if (isDedicated) then { exit }; waitUntil { alive player }; desiredviewdistance_inf = viewDistance; desiredviewdistance_veh = viewDistance; desiredviewdistance_obj = 75; desired_fps = 0; show_teammates = false; show_nametags = false; show_platoon = false; desired_vehvolume = 100; greuh_options_profile = profileNamespace getVariable "GREUH_OPTIONS_PROFILE"; if ( !isNil "greuh_options_profile" ) then { desiredviewdistance_inf = greuh_options_profile select 0; desiredviewdistance_veh = greuh_options_profile select 1; desiredviewdistance_obj = greuh_options_profile select 2; show_teammates = greuh_options_profile select 3; show_platoon = greuh_options_profile select 4; if ( count greuh_options_profile > 5 ) then { desired_vehvolume = greuh_options_profile select 5; if ( isNil "desired_vehvolume" ) then { desired_vehvolume = 100; }; }; if ( count greuh_options_profile > 6 ) then { show_nametags = greuh_options_profile select 6; if ( isNil "show_nametags" ) then { show_nametags = false; }; }; if ( count greuh_options_profile > 7) then { desired_fps = greuh_options_profile select 7; if ( isNil "desired_fps" ) then { desired_fps = 0; }; }; }; [] call compile preprocessFileLineNumbers "GREUH\GREUH_config.sqf"; [] call compile preprocessFileLineNumbers "GREUH\scripts\GREUH_version.sqf"; [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_actionmanager.sqf"; [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_revive_camera.sqf"; [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_medic_listener.sqf"; if ( GREUH_allow_mapmarkers ) then { [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_playermarkers.sqf"; }; if ( GREUH_allow_platoonview ) then { [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_platoonoverlay.sqf"; }; if ( GREUH_allow_platoonview ) then { [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_cache_units.sqf"; }; if ( GREUH_allow_customsquads ) then { [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_squadmanagement.sqf"; }; if ( GREUH_allow_viewdistance ) then { [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_view_distance_management.sqf"; }; [] spawn compile preprocessFileLineNumbers "GREUH\scripts\GREUH_dynamic_view_distance.sqf";