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- platoon_icon1 = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
- platoon_icon2 = "\A3\ui_f\data\igui\cfg\cursors\board_ca.paa";
- soldier_icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\private_gs.paa";
- formation_leader_icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\corporal_gs.paa";
- commander_icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\general_gs.paa";
- group_leader_icon = "\A3\Ui_f\data\GUI\Cfg\Ranks\sergeant_gs.paa";
- wounded_icon = "\A3\ui_f\data\map\vehicleicons\pictureHeal_ca.paa";
- nametags_distance = 32.0;
- private [ "_groups", "_unitstocount", "_totalx", "_totaly", "_totalz", "_alpha", "_textalpha", "_size", "_screenpos", "_grouppos", "_distlabel", "_dist", "_nextunit", "_color", "_drawicon", "_displayname", "_iconpos" ];
- waitUntil { !isNil "GRLIB_overlay_groups" };
- waitUntil { !isNil "GRLIB_nametag_units" };
- ["platoon_overlay", "onEachFrame", {
- if ( show_platoon ) then {
- {
- if ( count units _x > 0 ) then {
- _totalx = 0;
- _totaly = 0;
- _totalz = 0;
- _grouppos = [];
- _unitstocount = [];
- {
- if ( _x distance (leader group _x) < 300) then {
- _unitstocount pushback _x;
- _totalx = _totalx + (getpos _x select 0);
- _totaly = _totaly + (getpos _x select 1);
- _totalz = _totalz + (getpos _x select 2);
- };
- } foreach units _x;
- if ( count _unitstocount > 0 ) then {
- _totalx = _totalx / (count _unitstocount);
- _totaly = _totaly / (count _unitstocount);
- _totalz = _totalz / (count _unitstocount);
- };
- if ( _totalz > 2.1 ) then {
- _grouppos = [_totalx, _totaly, _totalz + 10];
- } else {
- _grouppos = [_totalx, _totaly, 2.1];
- };
- _alpha = 0.5;
- _textalpha = 0;
- _size = 0.8;
- _screenpos = worldToScreen _grouppos;
- if (count _screenpos != 0) then {
- if ( (abs (((worldToScreen _grouppos) select 0) - 0.5) < 0.06) && (abs (((worldToScreen _grouppos) select 1) - 0.5) < 0.08)) then {
- _alpha = 1;
- _textalpha = 1;
- _size = 1;
- };
- };
- _dist = player distance _grouppos;
- _distlabel = "";
- if ( _dist > 200 ) then {
- if ( _dist >= 1000 ) then {
- _distlabel = format [" (%1km)", floor (_dist / 1000)];
- } else {
- _distlabel = format [" (%1m)", (floor (_dist / 100)) * 100];
- };
- };
- _color = [0.8,1,0.2,_alpha];
- if ( _x == group player) then { _color = [1,0.9,0.3,_alpha] };
- drawIcon3D [platoon_icon1, _color, _grouppos, _size / 2, _size / 2,0, format ["%1 - %2%3",groupID _x, name (leader _x),_distlabel], 2, 0.03 * _textalpha, "puristaMedium"];
- drawIcon3D [platoon_icon2, _color, _grouppos, _size, _size,0, "", 2, 0.04, "puristaMedium"];
- };
- } foreach GRLIB_overlay_groups;
- };
- if ( show_nametags ) then {
- {
- _nextunit = _x;
- private _local_nametags_distance = nametags_distance;
- if( _nextunit == leader group player ) then {
- _local_nametags_distance = nametags_distance * 3;
- };
- _alpha = 1;
- if ( _nextunit distance player > (_local_nametags_distance / 2) ) then {
- _alpha = 1 - ((((_nextunit distance player) - (_local_nametags_distance / 2)) * 2) / _local_nametags_distance);
- };
- _color = [];
- if ( _nextunit in (units group player)) then {
- switch ( _nextunit getVariable [ "GRLIB_squad_color", "MAIN" ] ) do {
- case "BLUE" : { _color = [0.15,0.35,1.0,_alpha] };
- case "RED" : { _color = [0.8,0,0,_alpha] };
- case "YELLOW" : { _color = [0.85,0.85,0,_alpha] };
- case "GREEN" : { _color = [0,0.75,0,_alpha] };
- default { _color = [0.9,0.9,0.9,_alpha] };
- };
- } else {
- _color = [0.92,0.7,0.25,_alpha];
- };
- _drawicon = soldier_icon;
- if ( _nextunit getVariable [ "FAR_isUnconscious", 0 ] == 1 ) then {
- _drawicon = wounded_icon;
- } else {
- if ( _nextunit == [] call F_getCommander ) then {
- _drawicon = commander_icon;
- } else {
- if ( _nextunit == (leader group _nextunit) && (count (units group _nextunit) > 1 ) ) then {
- _drawicon = group_leader_icon;
- } else {
- if ( ( isFormationLeader _nextunit ) && ( count formationMembers _nextunit > 1 ) ) then {
- _drawicon = formation_leader_icon;
- };
- };
- };
- };
- _displayname = "";
- if(count (squadParams _nextunit) != 0) then {
- _displayname = "[" + ((squadParams _nextunit select 0) select 0) + "] ";
- };
- _displayname = _displayname + ( name _nextunit );
- _height = 2 + ((player distance _nextunit) / (0.75 * _local_nametags_distance));
- _iconpos = [ getPosATL _nextunit select 0, getPosATL _nextunit select 1, (getPosATL _nextunit select 2) + _height ];
- drawIcon3D [ _drawicon, _color, _iconpos , 0.75, 0.75,0, format [ "%1", _displayname] , 2, 0.032, "puristaMedium"];
- } foreach GRLIB_nametag_units;
- };
- }] call BIS_fnc_addStackedEventHandler;
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