class kndr_MapControl { access = 0; idc = 10023; type = CT_MAP_MAIN; style = ST_PICTURE; x = 0.05; y = 0.05; w = 0.90; h = 0.90; colorBackground[] = {0, 0, 0, 0}; colorText[] = {0, 0, 0, 0}; colorSea[] = {0.1, 0.3, 0.5, 0.25}; colorForest[] = {0.10, 0.50, 0.10, 0.50}; colorRocks[] = {0.50, 0.50, 0.50, 1}; colorCountlines[] = {0.65, 0.45, 0.27, 0.50}; colorMainCountlines[] = {0.65, 0.45, 0.27, 1.00}; colorCountlinesWater[] = {0.00, 0.53, 1.00, 0.3}; colorMainCountlinesWater[] = {0.00, 0.53, 1.00, 0.6}; colorForestBorder[] = {0.40, 0.80, 0.00, 1.00}; colorRocksBorder[] = {0.50, 0.50, 0.50, 1.00}; colorPowerLines[] = {0.00, 0.00, 0.00, 1.00}; colorNames[] = {0.00, 0.00, 0.00, 1.00}; colorInactive[] = {1, 0.3, 0.5, 1}; colorLevels[] = {0.00, 0.00, 0.00, 1.00}; colorOutside[] = {0.1, 0.3, 0.5, 0.5}; colorRailWay[] = {1, 0, 0.5, 1}; colorTracks[] = {0.8, 0.6, 0.6, 1}; colorTracksFill[] = {0.7, 0.5, 0.5, 1}; colorRoads[] = {0.8, 0.8, 0.8, 1}; colorRoadsFill[] = {0.7, 0.7, 0.7, 1}; colorMainRoads[] = {1, 1, 1, 1}; colorMainRoadsFill[] = {0.9, 0.9, 0.9, 1}; colorGrid[] = {0, 0, 0, 0.5}; colorGridMap[] = {0, 0, 0, 0.5}; alphaFadeStartScale = 5; alphaFadeEndScale = 5; font = FontM; sizeEx = 0.075; fontLabel = FontM; sizeExLabel = 0.075; fontGrid = FontM; sizeExGrid = 0.02; fontUnits = FontM; sizeExUnits = 0.075; fontNames = FontM; sizeExNames = 0.075; fontInfo = FontM; sizeExInfo = 0.075; fontLevel = FontM; sizeExLevel = 0.02; stickX[] = {0.20, {"Gamma", 1.00, 1.50} }; stickY[] = {0.20, {"Gamma", 1.00, 1.50} }; ptsPerSquareSea = 6; ptsPerSquareTxt = 8; ptsPerSquareCLn = 8; ptsPerSquareExp = 8; ptsPerSquareCost = 8; ptsPerSquareFor = "4.0f"; ptsPerSquareForEdge = "10.0f"; ptsPerSquareRoad = 2; ptsPerSquareObj = 10; maxSatelliteAlpha = 0.9; text = ""; showCountourInterval=2; scaleDefault = 0.1; onMouseButtonClick = ""; onMouseButtonDblClick = ""; scaleMin = 0.05; scaleMax = 3; class ActiveMarker { color[] = {0.30, 0.10, 0.90, 1.00}; size = 50; }; class Bunker { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 14; importance = "1.5 * 14 * 0.05"; coefMin = 0.25; coefMax = 4.00; }; class Bush { icon = ""; color[] = {0.55, 0.64, 0.43, 1.00}; size = 14; importance = "0.2 * 14 * 0.05"; coefMin = 0.25; coefMax = 4.00; }; class BusStop { icon = ""; color[] = {0.00, 0.00, 1.00, 1.00}; size = 10; importance = "1 * 10 * 0.05"; coefMin = 0.25; coefMax = 4.00; }; class Command { icon = "#(argb,8,8,3)color(1,1,1,1)"; color[] = {0.00, 0.00, 0.00, 1.00}; size = 18; importance = 1.00; coefMin = 1.00; coefMax = 1.00; }; class Cross { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 16; importance = "0.7 * 16 * 0.05"; coefMin = 0.25; coefMax = 4.00; }; class Chapel { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 16; importance = "1 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class Church { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 16; importance = "2 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class CustomMark { icon = ""; color[] = {0.55, 0.64, 0.43, 1}; size = 16; importance = 0.7 * 16 * 0.05; coefMin = 0.25; coefMax = 4; }; class Fortress { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 16; importance = "2 * 16 * 0.05"; coefMin = 0.25; coefMax = 4.00; }; class Fuelstation { icon = ""; color[] = {1.00, 0.35, 0.35, 1.00}; size = 16; importance = "2 * 16 * 0.05"; coefMin = 0.75; coefMax = 4.00; }; class Fountain { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 12; importance = "1 * 12 * 0.05"; coefMin = 0.25; coefMax = 4.00; }; class Hospital { icon = ""; color[] = {0.78, 0.00, 0.05, 1.00}; size = 16; importance = "2 * 16 * 0.05"; coefMin = 0.50; coefMax = 4; }; class Lighthouse { icon = ""; color[] = {0.78, 0.00, 0.05, 1.00}; size = 20; importance = "3 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class Quay { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 16; importance = "2 * 16 * 0.05"; coefMin = 0.50; coefMax = 4.00; }; class Rock { icon = ""; color[] = {0.55, 0.64, 0.43, 1}; size = 12; importance = 0.5 * 12 * 0.05; coefMin = 0.25; coefMax = 4; }; class Ruin { icon = ""; color[] = {0.78, 0, 0.05, 1}; size = 16; importance = 1.2 * 16 * 0.05; coefMin = 1; coefMax = 4; }; class Stack { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 20; importance = "2 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class Tree { icon = ""; color[] = {0.55, 0.64, 0.43, 1.00}; size = 12; importance = "0.9 * 16 * 0.05"; coefMin = 0.25; coefMax = 4.00; }; class SmallTree { icon = ""; color[] = {0.55, 0.64, 0.43, 1.00}; size = 12; importance = "0.6 * 12 * 0.05"; coefMin = 0.25; coefMax = 4.00; }; class Task { icon = ""; color[] = {0.55, 0.64, 0.43, 1}; size = 16; importance = 0.7 * 16 * 0.05; coefMin = 0.25; coefMax = 4; iconCreated = "#(argb,8,8,3)color(1,1,1,1)"; iconCanceled = "#(argb,8,8,3)color(0,0,1,1)"; iconDone = "#(argb,8,8,3)color(0,0,0,1)"; iconFailed = "#(argb,8,8,3)color(1,0,0,1)"; colorCreated[] = {1,1,1,1}; colorCanceled[] = {1,1,1,1}; colorDone[] = {1,1,1,1}; colorFailed[] = {1,1,1,1}; }; class Tourism { icon = ""; color[] = {0.78, 0.00, 0.05, 1.00}; size = 16; importance = "1 * 16 * 0.05"; coefMin = 0.70; coefMax = 4.00; }; class ShipWreck { icon = ""; color[] = {0.78, 0.00, 0.05, 1.00}; size = 16; importance = "1 * 16 * 0.05"; coefMin = 0.70; coefMax = 4.00; }; class Transmitter { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 20; importance = "2 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class PowerSolar { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 20; importance = "2 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class PowerWave { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 20; importance = "2 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class LineMarker { icon = ""; color[] = {0,0,0,0}; size = 0; importance = "2 * 16 * 0.05"; coefMin = 0; coefMax = 0; lineWidthThin = 0; lineWidthThick = 0; lineDistanceMin = 0; lineDistanceMax = 0; lineLengthMin = 0; linelengthMax = 0; }; class PowerWind { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 20; importance = "2 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class ViewTower { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 16; importance = "2.5 * 16 * 0.05"; coefMin = 0.50; coefMax = 4.00; }; class Watertower { icon = ""; color[] = {0.00, 0.35, 0.70, 1.00}; size = 32; importance = "1.2 * 16 * 0.05"; coefMin = 0.90; coefMax = 4.00; }; class Waypoint { icon = ""; color[] = {0.00, 0.00, 0.00, 1.00}; size = 24; importance = 1.00; coefMin = 1.00; coefMax = 1.00; }; class WaypointCompleted { icon = ""; color[] = {0.00, 0.00, 0.00, 1.00}; size = 24; importance = 1.00; coefMin = 1.00; coefMax = 1.00; }; }; class RscText { type = CT_STATIC; idc = -1; style = ST_LEFT; colorBackground[] = {0, 0, 0, 0}; colorText[] = {1, 1, 1, 1}; font = "Bitstream"; sizeEx = 0.04; }; class StdText { idc = -1; type = CT_STATIC; style = ST_LEFT; colorText[] = COLOR_WHITE; colorBackground[] = COLOR_NOALPHA; font = FontM; sizeEx = 0.02 * safezoneH; shadow = 2; text = ""; }; class StdHeader : StdText { style = ST_CENTER; sizeEx = 0.03 * safezoneH; colorBackground[] = COLOR_LIGHTGRAY; }; class StdButton { idc = -1; type = CT_BUTTON; style = ST_CENTER; default = false; font = FontM; sizeEx = 0.018 * safezoneH; colorText[] = { 0, 0, 0, 1 }; colorFocused[] = { 1, 1, 1, 1 }; colorDisabled[] = { 0.2, 