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- class init
- {
- class marker
- {
- shape = "ELLIPSE";
- color = "ColorBLUFOR";
- brush = "FDiagonal";
- size[] = {100, 100};
- };
- class icon
- {
- shape = "ICON";
- type = "b_art";
- color = "ColorBLUFOR";
- };
- };
- class defending
- {
- class marker
- {
- shape = "ELLIPSE";
- brush = "BDiagonal";
- size[] = {100, 100};
- color = "ColorOrange";
- };
- class icon
- {
- shape = "ICON";
- type = "b_art";
- color = "ColorOrange";
- text = "(Under Attack)";
- };
- };
- class ammo
- {
- class marker
- {
- shape = "ELLIPSE";
- color = "ColorBLUFOR";
- brush = "FDiagonal";
- size[] = {100, 100};
- };
- class icon
- {
- shape = "ICON";
- type = "mil_warning";
- color = "ColorBLUFOR";
- text = "(Needs Ammo)";
- };
- };
- class truck
- {
- class marker {};
- class icon
- {
- shape = "ICON";
- type = "mil_warning";
- color = "ColorBLUFOR";
- text = "Repair Truck for";
- };
- };
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