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- // Control types
- #define CT_STATIC 0
- #define CT_BUTTON 1
- #define CT_EDIT 2
- #define CT_SLIDER 3
- #define CT_COMBO 4
- #define CT_LISTBOX 5
- #define CT_TOOLBOX 6
- #define CT_CHECKBOXES 7
- #define CT_PROGRESS 8
- #define CT_HTML 9
- #define CT_STATIC_SKEW 10
- #define CT_ACTIVETEXT 11
- #define CT_TREE 12
- #define CT_STRUCTURED_TEXT 13
- #define CT_CONTEXT_MENU 14
- #define CT_CONTROLS_GROUP 15
- #define CT_SHORTCUT_BUTTON 16 // Arma 2 - textured button
- #define CT_XKEYDESC 40
- #define CT_XBUTTON 41
- #define CT_XLISTBOX 42
- #define CT_XSLIDER 43
- #define CT_XCOMBO 44
- #define CT_ANIMATED_TEXTURE 45
- #define CT_OBJECT 80
- #define CT_OBJECT_ZOOM 81
- #define CT_OBJECT_CONTAINER 82
- #define CT_OBJECT_CONT_ANIM 83
- #define CT_LINEBREAK 98
- #define CT_USER 99
- #define CT_MAP 100
- #define CT_MAP_MAIN 101
- #define CT_List_N_Box 102 // Arma 2 - N columns list box
- // Static styles
- #define ST_POS 0x0F
- #define ST_HPOS 0x03
- #define ST_VPOS 0x0C
- #define ST_LEFT 0x00
- #define ST_RIGHT 0x01
- #define ST_CENTER 0x02
- #define ST_DOWN 0x04
- #define ST_UP 0x08
- #define ST_VCENTER 0x0c
- #define CT_MAP_MAIN 101
- #define ST_PICTURE 48
- #define ST_TYPE 0xF0
- #define ST_SINGLE 0
- #define ST_MULTI 16
- #define ST_TITLE_BAR 32
- #define ST_PICTURE 48
- #define ST_FRAME 64
- #define ST_BACKGROUND 80
- #define ST_GROUP_BOX 96
- #define ST_GROUP_BOX2 112
- #define ST_HUD_BACKGROUND 128
- #define ST_TILE_PICTURE 144
- #define ST_WITH_RECT 160
- #define ST_LINE 176
- #define ST_SHADOW 0x100
- #define ST_NO_RECT 0x200 // this style works for CT_STATIC in conjunction with ST_MULTI
- #define ST_KEEP_ASPECT_RATIO 0x800
- #define ST_TITLE ST_TITLE_BAR + ST_CENTER
- // Slider styles
- #define SL_DIR 0x400
- #define SL_VERT 0
- #define SL_HORZ 0x400
- #define SL_TEXTURES 0x10
- // Listbox styles
- #define LB_TEXTURES 0x10
- #define LB_MULTI 0x20
- #define FontM "puristaMedium"
- #define COLOR_BROWN { 0.30, 0.25, 0.2, 0.75 }
- #define COLOR_GREEN { 0.2, 0.23, 0.18, 0.75 }
- #define COLOR_GREEN_ALPHA { 0.2, 0.23, 0.18, 0.4 }
- #define COLOR_GREEN_NOALPHA { 0.2, 0.23, 0.18, 1 }
- #define COLOR_LIGHTGREEN { 0.4, 0.55, 0.36, 0.4 }
- #define COLOR_LIGHTGRAY { 0.6, 0.6, 0.6, 0.8 }
- #define COLOR_LIGHTGRAY_ALPHA { 0.6, 0.6, 0.6, 0.55 }
- #define COLOR_WHITE { 1, 1, 1, 1 }
- #define COLOR_NOALPHA { 0, 0, 0, 0 }
- #define COLOR_BLUFOR { 0, 0.3, 1, 1 }
- #define COLOR_OPFOR { 1, 0, 0, 1 }
- #define COLOR_GUER { 0.5, 0.5, 0.5, 0.5 }
- #define COLOR_WHITE_TRANSP { 1, 1, 1, 0.5 }
- #define COLOR_BLACK { 0, 0, 0, 1 }
- #define COLOR_BLACK_ALPHA { 0, 0, 0, 0.85 }
- #define COLOR_BLUFOR_NOALPHA { 0, 0, 1, 1 }
- #define COLOR_OPFOR_NOALPHA { 1, 0, 0, 1 }
- #define COLOR_RED_DISABLED { 1,0,0,0.4 }
- #define COLOR_BLEEDOUT { 0.66,0,0,0.8 }
- #define COLOR_BRIGHTGREEN { 0.2,1,0.2,1 }
- #define SHADOW_X 0.0008
- #define SHADOW_Y 0.0011
- #define ICONE_SPACY 0.025
- #define BORDERSIZE 0.01
- #define MAP_IDC 10023
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