sl.sqf 1.0 KB

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  1. _unit = _this select 0;
  2. removeAllWeapons _unit;
  3. removeAllItems _unit;
  4. removeAllAssignedItems _unit;
  5. removeVest _unit;
  6. removeBackpack _unit;
  7. removeHeadgear _unit;
  8. removeGoggles _unit;
  9. sleep 0.5;
  10. _unit addVest "V_TacVest_oli";
  11. for "_i" from 1 to 2 do {_unit addItemToVest "FirstAidKit";};
  12. for "_i" from 1 to 2 do {_unit addItemToVest "MiniGrenade";};
  13. for "_i" from 1 to 2 do {_unit addItemToVest "SmokeShell";};
  14. _unit addItemToVest "Chemlight_green";
  15. for "_i" from 1 to 2 do {_unit addItemToVest "rhs_30Rnd_545x39_AK";};
  16. for "_i" from 1 to 4 do {_unit addItemToBackpack "rhs_30Rnd_545x39_AK";};
  17. for "_i" from 1 to 2 do {_unit addItemToVest "16Rnd_9x21_Mag";};
  18. _unit addBackpack "B_AssaultPack_rgr";
  19. _unit addHeadgear "rhs_6b28_green";
  20. _unit addGoggles "G_Bandanna_oli";
  21. _unit addWeapon "rhs_weap_ak74m_camo_npz";
  22. _unit addPrimaryWeaponItem "optic_MRCO";
  23. _unit addWeapon "hgun_P07_F";
  24. _unit addWeapon "Rangefinder";
  25. _unit linkItem "ItemMap";
  26. _unit linkItem "ItemCompass";
  27. _unit linkItem "ItemGPS";
  28. _unit linkItem "NVGoggles_INDEP";