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- class blackscreen
- {
- idd = 5651;
- movingEnable = false;
- controls[]=
- {
- "OuterBackground", "Skull", "GREUH_WoundedLabel"
- };
- class OuterBackground {
- idc = -1;
- type = CT_STATIC;
- style = ST_LEFT;
- colorText[] = COLOR_BLACK;
- colorBackground[] = COLOR_BLACK;
- font = FontM;
- sizeEx = 0.023;
- x = -3; y = -3;
- w = 9; h = 9;
- text = "";
- };
- class Skull {
- idc = 666;
- type = CT_STATIC ;
- style = ST_PICTURE;
- colorText[] = { 1,1,1,0.15 };
- colorBackground[] = COLOR_NOALPHA;
- font = FontM;
- sizeEx = 0.1 * safezoneH;
- x = 0.3 * safezoneW + safezoneX;
- w = 0.4 * safezoneW;
- y = 0.2 * safezoneH + safezoneY;
- h = 0.6 * safezoneH;
- text = "res\skull.paa";
- };
- class GREUH_WoundedLabel {
- idc = 4867;
- type = CT_STATIC;
- style = ST_CENTER;
- colorText[] = COLOR_WHITE;
- colorBackground[] = COLOR_NOALPHA;
- font = FontM;
- sizeEx = 0.07 * safezoneH;
- shadow = 1;
- x = 0.3 * safezoneW + safezoneX; y= 0.25 * safezoneH + safezoneY;
- w = 0.4 * safezoneW; h = 0.07 * safezoneH;
- text = $STR_REVIVE_LABEL;
- };
- };
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