0.2, 0.2, 0.7 }; colorBackground[] = { 0.8, 0.8, 0.8, 0.8 }; colorBackgroundDisabled[] = { 0.5, 0.5, 0.5, 0.5 }; colorBackgroundActive[] = { 1, 1, 1, 1 }; offsetX = 0.003; offsetY = 0.003; offsetPressedX = 0.002; offsetPressedY = 0.002; colorShadow[] = { 0, 0, 0, 0.5 }; colorBorder[] = { 0, 0, 0, 1 }; borderSize = 0; soundEnter[] = { "", 0, 1 }; // no sound soundPush[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.891251, 1}; soundClick[] = { "", 0, 1 }; // no sound soundEscape[] = { "", 0, 1 }; // no sound x = 0.4 * safezoneW + safezoneX; w = 0.2 * safezoneW; h = 0.03 * safezoneH; text = ""; action = ""; shadow = 1; }; class StdBG { idc = -1; type = CT_STATIC; style = ST_SINGLE; colorText[] = COLOR_BLACK; font = FontM; sizeEx = 0.023; text = ""; }; class StdListBox { idc = -1; type = 5; style = 0 + 0x10; font = FontM; sizeEx = 0.018 * safezoneH; rowHeight = 0.018 * safezoneH * 1.25; color[] = COLOR_LIGHTGRAY; colorText[] = COLOR_WHITE; colorScrollbar[] = COLOR_BRIGHTGREEN; colorSelect[] = COLOR_BRIGHTGREEN; colorSelect2[] = COLOR_BRIGHTGREEN; colorSelectBackground[] = COLOR_LIGHTGRAY; colorSelectBackground2[] = COLOR_LIGHTGRAY; colorActive[] = COLOR_BRIGHTGREEN; colorDisabled[] = COLOR_GREEN; columns[] = {0.1, 0.9}; period = 0.3; colorBackground[] = COLOR_GREEN; maxHistoryDelay = 1.0; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; soundSelect[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.09, 1}; class ListScrollBar { color[] = {1, 1, 1, 0.6}; colorActive[] = {1, 1, 1, 1}; colorDisabled[] = {1, 1, 1, 0.3}; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; }; }; class StdListNBox : StdListBox { idc = -1; type = CT_List_N_Box; drawSideArrows = 0; idcLeft = -10; idcRight = -11; period = 0.3; autoScrollSpeed = -1; autoScrollDelay = 5; autoScrollRewind = 0; arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)"; arrowFull = "#(argb,8,8,3)color(1,1,1,1)"; class Scrollbar { color[] = {1, 1, 1, 0.6}; colorActive[] = {1, 1, 1, 1}; colorDisabled[] = {1, 1, 1, 0.3}; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; }; colorBackground[] = COLOR_GREEN; }; class BgPicture { idc = -1; type = CT_STATIC; style = ST_PICTURE; colorText[] = {0.5, 0.4, 0.25, 0.6}; colorBackground[] = {0, 0, 0, 1}; font = FontM; sizeEx = 0.023; moving = false; text = "res\camo03.jpg"; }; class StdCombo { idc = -1; type = 4; style = 1; x = 0; y = 0; w = 0.3; h = 0.035; colorSelect[] = COLOR_BRIGHTGREEN; colorText[] = COLOR_WHITE; colorBackground[] = COLOR_GREEN_NOALPHA; colorSelectBackground[] = COLOR_LIGHTGRAY; colorScrollbar[] = COLOR_BRIGHTGREEN; arrowEmpty ="\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; wholeHeight = 0.45; color[] = COLOR_LIGHTGRAY; colorActive[] = COLOR_BRIGHTGREEN; colorDisabled[] = COLOR_GREEN; font = FontM; sizeEx = 0.031; soundSelect[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.09, 1}; soundExpand[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.09, 1}; soundCollapse[] = {"\a3\Ui_f\data\Sound\CfgIngameUI\hintExpand", 0.09, 1}; maxHistoryDelay = 1.0; class ComboScrollBar { color[] = {1, 1, 1, 0.6}; colorActive[] = {1, 1, 1, 1}; colorDisabled[] = {1, 1, 1, 0.3}; thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; }; }; class StdEdit { idc = -1; access = 0; type = CT_EDIT; style = ST_RIGHT+ST_FRAME; default = false; font = FontM; sizeEx = 0.018 * safezoneH; colorText[] = COLOR_WHITE; colorSelection[] = COLOR_LIGHTGRAY; colorDisabled[] = COLOR_LIGHTGRAY; colorBackground[] = COLOR_GREEN_NOALPHA; colorBackgroundDisabled[] = COLOR_GREEN; colorBackgroundActive[] = COLOR_GREEN_NOALPHA; x = 0; y = 0; w = 0.3; h = (0.02 * safezoneH); text = ""; autocomplete = ""; shadow = 0; };