlOffset=2.8610229e-006;
};
class Item483
{
dataType="Object";
class PositionInfo
{
position[]={20171.395,8.6614571,12746.26};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1819;
type="PortableHelipadLight_01_red_F";
atlOffset=2.8610229e-006;
};
class Item484
{
dataType="Object";
class PositionInfo
{
position[]={20171.02,8.6614571,12738.36};
angles[]={0,3.1930914,0};
};
side="Empty";
flags=4;
class Attributes
{
};
id=1820;
type="PortableHelipadLight_01_red_F";
atlOffset=2.8610229e-006;
};
class Item485
{
dataType="Object";
class PositionInfo
{
position[]={20177.697,10.541143,12742.699};
angles[]={0,3.1930914,0};
};
side="Empty";
class Attributes
{
name="Ammo_spawn";
};
id=1821;
type="HeliHEmpty";
atlOffset=1.9903698;
};
class Item486
{
dataType="Logic";
class PositionInfo
{
position[]={20224.699,9.2619896,12782.321};
angles[]={0,1.9074197,0};
};
id=1822;
type="ModuleCurator_F";
atlOffset=0.71530914;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a7";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item487
{
dataType="Logic";
class PositionInfo
{
position[]={20241.574,9.3295231,12772.96};
angles[]={0,4.3113503,0};
};
id=1823;
type="ModuleCurator_F";
atlOffset=0.78284264;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a4";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item488
{
dataType="Logic";
class PositionInfo
{
position[]={20241.535,9.3062057,12778.825};
angles[]={0,4.311358,0};
};
id=1824;
type="ModuleCurator_F";
atlOffset=0.7595253;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a6";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item489
{
dataType="Logic";
class PositionInfo
{
position[]={20241.518,9.3108444,12777.232};
angles[]={0,4.311358,0};
};
id=1825;
type="ModuleCurator_F";
atlOffset=0.76416397;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a5";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item490
{
dataType="Group";
side="West";
class Entities
{
items=5;
class Item0
{
dataType="Object";
class PositionInfo
{
position[]={20243.42,8.4862289,12770.875};
angles[]={0,4.6266685,0};
};
side="West";
flags=3;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a2";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1827;
type="SWOP_501_Appo";
atlOffset=33.485794;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item1
{
dataType="Object";
class PositionInfo
{
position[]={20243.363,8.4862289,12772.784};
angles[]={0,4.6595421,0};
};
side="West";
flags=1;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a4";
description="Zeus Operator ";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1828;
type="SWOP_501_Appo";
atlOffset=33.858879;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item2
{
dataType="Object";
class PositionInfo
{
position[]={20243.414,8.4862289,12774.814};
angles[]={0,4.5652757,0};
};
side="West";
flags=1;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a3";
description="Zeus Operator";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1829;
type="SWOP_501_Appo";
atlOffset=34.295155;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item3
{
dataType="Object";
class PositionInfo
{
position[]={20243.225,8.5481186,12778.995};
angles[]={0,4.706254,0};
};
side="West";
flags=1;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a6";
description="Zeus Operator [ Reserverd for Senior Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1830;
type="SWOP_501_Appo";
atlOffset=35.076736;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={20243.385,8.5108871,12776.96};
angles[]={0,4.6266732,0};
};
side="West";
flags=1;
class Attributes
{
rank="MAJOR";
init="call{player enableFatigue false;}";
name="a5";
description="Zeus Operator [ Reserverd for Head Zeus ]";
isPlayable=1;
class Inventory
{
class primaryWeapon
{
name="SWOP_DC15";
class primaryMuzzleMag
{
name="SWOP_DC15_Mag";
ammoLeft=60;
};
};
class binocular
{
name="ElectroBinocularsW_F";
};
class uniform
{
typeName="SWOP_Clonetrooper_501_F_CombatUniform";
isBackpack=0;
class MagazineCargo
{
items=1;
class Item0
{
name="SWOP_DC15_Mag";
count=5;
ammoLeft=60;
};
};
class ItemCargo
{
items=1;
class Item0
{
name="FirstAidKit";
count=1;
};
};
};
class vest
{
typeName="SWOP_Clonetrooper_501_armor";
isBackpack=0;
class MagazineCargo
{
items=2;
class Item0
{
name="SWOP_DC15_Mag";
count=2;
ammoLeft=60;
};
class Item1
{
name="SWOP_termDet_G";
count=2;
ammoLeft=1;
};
};
};
class backpack
{
typeName="SWOP_B_SnowBackpack_RTdv_Base";
isBackpack=1;
};
map="ItemMap";
compass="ItemCompass";
watch="ItemWatch";
radio="ItemRadio";
gps="ItemGPS";
headgear="SWOP_Clonetrooper_501appo_helmet";
};
};
id=1831;
type="SWOP_501_Appo";
atlOffset=34.741383;
class CustomAttributes
{
class Attribute0
{
property="ace_isMedic";
expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute1
{
property="acex_headless_blacklist";
expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
class Attribute2
{
property="ace_isEngineer";
expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
class Attribute3
{
property="pitch";
expression="_this setpitch _value;";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0.97000003;
};
};
};
class Attribute4
{
property="enableStamina";
expression="_this enablestamina _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=5;
};
};
};
class Attributes
{
};
id=1826;
atlOffset=33.485794;
};
class Item491
{
dataType="Logic";
class PositionInfo
{
position[]={20241.529,9.322258,12771.174};
angles[]={0,4.311358,0};
};
id=1832;
type="ModuleCurator_F";
atlOffset=0.77557755;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a2";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item492
{
dataType="Logic";
class PositionInfo
{
position[]={20241.545,9.3113327,12775.196};
angles[]={0,4.3113503,0};
};
id=1833;
type="ModuleCurator_F";
atlOffset=0.76465225;
class CustomAttributes
{
class Attribute0
{
property="ModuleCurator_F_Owner";
expression="_this setVariable ['Owner',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="a3";
};
};
};
class Attribute1
{
property="ModuleCurator_F_Forced";
expression="_this setVariable ['Forced',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=0;
};
};
};
class Attribute2
{
property="ModuleCurator_F_Name";
expression="_this setVariable ['Name',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="";
};
};
};
class Attribute3
{
property="ModuleCurator_F_Addons";
expression="_this setVariable ['Addons',_value,true];";
class Value
{
class data
{
class type
{
type[]=
{
"SCALAR"
};
};
value=2;
};
};
};
nAttributes=4;
};
};
class Item493
{
dataType="Marker";
position[]={20163.354,-0.59324837,12762.813};
name="marker_0";
markerType="RECTANGLE";
type="rectangle";
a=80;
b=115;
angle=272.14099;
id=1834;
atlOffset=24.861128;
};
class Item494
{
dataType="Object";
class PositionInfo
{
position[]={20175.166,2.7165565,12847.422};
angles[]={0,3.1723447,0};
};
side="Empty";
flags=1;
class Attributes
{
};
id=1219;
type="Land_Highway_bridge_up";
atlOffset=4.9288445;
class CustomAttributes
{
class Attribute0
{
property="Enh_featureType";
expression="_this setFeatureType parseNumber (_value)";
class Value
{
class data
{
class type
{
type[]=
{
"STRING"
};
};
value="0";
};
};
};
nAttributes=1;
};
};
};
class Connections
{
class LinkIDProvider
{
nextID=30;
};
class Links
{
items=30;
class Item0
{
linkID=0;
item0=1149;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item1
{
linkID=1;
item0=1046;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item2
{
linkID=2;
item0=1045;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item3
{
linkID=3;
item0=1042;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item4
{
linkID=4;
item0=1035;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item5
{
linkID=5;
item0=1034;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item6
{
linkID=6;
item0=1033;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item7
{
linkID=7;
item0=1032;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item8
{
linkID=8;
item0=1031;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item9
{
linkID=9;
item0=1028;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item10
{
linkID=10;
item0=1029;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item11
{
linkID=11;
item0=1030;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item12
{
linkID=12;
item0=1047;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item13
{
linkID=13;
item0=1154;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item14
{
linkID=14;
item0=1172;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item15
{
linkID=15;
item0=1174;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item16
{
linkID=16;
item0=1141;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item17
{
linkID=17;
item0=1185;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item18
{
linkID=18;
item0=1281;
item1=1276;
class CustomData
{
type="Sync";
};
};
class Item19
{
linkID=19;
item0=1282;
item1=1275;
class CustomData
{
type="Sync";
};
};
class Item20
{
linkID=20;
item0=1279;
item1=1278;
class CustomData
{
type="Sync";
};
};
class Item21
{
linkID=21;
item0=1280;
item1=1277;
class CustomData
{
type="Sync";
};
};
class Item22
{
linkID=22;
item0=1317;
item1=1108;
class CustomData
{
type="Sync";
};
};
class Item23
{
linkID=23;
item0=1832;
item1=1827;
class CustomData
{
type="Sync";
};
};
class Item24
{
linkID=24;
item0=1833;
item1=1829;
class CustomData
{
type="Sync";
};
};
class Item25
{
linkID=25;
item0=1823;
item1=1828;
class CustomData
{
type="Sync";
};
};
class Item26
{
linkID=26;
item0=1824;
item1=1830;
class CustomData
{
type="Sync";
};
};
class Item27
{
linkID=27;
item0=1825;
item1=1831;
class CustomData
{
type="Sync";
};
};
class Item28
{
linkID=28;
item0=1762;
item1=1759;
class CustomData
{
type="TriggerOwner";
};
};
class Item29
{
linkID=29;
item0=1822;
item1=1776;
class CustomData
{
type="TriggerOwner";
};
};
};
};
};