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- class init
- {
- class marker {};
- class icon {};
- };
- class friendly
- {
- class marker
- {
- color = "ColorBLUFOR";
- };
- class icon
- {
- shape = "ICON";
- type = "b_unknown";
- color = "ColorBLUFOR";
- };
- };
- class under_attack
- {
- class marker
- {
- color = "ColorUnknown";
- };
- class icon
- {
- shape = "ICON";
- type = "n_unknown";
- color = "ColorOrange";
- text[] = {"(Under Attack)", ""};
- };
- };
- class attacking
- {
- class marker
- {
- color = "ColorUnknown";
- };
- class icon
- {
- shape = "ICON";
- type = "n_unknown";
- color = "ColorOrange";
- text[] = {"(Attacking)", ""};
- };
- };
- class enemy
- {
- class marker
- {
- color = "ColorOPFOR";
- };
- class icon
- {
- shape = "ICON";
- type = "o_unknown";
- color = "Color1_FD_F";
- };
- };
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