liberation_functions.sqf 5.4 KB

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  1. F_getNearestFob = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearestFob.sqf";
  2. F_getMobileRespawns = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getMobileRespawns.sqf";
  3. F_getUnitsCount = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getUnitsCount.sqf";
  4. F_spartanScan = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spartanScan.sqf";
  5. F_getGroupType = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getGroupType.sqf";
  6. F_getForceRatio = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getForceRatio.sqf";
  7. F_localCap = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_localCap.sqf";
  8. F_opforCap = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_opforCap.sqf";
  9. F_getNearestSector = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearestSector.sqf";
  10. F_getNearestTower = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearestTower.sqf";
  11. F_getNearestBluforObjective = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearestBluforObjective.sqf";
  12. F_libSpawnVehicle = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_libSpawnVehicle.sqf";
  13. F_libSpawnMilitiaCrew = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_libSpawnMilitiaCrew.sqf";
  14. F_sectorOwnership = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_sectorOwnership.sqf";
  15. F_spawnBuildingSquad = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spawnBuildingSquad.sqf";
  16. F_spawnMilitaryPostSquad = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spawnMilitaryPostSquad.sqf";
  17. F_findOpforSpawnPoint = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_findOpforSpawnPoint.sqf";
  18. F_getAdaptiveSquadComp = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getAdaptiveSquadComp.sqf";
  19. F_getAdaptiveVehicle = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getAdaptiveVehicle.sqf";
  20. F_secondsToTimer = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_secondsToTimer.sqf";
  21. F_squadRespawn = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_squadRespawn.sqf";
  22. F_checkClass = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_checkClass.sqf";
  23. F_filterMods = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_filterMods.sqf";
  24. F_swapInventory = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_swapInventory.sqf";
  25. F_spawnRegularSquad = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spawnRegularSquad.sqf";
  26. F_spawnCivilians = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_spawnCivilians.sqf";
  27. F_limitSkill = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_limitSkill.sqf";
  28. F_getNearbyPlayers = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getNearbyPlayers.sqf";
  29. F_lessLoadedHC = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_lessLoadedHC.sqf";
  30. F_setMass = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_setMass.sqf";
  31. F_adaptiveOpforFactor = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_adaptiveOpforFactor.sqf";
  32. F_getFobName = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getFobName.sqf";
  33. F_objectProtection = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_objectProtection.sqf";
  34. F_isBigtownActive = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_isBigtownActive.sqf";
  35. F_getUnitPositionId = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getUnitPositionId.sqf";
  36. F_getCommander = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getCommander.sqf";
  37. F_fetchPermission = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_fetchPermission.sqf";
  38. LARs_fnc_addAllVirtualCargo = compileFinal preprocessFileLineNumbers "scripts\shared\functions\LARs_fnc_addAllVirtualCargo.sqf";
  39. F_isAdmin = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_isAdmin.sqf";
  40. F_cleanOpforVehicle = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_cleanOpforVehicle.sqf";
  41. F_getLoadout = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getLoadout.sqf";
  42. F_setLoadout = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_setLoadout.sqf";
  43. F_rearmVehicle = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_rearmVehicle.sqf";
  44. F_setFuel = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_setFuel.sqf";
  45. F_forceBluforCrew = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_forceBluforCrew.sqf";
  46. F_getCorrectedSectorRange = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getCorrectedSectorRange.sqf";
  47. F_getLocationName = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_getLocationName.sqf";
  48. F_correctLaserBatteries = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_correctLaserBatteries.sqf";
  49. F_crateToStorage = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_ia_crate_to_storage.sqf";
  50. F_crateFromStorage = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_ia_crate_from_storage.sqf";
  51. F_crateCheckValue = compileFinal preprocessFileLineNumbers "scripts\shared\functions\F_ia_crate_checkValue.sqf";