- waitUntil { !isNil "chosen_weather" };
- while { true } do {
- 3600 setOvercast chosen_weather;
- if ( overcast < 0.75 ) then { 2 setRain 0 };
- if ( overcast >= 0.75 && overcast < 0.95 ) then { 2 setRain 0.1 };
- if ( overcast >= 0.95 ) then { 2 setRain 0.2 }; // Removed heavy rain due to severe fps issues
- sleep 5;
- };
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